Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 15:52:41 Player: CrossedViper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (224) 1120 Value Destroyed (9116) 9116 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3667) 3667 TOTAL SCORE: 20083 Bonus ------- High Alert Combat Kills 1632 Follower Combat Kills 436 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -701 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 1090/1100 System Corruption 6% Temperature Cool (9) Movement Walking (170) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Phase Cannon Assembled Focal Cannon > --- INVENTORY (20) --- Improved Medium Treads Enhanced Flexi-carbon Leg Improved Energy Well (600) Zionite Metafield Generator Advanced Signal Interpreter Zionite Weapon Casing Component Analysis Suite GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Medium Treads Enhanced Flexi-carbon Leg Experimental Heat Sink Improved Energy Well Zionite Metafield Generator Advanced Signal Interpreter Zionite Weapon Casing Component Analysis Suite GOLEM Unit GOLEM Unit Phase Cannon Neutron Cannon Rocket Launcher [Rating: 123] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Precision Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . 2 . 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 266 | . 33 4 5 9 15 26 39 2 13 18 6 23 1 11 6 44 11 Power 25 | . 4 2 1 . 1 2 4 . 1 2 . 3 . 3 . 2 . Engine 11 | . 4 2 1 . . . 1 . . . . 1 . 2 . . . Core 9 | . . . . . 1 2 3 . 1 . . 1 . 1 . . . Reactor 5 | . . . . . . . . . . 2 . 1 . . . 2 . Propulsion 55 | . 12 . 1 3 2 8 11 1 4 4 . 1 1 2 . 3 2 Treads 43 | . 12 . 1 3 2 8 9 1 4 1 . . . 2 . . . Leg 10 | . . . . . . . . . . 3 . 1 1 . . 3 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | . 3 . 2 2 6 5 11 . 5 6 4 10 . 3 2 19 1 Device 29 | . . . . 1 3 1 3 . 3 3 . 5 . 1 1 7 1 Storage 13 | . 2 . . . . 1 3 . . 1 4 . . . . 2 . Processor 5 | . 1 . . . . . 2 . . . . 2 . . . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . Protection 31 | . . . 1 1 3 3 3 . 2 2 . 3 . 2 1 10 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 107 | . 14 2 1 4 6 11 13 1 3 6 2 9 . 3 4 20 8 Energy Gun 14 | . . . . . . 3 5 . 1 . . . . 1 1 3 . Energy Cannon 28 | . . 1 . 1 3 2 1 . . 2 . 6 . 1 1 6 4 Ballistic Gun 34 | . 14 1 1 1 2 . 4 . 2 . 1 2 . . . 3 3 Ballistic Cannon 3 | . . . . 1 . 2 . . . . . . . . . . . Launcher 27 | . . . . 1 1 4 3 1 . 3 1 1 . 1 2 8 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 2 3 . . 2 . 1 . . . 9 . Parts Lost 87 | . 2 . . . 6 10 10 . 7 7 2 7 . 6 . 19 11 Power 10 | . . . . . 1 1 2 . 1 1 . 1 . 1 . 2 . Propulsion 11 | . 1 . . . . 1 2 . . 3 . . . 1 . 2 1 Utility 40 | . . . . . 4 5 3 . 3 1 1 5 . 3 . 11 4 Weapon 26 | . 1 . . . 1 3 3 . 3 2 1 1 . 1 . 4 6 Highest Loss Streak 9 | . 1 . . . 3 4 9 . 3 7 1 2 . 6 . 6 6 Average Slot Usage (%) 92 | . 94 100 97 99 92 85 93 100 89 76 99 93 100 98 100 85 81 Engine 4 | . 13 14 11 11 7 . . . . . . 1 6 6 6 1 . Core 4 | . . . . . 1 6 14 15 14 6 . 2 . 2 6 4 . Reactor 2 | . . . . . . . . . . 6 15 7 6 3 . 4 5 Treads 11 | . 24 28 22 22 18 17 14 15 14 4 . . . 5 13 1 . Leg 4 | . 3 . . . . . . . . 6 15 13 13 7 . 10 12 Device 10 | . . . . 1 6 11 4 7 10 12 15 17 20 16 13 13 23 Storage 19 | . 17 28 22 22 18 20 23 23 23 17 21 20 20 20 13 14 20 Processor 7 | . 7 . . . . . 13 15 7 7 7 7 13 13 13 6 . Protection 9 | . . . 