Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 12:48:13 Player: THN-L0C Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (210) 1050 Value Destroyed (9814) 9814 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (5121) 5121 TOTAL SCORE: 28325 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 319 Follower Combat Kills 1160 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 602 Friendly Fire -160 Cogmind --------- Core Integrity 0/1600 Matter 176/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Matter Compressor (0) Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Improved Utility Shielding Graphene Brace Experimental Focal Shield Improved Energy Mantle System Mapper > --- WEAPON ----------- Nova Cannon Hypervelocity Railgun Compact Mass Driver Vortex Lance > --- INVENTORY -------- Combat Antigrav System Combat Antigrav System Experimental Cooling System Improved Matter Compressor Improved Reaction Control System Improved Weapon Shielding Improved Weapon Shielding Makeshift Ablative Armor Transdimensional Reconstructor Nova Cannon AWS/Autocannon Vortex Catalyst Activator [Rating: 195] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Makeshift Propulsion Shielding Weapon Power Maul Energy Gun Advanced Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon AWS/Autocannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 Utility 10 | . . . . . 4 . . . . . 2 . . . . . . . . . 2 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 375 | 6 1 5 3 5 32 29 18 1 . 1 9 17 10 16 2 24 1 18 10 21 25 17 9 24 1 34 2 8 26 Power 58 | 1 . 1 . 1 4 5 1 . . . . 2 1 . 1 6 . 1 1 2 4 5 2 3 . 5 1 1 10 Engine 10 | 1 . . . 1 . 1 1 . . . . 1 1 . . 2 . . . . . . . . . . . . 2 Core 23 | . . 1 . . 4 4 . . . . . 1 . . 1 4 . 1 . 2 . 2 2 . . 1 . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . 1 . 4 3 . 3 . 4 1 1 8 Propulsion 68 | 2 . . . . 9 11 3 . . . . . . . . . . 3 3 8 6 1 . 2 . 8 . 2 10 Treads 6 | 2 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Leg 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 13 | . . . . . 2 1 2 . . . . . . . . . . 3 1 1 . . . . . . . . 3 Hover 43 | . . . . . 2 10 1 . . . . . . . . . . . 2 3 6 1 . 2 . 8 . 2 6 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 139 | 2 . 3 3 2 13 7 7 1 . 1 5 9 2 12 1 4 1 7 4 4 9 6 5 11 . 10 1 5 4 Device 57 | 1 . . 1 1 5 1 4 1 . . 3 2 1 1 . 2 . 2 1 2 6 4 2 8 . 5 . 2 2 Storage 13 | 1 . 2 2 1 3 . . . . . . . . . . . . . 2 1 1 . . . . . . . . Processor 29 | . . 1 . . 3 2 . . . . 2 2 . 7 1 . . 3 . . 1 . 2 2 . 3 . . . Hackware 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Protection 36 | . . . . . 2 3 3 . . 1 . 5 1 4 . 1 1 2 1 1 1 2 1 . . 1 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 1 1 1 . 2 6 6 7 . . . 4 6 7 4 . 14 . 7 2 7 6 5 2 8 1 11 . . 2 Energy Gun 12 | . 1 1 . . . . . . . . 1 . 3 . . . . 1 1 3 1 . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 3 . . 1 Ballistic Gun 11 | 1 . . . 1 . . . . . . . . 2 1 . . . . . 1 1 1 1 . . 2 . . . Ballistic Cannon 24 | . . . . . . 1 . . . . 1 3 2 2 . 6 . 1 1 1 1 . . 3 . 1 . . 1 Launcher 20 | . . . . 1 1 2 3 . . . . 2 . . . 3 . 3 . 1 . 1 . . . 3 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Impact Weapon 13 | . . . . . 4 3 . . . . 2 1 . . . . . 1 . . 1 1 . . . . . . . Slashing Weapon 13 | . . . . . 1 . 4 . . . . . . 1 . 3 . . . . 1 1 1 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 1 4 . . . . 1 1 . 5 . 1 . . 4 . 2 . . 8 . 2 . . 1 Corrupted Parts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . 12 . . . . . Parts Lost 118 | . . 1 . 1 2 7 11 . . . . 4 2 . 1 2 . 12 . 13 . 14 . . . 3 . 20 25 Power 20 | . . . . . . 2 . . . . . 1 . . . 1 . 1 . 1 . 1 . . . . . 4 9 Propulsion 26 | . . . . . 1 2 3 . . . . . . . . . . 2 . 4 . 1 . . . . . 4 9 Utility 53 | . . 1 . 1 1 3 7 . . . . 3 1 . 1 1 . 7 . 2 . 8 . . . 1 . 10 6 Weapon 19 | . . . . . . . 1 . . . . . 1 . . . . 2 . 6 . 4 . . . 2 . 2 1 Highest Loss Streak 12 | . . 1 . 1 1 4 6 . . . . 4 1 . 1 1 . 6 . 5 . 8 . . . 3 . 12 10 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 95 85 97 95 97 89 79 84 84 83 79 86 82 74 79 88 79 75 77 89 93 91 94 90 89 88 86 39 Engine 2 | . 14 10 . 9 1 . 7 7 7 7 6 . 6 6 . 1 5 5 1 . . . . 4 . . . . . Core 2 | . . 3 14 4 7 6 . . . . . 1 . . 5 8 5 . 5 3 . . 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 6 9 5 2 5 4 8 10 3 Treads 2 | . 28 28 28 28 5 . . . . . . . . . . . . . . 2 . . . . . . . . . Wheel 4 | . . . . . . 1 3 15 15 15 13 12 12 12 12 11 11 10 7 5 2 . . . . . . . 1 Hover 9 | . . . . . . 27 20 . . . . . . . . . . . 6 6 15 20 20 20 20 23 20 19 11 Device 10 | . 14 9 . 11 11 12 3 18 23 23 24 3 2 1 . 3 5 3 3 . 10 15 23 23 25 20 20 17 4 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 9 8 5 5 5 5 4 4 4 . Processor 17 | . . . . . 15 16 12 . . . 4 17 18 30 34 28 27 25 27 27 25 20 11 14 15 12 12 12 8 Hackware 1 | . . . . . . 1 7 7 7 7 6 1 . . . 2 . . . . . . . 3 5 6 4 3 . Protection 6 | . . . . . 14 6 9 7 7 7 6 22 21 10 8 3 4 5 1 1 2 6 4 . . . . 4 2 Energy Gun 1 | . 9 14 14 8 . . . . . . . . 4 . . . . . . 