Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 11:37:22 Player: DuckBoy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (627) 627 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 192/300 Energy 290/290 System Corruption 19% Temperature Cool (72) Movement Core (3700) Ox73 Location -7/Recycling Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Autogun Gauss Rifle (fused) > --- INVENTORY (35) --- Improved EM Pulse Cannon Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Humpback > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Autogun Autogun Autogun Grenade Launcher [Rating: 17] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 6 6 19 8 Power 8 | 1 2 3 2 Engine 8 | 1 2 3 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | 1 . 2 1 Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 2 1 1 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 2 13 3 Energy Gun 6 | . . 6 . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 2 2 2 Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 12 | . . 11 1 Power 3 | . . 3 . Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 94 75 Engine 13 | . 14 13 14 Treads 8 | . 14 18 . Wheel 5 | . 14 5 . Flight 6 | . . . 13 Device 7 | . 13 13 . Storage 14 | . 14 14 14 Protection 2 | . . . 5 Energy Gun 3 | . . 13 . Energy Cannon 2 | . . . 5 Ballistic Gun 16 | . 28 7 13 Launcher 5 | . . 6 8 Peak Build Rating 17 | 6 10 12 17 Average Rating 11 | 4 9 9 13 On Entrance 5 | . 6 10 6 Naked Turns . | . . . . Heaviest Build 226 | 11 22 22 226 Greatest Support 40 | 20 20 40 5 Greatest Overweight (x) 74 | . 1 6 74 Average Overweight (x) 2 | . . . 10 Largest Inventory Capacity 35 | 8 10 10 35 Average Capacity 16 | 7 9 10 25 Most Carried 10 | 4 10 10 10 Average Carried 6 | 2 8 9 5 Final Capacity 35 | 8 10 10 35 Final Carried 10 | 4 10 9 3 Class Distribution -------------------- 70% | Mutant 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1375 | 276 348 450 301 Remotely . | . . . . Salvage Created 1181 | 102 431 373 275 Parts 75 | 7 37 22 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 19 | . 10 9 . Guns 14 | . 10 4 . AOE 4 | . . 4 . Classes Destroyed 10 | 2 5 2 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 . . 2 Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 4 | . 4 . . Artisan 2 | . . 2 . Subdweller 7 | . . 7 . Best Kill Streak 3 | 2 3 2 2 Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 142 | . 30 46 66 Missed 57 | . 12 12 33 Damage Taken 1689 | . 185 1319 185 Core 254 | . 35 199 20 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 4 43 54 15 Largest 2 | 2 2 2 2 Hottest 80 | 40 46 80 51 Shots Fired 216 | 8 86 87 35 Gun 184 | 8 86 58 32 Cannon 2 | . . . 2 Launcher 30 | . . 29 1 Special . | . . . . Kinetic 134 | 8 86 8 32 Thermal . | . . . . Explosive 30 | . . 29 1 Electromagnetic 52 | . . 50 2 Robot Hit Streak 13 | 6 12 13 8 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | 6 54 45 18 Core Hits 53 | 3 24 18 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2036 | 67 734 870 365 Guns 1489 | 67 734 432 256 Cannons 61 | . . . 61 Explosions 486 | . . 438 48 Melee . | . . . . Ramming . | . . . . Kinetic 1106 | 67 734 49 256 Thermal . | . . . . Explosive 486 | . . 438 48 Electromagnetic 444 | . . 383 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 19 | . 2 19 19 Average Corruption 10 | . 1 3 19 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 115 | . 10 16 89 Message Errors 26 | . 3 3 20 Matter Fused 25 | . 3 3 19 Heat Flow Errors 9 | . . 1 8 Energy Discharges 15 | . 1 1 13 Parts Fused 3 | . . . 3 Data Loss (minor) 17 | . 1 2 14 Data Loss (major) 6 | . 1 3 2 Misfires 7 | . . 2 5 Alerts 6 | . 1 1 4 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 189 | . . 189 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 30 227 282 Average Temperature 82 | . 8 130 103 Received Heat Transfer 276 | . 60 198 18 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . . 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 233 | 10 233 . 31 Initial 21 | . 6 . 21 Average 40 | 3 101 . 6 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 89 . 100 Level 1 3 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 19 13 1 Peak Tracking Total 4 | . 