9 19 22 11 5 7 3 3 7 8 6 8 19 14 4 Energy Gun 2 | . 2 . . . . 3 5 8 3 . . . . 2 3 . . Energy Cannon 4 | . . 2 11 10 6 4 . . . 6 4 6 13 9 3 3 11 Ballistic Gun 5 | . 25 25 11 11 10 1 2 . 7 . 2 2 . . . 1 . Launcher 2 | . . . . . . 4 3 5 2 2 6 3 . . 4 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 10 43 44 49 52 60 61 92 94 90 116 124 140 132 132 121 119 142 Greatest Support 70 | 20 40 40 40 40 40 40 56 56 48 56 56 56 43 46 46 46 70 Greatest Overweight (x) 19 | . 1 1 1 1 1 1 3 1 2 19 2 3 3 4 2 2 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 2 1 2 3 2 2 1 2 Largest Inventory Capacity 26 | . 16 16 16 16 16 20 24 24 24 24 26 24 24 24 24 20 20 Average Capacity 19 | . 8 16 16 16 16 17 20 24 24 19 22 24 24 24 20 20 20 Most Carried 24 | . 16 16 16 16 16 20 24 24 24 23 23 24 24 24 24 20 18 Average Carried 18 | . 6 15 15 15 15 16 19 23 23 18 21 22 23 23 20 19 14 Final Capacity 24 | 6 16 16 16 16 16 20 24 24 24 18 24 24 24 24 20 20 20 Final Carried 24 | 6 16 16 16 16 15 19 24 24 23 18 23 24 24 24 20 19 11 Class Distribution -------------------- 59% | Scavenger-Mutant 16% | Hauler-Mutant 13% | Mutant 8% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 5145 | 200 263 238 254 163 232 905 570 129 224 217 218 250 54 183 30 822 193 Remotely 59 | . . . . . . . . . . . . 59 . . . . . Salvage Created 14160 | . 687 117 318 199 594 1810 1311 400 811 415 453 832 . 545 . 5180 488 Parts 492 | . 49 4 20 11 30 78 68 18 30 22 19 34 . 17 . 67 25 Haulers Intercepted 9 | . 2 . 1 . . 2 4 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . 4 18 . 2 . . 2 4 . 28 Prevented 49 | . . . . . . . . 8 9 . 15 . . 16 . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 250 | . 18 2 3 8 16 40 16 10 13 4 7 15 . 9 . 78 11 Guns 52 | . 18 2 . 2 7 . 8 1 5 . . 1 . 4 . 4 . Cannons 37 | . . . 3 2 3 7 . . . . 1 9 . . . 1 11 AOE 107 | . . . . 4 6 31 6 5 5 . 3 5 . 5 . 37 . Classes Destroyed 22 | . 5 . 2 2 2 4 1 1 . . . 1 . . . 4 . Worker 6 | . . . . . . 2 4 . . . . . . . . . . Builder 6 | . . . . . 1 1 3 . . . . 1 . . . . . Hauler 9 | . 2 . 1 . . 2 4 . . . . . . . . . . Recycler 6 | . . . 2 . . 1 2 . . . . 1 . . . . . Mechanic 3 | . . . . . . 2 . . 1 . . . . . . . . Operator 3 | . 1 . 1 . 1 . . . . . . . . . . . . Watcher 5 | . 2 . 1 . 1 1 . . . . . . . . . . . Swarmer 26 | . 8 . 2 . 3 . 2 4 1 . . . . 1 . . 5 Grunt 87 | . 10 2 . 3 7 28 6 5 7 . 1 9 . 5 . . 4 Brawler 8 | . . . . 1 . 2 . . 3 . 1 1 . . . . . Duelist 4 | . . . . . . 1 . . . . . . . 2 . . 1 Protector 3 | . . . . . . 3 . . . . . . . . . . . Sentry 23 | . . . 1 . 4 8 3 . 2 . 1 3 . 1 . . . Hunter 9 | . . . . . 2 1 2 . . . 3 . . . . . 1 Programmer 5 | . . . . . . . 3 . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 . Thief 1 | . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . Assembled 43 | . . . . 4 . . . . . . . . . . . 39 . Golem 30 | . . . . . . . . . . . . . . . . 30 . Savage 1 | . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 55 | . 4 1 2 4 9 23 6 4 5 4 3 6 . 8 . 55 5 Combat Bots Only 55 | . 3 1 2 4 6 21 3 4 5 4 3 4 . 8 . 55 5 Max Kills in Single Turn 11 | . 1 1 1 2 3 4 4 3 2 2 2 3 . 3 . 11 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 11 | . . . . 2 2 4 2 3 2 . 1 2 . 3 . 11 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 17378 | . 790 147 151 185 1040 2016 1886 368 825 850 797 1111 . 