Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 01:37:19 Player: Zaros426 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4305) 4305 Prototype IDs (235) 4700 Alien Tech Used (0) 0 Bonus (3336) 3336 TOTAL SCORE: 16736 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 54 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -330 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 386/550 System Corruption 9% Temperature Cool (0) Movement Core (1750) Ox34 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Angular Momentum Engine (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Suit Huge Storage Unit High-capacity Battery Enhanced Optical Array Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (25) --- Deuterium Engine Matter Compressor (250) Improved Sensor Array Advanced Terrain Scanner Transmission Jammer Enhanced Scrap Shield Force Field High-powered Tractor Beam Overtuned Pulse Rifle Remote Datajack CPS Tube (2) CPS Tube (2) CPS Tube (2) Shock Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Enhanced Scrap Shield Force Field > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Angular Momentum Engine Medium Treads Medium Treads Scrap Suit High-capacity Battery Matter Compressor Improved Sensor Array Advanced Terrain Scanner Makeshift Light Armor Plating Tower Shield Hardlight Generator High-powered Tractor Beam Overtuned Pulse Rifle Hypervelocity Gauss Rifle Mini Assault Cannon Remote Datajack CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Shock Maul [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Airjet Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Slots Evolved 8 | . . . . . . 8 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 6 | . . . . . . 6 . . . Weapon . | . . . . . . . . . . Parts Attached 210 | 7 8 1 31 8 13 68 23 40 11 Power 7 | 1 . . 2 1 1 1 . 1 . Engine 7 | 1 . . 2 1 1 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . 2 2 3 11 2 4 . Treads 25 | 2 . . 2 2 3 10 2 4 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 88 | 2 4 . 5 1 6 25 16 26 3 Device 47 | 1 2 . 2 . 2 14 9 16 1 Storage 9 | 1 1 . . 1 1 2 . 2 1 Processor 9 | . 1 . . . . 6 . 2 . Hackware 2 | . . . . . . 2 . . . Protection 21 | . . . 3 . 3 1 7 6 1 Artifact . | . . . . . . . . . . Weapon 89 | 2 4 1 22 4 3 31 5 9 8 Energy Gun 7 | . . . 1 . . 2 . 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 30 | 2 4 1 3 4 2 10 1 1 2 Ballistic Cannon 16 | . . . . . . 10 2 2 2 Launcher 8 | . . . 8 . . . . . . Special Weapon 6 | . . . . . . . 1 2 3 Impact Weapon 20 | . . . 10 . 1 7 1 . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 6 2 . . Parts Lost 20 | . . . 3 . . . . 9 8 Power 2 | . . . 1 . . . . 1 . Propulsion 8 | . . . 1 . . . . 5 2 Utility 6 | . . . 1 . . . . 2 3 Weapon 4 | . . . . . . . . 1 3 Highest Loss Streak 8 | . . . 1 . . . . 7 8 To Critical Strikes 2 | . . . . . . . . 2 . Average Slot Usage (%) 91 | . 99 100 99 98 94 92 86 79 75 Engine 10 | . 14 14 13 14 14 6 6 6 5 Treads 24 | . 28 28 27 27 28 25 25 13 12 Device 8 | . 11 14 4 . . 17 11 15 18 Storage 10 | . 14 14 14 14 14 6 6 8 6 Processor 7 | . 2 . . . . 16 13 17 25 Protection 8 | . . . 9 14 13 1 7 4 . Ballistic Gun 11 | . 28 28 15 26 12 6 3 1 . Ballistic Cannon 1 | . . . . . . 3 6 3 . Impact Weapon 4 | . . . 7 . 9 1 2 . 3 Peak Build Rating 81 | 7 12 12 21 25 33 74 81 77 73 Average Rating 40 | 5 10 12 16 22 29 65 72 53 49 On Entrance 29 | . 7 12 12 20 20 33 69 67 53 Naked Turns . | . . . . . . . . . . Heaviest Build 132 | 15 33 33 43 99 103 122 129 132 103 Greatest Support 124 | 40 40 40 40 40 40 124 104 104 46 Greatest Overweight (x) 38 | 3 . . 