4 7 4 . . . . . . . Ballistic Gun 2 | . 14 14 14 14 . . . . . . . . 3 4 . . . . . 1 2 . 2 . . 3 4 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 6 6 7 11 9 . 2 1 4 . 1 5 2 4 4 1 Impact Weapon 3 | . . . . . 15 6 7 7 7 7 6 . . . . . . 4 5 2 2 . 5 1 . . . . . Slashing Weapon 3 | . . . . . 1 7 6 7 7 7 6 6 6 4 . 4 5 . . . 1 1 9 7 . . . . . Peak Build Rating 195 | 6 7 9 13 22 45 57 58 50 50 51 63 66 71 94 96 108 93 90 86 108 125 130 120 165 165 187 195 195 120 Average Rating 84 | 4 6 7 11 19 37 54 53 48 50 50 59 62 69 79 95 99 90 77 75 85 107 122 115 132 162 179 185 171 76 On Entrance 76 | . 6 7 9 13 21 43 57 47 50 50 51 62 66 70 94 96 93 90 73 86 89 125 88 119 165 162 184 195 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 12 14 14 49 29 45 44 49 45 45 45 43 53 64 101 105 126 74 74 76 136 86 97 86 119 124 124 102 102 115 Greatest Support 87 | 40 40 40 40 40 40 56 35 28 28 28 28 56 56 56 56 56 56 56 56 56 48 48 48 50 50 76 76 83 87 Greatest Overweight (x) 5 | 3 . . 1 . 5 2 3 1 1 1 1 1 1 1 1 2 1 2 2 4 3 2 1 2 2 1 1 1 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . 2 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 16 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | . 2 6 10 10 15 15 15 11 11 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 11 Average Carried 13 | . . 3 8 9 11 14 14 11 11 14 14 14 14 14 14 14 14 10 13 11 13 14 14 14 15 14 15 12 5 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 2 6 9 10 15 15 11 11 11 15 15 15 15 15 15 15 14 9 13 11 15 15 15 15 15 15 15 9 3 Class Distribution -------------------- 28% | Gunner 20% | Gladiator 20% | Mutant 10% | Derelict-Mutant 5% | Hacker-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Commander-Gladiator | -4/Warlord Tank | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Hacker-Assassin | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 8318 | 223 . 120 10 84 624 179 584 36 . 19 123 249 201 150 30 723 220 882 390 402 158 628 107 367 663 846 . 6 294 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8511 | 26 . 88 . 117 311 159 662 . . 10 29 384 180 . 237 359 . 950 203 918 190 789 355 290 424 1362 . . 468 Parts 331 | 2 . 5 . 6 5 3 28 . . 2 . 11 6 . 21 32 . 22 1 21 5 13 9 11 12 80 . . 36 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . 10 1 . 3 . 3 15 . 21 . . 20 . 20 . 17 3 . 17 . . . . Prevented 28 | . . . . . . . . . . . . 4 1 . 2 . . . . . . 2 6 . 13 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 175 | . . 2 . 3 6 4 16 . . 1 . 12 3 . 9 13 . 24 . 20 2 15 4 4 10 19 . . 8 Melee 16 | . . . . . 2 3 3 . . 1 . 2 . . . . . . . . . 1 3 . . 1 . . . Guns 19 | . . 2 . 3 . . . . . . . . . . . . . 1 . 1 . 5 . . . 7 . . . Cannons 80 | . . . . . . . . . . . . . 2 . 9 8 . 11 . 17 1 4 . 4 10 6 . . 8 AOE 49 | . . . . . . . 12 . . . . 10 1 . . 5 . 12 . 1 . 4 . . . 4 . . . Classes Destroyed 21 | 1 . 1 . 1 4 2 4 . . 1 1 . . . 1 1 . 2 . . . . . 1 . . . . 1 Worker 11 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 3 . . 5 Builder 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Tunneler 4 | 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . 1 Swarmer 50 | . . . . . . . 5 . . . . 3 . . 5 6 . 8 . 2 . 3 2 . 6 6 . . 4 Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 45 | . . 2 . 2 2 . 4 . . . . 3 2 . . 2 . 9 . 7 2 7 . . 3 . . . . Brawler 15 | . . . . 1 . . 3 . . . . 3 . . . 1 . 3 . 2 . 1 . 1 . . . . . Duelist 9 | . . . . . . . 3 . . . . 1 . . . . . 1 . 2 . 2 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Sentry 17 | . . . . . 3 1 1 . . . . 2 1 . . . . 2 . 2 . 2 . 1 1 1 . . . Hunter 8 | . . . . . . . . . . . . . . . 2 . . . . 2 . . 2 . . 2 . . . Programmer 25 | . . . . . . 3 . . . . . . . . 2 4 . . . 2 . . . 1 . 10 . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 12 | . . . . . . . 11 . . . . 1 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 . 2 . 3 3 1 4 . . 1 1 9 1 . 3 6 . 12 . 6 3 5 2 4 4 8 . . 8 Combat Bots Only 12 | . . 2 . 3 2 1 4 . . 1 . 9 1 . 3 5 . 12 . 6 2 5 2 4 4 6 . . 4 Max Kills in Single Turn 5 | 1 . 1 . 1 2 1 4 . . 1 1 4 1 . 1 4 . 5 . 1 1 3 1 1 1 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 . . . . 4 1 . . 3 . 5 . 1 . 3 . . . 2 . . . Melee 1 | . . . . . 1 1 1 . . 1 . 1 . . . . . . . . . 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1663 | . . 12 . 25 34 122 77 3 . 1 3 89 57 . 20 42 7 97 . 131 6 137 39 1 48 226 30 134 322 Missed 565 | . . 1 . 6 11 41 19 1 . . 2 34 13 . 7 17 . 36 . 37 2 41 13 . 17 71 9 55 132 Damage Taken 20764 | . . 144 . 242 365 1144 1320 50 . 14 15 748 838 . 223 538 143 1586 . 1850 79 2138 474 18 254 2059 469 1912 4141 Core 3685 | . . 46 . 44 49 171 250 29 . . . 205 106 . . 13 24 235 . 288 . 184 103 . 31 197 59 135 1516 Absorbed by Shields 1073 | . . . . . . . . 12 . 8 4 48 . . . . . . . . . . . 18 244 656 . 83 . Redirected to Shielding 771 | . . . . . . . 106 . . . . 14 16 . 65 . . 107 . 15 . . . . . . 60 150 238 Ignored by Resistances 941 | . . . . . 20 . . . . . . . . . . . . . . 81 . . . 7 213 620 . . . Regen/Repaired (Parts) 143 | . . . . . 