Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 23:11:15 Player: Scuttle Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (260) 1300 Value Destroyed (10830) 10830 Prototype IDs (367) 7340 Alien Tech Used (17) 3400 Bonus (58941) 58941 TOTAL SCORE: 92311 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 4371 Follower Combat Kills 170 Forged Quantum Companion 2000 Entered DSFs 1000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 780/1850 Matter 266/300 Energy 586/590 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Weapon Mount Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter > --- WEAPON (3) ------- Superquantum Companion Sigix Broadsword > --- INVENTORY (5) ---- Experimental Core Analyzer Advanced Force Field Advanced Hacking Suite Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Weapon Mount Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Advanced Force Field > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Experimental Core Analyzer Advanced Hacking Suite High-powered Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 276] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 4 . . . . . . . . . . 2 . . . . 2 . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 201 | 4 9 2 20 14 . 3 26 1 2 1 . . 1 3 1 . 11 4 2 1 7 . 15 7 8 2 14 26 13 4 Power 18 | . 2 . 3 2 . . 3 . . . . . . 1 . . 1 . . 1 1 . . . 1 . 1 . 2 . Engine 8 | . 2 . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 2 . Propulsion 45 | 2 1 1 6 2 . 1 8 . 1 . . . . 2 . . 8 2 . . 3 . 4 2 2 . . . . . Treads 5 | 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 . . 4 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . 1 . . 8 2 . . 3 . 4 2 2 . . . . . Flight 10 | . . . . . . . 8 . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 105 | 1 2 1 3 4 . 1 12 1 1 1 . . 1 . 1 . 2 2 1 . 3 . 9 5 4 1 11 25 10 3 Device 52 | 1 1 1 1 2 . . 1 . . . . . . . 1 . . 1 . . 1 . 6 2 . 1 1 20 10 2 Storage 7 | . 1 . 1 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Processor 16 | . . . 1 . . . 4 . . . . . . . . . 1 . . . . . 2 . 2 . 1 4 . 1 Hackware 18 | . . . . . . . 2 1 1 . . . . . . . . . . . 1 . 1 . 2 . 9 1 . . Protection 12 | . . . . . . . 4 . . 1 . . 1 . . . 1 . 1 . 1 . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 1 4 . 8 6 . 1 3 . . . . . . . . . . . 1 . . . 2 . 1 1 2 1 1 1 Energy Gun 15 | 1 3 . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 3 1 . 1 1 . . . . . . 1 1 . . . . . 5 . 1 2 5 . 1 3 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 25 | . 1 . 3 . . . 5 . . . . . . . . . 1 3 . . . . 1 3 8 . . . . . Power 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . . . 1 . . . 4 . . . . . . . . . 1 1 . . . . . 1 5 . . . . . Utility 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 3 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 . 1 . . . 4 . . . . . . . . . 1 2 . . . . 1 2 6 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 6 14 14 17 20 17 9 4 3 4 4 5 4 5 5 5 5 7 8 7 8 8 10 13 11 4 3 4 4 4 Power . | 1 . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . Propulsion 2 | 2 1 5 6 5 7 6 . . . . . . . . . . . 1 1 1 . . . . . . . . . . Utility 3 | . . 2 3 4 5 7 4 2 1 2 2 2 2 2 2 2 2 3 4 4 4 4 7 8 6 1 1 1 2 3 Weapon 2 | . 2 4 4 5 6 2 1 2 2 1 1 2 1 2 2 2 1 1 2 1 2 2 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | 7 2 . 6 7 . 3 5 . . . . . . . . . . . . . . . . 1 1 2 1 1 . 2 Power 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | 4 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . 2 1 1 . 2 Weapon 12 | 1 . . 5 2 . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . Tool/Special 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 92 99 100 96 88 86 90 93 94 93 94 86 88 88 88 91 89 90 93 94 93 87 73 66 71 70 75 76 Engine 4 | . 13 14 7 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 . . . 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 5 9 9 7 7 7 Treads 6 | . 14 14 14 25 11 11 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 9 7 7 7 Wheel 6 | . 14 14 18 7 22 22 . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 3 5 5 25 31 31 31 31 31 28 26 15 . . . . . Flight 4 | . . . . . . . 29 26 30 33 33 33 33 29 29 29 5 . . . . . . . . . . . . . Device 16 | . 14 14 11 19 22 22 3 6 6 6 6 6 5 5 5 5 1 6 5 5 5 5 11 14 12 19 19 19 37 32 Storage 6 | . 14 14 11 11 11 11 4 . . . . . . . . . . 4 5 5 5 5 4 4 6 1 . . . . Processor 10 | . . . 8 2 . . 21 21 20 20 20 20 20 17 17 17 17 15 15 15 15 15 16 19 15 9 15 20 7 13 Hackware 3 | . . . . . . . 7 11 13 13 13 13 13 11 11 11 11 10 10 10 12 15 13 8 3 . . . . . Protection 2 | . . . . . . . 6 6 6 6 6 6 6 5 5 5 9 8 10 10 7 5 3 2 1 . . . . . Energy Gun 8 | . 27 28 15 21 22 15 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 6 18 17 15 14 14 Peak Build Rating 276 | 7 11 16 27 28 27 28 58 58 67 67 67 63 67 76 75 74 97 111 98 99 107 105 135 136 217 245 246 259 262 276 Average Rating 99 | 6 9 12 21 27 27 26 49 57 60 63 63 63 63 69 74 74 82 96 94 94 102 105 122 123 151 240 243 248 258 268 On Entrance 92 | 6 7 11 16 27 27 27 27 57 58 63 63 63 63 58 74 74 74 97 89 94 97 105 105 135 127 217 245 244 255 259 Avg Prop Armor Cover (%) 10 | 14 14 15 18 16 12 13 16 . . . . . . 8 8 8 4 2 2 1 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 32 32 34 97 97 97 55 17 17 25 17 17 26 17 15 15 52 73 62 60 62 60 84 76 70 62 51 51 55 52 Greatest Support 93 | 16 16 16 63 63 28 28 25 20 26 26 26 26 26 28 28 28 76 80 65 65 78 93 86 86 70 70 70 79 70 70 Greatest Overweight (x) 8 | . 1 1 2 8 3 3 2 . . . . . . . . . 1 . . . . . 1 1 1 . . . . . Average Overweight (x) . | . . 1 . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 20 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 8 9 15 15 20 25 20 9 5 5 5 5 5 5 5 5 5 5 14 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 22 | 6 13 15 15 22 21 21 20 5 5 5 5 5 5 5 5 5 5 10 8 8 12 8 15 15 15 12 5 5 5 5 Average Carried 10 | 3 6 14 14 17 20 17 8 5 4 4 4 5 4 5 5 5 4 7 7 7 8 8 11 14 13 3 3 4 4 4 Final Capacity 25 | 8 15 15 15 25 25 20 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 21 | 3 13 15 15 20 21 19 5 5 5 5 5 5 5 5 5 5 5 9 8 8 8 8 13 15 13 3 4 5 4 4 Class Distribution -------------------- 42% | Mutant 23% | Alien-Sigix 13% | Hacker-Mutant 11% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/DSF Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Matter Collected 3727 | 240 95 20 409 469 37 10 369 . 50 111 53 . 73 45 . 30 98 92 46 38 100 . 255 288 247 35 100 196 190 31 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14882 | 89 372 47 1238 1717 205 . 540 . 108 . . . 135 115 . 28 101 251 78 149 191 . 1095 719 624 112 761 2137 2726 1344 Parts 669 | 3 28 4 71 91 9 . 26 . . . . . 2 . . 1 10 7 5 2 1 . 65 31 38 . 15 84 89 87 Haulers Intercepted 29 | . 2 . 1 6 . . . . 1 . . . . 1 . . . 1 . . . . 3 2 . 1 1 10 . . Recyclers Shooed 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 1 . . . . . 5 8 1 . . . . . . . . . Prevented 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Combat Hostiles Destroyed 175 | . 12 3 27 25 2 . 7 . . . . . . . . . 2 2 5 1 . . 12 6 4 . 8 20 26 13 Melee 89 | . . . . . . . 6 . . . . . . . . . 2 2 2 1 . . 7 6 1 . 6 19 24 13 Guns 53 | . 12 3 23 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . AOE 25 | . . . 4 11 . . . . . . . . . . . . . . 3 . . . 5 . . . . . 2 . Classes Destroyed 18 | 2 4 . 2 3 . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . 2 1 . Worker 18 | . . . 1 2 . . 2 . . . . . . . . . . . . . . . 5 . 5 . . 2 1 . Builder 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . 1 6 . . . . 1 . . . . 1 . . . 1 . . . . 3 2 . 1 1 10 . . Recycler 11 | 1 . . 3 1 1 . 2 . . . . . . . . . . . . . . . . . 1 . . 1 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Watcher 13 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . 3 2 2 . . 2 1 . Swarmer 57 | . 9 3 11 . . . 6 . . . . . . . . . 1 . 5 . . . 5 . . . . 12 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 52 | . 3 . 10 20 . . . . . . . . . . . . . . . . . . . 4 1 . 7 2 5 . Brawler 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . 6 7 2 . . . . . . . . . . . . 2 . 1 . . 3 . 1 . . 1 1 . Specialist 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 12 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 2 . . . 1 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 10 | 2 10 3 9 9 2 . 3 . 1 . . . . 1 . 1 1 1 4 1 . . 10 3 4 1 5 8 10 4 Combat Bots Only 10 | . 10 3 9 7 2 . 3 . . . . . . . . . 1 1 4 1 . . 5 3 1 . 4 6 9 4 Max Kills in Single Turn 6 | 1 2 1 4 6 1 . 1 . 1 . . . . 1 . 1 1 1 3 1 . . 4 1 2 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 5 . . . . . . . . . . . . . . 3 . . . 3 . . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 1 1 1 . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Hostile Shots Fired 2279 | . 65 7 103 56 10 . 81 . . 6 . . 2 . . . 77 29 11 . . 12 43 35 306 . 129 399 437 471 Missed 1090 | . 16 2 28 14 3 . 38 . . 3 . . 1 . . . 27 11 2 . . 5 12 12 136 . 63 206 224 287 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . 1 2 . Hits 1189 | . 49 5 75 42 7 . 43 . . 3 . . 1 . . . 50 18 9 . . 7 31 23 170 . 66 193 213 184 Melee 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 42 Projectile 1132 | . 49 5 75 42 7 . 43 . . 3 . . 1 . . . 50 18 9 . . 7 31 23 170 . 66 185 206 142 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Critical Strikes 66 | . 1 . 6 . 1 . 2 . . . . . . . . . . 1 . . . . . 1 6 . . 8 16 24 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 12233 | . 414 38 951 593 74 . 655 . . 37 . . 20 5 . . 783 723 146 . 10 104 412 397 1927 . 332 1244 1792 1576 Core 2761 | . 107 8 167 88 11 . 80 . . . . . . 5 . . 34 126 26 . 10 . 32 33 538 . 124 369 485 518 Absorbed by Shields 6141 | . . . . 174 27 . 16 . . . . . . . . . . . . . . . 197 164 837 . 354 1085 1630 1657 Redirected to Shielding 143 | . . . . . . . 51 . . . . . . . . . 7 85 . . . . . . . . . . . . Ignored by Resistances 11219 | . . . . . . . . . . . . . . . . . . . . . . . . . 1338 . 706 2408 3522 3245 Regen/Repaired (Parts) 596 | . . . 111 202 . . 20 . . . . . . . . . . . . . . . . . . 67 . 22 95 79 Core Remaining (%) 71 | 100 . 54 . . . 33 . . . . . . 90 . . . 96 . . . . 85 . . 49 . 92 . . 42 Volleys Fired 287 | 3 45 3 73 60 5 . 12 . 10 2 10 . 17 . . . . . 1 5 . . 26 5 4 . . . 2 4 Largest 2 | 2 2 2 2 2 2 . 1 . 1 1 1 . 1 . . . . . 1 1 . . 1 1 2 . . . 1 1 Hottest 200 | 90 112 112 124 90 90 . 90 . 90 90 90 . 90 . . . . . 39 90 . . 90 90 200 . . . 60 120 Shots Fired 466 | 6 90 6 145 109 10 . 12 . 10 2 10 . 17 . . . . . 1 5 . . 26 5 6 . . . 2 4 Gun 353 | 6 90 6 139 98 10 . . . . . . . . . . . . . . . . . . . 4 . . . . . Cannon 99 | . . . 5 6 . . 12 . 10 2 10 . 17 . . . . . . 5 . . 21 5 2 . . . . 4 Launcher 14 | . . . 1 5 . . . . . . . . . . . . . . 1 . . . 5 . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 67 | . 10 . 53 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Thermal 273 | 6 80 6 91 6 . . 8 . 10 2 10 . 17 . . . . . . 5 . . 21 5 2 . . . . 4 Explosive 14 | . . . 1 5 . . . . . . . . . . . . . . 1 . . . 5 . . . . . 2 . Electromagnetic 108 | . . . . 98 10 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Hit Streak 23 | 2 14 9 18 23 9 . 2 . . . . . . . . . . . 3 . . . 4 . 2 . . . 3 . Robot Miss Streak 4 | 1 3 . 2 4 1 . 3 . . . . . . . . . . . . . . . 2 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 4 2 1 . Shots Hit Robots 650 | 4 55 5 105 76 9 . 22 . 7 . . . 3 7 . 1 5 23 3 3 4 . 34 21 23 2 30 55 78 75 Core Hits 342 | 3 21 3 43 74 7 . 