Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.08 @ 22:51:41 Player: Mr. Q Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2191) 2191 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1084) 1084 TOTAL SCORE: 10490 Bonus ------- High Alert Combat Kills 84 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 136/300 Energy 450/800 System Corruption 15% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Energy Well Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Improved Heavy Armor Plating Advanced Corruption Screen Advanced Corruption Screen Advanced Recalibrator Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Particle Reactor Myomer Leg Biometal Leg Biometal Leg Centrium Leg Advanced Recalibrator Quantum Rifle Advanced Remote Datajack Improved Plasma Cutter [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Hover Unit Airjet Flight Unit Impulse Thruster Array Utility Transport Network Coupler Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Heavy Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 19 | . 1 2 2 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 7 | . . 1 1 . . . . 2 . . 1 2 Utility 9 | . 1 1 1 1 . 1 2 . . 1 1 . Weapon 2 | . . . . 1 . . . . . 1 . . Parts Attached 130 | 7 5 6 2 4 1 15 34 . 13 12 16 15 Power 19 | 1 . 1 . . 1 2 4 . 2 1 2 5 Engine 5 | 1 . 1 . . 1 . 2 . . . . . Core 7 | . . . . . . 2 2 . 2 1 . . Reactor 7 | . . . . . . . . . . . 2 5 Propulsion 41 | 2 . 4 1 . . 2 14 . 6 2 5 5 Treads 9 | . . . . . . . 7 . . . . 2 Leg 24 | 2 . 1 . . . 1 5 . 6 2 5 2 Wheel . | . . . . . . . . . . . . . Hover 7 | . . 3 1 . . 1 2 . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 32 | 2 4 1 1 1 . 2 7 . 2 5 2 5 Device 11 | . 3 . . 1 . 1 2 . . 1 2 1 Storage 5 | 1 . . . . . . . . 1 1 . 2 Processor 9 | 1 . 1 . . . 1 3 . . 2 . 1 Hackware . | . . . . . . . . . . . . . Protection 7 | . 1 . 1 . . . 2 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 1 . . 3 . 9 9 . 3 4 7 . Energy Gun 7 | 2 . . . 1 . . 1 . . . 3 . Energy Cannon 5 | . 1 . . . . 1 1 . . 2 . . Ballistic Gun 11 | . . . . . . 6 5 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 6 | . . . . 1 . 1 1 . 1 1 1 . Special Weapon 4 | . . . . . . . . . 1 . 3 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . 4 . . . . . Parts Lost 81 | . . . . . 4 11 23 . 3 3 28 9 Power 15 | . . . . . 1 1 4 . . 1 4 4 Propulsion 28 | . . . . . 1 4 6 . 1 1 11 4 Utility 20 | . . . . . 1 4 6 . 1 . 7 1 Weapon 18 | . . . . . 1 2 7 . 1 1 6 . Highest Loss Streak 12 | . . . . . 4 9 12 . 3 2 9 5 To Critical Strikes 3 | . . . . . . . . . . . 2 1 Average Slot Usage (%) 68 | . 100 99 100 92 84 68 50 . 62 77 72 6 Engine 3 | . 12 10 8 7 4 4 1 . . . . . Core 2 | . . . . . . 3 2 . 9 8 4 . Leg 14 | . 25 28 . . . . 6 . 26 23 21 . Hover 3 | . . 1 33 28 26 10 1 . . . . . Device 9 | . 19 20 16 21 21 18 5 . . 2 6 . Storage 5 | . 12 10 8 7 7 4 . . 3 6 7 . Processor 12 | . 4 10 8 7 7 12 16 . 15 17 17 . Protection 2 | . . . 8 7 5 . 3 . 3 2 2 . Energy Gun 3 | . 14 10 8 1 . . . . . . 2 . Energy Cannon 4 | . 9 10 8 1 . . 4 . . 5 2 . Ballistic Gun 1 | . . . . . . 10 2 . . . . . Launcher 1 | . . . . 5 4 . . . 2 3 1 . Naked Turns 103 | . . . . . . . . . . . 32 71 Heaviest Build 103 | 17 21 23 26 35 35 35 41 . 49 80 103 35 Greatest Support 165 | 20 20 30 32 32 32 24 112 3 110 133 158 165 Greatest Overweight (x) 12 | 2 1 7 . 1 1 11 12 . . . 6 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 5 5 10 10 5 Average Capacity 7 | 7 10 10 10 10 10 8 5 5 5 7 9 5 Most Carried 10 | 4 10 10 9 8 10 10 5 . 5 8 10 5 Average Carried 5 | 1 8 8 8 7 9 7 3 . 