23 . . . . . . . . 98 . . . . . . . . . 22 . . . . . Core Remaining (%) 71 | 100 . . . 64 91 . . . . 35 . . . . 63 . . . . 44 . . . . 72 84 . 86 . Volleys Fired 366 | 23 . 7 . 11 2 . 10 . . . . 6 20 . . 48 5 31 . 27 7 34 . 11 32 77 . 4 11 Largest 4 | 1 . 2 . 2 1 . 1 . . . . 1 2 . . 1 1 2 . 2 3 4 . 1 2 3 . 2 1 Hottest 336 | 20 . 70 . 85 33 . 45 . . . . 57 120 . . 57 57 110 . 150 179 336 . 90 171 295 . 179 88 Shots Fired 632 | 23 . 14 . 19 2 . 9 . . . . 6 29 . 16 75 6 57 . 91 19 74 1 11 35 108 . 8 29 Gun 239 | 23 . 14 . 19 . . . . . . . . 16 . . . . 6 . 36 13 43 1 . . 68 . . . Cannon 351 | . . . . . . . . . . . . 2 13 . 16 73 6 43 . 54 6 27 . 11 35 28 . 8 29 Launcher 42 | . . . . . 2 . 9 . . . . 4 . . . 2 . 8 . 1 . 4 . . . 12 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 466 | 23 . 7 . 11 . . . . . . . 2 15 . 16 73 6 43 . 58 7 51 1 11 32 78 . 4 28 Thermal 94 | . . 7 . 8 . . . . . . . . . . . . . 6 . 32 . 17 . . . 20 . 4 . Explosive 30 | . . . . . 2 . 9 . . . . 4 . . . 2 . 8 . 1 . 4 . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . 14 . . . . . . . 12 2 . . 3 10 . . 1 Robot Hit Streak 22 | 6 . 8 . 9 . . 6 . . . . 3 9 . 12 14 . 13 . 22 5 11 . 3 4 7 . 2 7 Robot Miss Streak 5 | 2 . 1 . 2 . . 3 . . . . 3 4 . 1 1 . 3 . 2 1 2 . 1 2 5 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 106 | . . . . . . . . . . . . . . . 16 27 . . . 45 . . . . . . . . 18 Shots Hit Robots 499 | 17 . 11 . 13 15 25 32 1 . 1 1 5 22 . 15 30 . 42 6 73 13 57 17 10 18 55 1 5 14 Core Hits 409 | 3 . 5 . 5 4 4 53 . . 1 . 50 12 . 6 23 . 95 . 30 5 30 5 5 11 49 . 2 11 Critical Kills 10 | . . . . 1 . 1 2 . . . . . 2 . . . . . . . . . . . . 4 . . . Critical Parts Destroyed 33 | . . . . . 7 6 . 1 . . . . 1 . . 3 . 3 1 . . 3 5 . . 3 . . . Critical Strikes 87 | . . . . 1 7 7 2 1 . . . . 3 . 3 6 . 11 1 18 . 7 6 1 2 7 . 1 3 Burn 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Destroy 14 | . . . . 1 . . . . . . . . 3 . . 3 . . . . . . . . . 7 . . . Blast 37 | . . . . . . . . . . . . . . . 3 3 . 8 . 12 . 4 . 1 2 . . 1 3 Smash 29 | . . . . . 7 7 2 1 . . . . . . . . . 3 1 . . 3 5 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 280 | . . . . . 20 63 31 2 . 3 4 6 . 1 . 37 5 6 6 . 4 5 22 14 . 38 6 7 . Impact 142 | . . . . . 20 52 16 2 . 2 4 . . . . . . 6 6 . 4 5 15 10 . . . . . Slashing 85 | . . . . . . 11 15 . . 1 . 6 . 1 . 37 5 . . . . . 7 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 53 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 38 6 7 . Sneak Attacks 20 | . . . . . 1 2 12 . . . . 1 . . . . . 1 . . . 2 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . 4 4 2 . . . . . . . . . . . . . . . 6 . . . . . . Damage Inflicted 31356 | 142 . 115 . 151 772 1256 2938 49 . 64 58 1551 565 . 982 3384 . 3574 572 4308 418 2395 852 976 1366 2923 76 310 1559 Guns 3056 | 139 . 115 . 151 . . . . . . . . 236 . . . . 18 . 553 200 816 . . . 828 . . . Cannons 13840 | . . . . . . . . . . . . . 133 . 982 2567 . 1103 . 3608 186 687 . 812 1366 786 . 234 1376 Explosions 8211 | . . . . . 135 . 1490 . . . . 1419 196 . . 817 . 2073 . 147 32 582 . . . 1155 . . 165 Melee 6147 | . . . . . 637 1256 1448 49 . 64 58 127 . . . . . 380 572 . . 310 852 164 . 154 76 . . Ramming 102 | 3 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 76 18 Kinetic 15021 | 139 . 39 . 69 . . . . . . . . 170 . 982 2567 . 1103 . 3735 115 1187 . 812 1309 1318 . 140 1336 Thermal 2681 | . . 76 . 82 . . . . . . . . 196 . . 479 . 18 . 426 32 256 . . . 857 . 94 165 Explosive 6184 | . . . . . 135 . 1490 . . . . 1419 . . . 338 . 2073 . 147 . 582 . . . . . . . Electromagnetic 1221 | . . . . . . . . . . . . . 199 . . . . . . . 271 60 . . 57 594 . . 40 Impact 4403 | . . . . . 637 1101 547 49 . 64 58 . . . . . . 380 572 . . 310 685 . . . . . . Slashing 1350 | . . . . . . 155 901 . . . . 127 . . . . . . . . . . 167 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 394 | . . . . . . . . . . . . . . . . . . . . . . . . 164 . 154 76 . . Highest Corruption 31 | . . . . 1 8 15 31 31 31 31 . . . . . 5 5 11 11 13 . 15 15 27 . 9 . 10 15 Average Corruption 10 | . . . . 1 5 8 18 31 31 31 . . . . . 4 5 10 11 11 . 14 15 16 . 6 . 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 386 | . . . . 4 34 26 56 15 5 20 . . . . . 35 11 34 9 38 . 17 19 2 . 42 . 4 15 Message Errors 94 | . . . . 1 11 7 13 7 1 5 . . . . . 10 5 7 1 8 . 4 3 . . 8 . 1 2 Matter Fused 87 | . . . . 1 12 6 11 3 . 5 . . . . . 8 3 6 2 12 . 4 2 1 . 6 . . 5 Heat Flow Errors 48 | . . . . . 2 4 10 1 . 4 . . . . . 4 . 4 4 5 . 2 4 . . 3 . . 1 Energy Discharges 48 | . . . . 1 4 . 9 3 2 2 . . . . . 3 2 7 . 3 . 1 3 . . 5 . . 3 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 Parts Fused 6 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 2 . . 1 Data Loss (minor) 53 | . . . . 1 4 6 7 1 2 2 . . . . . 4 . 4 1 4 . 2 2 1 . 9 . 2 1 Data Loss (major) 19 | . . . . . 1 1 2 . . 2 . . . . . 3 . 3 1 1 . 1 1 . . 3 . . . Misfires 11 | . . . . . . . . . . . . . . . . 1 1 2 . 1 . 1 1 . . 4 . . . Alerts 6 | . . . . . . 2 1 . . . . . . . . . . . . . . 