1 2 2 1 1 38 4 Average Overweight (x) 1 | . . . . . 2 . 1 3 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 15 20 25 25 25 25 25 Most Carried 25 | 3 15 15 15 23 25 25 25 25 25 Average Carried 21 | . 11 15 14 17 24 24 24 22 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Final Carried 25 | 3 15 15 15 23 25 25 24 23 15 Class Distribution -------------------- 85% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Matter Collected 5733 | 324 468 109 660 300 138 1417 1286 1031 . Remotely . | . . . . . . . . . . Salvage Created 4752 | 84 732 173 517 178 . 1446 624 998 . Parts 263 | 9 59 6 30 9 . 85 25 40 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 4 | . 2 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 56 | . . . 8 . . . 28 20 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Combat Hostiles Destroyed 89 | . 17 2 16 2 . 24 15 13 . Melee 1 | . . . . . . 1 . . . Guns 51 | . 17 2 6 2 . 11 3 10 . Cannons 22 | . . . . . . 8 11 3 . AOE 12 | . . . 10 . . 2 . . . Classes Destroyed 20 | 2 7 . 4 . . 3 3 1 . Worker 8 | . 1 1 . . . 6 . . . Builder 4 | . 2 . . . . 2 . . . Tunneler 4 | 2 . . . . . 2 . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . . Operator 4 | . 2 . . . . 2 . . . Drone 1 | . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 13 | . 6 . 4 . . 2 1 . . Grunt 37 | . 11 2 . . . 10 4 10 . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . . . 2 . . Sentry 9 | . . . 1 2 . 4 2 . . Specialist 2 | . . . . . . . 2 . . Hunter 7 | . . . . . . 3 1 3 . Programmer 7 | . . . . . . 5 2 . . Artisan 1 | . . . 1 . . . . . . Subdweller 11 | . . . 11 . . . . . . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 4 2 4 1 . 6 5 4 . Combat Bots Only 5 | . 3 1 4 1 . 4 5 4 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 3 1 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . 2 . . 1 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Hostile Shots Fired 765 | . 56 6 99 8 . 208 167 167 54 Missed 210 | . 7 3 37 1 . 57 52 37 16 Damage Taken 7271 | . 420 35 835 104 . 1433 1046 1695 1703 Core 1071 | . 62 . 134 15 . 103 50 246 461 Absorbed by Shields 1903 | . 97 14 49 . . 617 488 550 88 Regen/Repaired (Parts) 653 | . . . . . 566 68 19 . . Core Remaining (%) 57 | 100 . . . . 15 . . . . Volleys Fired 345 | 9 50 10 36 6 . 87 61 76 10 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 128 | 40 46 46 73 46 . 128 96 128 87 Shots Fired 606 | 18 100 20 67 17 . 157 105 107 15 Gun 417 | 18 100 20 51 17 . 100 36 72 3 Cannon 154 | . . . . . . 57 66 24 7 Launcher 16 | . . . 16 . . . . . . Special 19 | . . . . . . . 3 11 5 Kinetic 550 | 18 100 20 59 17 . 150 102 74 10 Thermal 29 | . . . . . . 7 . 22 . Explosive 8 | . . . 8 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 8 11 8 6 7 . 19 14 12 9 Robot Miss Streak 5 | 1 5 4 4 1 . 3 3 3 1 Penetration Max 1 | . . . . . . 1 1 1 . Secondary Targets 4 | . 2 . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . Shots Hit Robots 428 | 13 70 17 44 11 . 122 66 74 11 Core Hits 192 | 4 42 9 24 5 . 51 22 31 4 Critical Kills 26 | . . . . . . 14 2 10 . Critical Parts Destroyed 24 | . . . . . . 11 4 9 . Critical Strikes 60 | . . . . . . 30 9 21 . Burn 3 | . . . . . . 1 . 2 . Destroy 45 | . . . . . . 20 6 19 . Blast 5 | . . . . . . 2 3 . . Smash 7 | . . . . . . 7 . . . Melee Attacks 61 | . . . 27 . . 27 7 . . Impact 61 | . . . 27 . . 27 7 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9226 | 160 985 239 1678 171 . 3385 1474 921 213 Guns 3357 | 160 985 239 538 171 . 468 115 621 60 Cannons 2882 | . . . . . . 1076 1359 300 147 Explosions 1923 | . . . 1012 . . 911 . . . Melee 1058 | . . . 