11 . 1 . . . 1 1 . 1 3 6 4 1 3 . 33 10 15 . 9 26 36 30 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 5 Burn 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 5 Melee Attacks 606 | . . . . . . . 51 . 18 . . . 3 9 . 2 12 27 3 4 4 . 55 41 43 5 34 91 105 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 605 | . . . . . . . 50 . 18 . . . 3 9 . 2 12 27 3 4 4 . 55 41 43 5 34 91 105 99 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . . . 5 . 1 . . . . 1 . . . 1 . . . . 12 3 6 1 3 14 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 5 . . Damage Inflicted 55522 | 59 689 72 1939 2461 158 . 1168 . 423 . . . 210 388 . 61 191 1044 353 166 380 . 3502 1559 3448 503 2852 8407 14317 11172 Guns 4160 | 59 689 72 1735 1272 158 . . . . . . . . . . . . . . . . . . . 175 . . . . . Cannons 1974 | . . . 61 . . . 139 . . . . . . . . . . . . . . . . . 1182 . 357 160 75 . Explosions 3049 | . . . 143 1174 . . . . . . . . . . . . . . 266 . . . 825 . . . . . 641 . Melee 46196 | . . . . . . . 1029 . 423 . . . 210 388 . 61 191 1044 87 166 380 . 2677 1559 2091 503 2495 8119 13601 11172 Ramming 143 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 128 . . Kinetic 695 | . 48 . 587 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2999 | 59 641 72 1209 939 . . 79 . . . . . . . . . . . . . . . . . . . . . . . Explosive 2110 | . . . 143 235 . . . . . . . . . . . . . . 266 . . . 825 . . . . . 641 . Electromagnetic 1430 | . . . . 1272 158 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46371 | . . . . . . . 1029 . 423 . . . 210 388 . 61 191 1044 87 166 380 . 2677 1559 2266 503 2495 8119 13601 11172 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1774 | . . . . . . . . . . . . . . . . . . . . . . . . . 1182 . 357 160 75 . Highest Corruption 9 | . . . 1 1 1 . . 5 9 9 9 9 9 . . . . 2 2 2 2 2 3 5 5 . . . . . Average Corruption 2 | . . . 1 1 1 . . 5 6 9 9 9 9 . . . . 1 2 2 2 2 2 3 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . 2 13 7 . . 1 6 4 5 1 8 . . . . 3 4 8 1 2 2 13 2 . . . . . Message Errors 26 | . . . 1 3 1 . . . 2 2 3 1 1 . . . . . 2 3 1 1 1 3 1 . . . . . Matter Fused 27 | . . . . 6 2 . . . 2 1 2 . 5 . . . . 1 1 1 . . 1 4 1 . . . . . Heat Flow Errors 10 | . . . 1 2 1 . . . 1 . . . . . . . . 2 . 2 . . . 1 . . . . . . Energy Discharges 7 | . . . . . 2 . . 1 . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7478 | . . . . . . . 228 . 82 . . . 82 41 . . . 23 33 75 82 . 219 149 417 258 218 2020 2336 1215 Projectiles 86 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 85 . . . . . Explosions 220 | . . . . . . . . . . . . . . . . . . . 33 . . . 19 . . . . . 168 . Melee 7172 | . . . . . . . 227 . 82 . . . 82 41 . . . 23 . 75 82 . 200 149 332 258 218 2020 2168 1215 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . 193 . . . . . . . . . . . . . . . . . . . . . . . 55 . . Shots 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | 110 330 63 126 218 262 . 200 . 318 88 209 . 220 . . . 16 190 28 196 . 1 342 81 . . . . . . Average Temperature 89 | 60 130 31 37 49 133 . 70 . 111 31 66 . 78 . . . 9 74 15 80 . 1 118 47 . . . . . . Received Heat Transfer 1668 | . 48 . 402 174 38 . 36 . . . . . 9 . . . 114 99 30 . . 9 46 46 154 . 52 247 164 . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . Robots Corrupted 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6599 | 149 1968 185 2997 1200 . . 100 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 12 . . Power Chain Reactions 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Maximum Alert Level 5 | . 1 . 2 2 1 . 1 . . . . . . . . . . . . . . . 3 2 5 4 3 5 5 . Low Security (%) 38 | 100 85 100 29 14 4 . 98 100 100 . . . . 100 100 100 100 100 . . . . 14 33 60 . . . . . Level 1 26 | . 14 . 53 58 95 . 1 . . . . . . . . . . . . . . . 24 54 . . . . . . Level 2 10 | . . . 17 26 . . . . . . . . . . . . . . . . . . 53 11 . . . 3 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 84 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . 96 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 2923 | 10 240 60 469 571 346 . 201 36 18 . . . . 154 73 67 71 37 . . . . 759 426 1743 1100 939 2923 2211 . Initial 1870 | . . . 19 128 221 . . 36 18 . . . . . 53 44 32 37 . . . . 170 422 . 1100 799 563 1870 . Average 481 | 2 48 9 247 348 261 . 114 32 3 . . . . 59 63 46 45 11 . . . . 424 193 657 1081 840 2050 1956 . Influence Increases 8517 | 10 381 70 810 1042 269 . 611 . 51 15 . . 5 186 30 33 69 97 170 151 12 60 1035 231 403 26 200 1443 1000 107 Destroy 0b10 Robot/C 3340 | . 240 60 560 520 40 . 140 . . . . . . . . . 40 40 100 100 . 20 240 120 80 . 160 420 460 . Destroy 0b10 Robot/NC 435 | 10 15 . 35 55 5 . 30 . 5 . . . 5 5 . 5 . 5 . 5 10 . 70 20 45 5 5 75 25 . Destroy Leader 692 | . 44 10 132 164 . . 32 . 2 . . . . 2 . 2 10 22 10 10 . 10 72 18 4 2 20 74 52 . Allied During Kill 86 | . . . 7 6 . . . . . . . . . . . . . . . 36 2 . . . . . . 10 25 . Successful Hack 386 | . 22 . 50 38 14 . 76 . 26 . . . . 12 . 24 . . . . . . 33 15 18 10 . . 48 . Select Force Hacks 270 | . . . . 60 210 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . . . . 120 . . 30 . . . . . . 15 . . . 15 . . . . 75 30 120 . . 15 75 75 Destroy Structure 533 | . . . 11 79 . . 33 . 18 . . . . 2 . 2 4 . . . . . 80 28 16 9 . 114 105 32 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 315 | . . . . . . . 30 . . . . . . 30 30 . . 15 . . . . 150 . 30 . . 15 15 . Lose Combat Pursuer 1740 | . 60 . 15 . . . 240 . . 15 . . . 120 . . 15 . 60 . . 30 165 . 90 . 15 720 195 . Influence Decreases 11131 | 10 381 20 554 780 649 188 506 79 77 10 5 . 5 32 121 49 45 158 80 175 88 30 314 982 205 832 327 506 1295 2628 Entered New Map 6526 | . . . 31 178 347 188 . 69 8 . 2 . . . 101 19 15 34 4 19 76 . 