1 2 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Weapon Failures 7 | . . . . . . . 1 . . . . . . . . 1 . 1 . 2 . 1 . . . 1 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 4803 | . . . . . 363 512 645 49 . . 36 17 . . 168 770 . 322 253 218 2 254 399 162 150 194 . . 289 Projectiles 1736 | . . . . . . . . . . . . . . . 168 652 . 12 . 218 . 18 . 162 150 79 . . 277 Explosions 345 | . . . . . . . 4 . . . . 15 . . . 118 . 19 . . 2 60 . . . 115 . . 12 Melee 2722 | . . . . . 363 512 641 49 . . 36 2 . . . . . 291 253 . . 176 399 . . . . . . Knockbacks 64 | . . . . . . 5 . 1 . . 1 . . . 1 13 . 7 . 15 . 2 4 5 5 . . 3 2 Impact 11 | . . . . . . 5 . 1 . . 1 . . . . . . . . . . . 4 . . . . . . Kinetic 50 | . . . . . . . . . . . . . . . 1 12 . 7 . 14 . 2 . 4 5 . . 3 2 Secondary 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . Self-Inflicted Damage 763 | . . . . . 25 . 85 . . . . 125 . . . 119 . 332 . . . . . . . 31 . 38 8 Shots 32 | . . . . . 1 . 4 . . . . 6 . . . 3 . 14 . . . . . . . 4 . . . Rammed 7 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 Targets Rammed 7 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . . 211 . 351 245 136 279 201 . 226 . 30 328 . . 182 18 136 224 239 192 302 217 . . 356 . 130 119 Average Temperature 89 | . . 111 . 176 127 54 95 102 . 93 . 9 92 . . 65 8 43 96 59 50 123 103 . . 131 . 74 68 Received Heat Transfer 2266 | . . 81 . 102 90 60 243 10 . . 7 161 114 . . 63 54 219 . 258 9 459 . . 4 26 45 72 189 Effects 4 | . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . 4 2 2 . . . 1 1 . . . . . 1 2 . 1 1 3 . . 1 . . . Combat Hostiles 14 | . . . . . 4 1 1 . . . . . . . . . . 1 2 . 1 . 3 . . 1 . . . Parts Fried 46 | . . . . . 9 9 1 . . . 2 1 . . . . . 1 4 . 5 5 1 . . 8 . . . Impact Corruptions 74 | . . . . . 10 17 11 2 . . 1 1 . . . 1 . 9 6 . . 4 12 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 7 | . . 1 . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Heat Transferred 3865 | . . 222 . 185 . . . . . . . . 150 . . 400 . 37 . 1433 50 309 . . . 955 . 74 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 1629 | 5 10 50 . 70 132 182 . . . . 300 . . . . 336 . . . . 122 . . . . 352 263 1629 1409 Initial 1100 | . 3 3 . . . 4 . . . . 150 . . . . 46 . . . . 21 . . . . 58 128 147 1100 Average 186 | 1 6 16 . 33 28 58 . . . . 224 . . . . 108 . . . . 69 . . . . 174 156 1587 1221 Maximum Alert Level 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 5 4 Low Security (%) 80 | 100 100 100 . 100 100 100 . . . . 39 . . . . 81 . . . . 100 . . . . 62 82 . . Level 1 11 | . . . . . . . . . . . 60 . . . . 18 . . . . . . . . . 37 17 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 60 | . . . . . 7 12 . . . . 1 . 1 . . 5 . 1 . 1 1 . . . . 7 3 12 9 Investigation 10 | . . . . . 3 4 . . . . . . . . . 1 . . . . . . . . . . . . 2 Extermination 9 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . 2 . . 1 Reinforcement 17 | . . . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 4 3 . 4 Assault 17 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 12 2 Garrison 7 | . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 20 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . . . . . . 6 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . . 2 . 3 9 13 18 1 . 10 7 14 15 . 11 23 5 27 . 26 4 23 6 12 15 35 13 31 55 Peak Tracking Total 31 | . . 2 . 3 3 3 9 1 . 6 5 9 11 . 4 6 4 7 . 6 1 9 3 13 5 8 10 31 11 Tactical Retreats 44 | . . . . . 1 2 2 . . . 2 1 3 . 3 3 1 . . 3 . 3 1 . 2 6 1 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 13 | . . . . . 1 3 . . . . . . . . . 4 . . . . . . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . 2 . . . . . 1 . . 1 2 . 1 . . . . . 14 . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 21 | . . . . . . . . . . . . . 1 . . 17 . 1 . . . 1 . . . . . . 1 Max in Single Turn 13 | . . . . . . . . . . . . . 1 . . 13 . 1 . . . 1 . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 59 | . 1 . 1 1 8 10 . . 4 . 1 1 . . 1 6 . . 5 . 3 . . 8 . 6 . . 3 Terminals 26 | . 1 . . 1 4 5 . . . . 1 . . . 1 5 . . . . 2 . . . . 5 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 143 | . 6 . 1 3 20 20 . . 29 . 1 1 . . 1 9 . . 18 . 7 . . 12 . 10 . . 5 Successful 97 | . 3 . 1 1 14 2 . . 29 . 1 1 . . 1 4 . . 18 . 3 . . 12 . 6 . . 1 Failed 46 | . 3 . . 2 6 18 . . . . . . . . . 5 . . . . 4 . . . . 4 . . 4 Catastrophic 17 | . . . . 1 2 8 . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 5 . 1 3 4 7 . . . . 1 . . 1 . 6 . . . . 5 . . 1 . 1 . . . Terminals 57 | . 6 . . 3 12 10 . . . . 1 . . . 1 8 . . . . 6 . . . . 9 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 6 . . . . . . . . . . . . . . 1 . . . . 1 . . 3 Terminal Hacks 78 | . 2 . 1 1 5 . . . 29 . . 1 . . 1 2 . . 18 . 1 . . 12 . 4 . . 1 Record 31 | . 1 . . . . . . . 11 . . . . . 1 . . . 6 . . . . 11 . 1 . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 8 | . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Terminals 8 | . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Botnet 7 | . