Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 22:27:46 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3141) 3141 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 7226 Bonus ------- High Alert Combat Kills 260 Cogmind --------- Core Integrity 406/850 Matter 267/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Improved Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Autogun Axe > --- INVENTORY (25) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aerolev Unit Large Storage Unit Medium Matter Pod (100) Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Shock Rifle Pulse Rifle Beam Cannon Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Propulsion Shielding > --- WEAPON ----------- Axe Axe Axe > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Aluminum Leg Aluminum Leg Aerolev Unit Large Storage Unit Medium Matter Pod Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Recalibrator Shock Rifle Pulse Rifle Beam Cannon Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 . . 1 2 Weapon 1 | . . . 1 . . . Parts Attached 116 | . 6 25 38 16 23 8 Power 13 | . . 3 4 3 3 . Engine 8 | . . 3 2 2 1 . Core 5 | . . . 2 1 2 . Reactor . | . . . . . . . Propulsion 35 | . . 12 13 4 5 1 Treads 8 | . . 3 4 . . 1 Leg 21 | . . 4 8 4 5 . Wheel 6 | . . 5 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | . 3 7 8 2 7 5 Device 18 | . 2 4 4 . 4 4 Storage 2 | . 1 1 . . . . Processor 4 | . . . 1 . 3 . Hackware 1 | . . . 1 . . . Protection 7 | . . 2 2 2 . 1 Artifact . | . . . . . . . Weapon 36 | . 3 3 13 7 8 2 Energy Gun 2 | . . . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 17 | . 3 . 5 5 2 2 Ballistic Cannon 3 | . . 1 2 . . . Launcher 6 | . . 1 3 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . 1 2 1 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 39 | . . 8 5 5 6 15 Power 6 | . . 2 1 1 . 2 Propulsion 13 | . . 3 . 3 2 5 Utility 10 | . . 2 2 . 1 5 Weapon 10 | . . 1 2 1 3 3 Highest Loss Streak 15 | . . 6 1 2 4 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 94 93 98 89 90 Engine 7 | . 14 10 4 4 6 4 Core 2 | . . . 3 3 5 4 Treads 5 | . . 3 16 . . 1 Leg 22 | . 28 13 15 34 27 20 Wheel 3 | . . 13 4 . . . Device 6 | . 13 14 3 . 6 5 Storage 9 | . 14 11 9 9 7 6 Processor 5 | . . . 1 9 15 18 Protection 4 | . . 4 7 8 . 5 Ballistic Gun 11 | . 22 6 8 21 11 . Ballistic Cannon 2 | . . . 6 4 . . Launcher 2 | . . 7 1 . . . Slashing Weapon 6 | . . 7 9 . 5 19 Naked Turns . | . . . . . . . Heaviest Build 110 | 11 18 98 110 103 108 107 Greatest Support 80 | 20 20 33 80 57 71 71 Greatest Overweight (x) 9 | . . 9 6 2 2 3 Average Overweight (x) 1 | . . 1 3 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 21 | 8 8 13 25 25 25 25 Most Carried 25 | 6 10 18 25 25 25 24 Average Carried 20 | 6 8 11 24 24 24 22 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 25 | 6 10 18 25 25 25 18 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Matter Collected 3322 | 200 87 518 1303 708 484 22 Remotely . | . . . . . . . Salvage Created 3548 | . 99 851 1227 791 580 . Parts 219 | . 3 63 76 41 36 . Haulers Intercepted 8 | . 1 3 2 2 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 70 | . 1 22 25 11 11 . Melee 12 | . . 3 6 . 3 . Guns 26 | . 1 6 5 10 4 . Cannons 5 | . . . 5 . . . AOE 27 | . . 13 9 1 4 . Classes Destroyed 15 | . 3 6 5 . 1 . Worker 9 | . . 4 2 . 3 . Builder 5 | . . 2 3 . . . Tunneler 1 | . . . 1 . . . Hauler 8 | . 1 3 2 2 . . Recycler 3 | . . . 1 1 1 . Mechanic 2 | . . 1 . . 1 . Operator 1 | . . . 1 . . . Watcher 6 | . 1 2 1 2 . . Swarmer 14 | . . 7 3 . 4 . Grunt 34 | . 1 9 13 6 5 . Brawler 1 | . . . 1 . . . Duelist 3 | . . 1 1 1 . . Sentry 15 | . . 5 6 4 . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . 2 . Best Kill Streak 12 | . 1 12 7 3 4 . Combat Bots Only 9 | . 1 9 5 3 4 . Max Kills in Single Turn 5 | . 1 5 2 1 3 . Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 3 2 1 3 . Melee 1 | . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Damage Taken 6190 | . 78 1252 1877 598 1012 1373 Core 1138 | . 22 345 150 74 103 444 Absorbed by Shields . | . . . . . . . Redirected to Shielding 61 | . . . . . . 61 Regen/Repaired (Parts) 77 | . . . . . 77 . Core Remaining (%) 69 | 100 91 13 . 59 85 . Volleys Fired 194 | . 15 49 68 44 10 8 Largest 3 | . 2 2 3 3 3 1 Hottest 103 | . 70 50 103 94 80 25 Shots Fired 432 | . 30 79 162 128 25 8 Gun 340 | . 30 58 115 106 23 8 Cannon 54 | . . . 33 21 . . Launcher 38 | . . 21 14 1 2 . Special . | . . . . . . . Kinetic 388 | . 27 58 145 127 23 8 Thermal 6 | . 3 . 