3 5 5 1 Final Capacity 10 | 10 10 10 10 10 10 5 5 5 5 10 5 5 Final Carried 10 | 4 9 10 8 8 10 2 . . 5 8 . . Class Distribution -------------------- 74% | Hacker-Mutant 9% | Hacker-Skirmisher 9% | Hacker-Gunner 5% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 1969 | 174 53 108 . . 7 227 258 . 173 537 329 103 Remotely . | . . . . . . . . . . . . . Salvage Created 1575 | . 53 144 37 . . 205 352 . . 319 465 . Parts 106 | . 6 7 2 . . 10 20 . . 30 31 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 31 | . 2 2 . . . 4 6 . . 6 11 . Guns 7 | . 2 1 . . . 3 . . . . 1 . Cannons 6 | . . 1 . . . . 1 . . 1 3 . AOE 16 | . . . . . . 1 4 . . 4 7 . Classes Destroyed 12 | . 2 3 1 . . 1 2 . . 1 2 . Worker 9 | . . . . . . . 2 . . 2 5 . Builder 9 | . 1 . . . . . 2 . . 3 3 . Hauler 1 | . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . Watcher 3 | . . . 1 . . . 1 . . 1 . . Swarmer 8 | . 2 . . . . . . . . . 6 . Grunt 5 | . . 1 . . . 1 . . . 3 . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 5 | . . 1 . . . 2 2 . . . . . Hunter 7 | . . . . . . . 4 . . 1 2 . Programmer 5 | . . . . . . . . . . 2 3 . Best Kill Streak 8 | . 2 1 1 . . 2 5 . . 5 8 . Combat Bots Only 6 | . 2 1 . . . 2 3 . . 3 6 . Max Kills in Single Turn 5 | . 1 1 1 . . 1 3 . . 3 5 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 1 . . 1 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Damage Taken 16176 | . 15 121 47 . 423 1442 3385 . 1004 459 4873 4407 Core 4777 | . 5 27 11 . 45 624 936 . 67 14 1438 1610 Absorbed by Shields 76 | . . . . . 14 . . . . . . 62 Core Remaining (%) 70 | 100 98 93 98 . 93 26 6 . 94 98 . . Volleys Fired 90 | . 3 9 2 . 1 14 20 . . 23 18 . Largest 4 | . 2 2 2 . 1 3 3 . . 2 4 . Hottest 292 | . 100 100 100 . 39 94 180 . . 146 292 . Shots Fired 176 | . 6 17 4 . 1 32 31 . . 26 59 . Gun 69 | . 3 8 2 . . 30 9 . . . 17 . Cannon 74 | . 3 9 2 . . . 16 . . 15 29 . Launcher 31 | . . . . . 1 2 6 . . 9 13 . Special 2 | . . . . . . . . . . 2 . . Kinetic 60 | . . . . . . 30 9 . . 3 18 . Thermal 51 | . 6 17 4 . . . 16 . . . 8 . Explosive 30 | . . . . . . 2 6 . . 9 13 . Electromagnetic 33 | . . . . . 1 . . . . 12 20 . Robot Hit Streak 31 | . 4 19 23 . 24 31 27 . . 17 15 . Robot Miss Streak 2 | . . . . . . 1 1 . . 1 2 . Penetration Max 1 | . . . . . . 1 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 139 | . 4 15 4 . 1 26 27 . 2 24 36 . Core Hits 108 | . 3 6 2 . . 19 23 . . 22 32 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . 1 4 . Blast 4 | . . . . . . . . . . . 4 . Corrupt 1 | . . . . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7809 | . 67 209 59 . 29 666 1905 . . 1684 3169 21 Guns 1100 | . 33 90 24 . . 452 157 . . . 344 . Cannons 1558 | . 17 119 35 . . . 384 . . 308 695 . Explosions 5038 | . . . . . 29 214 1343 . . 1350 2102 . Melee . | . . . . . . . . . . . . . Ramming 113 | . 17 . . . . . 21 . . 26 28 21 Kinetic 1238 | . . . . . . 452 157 . . 84 545 . Thermal 1110 | . 50 209 59 . . . 384 . . . 408 . Explosive 4846 | . . . . . . 214 1343 . . 1350 1939 . Electromagnetic 502 | . . . . . 29 . . . . 224 249 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 1 11 . . . 1 15 Average Corruption 5 | . . . . . 1 1 6 . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . 1 19 . Effects 15 | . . . . . . . 4 . . . . 11 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . 1 . . . . 2 Energy Discharges 3 | . . . . . . . 2 . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 252 | . . . . . . 8 73 . . 53 118 . Projectiles 46 | . . . . . . . 15 . . 31 . . Explosions 206 | . . . . . . 8 58 . . 22 118 . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . 2 8 . Impact 1 | . . . . . . . . . . 