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . 1 5 8 . . . . 1 . . . 1 5 . . . . 2 . . . . 5 . . 3 Full Trace Events 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 . . . 10 . . . . 13 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 2 . . . . 2 2 . . . . 1 . 2 . 1 . 4 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 17 | . . . . . . 3 2 . . . . 2 2 . . . . 1 . 2 . 1 . 4 . . . . . Largest Group 4 | . . . . . . 3 2 2 2 2 1 2 2 . . . . 1 . 2 . 1 1 4 4 . . . . Highest-Rated Group 207 | . . . . . . 93 48 48 48 48 32 64 64 . . . . 49 . 97 . 48 41 207 207 . . . . Highest-Rated Ally 56 | . . . . . . 31 32 32 32 32 32 32 32 . . . . 49 . 49 . 48 41 56 56 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . . . . . 26 . 6 . 8 7 . 21 . . . . 4 . 14 . 9 5 45 54 . . . . Total Damage 5837 | . . . . . . 420 . 143 . 183 212 . 943 . . . . 117 . 439 . 263 171 1647 1299 . . . . Kills 35 | . . . . . . 7 . 1 . 2 1 . 5 . . . . 1 . 1 . 3 2 7 5 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 2 . . 1 . . 2 1 1 . 2 2 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 24573 | 140 270 300 663 801 1799 2165 1410 283 106 427 486 874 626 1783 647 1772 467 897 292 892 609 2151 414 678 960 1608 134 204 715 Spaces Moved 17326 | 56 164 148 321 476 873 1962 1102 236 91 358 392 532 461 1581 559 1031 384 629 216 583 432 730 349 722 458 1213 125 236 906 Core 94 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Treads 1382 | 32 164 148 321 476 241 . . . . . . . . . . . . . . . . . . . . . . . . Legs 459 | . . . . . 459 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7561 | . . . . . 165 132 149 236 91 358 392 532 461 1581 559 1031 384 629 216 408 204 . . . . . . . 33 Hover 7830 | . . . . . 8 1830 953 . . . . . . . . . . . . 175 228 730 349 722 458 1213 125 236 803 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 115 40 100 115 115 115 115 100 100 100 115 100 115 100 100 92 93 58 98 58 138 86 92 48 44 Average Speed 112 | 157 160 160 204 160 168 98 112 115 115 115 115 103 113 110 115 123 115 112 113 124 113 102 98 76 138 88 92 70 70 Slowest Speed 360 | 200 160 160 240 160 350 166 240 115 115 115 115 115 115 115 115 130 115 130 130 192 196 138 98 138 138 92 92 109 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 26 23 70 87 68 46 81 39 70 51 12 63 58 87 60 31 50 62 60 61 9 62 48 91 66 47 4 36 42 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . . . . . . 1 1 . . 2 1 . . . 1 3 . . . 1 . . . . . . Known Exits Taken 14 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . 1 . 1 1 1 1 1 . Scrap Searched 29 | . . . . 2 . . 3 1 . 1 . 3 4 3 2 . . 1 . 1 . 2 2 . 4 . . . . Spaces Dug 195 | . . . . . . 25 2 . . 1 3 2 . . . 72 10 1 . . 4 1 . 6 7 43 5 5 8 Terrain Destroyed 849 | . . . . . 11 25 215 . . 1 3 65 21 . 4 114 11 170 . 30 6 40 . 7 15 71 5 8 27 Melee 128 | . . . . . . 25 2 . . 1 3 2 . . . 36 5 1 . . 4 . . 6 . 33 5 5 . Projectile 137 | . . . . . . . . . . . . 1 5 . 4 24 6 16 . 8 1 20 . 1 15 20 . 3 13 AOE 583 | . . . . . 11 . 213 . . . . 62 16 . . 54 . 153 . 22 1 20 . . . 17 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 21432 | 86 171 196 327 500 1172 2086 1196 243 92 369 418 829 538 1620 564 1418 397 740 255 699 525 2061 396 828 750 1600 136 258 962 Wait 2630 | 1 5 35 . . 187 16 9 5 2 2 . 214 15 1 . 263 1 42 . 50 36 1253 15 1 260 209 4 . 4 Move 17297 | 55 163 147 320 475 872 1961 1101 235 90 357 391 531 460 1580 558 1030 383 628 215 582 431 729 348 721 457 1212 124 235 906 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | . 2 2 2 4 21 14 5 . . 5 6 6 7 8 2 7 1 2 10 8 10 10 4 11 . 14 . . 6 Fast Attach 123 | 6 1 . 1 2 17 5 3 1 . . 3 2 . 4 . 5 . 6 4 7 7 5 4 11 . 5 2 1 21 Attach 92 | . . . 1 . . 10 7 . . . . 3 3 1 1 6 . 9 5 12 2 6 1 4 . 10 . 7 4 Detach 34 | . . . 1 . 7 1 1 . . . . . . 3 . . . 4 4 4 2 . . 2 . 3 . 1 1 Swap 163 | . . 5 1 3 15 14 8 . . 1 6 13 7 11 1 13 1 3 2 2 16 6 4 9 1 19 . . 2 Drop 178 | . . . 1 5 35 13 2 . . 2 8 3 6 11 2 9 1 . 9 4 10 10 5 25 . 13 . . 4 Fire 366 | 23 . 7 . 11 2 . 10 . . . . 6 20 . . 48 5 31 . 27 7 34 . 11 32 77 . 4 11 Melee 249 | . . . . . 16 52 26 2 . 2 4 6 . 1 . 37 5 6 6 . 4 5 15 11 . 38 6 7 . Ram 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 125 | . . . . . . . 24 . . . . 44 20 . . . . 9 . 3 . 3 . 22 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res x2] / Qua x2) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 13) 141 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 412 | -10/Mines | Learned location of Storage (-7) 461 | -10/Mines | Learned location of 1 exit from Materials 703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 704 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 748 | -10/Exiles | Met 8R-AWN 777 | -10/Exiles | Met EX-HEX 823 | -10/Exiles | Met EX-BIN 843 | -10/Exiles | Aligned with FarCom system 844 | -10/Exiles | Given EX-Vault access code 887 | -10/Exiles | Opened EX-Vault 897 | -10/Exiles | Found AWS/Autocannon 946 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1028 | -10/Exiles | Met EX-DEC 1358 | -10/Exiles | Discovered new exit (range 