3 . . . Explosive 36 | . . 21 14 . 1 . Electromagnetic 2 | . . . . 1 1 . Robot Hit Streak 15 | . 3 10 15 15 9 9 Robot Miss Streak 6 | . 2 6 4 6 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . 2 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 285 | . 16 60 102 61 32 14 Core Hits 161 | . 6 48 61 27 16 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 12 | . 1 3 5 1 2 . Burn 1 | . 1 . . . . . Destroy 3 | . . 1 2 . . . Blast 1 | . . . . 1 . . Sever 7 | . . 2 3 . 2 . Melee Attacks 85 | . . 21 25 1 24 14 Impact . | . . . . . . . Slashing 85 | . . 21 25 1 24 14 Piercing . | . . . . . . . Sneak Attacks 14 | . . 5 4 . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . . 5 3 Damage Inflicted 8794 | . 134 2680 3067 1199 1470 244 Guns 2902 | . 134 464 939 941 304 120 Cannons 558 | . . . 360 198 . . Explosions 3002 | . . 1426 1096 60 420 . Melee 2332 | . . 790 672 . 746 124 Ramming . | . . . . . . . Kinetic 3399 | . 109 464 1263 1139 304 120 Thermal 434 | . 25 . 137 . 272 . Explosive 2483 | . . 1426 995 . 62 . Electromagnetic 146 | . . . . 60 86 . Impact . | . . . . . . . Slashing 2332 | . . 790 672 . 746 124 Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 3 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 411 | . . 101 71 . 239 . Projectiles 20 | . . . 20 . . . Explosions 185 | . . 58 10 . 117 . Melee 206 | . . 43 41 . 122 . Knockbacks 7 | . . . 4 3 . . Impact . | . . . . . . . Kinetic 7 | . . . 4 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 819 | . . 300 171 17 331 . Shots 18 | . . 7 5 1 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 40 24 221 270 129 6 Average Temperature 68 | . 15 9 67 84 61 6 Received Heat Transfer 1695 | . 30 426 792 198 198 51 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 472 | . 148 . 174 . 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Peak Influence 697 | . 49 648 697 578 416 127 Initial 294 | . . . 209 294 262 125 Average 259 | . 16 226 279 432 286 102 Maximum Alert Level 2 | . . 2 2 2 2 . Low Security (%) 32 | 100 100 49 25 . 6 100 Level 1 49 | . . 32 57 42 89 . Level 2 18 | . . 18 17 57 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 4 3 5 2 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 8 | . 1 1 3 . 1 2 Assault . | . . . . . . . Garrison 4 | . . . 1 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Distress Signals 8 | . . 3 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 4 33 34 16 14 5 Peak Tracking Total 7 | . 2 7 4 3 4 5 Tactical Retreats 5 | . . 3 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Machines Disabled 17 | . . . 8 4 5 . Max in Single Turn 5 | . . . 2 1 5 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Machines Accessed 25 | . 6 7 6 3 3 . Terminals 15 | . 5 5 4 1 . . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . 2 1 . Recycling Units 3 | . 1 1 . . 1 . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 73 | . 13 19 26 10 5 . Successful 41 | . 9 13 12 3 4 . Failed 32 | . 4 6 14 7 1 . Catastrophic 4 | . 2 . 1 1 . . Database Lockouts . | . . . . . . . Manual 10 | . 3 7 . . . . Terminals 49 | . 11 15 16 7 . . Fabricators 2 | . . . . . 2 . Repair Stations 5 | . . . . 3 2 . Recycling Units 5 | . 2 2 . . 1 . Scanalyzers 9 | . . 2 7 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 19 | . 7 5 5 2 . . Record 3 | . 1 2 . . . . Part Schematic 2 | . 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Locate Traps 3 | . 2 . . 1 . . Dispatch Records 2 | . . . 2 . . . Maintenance Status 1 | . 1 . . . . . Security Status 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . . . . 1 2 . Scan Component 2 | . . . . 1 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 2 2 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 8 | . . 2 6 . . . Insert Component 4 | . . 1 3 . . . Analyze 4 | . . 1 3 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 4 | . . 4 . . . . Terminals 4 | . . 4 . . . . Botnet 4 | . . 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 17 | . 3 5 4 3 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 1 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 73 | . . . . . 73 . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 44 | . . . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 7 3 . . . . Parts Scanalyzed 4 | . . 1 3 . . . Part Schematics Acquired 3 | . . 1 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Turns Passed 4697 | 1 495 853 1462 703 1010 173 Spaces Moved 2183 | 1 360 541 538 277 405 61 Core 9 | . . 9 . . . . Treads 149 | . . . 147 . . 