1 . . Kinetic 9 | . . . . . . . . . . 1 8 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . . 1 77 74 . . 20 78 . Shots 10 | . . . . . 1 2 2 . . 1 4 . Rammed 13 | . . . . . . . 7 . . . . 6 Targets Rammed 23 | . 1 . . . . . 7 . . 1 8 6 Kicked 10 | . 1 . . . . . . . . 1 8 . Crushed . | . . . . . . . . . . . . . Highest Temperature 780 | . 117 177 90 . . 103 457 . . 210 780 . Average Temperature 164 | . 59 66 44 . . 48 212 . . 72 266 . Received Heat Transfer 2496 | . . 66 36 . 84 672 639 . . 48 27 924 Effects 29 | . . . . . . . 4 . . . 25 . Shutdowns 9 | . . . . . . . 2 . . . 7 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 6 | . . . . . . . 2 . . . 4 . Matter Decay 3 | . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 5 | . . . . . . . . . . . 5 . Damage (core) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . 1 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 4 | . . 2 . . . . 2 . . . . . Heat Transferred 1609 | . 112 459 124 . . . 518 . . . 396 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 694 | . 56 98 66 42 37 196 342 48 42 289 694 323 Initial 133 | . . . 29 21 22 11 70 48 27 4 8 133 Average 95 | . 13 36 45 36 21 62 78 48 30 106 244 197 Maximum Alert Level 2 | . . . . . . . 1 . . 1 2 1 Low Security (%) 84 | 100 100 100 100 100 100 100 95 100 100 78 42 51 Level 1 13 | . . . . . . . 4 . . 21 40 48 Level 2 2 | . . . . . . . . . . . 17 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . 2 . . 1 3 3 . 1 2 5 6 Investigation 2 | . . . . . . . . . . . . 2 Extermination 5 | . . . . . . 1 1 . . . 2 1 Reinforcement 15 | . . 2 . . 1 2 1 . 1 2 3 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 6 | . . 2 1 . . . . . . . 2 1 Communications Jammed 5 | . . . . . . 5 . . . . . . Distress Signals 5 | . . . . . . 5 . . . . . . Times Spotted 151 | . 2 4 7 . 5 20 31 . 6 8 30 38 Peak Tracking Total 24 | . 2 2 6 . 4 12 14 . 6 4 8 24 Tactical Retreats 22 | . . . . . 3 3 5 . 1 . 3 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 6 | . . . . . 2 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled 19 | . . . . . . . 18 . . . 1 . Max in Single Turn 8 | . . . . . . . 8 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 20 | . 4 1 . 2 . . 2 1 . 2 5 3 Terminals 13 | . 2 . . 2 . . 1 1 . 1 3 3 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 3 | . 2 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 8 1 . 5 . . 5 1 . 3 9 8 Successful 19 | . 3 1 . 2 . . 5 1 . 2 4 1 Failed 21 | . 5 . . 3 . . . . . 1 5 7 Catastrophic 4 | . 1 . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 2 . . . . . 1 . . . . . Terminals 25 | . 4 . . 5 . . 1 1 . 1 5 8 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 5 | . 4 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 2 . . 1 1 . 1 2 1 Open DSF 5 | . . . . 1 . . 1 1 . 1 1 . Repair Station Index 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 3 1 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Retrieve Matter 2 | . 1 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 4 . . 1 . . 2 1 . 1 4 3 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 17 | . . . . . . . . . . . 17 . Total Part Build Rating 2 | . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 . . Robot Hacks Applied 2 | . . . . . . . . . 1 1 . . parse_system 2 | . . . . . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 4289 | 78 563 370 46 99 102 383 1015 2 198 463 607 363 Spaces Moved 3218 | 58 285 232 80 93 94 303 546 4 146 355 469 553 Core 664 | 24 . 3 . . . 141 268 4 18 . 67 139 Treads 77 | . . . . . . . 61 . . . . 16 Legs 1612 | 34 285 223 . . . 24 153 . 