887 . 3850 2475 Core 1907 | . 138 41 . 10 91 236 176 32 88 208 29 43 . 46 . 378 391 Absorbed by Shields 258 | . . . . . . . 258 . . . . . . . . . . Core Remaining (%) 57 | 100 . 28 . 97 . 40 . . . . 23 . . . . . . Volleys Fired 586 | . 86 17 22 12 37 83 51 15 28 7 23 37 . 13 6 106 43 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 Hottest 180 | . 60 56 79 79 79 101 110 110 91 72 126 180 . 180 90 180 90 Shots Fired 957 | . 171 32 31 22 65 100 91 29 45 9 34 68 . 20 6 152 82 Gun 521 | . 171 30 9 10 37 15 81 19 36 . 5 12 . 6 . 72 18 Cannon 243 | . . 2 22 9 19 41 4 . . . 6 45 . 10 6 15 64 Launcher 193 | . . . . 3 9 44 6 10 9 9 23 11 . 4 . 65 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 398 | . 154 30 9 10 37 31 41 . 18 . 5 12 . . . 33 18 Thermal 146 | . . . . . . . . . . . 6 45 . 10 6 15 64 Explosive 51 | . . . . 3 9 28 . . . . . 11 . . . . . Electromagnetic 362 | . 17 2 22 9 19 41 50 29 27 9 23 . . 10 . 104 . Robot Hit Streak 20 | . 9 8 5 6 20 12 15 18 10 2 3 10 . 4 . 20 13 Robot Miss Streak 5 | . 5 2 4 1 1 4 4 2 2 1 3 2 . 1 . 4 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 8 | . 5 1 . . . . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . 1 . Shots Hit Robots 586 | . 96 26 16 13 49 62 74 21 33 3 11 46 . 12 . 80 44 Core Hits 616 | . 41 8 9 14 35 99 53 14 26 9 9 39 . 15 . 224 21 Critical Hits 19 | . . . . . 1 9 3 . 1 . . . . . . 4 1 Critical Kills 7 | . . . . . . 3 1 . . . . . . . . 2 1 Critical Parts Destroyed 7 | . . . . . 1 3 2 . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27772 | . 919 278 444 537 1427 4925 2339 910 1340 557 803 2719 . 973 . 7991 1610 Guns 5379 | . 880 271 31 75 426 196 1340 282 490 . 21 149 . 130 . 839 249 Cannons 4903 | . . . 386 179 319 519 111 . . . 129 1653 . 118 . 128 1361 Explosions 17295 | . 38 . 24 283 674 4190 856 628 850 464 653 917 . 725 . 6993 . Melee 93 | . . . . . . . . . . 93 . . . . . . . Ramming 102 | . 1 7 3 . 8 20 32 . . . . . . . . 31 . Kinetic 3583 | . 728 271 31 75 426 369 751 . 213 . 21 149 . . . 300 249 Thermal 4490 | . 38 . 24 . 57 116 427 82 247 . 129 1653 . 228 . 128 1361 Explosive 4354 | . . . . 283 617 2537 . . . . . 917 . . . . . Electromagnetic 15150 | . 152 . 386 179 319 1883 1129 828 880 464 653 . . 745 . 7532 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 93 | . . . . . . . . . . 93 . . . . . . . Highest Corruption 18 | . 4 4 . . . . 10 10 13 13 18 . . . . 6 6 Average Corruption 8 | . 3 4 . . . . 9 10 12 13 15 . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 262 | . 19 14 . . . . 33 37 42 20 46 . . . . 14 37 Message Errors 49 | . 5 5 . . . . 4 7 11 2 9 . . . . . 6 Matter Fused 37 | . 3 2 . . . . 7 6 2 2 7 . . . . 2 6 Heat Flow Errors 32 | . 3 1 . . . . 4 5 4 5 5 . . . . 3 2 Energy Discharges 32 | . 2 4 . . . . 3 2 2 4 1 . . . . 2 12 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 20 | . 2 2 . . . . . 2 6 1 3 . . . . 3 1 Data Loss (major) 10 | . . . . . . . 2 2 4 . 1 . . . . . 1 Misfires 6 | . . . . . . . . 1 2 1 1 . . . . . 1 Alerts 4 | . . . . . . . 1 1 . . 2 . . . . . . Misdirections 21 | . . . . . . . 1 9 1 4 6 . . . . . . Targeting Errors 39 | . 3 . . . . . 8 2 8 . 8 . . . . 3 7 Weapon Failures 9 | . 1 . . . . . 3 . 1 1 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 471 | . . . 7 13 . 102 17 40 21 . 32 . . 13 . 