2 Legs 1344 | 1 360 120 122 277 405 59 Wheels 681 | . . 412 269 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 80 175 185 185 187 Average Speed 168 | 120 120 115 207 202 203 201 Slowest Speed 400 | 120 120 250 320 266 266 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 1 68 46 56 48 8 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 2 . . 4 Terrain Destroyed 256 | . . 126 99 10 17 4 Melee 6 | . . . 2 . . 4 Projectile 10 | . . . 3 7 . . AOE 240 | . . 126 94 3 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Total 2791 | 1 400 654 741 360 548 87 Wait 119 | 1 4 . 25 10 79 . Move 2177 | . 359 540 537 276 404 61 Hop . | . . . . . . . Pick Up 43 | . 7 8 19 5 3 1 Fast Attach 49 | . 4 11 16 7 11 . Attach 27 | . . 3 7 4 5 8 Detach 15 | . 1 3 7 . 4 . Swap 40 | . 2 11 15 5 7 . Drop 58 | . 8 8 25 8 9 . Fire 194 | . 15 49 68 44 10 8 Melee 69 | . . 21 22 1 16 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -9/Materials | Core integrity fell below 50% 774 | -9/Materials | Lost 6 parts (1p3n1u1w) 1084 | -9/Materials | Build established: Scavenger-Mutant 1227 | -9/Materials | Destroyed 9 combat bots 1239 | -9/Materials | Core integrity fell below 20% 1345 | -9/Materials | Discovered new exit (range 3) 1350 | -9/Materials | Entered another Materials area 1350 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1486 | -8/Materials | Identified exit to Storage 2557 | -8/Materials | Garrison activated, responded to threat 2812 | -8/Materials | Entered Storage 3283 | -8/Storage | Garrison activated, responded to threat 3434 | -8/Storage | Discovered new exit (range 16) 3515 | -8/Storage | Entered Factory 3515 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3625 | -7/Factory | Lost 4 parts (1n1u2w) 3765 | -7/Factory | Build established: Mutant 3833 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4195 | -7/Factory | Build established: Gunner 4242 | -7/Factory | Discovered new exit (range 15) 4507 | -7/Factory | Build established: Mutant 4525 | -7/Factory | Entered another Factory area 4525 | -6/Factory | Evolved 2 slots: Utility x2 4698 | -6/Factory | Core integrity fell below 50% 4698 | -6/Factory | Self-destructed Last Messages --------------- 04677_ Axe follow-up attack on H-61 Shepherd. 04678_ Penetrated by Slug. 04678_ Axe destroyed. 04679_ Seismic Detector destroyed. 04681_ VSS Leg destroyed. 04684_ Penetrated by Slug. 04687_ Imp. Medium Treads destroyed. 04687_ Knocked back. 04687_ Enh. Autogun destroyed. 04687_ Slug penetrates Y-54 Guardian. 04687_ Y-54 Guardian suffers critical hit (Destroy). 04687_ Y-54 Guardian destroyed. 04688_ Acquired 14 matter. 04691_ Penetrated by Slug. 04694_ Slug penetrates Subcomponent Replicator. 04694_ Imp. Recalibrator destroyed. 04694_ Knocked back. 04694_ Penetrated by Slug. 04697_ Axe destroyed. 04697_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ########????????????????? | | + ##########???????? | | # # #???????? | | # # #???????? | | + # """" #???????? | | ## # """" #???????? | | ## # """" #???????? | | +####### + """" #???????? | | ???????# # ##??????? | | ???????# # "##?????? | | ???????#^ # # ##????? | | ???????# ###########;###### | | ???????# #????????# # | | ???????# #????????# """# | | ???????# #????????# """# | | ???????# #????????# """# | | ???????# #????????# ""# | | ???????# #????????# ""# | | ???????# ????????# # | | ??????? ????????# """# | | T?????? ????????+== """; | | ???????? ????????#%! "" # | | ?????????? ?????????#[! "# | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# @ # | | ??????????????????????# % # | | ??????????????????????#H%% # | | ??????????????### ##;hx # | | ??????????????# x;;####### | | ??????????????# ;##?????? | | ????????? ;#??????? | | ???????? ##??????? | | ???????? ????????? | | ?????????###+## ????????? | | ??????????????# ????????? | | ??????????????## #????????? | | ???????????????# ?????????? | | ???????????????# ?????????? | | ???????????????# ?????????? | | ???????????????# ?????????? | | ???????????????# ??????????? | | ???????????????# ??????????? | | ?????????????????? ??????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lgt. Cannon | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Cryofiber Web | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeActiveProtection Manual? 0 Play Time 00:53:58 Cumulative 80.5 hours Start 2023.03.11 @ 21:35:00 End 2023.03.11 @ 22:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 111 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66e8c277-9ba3-4faf-b9df-34fb8a1ff799