10 329 . 772 267 376 1053 2628 Time Decay 3172 | 10 221 20 333 562 302 . 306 10 69 10 3 . 5 32 20 30 . 114 76 136 12 10 294 203 102 60 . 10 222 . Lost Part 165 | . 10 . 30 . . . 50 . . . . . . . . . 10 10 . . . . 10 20 25 . . . . . Lost Ally 320 | . . . 10 40 . . . . . . . . . . . . 20 . . 20 . 20 . 10 . . 60 120 20 . Purge Threat 948 | . 150 . 150 . . . 150 . . . . . . . . . . . . . . . . 420 78 . . . . . Squads Dispatched 84 | . 1 1 2 6 . . 5 . 1 . . . . 1 . . 1 1 . . . . 3 2 15 1 1 35 8 . Investigation 4 | . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 2 1 . . . 1 . Reinforcement 21 | . 1 . 2 4 . . 2 . 1 . . . . 1 . . 1 . . . . . 1 . 2 1 1 4 . . Assault 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 31 7 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Distress Signals 37 | . . . 1 1 . . . . . . . . . 2 . . . . . . . 1 1 . 7 . . 3 21 . Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Times Spotted 521 | . 26 3 42 29 2 . 29 6 2 1 . . 3 8 6 2 9 10 7 3 . 2 28 15 88 . 11 102 59 28 Peak Tracking Total 49 | . 6 2 9 4 1 . 7 6 2 1 . . 3 9 6 2 5 3 4 1 . 3 5 5 23 . 5 49 21 5 Tactical Retreats 54 | . 2 . 1 . . . 8 . . 1 . . . 1 . . 1 . 2 . . 1 4 1 14 . 1 12 5 . ECM-based Alert Blocks 33 | . . . . . . . . . . . . . . . . . . . . . . . . 4 29 . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Traps Triggered 21 | . . . 1 . . . 4 . 2 . . . . 1 . . . 2 . . . . 1 1 . . 2 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Machines Disabled 40 | . . . 1 8 . . 2 . . . . . . 1 . . . 1 . 1 . . 5 2 8 . . 1 5 5 Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . 1 . . . 1 . 1 . . 1 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Machines Accessed 90 | . 4 1 6 9 12 3 12 . 5 . . 3 . 4 . 2 . 3 . 1 3 . 7 9 3 2 . . 1 . Terminals 51 | . 4 . 4 5 5 . 7 . 2 . . . . 3 . 2 . 2 . . . . 6 7 2 1 . . 1 . Fabricators 5 | . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 2 . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 238 | . 16 1 15 17 25 13 26 . 13 . . 22 . 7 . 3 . 5 . 1 13 . 23 27 5 4 . . 2 . Successful 147 | . 10 1 11 10 16 13 11 . 5 . . 22 . 2 . 3 . 1 . 1 13 . 6 14 3 3 . . 2 . Failed 88 | . 5 . 4 7 9 . 15 . 8 . . . . 5 . . . 3 . . . . 16 13 2 1 . . . . Catastrophic 11 | . . . 2 1 . . 4 . . . . . . 2 . . . 2 . . . . . . . . . . . . Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 109 | . 15 . 8 6 22 . 13 . 3 . . . . 6 . 1 . 2 . . . . 14 16 2 . . . 1 . Terminals 136 | . 16 . 10 9 17 . 16 . 5 . . . . 5 . 3 . 3 . . . . 22 23 3 2 . . 2 . Fabricators 12 | . . . . . . . 6 . 4 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 2 6 . . 2 . 2 . . . . . . . . . . . . . . . 2 2 . . . . Recycling Units 10 | . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . . Garrison Access 6 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 92 | . 6 1 3 3 6 13 4 . 1 . . 22 . 1 . 2 . . . 1 13 . 2 9 3 1 . . 1 . Record 15 | . . . . . . 12 . . . . . 2 . . . . . . . . 1 . . . . . . . . . Part Schematic 17 | . . . . . . . 1 . . . . 12 . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 22 | . 5 . 1 1 6 . 1 . . . . 3 . . . . . . . . 4 . . 1 . . . . . . Open Door 6 | . . 1 . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 8 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 4 1 . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 4 . . 2 . 1 . . . . . . . . . . . . . . . . 2 . . . . Scan Component 6 | . . . 1 2 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair 5 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Study 5 | . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 35 | . 4 . 3 3 10 . 4 . 1 . . . . 1 . 1 . . . . . . 3 4 . . . . 1 . Terminals 24 | . 4 . 3 1 3 . 3 . . . . . . 1 . 1 . . . . . . 3 4 . . . . 1 . Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Botnet 21 | . 3 . 3 1 3 . 3 . . . . . . 1 . 1 . . . . . . 2 3 . . . . 1 . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 4 4 5 . 10 . 4 . . . . 2 . 1 . 2 . . . . 6 9 2 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . . 12 . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Repaired 5 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Time 208 | . . . 19 70 . . 51 . . . . . . . . . . . . . . . . . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Total Allies 96 | . 1 1 . 5 . . . . . . . . . . . . 1 . . 5 . . . 1 . 6 13 34 29 . Largest Group 7 | . 1 2 2 5 . . . . . . . . . . . . 1 . . 5 3 3 . 1 . 4 6 6 7 . Highest-Rated Group 257 | . 10 41 41 40 . . . . . . . . . . . . 12 . . 257 163 163 . 10 . 57 85 86 100 . Highest-Rated Ally 69 | . 10 31 31 8 . . . . . . . . . . . . 12 . . 69 69 69 . 10 . 15 15 64 15 . Initial UFD Resources 39 | . . . . . . . 23 23 23 23 23 23 26 26 26 26 26 28 28 28 28 32 32 32 32 35 35 39 39 39 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . 6 11 . . . . . . . . . . . . 2 . . 12 . 6 . . . . 2 17 7 . Total Damage 1023 | . . . 86 89 . . . . . . . . . . . . 13 . . 324 . 159 . . . . 49 192 111 . Kills 9 | . . . 1 1 . . . . . . . . . . . . . . . 5 . 1 . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Active Infowar (turns) 5245 | 9 272 . . . . . 564 29 343 86 123 21 273 91 41 63 143 323 213 385 159 129 642 513 324 . 2 497 . . Optics 4437 | . . . . . . . 561 29 343 86 123 21 273 91 41 63 143 323 213 385 159 129 642 513 299 . . . . . Sensors 1720 | . . . . . . . 7 29 343 86 123 21 264 91 40 63 26 69 . . . . 50 409 97 . . 2 . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seismic 282 | 9 272 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . T.N.C. 495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495 . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Jamming 655 | . . . . . . . . . . . . . . . . . . . . . . . 533 122 . . . . . . ECM 244 | . . . . . . . . . . . . . . . . . . . . . . . 