110 116 Projectiles 129 | . . . 7 5 . . . . . . 1 . . . . . 116 Explosions 342 | . . . . 8 . 102 17 40 21 . 31 . . 13 . 110 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1367 | . . . 14 . 30 323 117 65 112 12 235 36 . . . 423 . Shots 67 | . . . 1 . 2 12 5 3 8 1 14 2 . . . 19 . Rammed 19 | . 1 1 1 . 1 5 4 . . . . . . . . 6 . Targets Rammed 21 | . 1 1 1 . 1 5 4 . . . . . . . . 8 . Kicked 2 | . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 204 237 94 244 154 117 246 324 330 247 185 328 . 318 88 257 158 Average Temperature 73 | . 38 64 33 106 48 32 79 83 99 95 103 117 . 171 42 45 52 Received Heat Transfer 3800 | . 252 84 36 78 378 630 387 126 228 108 36 258 . 117 . 503 579 Effects 4 | . . . . . . . . 2 . . . 1 . . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 57 | . . . . . . 2 3 4 3 4 3 . . . . 38 . Combat Hostiles 54 | . . . . . . 2 2 4 3 4 3 . . . . 36 . Parts Fried 80 | . 1 . . . 1 6 4 9 3 8 5 . . 3 . 40 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . 1 2 . . . . . . . . . . Heat Transferred 3357 | . 50 . 50 . 50 150 350 150 200 . 75 1020 . 287 . 100 875 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 . 1 . 1 2 7 2 2 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 1657 | . 461 164 200 118 461 1657 947 . . . . 342 . . . . . Initial 753 | . . 99 11 . . 157 753 . . . . 50 . . . . . Average 371 | . 267 96 91 48 274 912 697 . . . . 151 . . . . . Maximum Alert Level 5 | . 2 . 1 . 2 5 3 . . . . 1 . . . . . Low Security (%) 45 | . 16 100 92 100 34 14 . . . . . 70 . . . . . Level 1 21 | . 76 . 7 . 34 19 . . . . . 29 . . . . . Level 2 12 | . 7 . . . 31 9 38 . . . . . . . . . . Level 3 13 | . . . . . . 8 61 . . . . . . . . . . Level 4 6 | . . . . . . 44 . . . . . . . . . . . Level 5 . | . . . . . . 3 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 7 1 1 . 3 12 8 . 1 . . 4 . 1 . . 1 Investigation 9 | . 1 1 . . 1 4 1 . . . . 1 . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . . . Reinforcement 15 | . 6 . 1 . 2 2 2 . . . . 2 . . . . . Assault 8 | . . . . . . 4 1 . 1 . . . . 1 . . 1 Garrison 5 | . . . . . . 2 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 10 | . 1 . . . 4 4 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 35 4 18 13 26 65 22 11 13 4 9 18 . 11 . 113 21 Peak Tracking Total 44 | . 5 2 3 6 7 14 5 4 5 4 3 5 . 9 . 44 11 Tactical Retreats 20 | . . 1 . . . . . 1 . . 1 . . 3 . 13 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 18 | . 10 . . . . 4 2 . 1 . . 1 . . . . . Indirectly 3 | . . . . . . 1 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 28 | . 1 . 3 . 3 7 2 . 1 1 . 3 . 1 3 3 . Max in Single Turn 3 | . 1 . 1 . 1 3 1 . 1 1 . 3 . 1 1 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 22 | . 1 1 1 . 2 5 3 2 . 4 . 3 . . . . . Terminals 10 | . 1 . . . 2 3 1 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 76 | . 6 1 2 . 6 12 7 5 . 30 . 7 . . . . . Successful 53 | . 4 1 . . 1 6 3 5 . 30 . 3 . . . . . Failed 22 | . 1 . 2 . 5 6 4 . . . . 4 . . . . . Catastrophic 10 | . 1 . . . 2 2 2 . . . . 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 35 | . 6 . 2 . 6 12 6 . . . . 3 . . . . . Terminals 34 | . 6 . . . 6 10 5 . . . . 7 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 45 | . 2 1 . . 1 1 2 5 . 30 . 3 . . . . . Record 15 | . . . . . . . . 4 . 