10) 1374 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1374 | -10/Exiles | Entered Mines 1510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1513 | -9/Mines | Found Prototype Device 1513 | -9/Mines | Identified Exp. Sensor Array 1553 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1804 | -9/Mines | Build established: Skirmisher 2061 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2143 | -9/Mines | Discovered new exit (range 7) 2175 | -9/Mines | Entered Materials 2175 | -8/Materials | Evolved 4 slots: Utility x4 2176 | -8/Materials | Identified exit to Factory 2516 | -8/Materials | Build established: Gladiator 2556 | -8/Materials | Repaired Exp. Sensor Array 3705 | -8/Materials | Met 7R-MNS 3931 | -8/Materials | Discovered exit to Factory (range 10) 3974 | -8/Materials | Entered Factory 3974 | -7/Factory | Evolved 2 slots: Propulsion x2 3975 | -7/Factory | Caught up to 7R-MNS 4325 | -7/Factory | Garrison activated, responded to threat 4340 | -7/Factory | Discovered new exit (range 5) 4439 | -7/Factory | Discovered new exit (range 5) 5643 | -7/Factory | Crushed by falling debris 5643 | -7/Factory | System corruption reached 10% 5662 | -7/Factory | Cargo convoy interrupted 5706 | -7/Factory | Lost 4 parts (1p1n2u) 5728 | -7/Factory | Garrison activated, responded to threat 5845 | -7/Factory | Found Prototype Launcher 5845 | -7/Factory | Identified Rocket Array 5955 | -7/Factory | Discovered new exit (range 15) 6139 | -7/Factory | Entered Lower Caves 6673 | -7/Lower Caves | Identified exit to Lower Caves 6769 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6872 | -7/Lower Caves | Core integrity fell below 50% 7290 | -7/Lower Caves | System corruption reached 30% 7320 | -7/Lower Caves | Lost 6 parts (1n4u1w) 7458 | -7/Lower Caves | Learned Factory trap positions 7549 | -7/Lower Caves | Entered another Lower Caves area 7549 | -7/Lower Caves | Accompanied by 2 allies 7568 | -7/Lower Caves | Build established: Mutant 7661 | -7/Lower Caves | Encountered a Warlord checkpoint 7780 | -7/Lower Caves | Discovered new exit (range 11) 7832 | -7/Lower Caves | Entered Data Miner 7832 | -7/Data Miner | Accompanied by 2 allies 7832 | -7/Data Miner | Discovered new exit (range 6) 7854 | -7/Data Miner | Met Data Miner 7877 | -7/Data Miner | Learned location of Section 7 (-3) 7877 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7899 | -7/Data Miner | Received God Mode back door access code from Data Miner 7938 | -7/Data Miner | Entered Proximity Caves 7938 | -6/Proximity Caves | Accompanied by 2 allies 7940 | -6/Proximity Caves | Spotter reported a threat 8230 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8267 | -6/Proximity Caves | Discovered new exit (range 13) 8332 | -6/Proximity Caves | Learned location of Zion (-6) 8365 | -6/Proximity Caves | Entered Factory 8365 | -6/Factory | Accompanied by 1 ally 8365 | -6/Factory | Evolved 2 slots: Utility x2 8366 | -6/Factory | Loaded intel: 93 trap records 8451 | -6/Factory | Garrison activated, responded to threat 8687 | -6/Factory | Discovered new exit (range 4) 8768 | -6/Factory | Identified exit to Lower Caves 8851 | -6/Factory | Entered Lower Caves 8947 | -6/Lower Caves | Spotted B-75 Beast 8990 | -6/Lower Caves | Encountered a Warlord checkpoint 9021 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9062 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9104 | -6/Lower Caves | Destroyed 9 combat bots 9104 | -6/Lower Caves | Lost 4 parts (1p3u) 9336 | -6/Lower Caves | Discovered new exit (range 16) 9365 | -6/Lower Caves | Build established: Derelict-Mutant 9369 | -6/Lower Caves | Found Alien Artifact 9369 | -6/Lower Caves | Identified Core Expander 9369 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 9434 | -6/Lower Caves | Identified exit to Lower Caves 9725 | -6/Lower Caves | Entered another Lower Caves area 9725 | -6/Lower Caves | Accompanied by 2 allies 9872 | -6/Lower Caves | Spotted B-75 Beast 9906 | -6/Lower Caves | Allies destroyed B-75 Beast 10004 | -6/Lower Caves | Encountered a Warlord checkpoint 10045 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10128 | -6/Lower Caves | Lost 3 allies 10341 | -6/Lower Caves | Discovered new exit (range 5) 10344 | -6/Lower Caves | Ambushed by research squad 10345 | -6/Lower Caves | Identified exit to Zion 10351 | -6/Lower Caves | Entered Zion 10512 | -6/Zion | Found Prototype Device 10512 | -6/Zion | Identified Bomb Factory No. 2 10523 | -6/Zion | Discovered new exit (range 12) 10721 | -6/Zion | Learned Factory terminal intel 11073 | -6/Zion | Found Prototype Processor 11073 | -6/Zion | Identified Exp. Targeting Computer 11080 | -6/Zion | Found Prototype Processor 11080 | -6/Zion | Identified Spectral Analyzer 11098 | -6/Zion | Found Prototype Processor 11098 | -6/Zion | Identified Exp. Terrain Scan Processor 11157 | -6/Zion | Learned location of Armory (-4) 11218 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11309 | -6/Zion | Rebuked by Imprinter 11870 | -6/Zion | Build established: Gunner 