16 46 182 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 2 . 1 . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Turns Passed 13332 | 33 868 212 1075 1679 673 1009 771 29 343 86 123 21 273 91 41 63 143 323 213 385 159 129 642 513 528 127 201 575 1496 508 Spaces Moved 16661 | 17 631 172 666 766 506 882 1254 90 732 279 287 78 661 230 123 208 139 405 362 427 156 283 993 887 1024 123 331 1060 2102 787 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 364 | . . . 33 331 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4839 | . . . . . . . . . . . . . . . . . . . . . . . . . 436 123 331 1060 2102 787 Wheels 3290 | 17 631 172 633 435 506 882 14 . . . . . . . . . . . . . . . . . . . . . . . Hover 4225 | . . . . . . . . . . . . . . . . . 124 405 362 427 156 283 993 887 588 . . . . . Flight 3943 | . . . . . . . 1240 90 732 279 287 78 661 230 123 208 15 . . . . . . . . . . . . . Fastest Speed 21 | 100 100 115 85 125 130 110 28 29 27 27 27 27 27 27 28 28 28 50 54 54 47 30 22 21 27 30 30 30 30 30 Average Speed 54 | 100 110 115 109 172 130 112 30 29 27 27 27 27 27 27 28 28 62 52 54 54 51 45 38 39 33 30 30 30 30 30 Slowest Speed 200 | 100 115 115 166 200 130 130 110 29 29 27 27 27 27 28 28 28 119 54 54 54 56 47 93 96 89 30 30 30 30 30 Overloaded Moves 233 | . . . . . . . . . . . . . . . . . . . . . . 21 26 49 137 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 2 2 5 . . . 1 . 4 . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 53 | 3 96 52 65 93 76 59 28 83 17 55 47 72 79 9 77 9 82 12 61 59 61 52 30 83 85 6 95 33 56 38 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 10 | . . . . 2 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 12 | . . . . . . 4 . . . 2 1 . 3 . . . . . . 1 . 1 . . . . . . . . Spaces Dug 204 | . . . . 21 . . 30 . 20 2 5 . 6 1 . 1 2 . 1 4 . . 27 14 8 3 . 21 32 6 Terrain Destroyed 362 | . . . 8 72 . . 33 . 20 2 10 . 17 1 . 1 2 . 22 5 . . 57 14 8 3 . 38 43 6 Melee 113 | . . . . . . . 26 . 10 . . . . 1 . 1 2 . 1 . . . 18 12 7 3 . 21 9 2 Projectile 72 | . . . . . . . 7 . 10 2 10 . 17 . . . . . . 5 . . 14 2 1 . . . . 4 AOE 177 | . . . 8 72 . . . . . . . . . . . . . . 21 . . . 25 . . . . 17 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res DSF Acc Com Ac0 Total 19789 | 26 716 180 874 1007 511 900 1564 90 830 286 323 77 733 245 123 209 176 476 373 570 232 282 1169 1011 1171 207 405 1240 2840 943 Wait 1414 | . 9 . 76 113 . . 128 1 28 2 19 . 45 . 3 . 1 29 5 100 53 . 48 29 28 68 5 16 577 31 Move 16606 | 16 630 171 665 765 505 881 1250 86 721 278 286 77 658 230 116 207 138 404 361 426 155 282 992 886 1023 122 330 1059 2100 786 Hop 11 | . . . . . . . 2 1 5 . . . 1 . 2 . . . . . . . . . . . . . . . Pick Up 105 | . 14 2 11 11 1 4 13 . 3 . . . . . . . 3 4 . . 1 . 7 5 12 . 3 2 4 5 Fast Attach 108 | 1 2 . 4 4 . 2 7 1 2 . . . . 3 . . 10 2 . 1 4 . 5 5 17 1 7 19 7 4 Attach 88 | . 1 . 3 . . . 19 . 6 1 4 . 4 . . . 1 4 2 2 1 . 8 7 11 6 2 2 2 2 Detach 91 | . 2 . . 2 . 3 9 1 5 1 4 . 4 . . . . 4 1 2 4 . 8 9 9 1 7 13 1 1 Swap 182 | 3 6 2 21 33 . 1 10 . 1 2 . . 1 1 2 . 2 2 . . 5 . 16 8 12 . 11 19 19 5 Drop 158 | 3 7 2 21 14 . 9 20 . 1 . . . . 2 . . 10 . . . 6 . 5 6 12 4 6 14 10 6 Fire 287 | 3 45 3 73 60 5 . 12 . 10 2 10 . 17 . . . . . 1 5 . . 26 5 4 . . . 2 4 Melee 598 | . . . . . . . 51 . 18 . . . 3 9 . 2 11 27 3 4 3 . 54 41 43 5 34 86 105 99 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crush 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . 43 . 30 . . . . . . . . . . . . . . . . . . . 13 . Rewire 47 | . . . . 2 . . . . . . . . . . . . . . . 30 . . . 10 . . . 5 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/DSF -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Destroyed 10 combat bots 306 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Central database locked down 648 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Discovered new exit (range 12) 902 | -10/Materials | Entered Mines 902 | -10/Mines | Accompanied by 1 ally 999 | -10/Mines | Met a Derelict shopkeep closing up shop 1040 | -10/Mines | Learned Materials emergency access door positions 1065 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1068 | -10/Mines | Found Prototype Device 1091 | -10/Mines | Discovered new exit (range 13) 1104 | -10/Mines | Received a Mining Laser from a helpful Derelict 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Accompanied by 2 allies 1114 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -9/Materials | Discovered new exit (range 7) 1392 | -9/Materials | Discovered new exit (range 11) 1465 | -9/Materials | Destroyed 9 combat bots 1546 | -9/Materials | Repaired Arm. Treads 1624 | -9/Materials | Discovered new exit (range 12) 1838 | -9/Materials | Discovered new exit (range 5) 2037 | -9/Materials | Discovered new exit (range 6) 2141 | -9/Materials | Identified exit to Mines 2141 | -9/Materials | Identified exit to Storage 2189 | -9/Materials | Entered Storage 2431 | -9/Storage | Repaired Arm. Treads 2628 | -9/Storage | Core integrity fell below 50% 2641 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2649 | -9/Storage | Destroyed 7 combat bots 3312 | -9/Storage | Repaired Imp. Treads 3332 | -9/Storage | Discovered new exit (range 9) 3864 | -9/Storage | Used back door to open Recycling access 3864 | -9/Storage | Discovered new exit (range 4) 3868 | -9/Storage | Entered Recycling 4507 | -9/Recycling | Scanned before Scraplab entrance 4525 | -9/Recycling | Entered Scraplab 4537 | -9/Recycling | Discovered new exit (range 3) 4541 | -9/Recycling | Entered Scraptown 4541 | -9/Scraptown | System corruption cleaned by C-Scrubber 4681 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4889 | -9/Scraptown | Visited Cyclists 