4 4 1 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 4 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 12 . 5 Successful 10 | . 7 . 3 Failed 7 | . 5 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Report Inventory 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4113 | 92 1151 946 1924 Spaces Moved 1270 | 44 486 524 216 Core 24 | 1 . 9 14 Treads 664 | 38 259 367 . Legs . | . . . . Wheels 380 | 5 227 148 . Hover . | . . . . Flight 202 | . . . 202 Fastest Speed 50 | 50 95 95 355 Average Speed 267 | 148 151 147 846 Slowest Speed 3750 | 160 240 350 3750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 39 | 5 80 32 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . . 25 . Terrain Destroyed 227 | . . 222 5 Melee . | . . . . Projectile . | . . . . AOE 227 | . . 222 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1789 | 61 833 610 285 Wait 336 | 4 281 11 40 Move 1265 | 43 485 521 216 Hop . | . . . . Pick Up 19 | 4 10 3 2 Fast Attach 11 | 6 1 2 2 Attach 8 | . . 6 2 Detach . | . . . . Swap 20 | . 5 11 4 Drop 12 | . 8 . 4 Fire 116 | 4 43 54 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . 2 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Discovered new exit (range 13) 986 | -10/Materials | Discovered new exit (range 7) 1244 | -10/Materials | Entered Subcaves 1446 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1530 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1685 | -10/Subcaves | Lost 3 parts (1p1n1w) 1726 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1797 | -10/Subcaves | Core integrity fell below 50% 2027 | -10/Subcaves | Discovered new exit (range 16) 2080 | -10/Subcaves | Discovered new exit (range 14) 2134 | -10/Subcaves | Discovered new exit (range 12) 2162 | -10/Subcaves | Crushed by falling debris 2163 | -10/Subcaves | System corruption reached 10% 2164 | -10/Subcaves | Crushed by falling debris 2165 | -10/Subcaves | Core integrity fell below 20% 2190 | -10/Subcaves | Entered Recycling 2193 | -7/Recycling | Lost 4 parts (1p2n1w) 3223 | -7/Recycling | Build established: Hauler-Mutant 4114 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03799_ 27G986/LC H9H CRJ7YLHK=#HDA 03838_ System corrupted: Energy discharge (-60). 03854_ YF2/2PALJJBC 6L%SE#/=BPZ9/ 03874_ System corrupted: Gauss Rifle fused. 03890_ X3|3=G=JMOELVR65TJ C 03911_ System corrupted: Matter fused (-9). 03933_ System corrupted: Rnf. Deuterium Engine fused. 03950_ System corrupted: Matter fused (-5). 03967_ F,BT3ZD BD>J=OAB,&CE&JN6IFHM/BBY> 03983_ System corrupted: Heat flow error (+282). 04001_ System corrupted: Substantial component data lost. 04020_ System corrupted: Component data lost. 04052_ System corrupted: Heat flow error (+275). 04068_ System corrupted: Matter fused (-6). 04091_ System corrupted: FCS attempts to trigger Autogun. 04091_ System corrupted: Autogun misfires. 04091_ R-06 Scavenger sends out distress signal. 04106_ M99#HNN,T#/U/ST%8RM,HNST 04111_ Cesium-ion Thruster destroyed. 04113_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???# #?????????????????????????????? | | ?### #?????????????????????????????? | | ?#"" #?????????????????????????????? | | ?#"Y #?????????????????????????????? | | ?#"" #?????????????????????????????? | | ?### #?????????????????????????????? | | ???# #####+????????????????????????? | | ???# ????????????????????????? | | ???# ???????????????????????? | | ???# ???????????????????????? | | ???# ?????????????????????? | | ???# ???????????????????? | | ???# ????????????????? | | ???# Y ??????????????? | | ???# ????????????? | | ?### ????????????? | | ?#!! #???????????? | | ?#!! #???????????? | | ?#! ##??????????? | | ?### ??????????? | | ???# ??????????? | | ???# ?????????? | | ???# ?????????? | | ???#+##+#####+### ????????? | | ???# !! * # ????????? | | ???# ! ][! + @ ????????? | | ???#! ! ###### ####"Y"#??????????????? | | ???# !% !#????#####?????????????????????? | | ???##############??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponShieldAxe Manual? 0 Play Time 00:22:32 Cumulative 447.3 hours Start 2025.04.26 @ 11:14:07 End 2025.04.26 @ 11:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 279 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37fe2f0e-9e6a-4329-8aba-ec6e50ede495