12133 | -6/Zion | Identified exit to Proximity Caves 12134 | -6/Zion | Entered Proximity Caves 12236 | -5/Proximity Caves | Learned 8 Factory zone layouts 12350 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12709 | -5/Proximity Caves | Discovered new exit (range 18) 12727 | -5/Proximity Caves | Identified exit to Factory 12781 | -5/Proximity Caves | Entered Factory 12781 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12782 | -5/Factory | Identified exit to Upper Caves 12783 | -5/Factory | Loaded intel: 28 terminal locations 13292 | -5/Factory | Discovered new exit (range 13) 13305 | -5/Factory | Identified exit to Factory 14056 | -5/Factory | Identified exit to Extension 14553 | -5/Factory | Entered Upper Caves 14586 | -5/Upper Caves | Learned Factory terminal intel 14929 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15008 | -5/Upper Caves | Discovered new exit (range 13) 15019 | -5/Upper Caves | Identified exit to Upper Caves 15020 | -5/Upper Caves | Entered another Upper Caves area 15043 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15079 | -5/Upper Caves | System corruption reached 10% 15106 | -5/Upper Caves | Destroyed 12 combat bots 15109 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 15722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15799 | -5/Upper Caves | Lost 3 parts (1n1u1w) 15902 | -5/Upper Caves | Discovered new exit (range 7) 15910 | -5/Upper Caves | Identified exit to Zhirov 15917 | -5/Upper Caves | Entered Zhirov 15918 | -5/Zhirov | Discovered new exit (range 3) 15936 | -5/Zhirov | Met Zhirov 15954 | -5/Zhirov | Learned location of Quarantine (-3) 15954 | -5/Zhirov | Learned location of Testing (-2) 15954 | -5/Zhirov | Learned location of Command (-1) 15964 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15979 | -5/Zhirov | Found Alien Artifact 15979 | -5/Zhirov | Identified Integrated Dissipator 15979 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15996 | -5/Zhirov | Found Alien Artifact 16074 | -5/Zhirov | Found Hvy. Reflective Plating 16197 | -5/Zhirov | Identified exit to Proximity Caves 16209 | -5/Zhirov | Entered Proximity Caves 16418 | -4/Proximity Caves | Lost 4 parts (1u3w) 16460 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16820 | -4/Proximity Caves | Spotted B-86 Titan 16837 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16899 | -4/Proximity Caves | Core integrity fell below 50% 16944 | -4/Proximity Caves | Lost 5 parts (2n1u2w) 16947 | -4/Proximity Caves | Learned Research emergency access door positions 16969 | -4/Proximity Caves | Build established: Mutant 17064 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17101 | -4/Proximity Caves | Entered Factory 17101 | -4/Factory | Evolved 2 slots: Utility x2 17101 | -4/Factory | Garrison activated, responded to threat 17102 | -4/Factory | Identified exit to Upper Caves 17103 | -4/Factory | Loaded intel: 26 terminal locations 17318 | -4/Factory | Build established: Gunner 17710 | -4/Factory | Entered Upper Caves 18250 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18749 | -4/Upper Caves | Found DCF Scrap (15 items) 19209 | -4/Upper Caves | Encountered a Warlord checkpoint 19410 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19463 | -4/Upper Caves | Lost 3 allies 19511 | -4/Upper Caves | System corruption reached 10% 19557 | -4/Upper Caves | Lost 6 parts (5u1w) 19746 | -4/Upper Caves | Lost 8 parts (1p1n3u3w) 19819 | -4/Upper Caves | Discovered new exit (range 9) 19861 | -4/Upper Caves | Entered another Upper Caves area 19861 | -4/Upper Caves | Accompanied by 1 ally 19862 | -4/Upper Caves | Identified exit to Warlord 20055 | -4/Upper Caves | Learned Research stockpile data 20274 | -4/Upper Caves | Spotted B-86 Titan 20275 | -4/Upper Caves | Entered Warlord 20310 | -4/Warlord | System corruption cleaned by Quarantine Array 20361 | -4/Warlord | Warlord's base attacked by MAIN.C 20428 | -4/Warlord | Build established: Scavenger-Gladiator 20498 | -4/Warlord | Found Prototype Launcher 20501 | -4/Warlord | Found Prototype Piercing Weapon 20501 | -4/Warlord | Identified Vortex Lance 20503 | -4/Warlord | Found Vortex Lance 20711 | -4/Warlord | Warlord forces counterattacked 20717 | -4/Warlord | Met Warlord 20723 | -4/Warlord | Opened Warlord's prototype stash 20726 | -4/Warlord | Found Prototype Reactor 20726 | -4/Warlord | Identified Vortex Chain Reactor 20735 | -4/Warlord | Found Prototype Device 20735 | -4/Warlord | Identified Exp. Focal Shield 20739 | -4/Warlord | Lost 4 allies 20740 | -4/Warlord | Found Prototype Processor 20740 | -4/Warlord | Identified Exp. Core Analyzer 20750 | -4/Warlord | Found Prototype Hackware 20844 | -4/Warlord | Found Prototype Ballistic Cannon 20844 | -4/Warlord | Identified Hvy. Autocannon 20867 | -4/Warlord | Spotted Striker 20871 | -4/Warlord | P-80 Master assimilated allied Z4-942(M) 20873 | -4/Warlord | Spotted Striker 20884 | -4/Warlord | Build established: Commander-Gladiator 20885 | -4/Warlord | Destroyed Striker 20922 | -4/Warlord | Lost 