4905 | -9/Scraptown | Visited UFD Registry 4905 | -9/Scraptown | Registered with UFD as "Hammerpod" 4927 | -9/Scraptown | Entered Cyclist Reading Room 5020 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5025 | -9/Scraptown | Found DCF Scrap (29 items) 5056 | -9/Scraptown | Visited Observation Area 5091 | -9/Scraptown | Visited LU-1G1's Boring Crew 5170 | -9/Scraptown | Visited Research Penetration Think Tank 5194 | -9/Scraptown | Visited Sword Containment 5214 | -9/Scraptown | Visited Science Guys 5241 | -9/Scraptown | Found Prototype Slashing Weapon 5241 | -9/Scraptown | Identified Companion Sword 5385 | -9/Scraptown | Visited Science Testing Area 5546 | -9/Scraptown | Discovered new exit (range 5) 5550 | -9/Scraptown | Entered Factory 5550 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5589 | -6/Factory | Identified Exp. Sensor Array 5725 | -6/Factory | Repaired Imp. Flight Unit 5782 | -6/Factory | Discovered new exit (range 19) 5926 | -6/Factory | Discovered new exit (range 14) 6025 | -6/Factory | Build established: Sprinter 6173 | -6/Factory | Lost 4 parts (1p3n) 6205 | -6/Factory | Identified exit to Factory 6321 | -6/Factory | Manually triggered Chute Trap 6321 | -6/Factory | Sucked down chute 6321 | -6/Factory | Entered Waste 6330 | -6/Waste | Spotted C-40 Crusher 6331 | -6/Waste | Spotted C-40 Crusher 6332 | -6/Waste | Spotted C-40 Crusher 6336 | -6/Waste | EMP discharged 6340 | -6/Waste | Spotted C-40 Crusher 6340 | -6/Waste | Spotted C-40 Crusher 6345 | -6/Waste | Discovered new exit (range 20) 6346 | -6/Waste | Spotted C-40 Crusher 6350 | -6/Waste | Identified exit to Factory 6350 | -6/Waste | Entered Factory 6360 | -6/Factory | Discovered new exit (range 19) 6368 | -6/Factory | Identified exit to Lower Caves 6626 | -6/Factory | Build established: Hacker-Scout 6628 | -6/Factory | Fabricated Powered Armor (x2) 6693 | -6/Factory | Entered Lower Caves 6705 | -6/Lower Caves | Learned Factory trap positions 6774 | -6/Lower Caves | Discovered new exit (range 18) 6777 | -6/Lower Caves | Encountered a Warlord checkpoint 6779 | -6/Lower Caves | Identified exit to Lower Caves 6779 | -6/Lower Caves | Entered another Lower Caves area 6850 | -6/Lower Caves | Identified exit to Data Miner 6902 | -6/Lower Caves | Entered Data Miner 6902 | -6/Data Miner | Discovered new exit (range 6) 6907 | -6/Data Miner | Met Data Miner 6912 | -6/Data Miner | Learned location of Section 7 (-3) 6912 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6917 | -6/Data Miner | Received God Mode back door access code from Data Miner 6923 | -6/Data Miner | Identified exit to Proximity Caves 6923 | -6/Data Miner | Entered Proximity Caves 6954 | -5/Proximity Caves | Learned Factory stockpile data 7154 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7193 | -5/Proximity Caves | Discovered exit to Factory (range 9) 7196 | -5/Proximity Caves | Entered Factory 7196 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7197 | -5/Factory | Loaded intel: 118 trap records 7215 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 7287 | -5/Factory | Manually triggered Chute Trap 7287 | -5/Factory | Sucked down chute 7287 | -5/Factory | Entered Waste 7294 | -5/Waste | Spotted C-40 Crusher 7296 | -5/Waste | Spotted C-40 Crusher 7297 | -5/Waste | Spotted C-40 Crusher 7302 | -5/Waste | Spotted C-40 Crusher 7302 | -5/Waste | Spotted C-40 Crusher 7303 | -5/Waste | Spotted C-40 Crusher 7305 | -5/Waste | Discovered new exit (range 20) 7315 | -5/Waste | Found Prototype Device 7315 | -5/Waste | Identified Exp. Shock Absorption System 7327 | -5/Waste | Identified exit to Factory 7328 | -5/Waste | Entered Factory 7373 | -5/Factory | Identified exit to DSF 7391 | -5/Factory | Entered DSF 7417 | -5/DSF | Additional patrols routed to DSF 7424 | -5/DSF | Found Imp. Powered Armor 7427 | -5/DSF | Found Imp. Powered Armor 7522 | -5/DSF | Discovered new exit (range 20) 7533 | -5/DSF | Identified exit to Factory 7534 | -5/DSF | Entered Factory 7534 | -4/Factory | Evolved 2 slots: Utility x2 7553 | -4/Factory | Central database locked down 7624 | -4/Factory | Discovered new exit (range 14) 7631 | -4/Factory | Identified exit to Upper Caves 7796 | -4/Factory | Discovered exit to Upper Caves (range 11) 7857 | -4/Factory | Entered Upper Caves 7913 | -4/Upper Caves | Identified exit to Upper Caves 7918 | -4/Upper Caves | Encountered a Warlord checkpoint 7935 | -4/Upper Caves | Build established: Hacker-Mutant 8070 | -4/Upper Caves | Entered another Upper Caves area 8081 | -4/Upper Caves | Spotted B-86 Titan 8103 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8144 | -4/Upper Caves | Discovered new exit (range 7) 8355 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8408 | -4/Upper Caves | Discovered new exit (range 11) 8413 | -4/Upper Caves | Identified exit to Zhirov 8455 | -4/Upper Caves | Entered Zhirov 8455 | -4/Zhirov | Accompanied by 3 allies 8455 | -4/Zhirov | Discovered new exit (range 3) 8465 | -4/Zhirov | Met Zhirov 8480 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8489 | -4/Zhirov | Found Alien Artifact 8489 | -4/Zhirov | Identified Integrated Reactor 8489 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8497 | -4/Zhirov | Found Alien Artifact 8560 | -4/Zhirov | Identified exit to Proximity Caves 8614 | -4/Zhirov | Entered Proximity Caves 8614 | -3/Proximity Caves | Accompanied by 3 allies 8689 | -3/Proximity Caves | Spotter reported a threat 8698 | -3/Proximity Caves | Spotted B-86 Titan 8730 | -3/Proximity Caves | Discovered new exit (range 11) 8734 | -3/Proximity Caves | Identified exit to Research 8743 | -3/Proximity Caves | Entered Research 8743 | -3/Research | Evolved 2 slots: Utility x2 8779 | -3/Research | Identified exit to Armory 8779 | -3/Research | Identified exit to Quarantine 8867 | -3/Research | Forged Quantum Companion 8908 | -3/Research | Central database locked down 9008 | -3/Research | Spotted B-86 Titan 9052 | -3/Research | Found Fusion Bomb Launcher 9385 | -3/Research | Entered Quarantine 9540 | -3/Quarantine | Found Alien Artifact 9574 | -3/Quarantine | Found Alien Slashing Weapon 9693 | -3/Quarantine | Found Prototype Device 9703 | -3/Quarantine | Identified Exp. Thermal Defense Suite 9732 | -3/Quarantine | Discovered new exit (range 11) 9744 | -3/Quarantine | Identified exit to Research 9798 | -3/Quarantine | Found Alien Artifact 9872 | -3/Quarantine | Spotted Fortress 9895 | -3/Quarantine | Discovered new exit (range 6) 9895 | -3/Quarantine | Discovered new exit (range 7) 9898 | -3/Quarantine | Identified exit to Section 7 9898 | -3/Quarantine | Entered Section 7 9916 | -3/Section 7 | Discovered exit to Research (range 19) 9954 | -3/Section 7 | Identified Core Reset Matrix 9954 | -3/Section 7 | Identified Transdimensional Reconstructor 9954 | -3/Section 7 | Identified Subatomic Replicator 9954 | -3/Section 7 | Identified Sigix Broadsword 9954 | -3/Section 7 | Used Core Reset Matrix 9958 | -3/Section 7 | Detected hypermatrix surge 9958 | -3/Section 7 | Sensed 24 artifacts in vicinity 9959 | -3/Section 7 | Found Integrated Mediator 9959 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 9975 | -3/Section 7 | Found Integrated Dissipator 9975 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10024 | -3/Section 7 | Spotted S7 Guard 10043 | -3/Section 7 | Spotted S7 Guard 10053 | -3/Section 7 | Found Core Regenerator 10066 | -3/Section 7 | Spotted S7 Guard 10091 | -3/Section 7 | Found Integrated Dissipator 10091 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10103 | -3/Section 7 | Spotted B-86 Titan 10127 | -3/Section 7 | Spotted Alpha 7 10127 | -3/Section 7 | Spotted Alpha 7 10127 | -3/Section 7 | Spotted S7 Guard 10167 | -3/Section 7 | Found Terrabomb 10172 | -3/Section 7 | Lost 6 parts (5n1u) 10189 | -3/Section 7 | Spotted Executioner 10189 | -3/Section 7 | Spotted Executioner 10193 | -3/Section 7 | Forged Prototype Slashing Weapon 10220 | -3/Section 7 | Integrated with Sigix Exoskeleton 10249 | -3/Section 7 | Destroyed Executioner 10254 | -3/Section 7 | Found Prototype Processor 10254 | -3/Section 7 | Identified Exp. Core Analyzer 10270 | -3/Section 7 | Spotted B-99 Colossus 10282 | -3/Section 7 | Found Integrated Reactor 10282 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10283 | -3/Section 7 | Found Integrated Reactor 10283 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10285 | -3/Section 7 | Found Integrated Reactor 10285 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10299 | -3/Section 7 | Used Terrabomb 10303 | -3/Section 7 | Found LRC Energy Well 10303 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 10306 | -3/Section 7 | Found LRC Inertial Stabilizer 10306 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 10308 | -3/Section 7 | Found LRC Armor 10338 | -3/Section 7 | Spotted Striker 10338 | -3/Section 7 | Spotted Striker 10340 | -3/Section 7 | Warped through subspace 10355 | -3/Section 7 | Found Terrabomb 10361 | -3/Section 7 | Found Transdimensional Reconstructor 10364 | -3/Section 7 | Spotted Executioner 10364 | -3/Section 7 | Spotted Executioner 10370 | -3/Section 7 | Destroyed Executioner 10384 | -3/Section 7 | Used Terrabomb 10393 | -3/Section 7 | Discovered exit to Research (range 18) 10412 | -3/Section 7 | Found Core Membrane 10418 | -3/Section 7 | Core integrity fell below 50% 10426 | -3/Section 7 | Entered Research 10426 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10431 | -2/Research | Emitted hypermatrix ping 10433 | -2/Research | Installed Core Membrane, gained immunity to corruption 10434 | -2/Research | Installed LRC Armor, increased core integrity (+250) 10436 | -2/Research | Assembled emerged from beneath the floor 10479 | -2/Research | Build established: Alien-Sigix 10520 | -2/Research | Repaired Adv. Force Field 10553 | -2/Research | Spotted B-90 Cyclops 10553 | -2/Research | Identified exit to DSF 10553 | -2/Research | Entered DSF 10558 | -2/DSF | Emitted hypermatrix ping 10559 | -2/DSF | Discovered new exit (range 18) 10563 | -2/DSF | Assembled emerged from beneath the floor 10570 | -2/DSF | Additional patrols routed to DSF 10606 | -2/DSF | Lost 3 allies 10640 | -2/DSF | Assembled emerged from beneath the floor 10741 | -2/DSF | Sterilization system engaged 10754 | -2/DSF | Entered Access 10754 | -1/Access | Evolved 2 slots: Utility x2 10759 | -1/Access | Emitted hypermatrix ping 10764 | -1/Access | Assembled emerged from beneath the floor 10841 | -1/Access | Energy Cycler disabled 10891 | -1/Access | Assembled emerged from beneath the floor 10981 | -1/Access | Found Unknown Device 10981 | -1/Access | Identified Launcher Loader 11041 | -1/Access | Discovered new exit (range 18) 11049 | -1/Access | Assembled emerged from beneath the floor 11075 | -1/Access | Found Prototype Device 11075 | -1/Access | Identified Exp. Focal Shield 11078 | -1/Access | Found Prototype Launcher 11078 | -1/Access | Identified Hellfire Missile Launcher 11082 | -1/Access | Found Hellfire Missile Launcher 11149 | -1/Access | Found Exp. Core Analyzer 11185 | -1/Access | Assembled emerged from beneath the floor 11231 | -1/Access | Lost 3 allies 11267 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 11278 | -1/Access | Assembled emerged from beneath the floor 11287 | -1/Access | Spotted Striker 11297 | -1/Access | Spotted Executioner 11329 | -1/Access | Entered Command 11334 | -1/Command | Emitted hypermatrix ping 11339 | -1/Command | Assembled