128 355 402 8 Wheels . | . . . . . . . . . . . . . Hover 475 | . . 6 80 93 94 138 64 . . . . . Flight 390 | . . . . . . . . . . . . 390 Fastest Speed 45 | 50 120 52 48 48 48 50 50 50 50 106 50 45 Average Speed 102 | 110 161 122 48 97 81 88 125 50 105 106 105 57 Slowest Speed 650 | 150 190 400 48 108 108 600 650 50 114 108 350 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 32 31 15 2 73 12 16 . 68 10 19 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 406 | . . . . . . 21 113 . . 67 205 . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . 1 . . . 3 . AOE 402 | . . . . . . 21 112 . . 67 202 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 4010 | 68 382 301 83 102 118 397 837 3 186 412 538 583 Wait 449 | . 81 45 . . 11 55 213 . 13 6 21 4 Move 3192 | 57 284 231 79 92 93 302 545 3 145 354 468 539 Hop 6 | . . . . . . . . . . . . 6 Pick Up 65 | 4 6 5 . 3 4 3 9 . 11 10 6 4 Fast Attach 61 | 7 2 3 . . . 2 20 . 9 7 . 11 Attach 63 | . 1 2 2 4 1 12 10 . 6 6 15 4 Detach 15 | . 1 . . 1 . 6 1 . . 1 1 4 Swap 9 | . 2 1 . . . 1 4 . . . 1 . Drop 26 | . 1 5 . 2 1 2 8 . . 4 . 3 Fire 90 | . 3 9 2 . 1 14 20 . . 23 18 . Melee 2 | . . . . . . . . . 2 . . . Ram 1 | . . . . . . . 1 . . . . . Kick 10 | . 1 . . . . . . . . 1 8 . Crush 12 | . . . . . . . 6 . . . . 6 Escape Stasis 9 | . . . . . 7 . . . . . . 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 15) 79 | -11/Junkyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 497 | -10/Materials | Identified exit to Materials 497 | -10/Materials | Discovered exit to Materials (range 5) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Identified exit to Materials 973 | -9/Materials | Discovered exit to Materials (range 15) 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -8/Materials | Identified exit to Factory 1051 | -8/Materials | Discovered exit to Factory (range 16) 1058 | -8/Materials | Entered Factory 1058 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1155 | -7/Factory | Identified exit to DSF 1157 | -7/Factory | Entered DSF 1187 | -7/DSF | Additional patrols routed to DSF 1250 | -7/DSF | Identified exit to Factory 1250 | -7/DSF | Discovered exit to Factory (range 14) 1259 | -7/DSF | Entered Factory 1259 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1270 | -6/Factory | Lost 4 parts (1p1n1u1w) 1599 | -6/Factory | Core integrity fell below 50% 1623 | -6/Factory | Lost 9 parts (1p3n4u1w) 1634 | -6/Factory | Identified exit to Factory 1634 | -6/Factory | Discovered exit to Factory (range 6) 1642 | -6/Factory | Entered another Factory area 1642 | -5/Factory | Evolved 2 slots: Utility x2 2438 | -5/Factory | Garrison activated, responded to threat 2468 | -5/Factory | Core integrity fell below 50% 2491 | -5/Factory | Lost 12 parts (2p1n6u3w) 2587 | -5/Factory | System corruption reached 10% 2616 | -5/Factory | Lost 3 parts (1p2n) 2630 | -5/Factory | Core integrity fell below 20% 2652 | -5/Factory | Identified exit to Factory 2652 | -5/Factory | Discovered exit to Factory (range 11) 2657 | -5/Factory | Entered another Factory area 2657 | -4/Factory | Evolved 2 slots: Propulsion x2 2659 | -4/Factory | Identified exit to DSF 2659 | -4/Factory | Entered DSF 2682 | -4/DSF | Lost 4 parts (1n3w) 2705 | -4/DSF | Found Hvy. Reflective Plating 2748 | -4/DSF | Identified exit to Research 2748 | -4/DSF | Discovered exit to Research (range 12) 2761 | -4/DSF | Additional patrols routed to DSF 2857 | -4/DSF | Entered Research 2857 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2882 | -3/Research | Lost 3 parts (1n1u1w) 3217 | -3/Research | Spotted B-86 Titan 3314 | -3/Research | Identified exit to Research 3314 | -3/Research | Discovered exit to Research (range 6) 3320 | -3/Research | Entered another Research area 3320 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -2/Research | Fabricated Beam Cannon (x2) 3528 | -2/Research | Found Fusion Bomb Launcher 3706 | -2/Research | Lost 9 parts (1p4n2u2w) 3773 | -2/Research | Lost 5 parts (1p1n1u2w) 3808 | -2/Research | Core integrity fell below 50% 3835 | -2/Research | Lost 7 parts (1p3n1u2w) 3878 | -2/Research | Core integrity fell below 20% 3895 | -2/Research | Released all parts (4) 3918 | -2/Research | Lost 7 parts (1p3n3u) 3920 | -2/Research | Identified exit to Access 3920 | -2/Research | Discovered exit to Access (range 15) 3927 | -2/Research | Entered Access 3927 | -1/Access | Evolved 2 slots: Propulsion x2 4206 | -1/Access | System corruption reached 10% 4263 | -1/Access | Core integrity fell below 50% 4287 | -1/Access | Core integrity fell below 20% 4290 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 04272_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04273_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04274_ Penetrated by Slug. 04274_ Slug penetrates G-73 Enforcer. 04275_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04275_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04277_ Slug penetrates G-73 Enforcer. 04277_ Hdn. Centrium Heavy Treads destroyed. 04277_ Penetrated by Slug. 04279_ Critical hit (Burn: +37). 04280_ Slug penetrates Sealed Freight Elevator. 04281_ Penetrated by Slug. 04287_ Critical hit (Destroy). 04287_ Centrium Leg destroyed. 04287_ Penetrated by Slug. 04287_ Critical hit (Burn: +37). 04289_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04290_ Slug penetrates Wall. 04290_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????+ ???????????????????? | | ????????????????????????# """"?????????????????? | | ????????###?????????????# u """"?????????????????? | | ######### ##????????????+ """"?????????????????? | | #????????????# """"?????????????????? | | #????????????# """"" ?????????? | | "" #????????????# """""g ????????? | | "" ##########???# g ==????????? | | "" # #####@ g ==????????? | | S # g ==????????? | | "" # ##### ????????? | | " ! " #?????????????????? | | "" # h #?????????????????? | | !! # Y #?????????????????? | | # Ygg #?????????????????? | | # g ############?????????????????? | | ############## h ###????###?????????????????????? | | ?????????????# ^ #???? #?????????????????????? | | ?????????????# #?? #?????????????????????? | | ?????????????# # ! #?????????????????????? | | ?????????????+ + #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# #?? #?????????????????????? | | ?????????????# #????#####?????????????????????? | | ?????????????# ##########?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????########## +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 800 Matter Stores 403 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Corruption Block 40 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 61 Targeting Accuracy 18 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Beam Cannon | -5/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Beam Cannon | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Close Call Denied? Rockin' Loadout Challenges ------------ None Game ------ Seed MappingVisualJammer Manual? 0 Play Time 01:12:22 Cumulative 20.6 hours Start 2023.03.08 @ 21:29:13 End 2023.03.08 @ 22:51:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 10 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58889004-4811-482a-a369-80b5cfafc9c6