8 allies 20934 | -4/Warlord | Discovered new exit (range 13) 20953 | -4/Warlord | Entered Proximity Caves 20953 | -3/Proximity Caves | Accompanied by 4 allies 21227 | -3/Proximity Caves | Spotted B-86 Titan 21233 | -3/Proximity Caves | Allies destroyed B-86 Titan 21673 | -3/Proximity Caves | Build established: Tank 21765 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21863 | -3/Proximity Caves | Discovered new exit (range 14) 21913 | -3/Proximity Caves | Entered Research 21913 | -3/Research | Evolved 2 slots: Propulsion x2 22008 | -3/Research | Identified System Mapper 22010 | -3/Research | Identified exit to Quarantine 22691 | -3/Research | Lost 3 parts (1u2w) 22744 | -3/Research | Found Gamma Bomb Array 22798 | -3/Research | Garrison activated, responded to threat 22813 | -3/Research | Found Exp. Terrain Scan Processor 22814 | -3/Research | Discovered new exit (range 18) 23196 | -3/Research | Build established: Hacker-Assassin 23482 | -3/Research | Discovered new exit (range 23) 23521 | -3/Research | Entered another Research area 23521 | -2/Research | Warlord forces began assault on 0b10 23521 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23532 | -2/Research | Discovered new exit (range 17) 23631 | -2/Research | Research machine network offline 23655 | -2/Research | Entered Testing 23656 | -2/Testing | Maximum security lockdown engaged 23802 | -2/Testing | Lost 8 parts (1p2n4u1w) 23819 | -2/Testing | Spotted Striker 23847 | -2/Testing | System corruption reached 10% 23850 | -2/Testing | Discovered new exit (range 12) 23859 | -2/Testing | Entered Access 23859 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23888 | -1/Access | Lost 12 parts (3p2n6u1w) 23906 | -1/Access | Spotted B-99 Colossus 23951 | -1/Access | Energy Cycler disabled 23954 | -1/Access | Lost 7 allies 24091 | -1/Access | Identified Transdimensional Reconstructor 24091 | -1/Access | Warped through subspace 24112 | -1/Access | Build established: Mutant 24118 | -1/Access | Lost 5 parts (1p2n2u) 24131 | -1/Access | Core integrity fell below 50% 24135 | -1/Access | First assault squad dispatched 24269 | -1/Access | Incoming assault squad redirected 24300 | -1/Access | Found Prototype Launcher 24375 | -1/Access | Incoming assault squad redirected 24400 | -1/Access | Lost 4 parts (2p1n1u) 24458 | -1/Access | Spotted B-99 Colossus 24491 | -1/Access | System corruption reached 10% 24541 | -1/Access | Core integrity fell below 20% 24574 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 24536_ Penetrated by Slug. 24536_ Slug penetrates Wall. 24536_ Penetrated by Slug. 24536_ Adv. Weight Redist. System destroyed. 24536_ Penetrated by Slug. 24537_ Imp. Antigrav System destroyed. 24537_ Penetrated by Slug. 24539_ Slug penetrates Wall. 24539_ Penetrated by Slug. 24539_ Lgt. Ion Engine destroyed. 24540_ Slug penetrates Wall. 24540_ Penetrated by Slug. 24540_ Imp. Utility Shielding destroyed. 24540_ Penetrated by Slug. 24542_ Slug penetrates Door. 24542_ Slug penetrates Wall. 24544_ P-80 Master resets H-88 Terminator, system corruption cleaned. 24546_ System corrupted: Cmb. Linear Gravjet rejected. 24554_ Adv. Cloaking Device destroyed. 24574_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ?????????# ! #????????????????????????????? | | ?????????# #????????????????????????????? | | ##?####### #????????????????????????????? | | """""" # #???????##############???????? | | """""" # #???????# #???????? | | """""" # "" ######### #???????? | | """""" +! "" + + #???????? | | """""" # """""" # # #???????? | | # """"""gg# # #???????? | | # "" g # # #???????? | | # ! "" g# # !! #???????? | | # # # ! ![ #???????? | | #[ + + ![ #???????? | | # # #% #???????? | | # # # #???????? | | ###+################# # #???????? | | ########"#####???##### | | # #???# | | # #?#?# | | " "o ""# """"" # #?# | | % % """ """ ""# """"""" "#??# | | % % """ """ %""# """""" ##??# | | %% % " " T# """"" #???# | | ###/### %%% @""# #???# | | # % ""# #???# | | # % ""# #???# | | # %% # #???? | | # %== # #?????? | | # %w # % #???????? | | # w####BB# ###+################## | | # #??#BB# | | # #??##?# % | | # #?????# | | + #?????# p | | # #?????# | | # #?????# u | | # #?????# % ! | | ####### ##????# ##++################# | | ??????# "#????# #"% #?????# | | ??????# ##????# #" #?????# | | ??????# #?????# #" #?????# | | ??????# #?????# ## #?????# | | ??????# #?????# ## #?????# | | ??????# ####### ## #?????# | | ??????# #" % #?????# | | ??????# ## #?????# | | ??????# #" ####### | | ??????+ ## / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 100 Energy Generation 70 Energy Capacity 715 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 18 Target Analysis 9 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Heavy Servo Lattice | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SniperGreatBattery Manual? 0 Play Time 03:57:12 Cumulative 130.7 hours Start 2024.08.25 @ 20:30:13 End 2024.08.26 @ 12:48:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36bfc6a1-7a6a-4dcb-8e14-ae4fcc6d5cbf