emerged from beneath the floor 11389 | -1/Command | Assembled emerged from beneath the floor 11579 | -1/Command | First assault squad dispatched 11615 | -1/Command | Spotted M Guard 11615 | -1/Command | Spotted M Guard 11616 | -1/Command | Spotted Combat Programmer 11616 | -1/Command | Spotted Combat Programmer 11634 | -1/Command | Destroyed Combat Programmer 11647 | -1/Command | Destroyed Combat Programmer 11711 | -1/Command | Destroyed M Guard 11751 | -1/Command | Destroyed M Guard 11751 | -1/Command | All MAIN.C guards destroyed 11757 | -1/Command | Found Prototype Reactor 11757 | -1/Command | Identified Zero-point Reactor 11798 | -1/Command | High security lockdown imminent 11819 | -1/Command | Destroyed 9 combat bots 11878 | -1/Command | High security lockdown engaged 11883 | -1/Command | Assembled emerged from beneath the floor 11940 | -1/Command | Met MAIN.C 11941 | -1/Command | 0b10 Conduit disabled 11948 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11948 | -1/Command | Destroyed MAIN.C Shell 11948 | -1/Command | Spotted M Shell/Def 11948 | -1/Command | Spotted M Shell/Atk 11948 | -1/Command | Spotted M Shell/Def 11948 | -1/Command | Spotted M Shell/Atk 11948 | -1/Command | Spotted M Shell/Atk 11948 | -1/Command | Spotted M Shell/Def 11948 | -1/Command | Spotted M Shell/Atk 11948 | -1/Command | Spotted M Shell/Def 11950 | -1/Command | MAIN.C activated Command garrisons 11965 | -1/Command | Used Core Regenerator, restored core integrity (+462) 11977 | -1/Command | Discovered new exit (range 18) 12022 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 12052 | -1/Command | Destroyed MAIN.C 12054 | -1/Command | Discovered new exit (range 54) 12054 | -1/Command | Discovered new exit (range 184) 12054 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12573 | -1/Command | Assembled emerged from beneath the floor 12773 | -1/Command | Found Gamma Refractor 12775 | -1/Command | Found Zero-point Reactor 12777 | -1/Command | Found Exp. Armor Integrity Analyzer 12822 | -1/Command | Warped through subspace to slip node 12822 | -1/Command | Discovered new exit (range 4) 12825 | -1/Command | Entered Access_0 12826 | -1/Access_0 | Sensed 4 artifacts in vicinity 12826 | -1/Access_0 | Met Architect 12843 | -1/Access_0 | Architect warped through subspace 12858 | -1/Access_0 | Destroyed A8 12887 | -1/Access_0 | Architect warped through subspace 12900 | -1/Access_0 | Found Exp. Phase Shifter 12917 | -1/Access_0 | Subspace Access Node disabled 12934 | -1/Access_0 | Architect warped through subspace 12959 | -1/Access_0 | Architect warped through subspace 12966 | -1/Access_0 | A6 warped into view 13008 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 13062 | -1/Access_0 | Destroyed A6 13067 | -1/Access_0 | Found Femtoactuators 13073 | -1/Access_0 | Architect warped through subspace 13091 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 13097 | -1/Access_0 | Architect warped through subspace 13107 | -1/Access_0 | Subspace Access Node disabled 13130 | -1/Access_0 | Architect warped through subspace 13149 | -1/Access_0 | Architect warped through subspace 13184 | -1/Access_0 | Architect warped through subspace 13205 | -1/Access_0 | Core integrity fell below 50% 13210 | -1/Access_0 | Subspace Access Node disabled 13229 | -1/Access_0 | Architect warped through subspace 13242 | -1/Access_0 | Found Core Expander 13242 | -1/Access_0 | Installed Core Expander, added new Utility slot 13268 | -1/Access_0 | Architect warped through subspace 13272 | -1/Access_0 | A5 warped into view 13278 | -1/Access_0 | Destroyed A5 13306 | -1/Access_0 | Subspace Access Node disabled 13328 | -1/Access_0 | Destroyed Architect 13329 | -1/Access_0 | Architect triggered a singularity event 13329 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 13330 | -1/Access_0 | Warped through subspace to slip node 13330 | -1/Access_0 | Discovered new exit (range 8) 13333 | *** | Escaped singularity! Last Messages --------------- 13302_ Quantum Shear penetrates Wall. The surroundings shift and blur. 13305_ Quantum Shear penetrates Wall. 13306_ Subspace Access Node disabled. 13316_ Quantum Shear penetrates Wall. 13327_ Penetrated by Quantum Shear. 13328_ Architect: "If I can't win, no one wins!" 13328_ Architect destroyed. 13329_ A0_COM: Initiating irreversible singularity event. Goodbye. 13329_ Acquired data core, extracted unknown sensor trigger ID. 13330_ A0_COM: 10. 13330_ Warped through subspace, drawn to slip node. 13330_ EXIT=FOUND 13331_ A0_COM: 9. 13332_ A0_COM: 8. 13333_ A0_COM: 7. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 112 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 625 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 20 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -6/Factory | Authchip Repaired ---------- Arm. Treads | 63% | -9/Materials Arm. Treads | 48% | -9/Storage Imp. Treads | 69% | -9/Storage Imp. Flight Unit | 50% | -6/Factory Adv. Force Field | 4% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Integrated Dissipator Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Terrabomb LRC Energy Well LRC Inertial Stabilizer Transdimensional Reconstructor Sigix Broadsword Core Membrane LRC Armor Core Regenerator Core Expander High-powered Transdimensional Reconstructor Achievements -------------- Alien Attack Beloved Planet Killer Challenges ------------ None Game ------ Seed InertialTachyonDeck Manual? 0 Play Time 04:20:02 Cumulative 392.7 hours Start 2026.05.24 @ 18:08:58 End 2026.05.24 @ 23:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type 6 Total 18 Types 10/0/3/2/0/0/1/1/0/1 Lore% 85 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd1d37d3-0e0c-45ea-ac19-b6f76c5cfc48