128 . . 930 . . . Ramming 6 | . . . . . . . . . 6 Kinetic 6340 | 160 985 239 1095 171 . 1446 1474 563 207 Thermal 1367 | . . . . . . 1009 . 358 . Explosive 455 | . . . 455 . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1058 | . . . 128 . . 930 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . 4 9 9 9 Average Corruption 4 | . 2 2 2 2 . 1 6 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 357 | . 7 14 30 27 . 38 79 147 15 Message Errors 82 | . 2 . 5 3 . 8 20 40 4 Matter Fused 85 | . 2 5 7 7 . 6 19 33 6 Heat Flow Errors 47 | . . 1 7 5 . 7 9 16 2 Energy Discharges 39 | . 1 3 2 2 . 5 12 13 1 Parts Rejected 2 | . . . . . . 1 1 . . Parts Fused 2 | . 1 . . . . . . 1 . Data Loss (minor) 39 | . 1 1 5 4 . 3 6 19 . Data Loss (major) 24 | . . 2 1 . . 4 5 10 2 Misfires 20 | . . . 1 5 . 3 2 9 . Alerts 13 | . . 2 2 1 . . 3 5 . Weapon Failures 4 | . . . . . . 1 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 669 | . . . 8 . . 647 5 9 . Projectiles 51 | . . . . . . 37 5 9 . Explosions 148 | . . . 5 . . 143 . . . Melee 470 | . . . 3 . . 467 . . . Knockbacks 33 | . . . 1 . . 12 15 4 1 Impact 4 | . . . 1 . . 3 . . . Kinetic 27 | . . . . . . 9 13 4 1 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 117 | . . . 75 . . 42 . . . Shots 4 | . . . 3 . . 1 . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 496 | . 5 204 251 279 . 257 245 496 191 Average Temperature 89 | . 2 99 100 79 . 64 77 121 81 Received Heat Transfer 1295 | . 166 18 204 54 . 390 153 310 . Effects 6 | . . . 1 . . . . 5 . Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 13 | . . . 1 . . 12 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1900 | . . . . . . 900 . 1000 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Peak Influence 438 | 15 288 68 . 140 . 438 . . . Initial 81 | . 9 68 . 81 . . . . . Average 129 | 6 100 42 . 30 . 214 . . . Maximum Alert Level 2 | . 1 . . . . 2 . . . Low Security (%) 67 | 100 91 100 . 100 . 34 . . . Level 1 24 | . 8 . . . . 49 . . . Level 2 7 | . . . . . . 16 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 6 . . . . 10 . . . Investigation 6 | . 4 . . . . 2 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement 4 | . 2 . . . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 25 1 20 2 . 33 17 15 4 Peak Tracking Total 6 | . 4 1 6 1 . 3 5 4 4 Tactical Retreats 14 | . 1 . 3 . . 6 1 3 . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Traps Triggered 5 | . 2 . 3 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Machines Disabled 10 | . . . 2 . . 7 1 . . Max in Single Turn 3 | . . . 1 . . 3 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Machines Accessed 49 | . 8 . 2 13 10 11 1 . 4 Terminals 17 | . 6 . . 6 . 5 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 7 | . 2 . . 5 . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 207 | . 18 . 13 48 57 42 1 . 28 Successful 171 | . 9 . 13 37 57 26 1 . 28 Failed 36 | . 9 . . 11 . 16 . . . Catastrophic 4 | . . . . 3 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 40 | . 19 . . 15 . 5 1 . . Terminals 46 | . 16 . . 19 . 11 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 7 | . 2 . . 5 . . . . . Scanalyzers 22 | . . . . . . 22 . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 134 | . 2 . 13 30 57 3 1 . 28 Record 100 | . . . 12 24 52 1 . . 11 Part Schematic 9 | . 1 . . . . . . . 8 Robot Schematic 6 | . . . . . . . . . 6 Robot Analysis 6 | . 1 . . 1 4 . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 Open Door 1 | . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . . . . . . 2 . . . Surveillance Status 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 20 | . . . . . . 20 . . . Insert Component 10 | . . . . . . 10 . . . Analyze 10 | . . . . . . 10 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 7 . . 7 . . . . . Terminals 7 | . 5 . . 2 . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Skim 5 | . 3 . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . 5 . . . . . Tunnel 7 | . 2 . . 5 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . . 6 . 10 . . . Full Trace Events 3 | . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . 8 . . 8 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 70 | . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . 9 . . . Part Schematics Acquired 8 | . . . . . . 8 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Total Allies 2 | . 1 . . . . . 1 . . Largest Group 1 | . 1 . . . . . 1 . . Highest-Rated Group 32 | . 10 . . . . . 32 . . Highest-Rated Ally 32 | . 10 . . . . . 32 . . Total Orders 2 | . . . . . . 1 . 1 . EXPLORE 2 | . . . . . . 1 . 1 . Ally Attacks 10 | . . . . . . . 10 . . Total Damage 268 | . . . . . . . 268 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Robot Analysis Total 151 | . 1 . . 1 4 . . . 145 Derelict Logs Recovered 13 | . . 2 3 . 5 . 2 1 . Drone Launches 4 | . . . . . . 2 . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Turns Passed 25973 | 111 1209 907 2157 2066 7846 3904 2826 4470 477 Spaces Moved 9178 | 47 595 545 1166 860 2363 1313 1041 1114 134 Core 79 | 12 . . . . . . . 67 . Treads 9099 | 35 595 545 1166 860 2363 1313 1041 1047 134 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 330 160 242 242 320 Average Speed 261 | 153 160 160 164 234 330 243 244 376 321 Slowest Speed 1950 | 200 160 160 240 330 330 247 247 1950 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 77 | 4 95 100 84 99 94 38 78 98 80 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 31 | . 2 1 2 5 1 . . . 20 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 31 | . . 1 13 . 5 . 3 9 . Spaces Dug 35 | . . . 14 . . 15 6 . . Terrain Destroyed 284 | . . . 174 . . 89 15 6 . Melee 26 | . . . 5 . . 15 6 . . Projectile 20 | . . . 1 . . 5 9 5 . AOE 232 | . . . 168 . . 64 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Total 10508 | 65 757 561 1316 903 2423 1814 1210 1296 163 Wait 431 | . 67 3 9 18 2 268 32 32 . Move 9169 | 46 594 544 1165 859 2362 1312 1040 1113 134 Hop . | . . . . . . . . . . Pick Up 112 | 3 23 1 18 6 20 21 9 9 2 Fast Attach 52 | 7 1 . 7 3 7 15 2 10 . Attach 66 | . 2 . 1 . 2 9 17 25 10 Detach 37 | . . . 1 2 1 2 12 16 3 Swap 92 | . 5 1 23 5 4 44 4 5 1 Drop 127 | . 15 2 28 4 25 29 12 10 2 Fire 345 | 9 50 10 36 6 . 87 61 76 10 Melee 61 | . . . 27 . . 27 7 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . . . . 14 . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 653 | -10/Materials | Discovered new exit (range 10) 889 | -10/Materials | Discovered new exit (range 4) 1321 | -10/Materials | Entered Mines 1331 | -10/Mines | Learned location of Zion (-7) 1406 | -10/Mines | Discovered new exit (range 11) 1502 | -10/Mines | Learned 4 Materials zone layouts 1725 | -10/Mines | Discovered new exit (range 6) 1772 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2212 | -10/Mines | Discovered new exit (range 8) 2228 | -10/Mines | Entered Subcaves 2306 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2390 | -10/Subcaves | Visited Clippyterm 2395 | -10/Subcaves | Learned Factory stockpile data 2462 | -10/Subcaves | Learned Materials terminal intel 2615 | -10/Subcaves | Learned location of Storage (-8) 2778 | -10/Subcaves | Disturbed a concealed Subdweller 3131 | -10/Subcaves | Visited 4L-MR0's lab 3151 | -10/Subcaves | Found Tower Shield 3232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3264 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3368 | -10/Subcaves | Discovered new exit (range 10) 3515 | -10/Subcaves | Core integrity fell below 50% 3578 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3643 | -10/Subcaves | Discovered new exit (range 15) 3696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4330 | -10/Subcaves | Discovered new exit (range 16) 4385 | -10/Subcaves | Entered Recycling 4934 | -8/Recycling | Discovered new exit (range 14) 4987 | -8/Recycling | Scanned before Scraplab entrance 6212 | -8/Recycling | Core integrity fell below 20% 6411 | -8/Recycling | Entered Scraplab 6444 | -8/Recycling | Discovered new exit (range 2) 6451 | -8/Recycling | Entered Scraptown 6451 | -8/Scraptown | System corruption cleaned by C-Scrubber 7715 | -8/Scraptown | Discovered new exit (range 5) 7807 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7820 | -8/Scraptown | Learned Research emergency access door positions 7834 | -8/Scraptown | Learned location of 1 exit from Research 8134 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8134 | -8/Scraptown | Visited Spacefarers 8309 | -8/Scraptown | Visited Cave Peace 9138 | -8/Scraptown | Visited Awakened 9241 | -8/Scraptown | Visited Fellowship of the Rings 9442 | -8/Scraptown | Visited CR-KLE's Repair Center 9498 | -8/Scraptown | Visited Shadow of the Wyrm 9567 | -8/Scraptown | Visited Cyclists 9676 | -8/Scraptown | Visited UFD Registry 9676 | -8/Scraptown | Registered with UFD as "Thermotail" 9765 | -8/Scraptown | Visited Analyses Database 9838 | -8/Scraptown | Visited LU-1G1's Boring Crew 9910 | -8/Scraptown | Visited Supply Room 10060 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10500 | -8/Scraptown | Visited Science Guys 11231 | -8/Scraptown | Discovered new exit (range 5) 11402 | -8/Scraptown | Visited Observation Area 11561 | -8/Scraptown | Visited Chapter 10 11785 | -8/Scraptown | Visited Curators Association 12000 | -8/Scraptown | Entered Cyclist Reading Room 12267 | -8/Scraptown | Visited Scrap Suit Storage 12455 | -8/Scraptown | Found Unknown Device 12459 | -8/Scraptown | Found Unknown Device 13172 | -8/Scraptown | CR-KLE repaired 6 parts 14297 | -8/Scraptown | Entered Factory 14297 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 14298 | -6/Factory | Identified exit to Lower Caves 14301 | -6/Factory | Identified Scrap Suit (x2) 15156 | -6/Factory | Spotted B-75 Beast 15990 | -6/Factory | Discovered new exit (range 12) 16021 | -6/Factory | Identified exit to Factory 16559 | -6/Factory | Build established: Skirmisher 17838 | -6/Factory | Build established: Assassin 18201 | -6/Factory | Entered Lower Caves 18203 | -6/Lower Caves | UFD Scientist delivered a prototype 18207 | -6/Lower Caves | Found Prototype Protection 18209 | -6/Lower Caves | Identified Enh. Scrap Shield 18494 | -6/Lower Caves | Build established: Mutant 19276 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19378 | -6/Lower Caves | Learned Factory security intel 19477 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19495 | -6/Lower Caves | Found Prototype Special Weapon 19495 | -6/Lower Caves | Identified Molecular Deconstructor 19559 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19939 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 20157 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 20400 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 20740 | -6/Lower Caves | Learned Factory emergency access door