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . 5 1 . . . . . . . . . . Terminals 5 | . 2 . . . . 3 . . . . . . . . . . . Track 3 | . 1 . . . . 2 . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 1 . . . . . . . . . . Tunnel 3 | . . . . . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . 2 3 2 . . . . 3 . . . . . Full Trace Events 4 | . . . . . 2 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 19 | . . . . 2 . 10 . . . . . . . 2 5 . . Largest Group 10 | . . . . 2 1 10 . . . . . . . 2 7 7 . Highest-Rated Group 193 | . . . . 47 31 173 . . . . . . . 58 193 193 . Highest-Rated Ally 31 | . . . . 31 31 29 . . . . . . . 29 31 31 . Total Orders 6 | . . . . . . . . . . . . . 4 2 . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . RETURN 3 | . . . . . . . . . . . . . 2 1 . . . Ally Attacks 214 | . . . . 15 11 109 . . . . . . . . . 79 . Total Damage 2994 | . . . . 253 147 1419 . . . . . . . . . 1175 . Kills 29 | . . . . 5 2 14 . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 . . 1 . . 2 1 . . Drone Launches 6 | . . . . . . . . . . . . . 4 2 . . . Drone Recoveries 5 | . . . . . . . . . . . . . 4 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 15340 | . 996 659 489 760 514 909 1258 787 770 476 688 852 463 730 1952 1870 1167 Spaces Moved 6818 | 1 439 326 234 394 213 361 567 412 366 187 348 358 218 323 962 728 381 Core 12 | . 2 . . . . . . . . 10 . . . . . . . Treads 4538 | . 372 326 234 394 213 361 567 412 366 72 . . . 144 962 115 . Legs 2268 | 1 65 . . . . . . . . 105 348 358 218 179 . 613 381 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 160 180 180 180 180 180 180 180 150 150 180 210 200 200 160 170 Average Speed 187 | 120 156 179 180 180 180 180 180 180 185 221 175 183 210 205 200 199 191 Slowest Speed 1000 | 120 180 180 180 180 180 180 220 180 200 1000 180 210 210 240 200 230 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 73 66 32 97 26 88 22 60 59 82 64 15 64 60 82 91 37 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . 2 1 . . 1 . . . 1 2 . . Known Exits Taken 6 | . . . . . 1 1 1 . . . . 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 . Scrap Searched 16 | . . 2 . 1 . . . 5 1 . 1 . 2 2 2 . . Spaces Dug 57 | . . . . . 4 40 . . . . . . . . . 5 8 Terrain Destroyed 327 | . 3 . . 18 31 151 14 7 9 . 1 37 . 9 . 14 33 Melee . | . . . . . . . . . . . . . . . . . . Projectile 69 | . . . . . . 8 1 . . . 1 5 . 7 . 14 33 AOE 258 | . 3 . . 18 31 143 13 7 9 . . 32 . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 8409 | . 604 366 280 427 279 515 707 430 415 240 386 475 224 368 984 972 737 Wait 442 | . 6 12 1 3 3 7 7 . . . 1 38 2 3 4 57 298 Move 6802 | . 438 325 233 393 213 360 566 411 365 186 347 357 217 322 961 727 381 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 123 | . 24 3 8 3 4 14 19 1 3 11 7 8 2 4 1 10 1 Fast Attach 96 | . 20 1 2 1 6 6 15 . 4 11 . 9 . 7 1 12 1 Attach 53 | . 5 . 1 . 4 5 7 1 4 4 2 4 . 2 . 9 5 Detach 4 | . . . . . . . 1 . . . . . . . . 2 1 Swap 118 | . 8 3 2 8 6 15 17 1 5 3 4 10 1 2 5 23 5 Drop 143 | . 16 4 10 7 6 16 20 1 6 17 2 7 2 5 6 16 2 Fire 586 | . 86 17 22 12 37 83 51 15 28 7 23 37 . 13 6 106 43 Melee 1 | . . . . . . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . 8 . Crush 12 | . 1 1 1 . . 5 4 . . . . . . . . . . Escape Stasis 9 | . . . . . . 4 . . . . . 5 . . . . . Rewire 12 | . . . . . . . . . . . . . . 10 . 2 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 583 | -10/Materials | Core integrity fell below 50% 740 | -10/Materials | Discovered new exit (range 4) 778 | -10/Materials | Central database locked down 920 | -10/Materials | Discovered new exit (range 12) 997 | -10/Materials | Entered Mines 1462 | -10/Mines | Discovered new exit (range 13) 1523 | -10/Mines | Met a Derelict shopkeep closing up shop 1631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1631 | -10/Mines | Discovered new exit (range 5) 1656 | -10/Mines | Entered Materials 1656 | -9/Materials | Evolved 2 slots: Utility x2 1898 | -9/Materials | Discovered new exit (range 7) 2052 | -9/Materials | Build established: Scavenger-Mutant 2097 | -9/Materials | Discovered new exit (range 16) 2145 | -9/Materials | Entered Mines 2258 | -9/Mines | Assembled infested the area 2263 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2617 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2677 | -9/Mines | Discovered new exit (range 10) 2776 | -9/Mines | Learned location of 1 exit from Materials 2880 | -9/Mines | Discovered new exit (range 10) 2905 | -9/Mines | Entered Materials 2905 | -8/Materials | Accompanied by 1 ally 2905 | -8/Materials | Evolved 2 slots: Utility x2 2906 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3021 | -8/Materials | Discovered new exit (range 9) 3180 | -8/Materials | Discovered exit to Factory (range 7) 3342 | -8/Materials | Lost 3 parts (1p2u) 3389 | -8/Materials | Discovered new exit (range 6) 3396 | -8/Materials | Identified exit to Storage 3419 | -8/Materials | Entered Storage 3484 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3710 | -8/Storage | Garrison activated, responded to threat 3772 | -8/Storage | Build established: Commander-Mutant 3819 | -8/Storage | First assault squad dispatched 3939 | -8/Storage | Destroyed 21 combat bots 4008 | -8/Storage | Lost 4 parts (1n2u1w) 4240 | -8/Storage | Core integrity fell below 50% 4240 | -8/Storage | Discovered exit to Factory (range 16) 4328 | -8/Storage | Entered Factory 4328 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4349 | -7/Factory | Build established: Hauler-Mutant 4921 | -7/Factory | Garrison activated, responded to threat 4987 | -7/Factory | Lost 9 parts (2p2n2u3w) 5015 | -7/Factory | System corruption reached 10% 5156 | -7/Factory | Identified exit to Lower Caves 5274 | -7/Factory | Garrison activated, responded to threat 5586 | -7/Factory | Entered Lower Caves 5898 | -7/Lower Caves | Learned 8 Factory zone layouts 6285 | -7/Lower Caves | Learned Factory terminal intel 6296 | -7/Lower Caves | Discovered new exit (range 16) 6373 | -7/Lower Caves | Entered another Lower Caves area 6375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6411 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6451 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6697 | -7/Lower Caves | Build established: Scavenger-Mutant 6829 | -7/Lower Caves | Lost 3 parts (2u1w) 7131 | -7/Lower Caves | Discovered new exit (range 5) 7143 | -7/Lower Caves | Entered Data Miner 7144 | -7/Data Miner | Discovered new exit (range 6) 7168 | -7/Data Miner | Met Data Miner 7227 | -7/Data Miner | Learned location of Section 7 (-2) 7227 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7243 | -7/Data Miner | Received God Mode back door access code from Data Miner 7280 | -7/Data Miner | Data Conduit disabled 7288 | -7/Data Miner | Core integrity fell below 50% 7327 | -7/Data Miner | Lost 7 parts (1p3n1u2w) 7619 | -7/Data Miner | Entered Proximity Caves 7979 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8225 | -6/Proximity Caves | Spotted B-75 Beast 8284 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8288 | -6/Proximity Caves | Discovered new exit (range 8) 8307 | -6/Proximity Caves | Entered Factory 8307 | -6/Factory | Evolved 2 slots: Utility x2 8308 | -6/Factory | Identified exit to Lower Caves 8309 | -6/Factory | Loaded intel: 20 terminal locations 8431 | -6/Factory | Discovered new exit (range 4) 8560 | -6/Factory | Spotted B-75 Beast 8638 | -6/Factory | Destroyed B-75 Beast 8700 | -6/Factory | Found Prototype Processor 8700 | -6/Factory | Identified Exp. Signal Interpreter 8750 | -6/Factory | Discovered new exit (range 19) 9159 | -6/Factory | Entered Lower Caves 9160 | -6/Lower Caves | Identified exit to Lower Caves 9622 | -6/Lower Caves | Entered another Lower Caves area 9654 | -6/Lower Caves | Identified exit to Zion 9757 | -6/Lower Caves | Learned location of Extension (-4) 9979 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10034 | -6/Lower Caves | Destroyed 8 combat bots 10042 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 10352 | -6/Lower Caves | Entered Zion 10352 | -6/Zion | Accompanied by 2 allies 10442 | -6/Zion | Learned Factory trap positions 10454 | -6/Zion | Discovered new exit (range 15) 10544 | -6/Zion | Learned location of Warlord (-4) 10758 | -6/Zion | Learned location of Testing (-3) 11607 | -6/Zion | Discovered new exit (range 3) 11607 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12019 | -6/Zion | Gained Derelict followers 12304 | -6/Zion | Entered Deep Caves 12304 | -6/Deep Caves | Accompanied by 7 allies 12530 | -6/Deep Caves | Attacked by Z-Imprinter 12595 | -6/Deep Caves | Destroyed Z-Imprinter 12618 | -6/Deep Caves | Lost 3 parts (1n1u1w) 12619 | -6/Deep Caves | Found Prototype Device 12619 | -6/Deep Caves | Identified Zio. Metafield Generator 12626 | -6/Deep Caves | Found Prototype Protection 12626 | -6/Deep Caves | Identified Zio. Weapon Casing 12680 | -6/Deep Caves | Found Zio. Weapon Casing 12804 | -6/Deep Caves | Z-Facility disabled 12893 | -6/Deep Caves | Found Zio. Weapon Casing 12895 | -6/Deep Caves | Found Zio. Weapon Casing 12930 | -6/Deep Caves | Found Zio. Weapon Casing 12942 | -6/Deep Caves | Found Prototype Protection 12942 | -6/Deep Caves | Identified Zio. Heavy Carapace 13545 | -6/Deep Caves | Discovered new exit (range 7) 13598 | -6/Deep Caves | Spotted as-53453 13696 | -6/Deep Caves | Exposed GOLEM chamber 13707 | -6/Deep Caves | Destroyed as-53453 13746 | -6/Deep Caves | Triggered Deep Caves wall 13746 | -6/Deep Caves | Spotted AS-69767 13779 | -6/Deep Caves | Spotted AS-72066 13798 | -6/Deep Caves | Lost 4 parts (1p3u) 13823 | -6/Deep Caves | Destroyed 55 combat bots 13834 | -6/Deep Caves | Destroyed AS-72066 13890 | -6/Deep Caves | Lost 3 parts (2u1w) 13905 | -6/Deep Caves | Destroyed AS-69767 13958 | -6/Deep Caves | Found GOLEM Unit 13958 | -6/Deep Caves | Spotted as-28641 13965 | -6/Deep Caves | Core integrity fell below 50% 13973 | -6/Deep Caves | Destroyed as-28641 13983 | -6/Deep Caves | Found GOLEM Unit 14001 | -6/Deep Caves | Found GOLEM Unit 14009 | -6/Deep Caves | Destroyed 7 combat bots 14018 | -6/Deep Caves | Lost 6 parts (1p1n2u2w) 14173 | -6/Deep Caves | Spotted as-46078 14174 | -6/Deep Caves | Entered Proximity Caves 14214 | -5/Proximity Caves | Core integrity fell below 20% 14235 | -5/Proximity Caves | Lost 4 parts (1n3w) 14513 | -5/Proximity Caves | Build established: Hauler-Golem 15282 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15329 | -5/Proximity Caves | Discovered new exit (range 16) 15341 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15303_ G-50 Soldier unfolds itself. 15303_ B-60 Warrior unfolds itself. 15303_ I-47 Archangel unfolds itself. 15318_ Exp. Heat Sink destroyed. 15319_ GOLEM Unit beginning Asb. Nanovents integration. 15319_ Slug penetrates Wall. 15320_ Asb. Nanovents integration complete. 15320_ Hvy. Plasma Cannon destroyed. 15321_ GOLEM Unit beginning Asb. Focal Cannon integration. 15321_ Discarded Asb. Focal Cannon. 15322_ Asb. Nanovents destroyed. 15323_ GOLEM Unit beginning Asb. Nanovents integration. 15324_ Asb. Nanovents integration complete. 15329_ EXIT=FOUND 15330_ Neutron Cannon destroyed. 15331_ GOLEM Unit beginning Asb. Focal Cannon integration. 15331_ Discarded Asb. Focal Cannon. 15333_ Penetrated by Slug. 15340_ Asb. Alloy Armor destroyed. 15341_ GOLEM Unit beginning Asb. Alloy Armor integration. Map ----- +----------------------------------------------------+ | %% #???????????????????????????????????????????? | | % % #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "##????????????????????????????????????????? | | "" ##???????????????????????????????????????? | | "" ??????????????????????????????????? | | "#####???????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ???## #?????####????????????????????????????????? | | #??# ##??## #####????????????????????????????? | | ##??# #### ##"#????????????????????????????? | | ##???# ## ##???????????????????????????? | | ###### ##??????????????????????????? | | ## ## ####???????????????????????? | | ##" g g ##??????????????????????? | | # i bb @#??????????????????????? | | "## g s ???????????????? | | "### % < ???????????? | | # ##?### g ### ## ???????????? | | # #????## g ##?? #??? ## ??????????? | | # % #????# ### ##????#???????????????????? | | ?? ##?## #?????????????????????????? | | #???### #?????????????????????????? | | ?????# ?????????????????????????? | | ## ###?????# ????????????????????????? | | ### #??????# ###???????????????????????? | | ### "#?# #??????# ##?????????????????????????? | | ??###????##/#?????? #??????????????????????????? | | ??????????? ?????? ##??????????????????????????? | | ???????????? ????? ????????????????????????????? | | ?????????????" ???? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 10 Corruption Prevention 12 Armor Coverage 1425 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed CoreRagnarokDesublimator Manual? 0 Play Time 01:33:54 Cumulative 195.8 hours Start 2020.12.29 @ 14:19:49 End 2020.12.29 @ 15:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 180 Adventurer 0 Explorer 7 Win Type - Total 4 Types 0/0/4/0/0/0/0/0/0 Lore% 65 Gallery% 89 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c1c417-e195-4a2c-8f44-1bcbf9f48bae