positions 20745 | -6/Lower Caves | Discovered new exit (range 14) 21027 | -6/Lower Caves | Entered another Lower Caves area 21229 | -6/Lower Caves | Discovered exit to Factory (range 10) 21259 | -6/Lower Caves | Encountered a Warlord checkpoint 22563 | -6/Lower Caves | Learned location of 1 exit from Factory 22735 | -6/Lower Caves | Lost 7 parts (1p4n1u1w) 24327 | -6/Lower Caves | Build established: Scavenger-Mutant 25311 | -6/Lower Caves | Discovered new exit (range 12) 25495 | -6/Lower Caves | Build established: Derelict-Mutant 25497 | -6/Lower Caves | Entered Data Miner 25498 | -6/Data Miner | Discovered new exit (range 6) 25540 | -6/Data Miner | Met Data Miner 25652 | -6/Data Miner | Learned location of Section 7 (-2) 25652 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25704 | -6/Data Miner | Received God Mode back door access code from Data Miner 25806 | -6/Data Miner | Build established: Mutant 25928 | -6/Data Miner | Interfaced with the Data Conduit 25940 | -6/Data Miner | Core integrity fell below 50% 25960 | -6/Data Miner | Core integrity fell below 20% 25963 | -6/Data Miner | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 25974 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 25959_ Imp. Treads destroyed. 25959_ Hardlight Generator destroyed. 25963_ Core temporarily expanded with Power slot. 25963_ Core temporarily expanded with Propulsion slot. 25963_ Core temporarily expanded with Utility slot. 25963_ Core temporarily expanded with Weapon slot. 25965_ Entropy package works its way towards Enhanced Grunt core. 25966_ System corrupted: Matter fused (-10). 25967_ Enhanced Grunt core destabilizing. 25968_ Entropy package works its way towards Enhanced Grunt core. 25969_ Enhanced Grunt core destabilizing. 25971_ Enhanced Grunt core entropy levels peaking. 25971_ Entropy package works its way towards Enhanced Grunt core. 25971_ Tower Shield destroyed. 25974_ Enhanced Grunt core entropy levels peaking. 25974_ Molecular Deconstructor destroyed. 25974_ Temporary Power slot lost. 25974_ Temporary Propulsion slot lost. 25974_ Temporary Utility slot lost. 25974_ Temporary Weapon slot lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????#################?????????????? | | ???##"""""""""""""""######????????# | | ??##""""""""" """"""""# # # #### | | ??#"""""" " | | ??#""" g | | ??#"""" g % | | ??#"""""" @ g % | | ??#""""" g | | ??#""""" """"""""""" | | ??#"""""" """"######### | | ??##""""""" """""###???????? | | ???##"""""""" "#####?????????? | | ????########"## "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"## "#?????????????? | | ???????????#"## "#?????????????? | | ???????????#"# "#?????????????? | | ???????????#?### "#?????????????? | | ???????????????# "##????????????? | | ??????????????## ""#????????????? | | ???????????#?## ""#????????????? | | ????????#"##"#"X ""#????????????? | | ????????#"""""" "#####????????? | | ?????????#""""" X"""""#????????? | | ?????????###"#"X "##"##????????? | | ???????????#"## X""""#?????????? | | ???????????#??## "##"#?????????? | | ???????????????#######??#?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 2000 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Datajack | -6/Factory | Scanalyzed Hardlight Generator | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Mak. Light Armor Plating | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ThunderSubatomicManipulator Manual? 0 Play Time 02:23:42 Cumulative 82.2 hours Start 2024.09.11 @ 23:08:03 End 2024.09.12 @ 01:37:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3a127da0-1c55-4ad7-8c83-65ce7dbdac22