Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.14 @ 16:36:20 Player: Olga Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (42) 210 Value Destroyed (1242) 1242 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 7866 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 30 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Fission Core Medium Storage Unit Enhanced Optical Array Advanced Terrain Scanner Phase Shifter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor 0b10 Alert Chip Improved Propulsion Shielding Makeshift Armor Plating Makeshift System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Phase Shifter Improved Light Armor Plating Spear [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Terrain Scan Processor Device Improved Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 6 | . . . . . . . 2 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 77 | . 1 3 16 2 1 . 23 7 . . 4 4 3 5 3 5 Power 8 | . . 1 3 . . . 3 . . . . 1 . . . . Engine 6 | . . 1 3 . . . 2 . . . . . . . . . Core 2 | . . . . . . . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | . . 2 6 2 . . 6 3 . . 1 3 1 1 1 3 Treads 1 | . . . . . . . 1 . . . . . . . . . Leg 11 | . . 2 6 2 . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 4 3 . . 1 3 1 1 1 3 Utility 24 | . . . 1 . 1 . 7 3 . . 3 . 2 4 2 1 Device 3 | . . . . . . . 1 1 . . . . . 1 . . Storage 4 | . . . . . 1 . 2 . . . . . . . 1 . Processor 4 | . . . . . . . 2 . . . . . 1 . 1 . Hackware 2 | . . . . . . . . 1 . . 1 . . . . . Protection 11 | . . . 1 . . . 2 1 . . 2 . 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | . 1 . 6 . . . 7 1 . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 1 . 6 . . . 4 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . . . 1 . . Parts Lost 28 | . . 1 2 . . . 7 . . . . 5 . . . 13 Power 4 | . . 1 . . . . 1 . . . . 1 . . . 1 Propulsion 14 | . . . 1 . . . 3 . . . . 3 . . . 7 Utility 8 | . . . . . . . 2 . . . . 1 . . . 5 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Highest Loss Streak 13 | . . 1 1 . . . 7 . . . . 4 . . . 13 Average Slot Usage (%) 84 | . 85 82 95 100 100 100 68 85 92 92 92 89 66 76 85 66 Engine 4 | . 14 11 11 11 11 11 3 . . . . . . . . . Core 2 | . . . . . . . . 7 7 7 7 6 6 6 6 2 Leg 18 | . 28 28 44 44 44 44 22 . . . . . . . . . Flight 12 | . . . . . . . 4 30 30 30 30 30 26 26 26 13 Device 3 | . . . . . . . 3 13 15 15 8 6 . . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 Processor 8 | . . . . . . . 4 15 15 15 15 15 13 20 25 26 Hackware 2 | . . . . . . . . 7 7 7 7 7 6 6 6 5 Protection 5 | . . . 7 11 11 11 5 . . . 6 5 . 5 13 8 Ballistic Gun 10 | . 25 28 21 22 22 22 10 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 5 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 3 7 7 7 7 6 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 14 14 14 19 19 24 24 43 20 20 20 23 23 17 21 21 21 Greatest Support 40 | 20 20 20 40 40 40 40 40 20 20 20 23 23 20 21 22 22 Greatest Overweight (x) 7 | . . . . . . . 7 . . . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 10 10 15 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 8 8 8 8 8 10 14 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 8 8 8 8 9 9 15 10 10 10 10 10 7 9 10 10 Average Carried 9 | . 7 7 7 8 8 9 12 9 10 10 9 9 6 7 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 9 9 10 10 10 10 10 7 5 8 10 5 Class Distribution -------------------- 35% | Sprinter 29% | Scavenger-Mutant 19% | Mutant 6% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Matter Collected 1488 | 156 186 134 308 44 . . 191 247 41 . 40 25 . 80 36 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1332 | . 340 143 384 92 . . 266 . . . . . . . . 107 Parts 83 | . 13 8 31 3 . . 20 . . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 4 . . . . . 4 Prevented 4 | . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 39 | . 8 5 10 2 . . 11 . . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 32 | . 8 5 10 2 . . 7 . . . . . . . . . Cannons 4 | . . . . . . . 4 . . . . . . . . . Classes Destroyed 5 | . 2 1 1 . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . Swarmer 15 | . . 3 3 . . . 7 . . . . . . . . 2 Grunt 20 | . 8 2 4 2 . . 3 . . . . . . . . 1 Sentry 4 | . . . 3 . . . 1 . . . . . . . . . Best Kill Streak 5 | . 3 3 2 2 . . 5 . . . . . . . . 3 Combat Bots Only 4 | . 3 3 2 2 . . 4 . . . . . . . . 3 Max Kills in Single Turn 2 | . 1 1 1 1 . . 2 . . . . . . . . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Damage Taken 4798 | . 208 370 500 87 . . 1010 . 42 12 . 484 . 34 43 2008 Core 1445 | . 32 58 102 12 . . 175 . 11 . . 185 . 6 . 864 Absorbed by Shields 22 | . . . . . . . . . 17 5 . . . . . . Core Remaining (%) 75 | 100 . 64 . . . 71 68 . . . . 72 . . . . Volleys Fired 103 | . 22 19 33 4 . . 25 . . . . . . . . . Largest 2 | . 2 2 2 2 . . 2 . . . . . . . . . Hottest 76 | . 40 40 46 46 . . 76 . . . . . . . . . Shots Fired 203 | . 44 38 63 8 . . 50 . . . . . . . . . Gun 188 | . 44 38 63 8 . . 35 . . . . . . . . . Cannon 15 | . . . . . . . 15 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 203 | . 44 38 63 8 . . 50 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 6 9 11 2 . . 7 . . . . . . . . . Robot Miss Streak 9 | . 5 2 2 3 . . 9 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 128 | . 27 27 43 4 . . 23 . . . . . . . . 4 Core Hits 68 | . 18 8 19 4 . . 15 . . . . . . . . 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 2 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . Melee Attacks 13 | . . . . . . . 2 . . . . . . . . 11 Impact 2 | . . . . . . . 2 . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2297 | . 327 332 521 120 . . 839 . . . . . . . . 158 Guns 1608 | . 327 332 521 120 . . 308 . . . . . . . . . Cannons 294 | . . . . . . . 294 . . . . . . . . . Explosions 228 | . . . . . . . 228 . . . . . . . . . Melee 158 | . . . . . . . . . . . . . . . . 158 Ramming 9 | . . . . . . . 9 . . . . . . . . . Kinetic 1902 | . 327 332 521 120 . . 602 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 228 | . . . . . . . 228 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . . . . . . . 158 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . 5 5 Average Corruption 3 | . . . . . . . . . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 3 1 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 36 | . . . . . . . 36 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . 36 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 156 | . 2 21 32 10 . . 156 . . . . 4 . . 4 21 Average Temperature 44 | . 2 7 9 4 . . 90 . . . . 4 . . 4 7 Received Heat Transfer 1360 | . 114 177 138 48 . . 396 . 4 6 . 27 . . . 450 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Peak Influence 650 | . 292 145 328 132 . . 187 214 . . . . 121 52 650 . Initial 109 | . . 35 56 82 . . . 84 . . . . 109 42 36 . Average 122 | . 99 75 176 124 . . 57 137 . . . . 111 46 345 . Maximum Alert Level 2 | . 1 . 1 . . . . 1 . . . . . . 2 . Low Security (%) 83 | . 82 100 63 100 . 100 100 87 . . . . 100 100 34 . Level 1 10 | . 17 . 36 . . . . 12 . . . . . . 3 . Level 2 6 | . . . . . . . . . . . . . . . 62 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 3 . . . . . . 1 . . . . . . 8 . Investigation 5 | . 1 . . . . . . 1 . . . . . . 3 . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 3 | . 2 . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Distress Signals 7 | . 1 . 2 . . . 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 117 | . 13 5 19 3 . . 18 . 9 1 . 23 . 1 4 21 Peak Tracking Total 14 | . 4 3 7 3 . . 4 1 4 1 . 14 . 1 2 10 Tactical Retreats 16 | . 1 . 3 . . . 2 . 2 1 . 5 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Traps Triggered 4 | . . . . . . . . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Machines Disabled 4 | . . . . . . . 2 . . . . . . . 2 . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Machines Accessed 33 | . 2 . 2 . 1 . 3 11 3 . 1 . 1 . 9 . Terminals 19 | . 1 . 2 . . . 3 5 1 . . . . . 7 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . 1 . Total Hacks 101 | . 3 . 3 . 1 . 11 24 6 . 8 . 3 . 42 . Successful 62 | . 2 . . . 1 . 6 13 6 . 8 . 1 . 25 . Failed 39 | . 1 . 3 . . . 5 11 . . . . 2 . 17 . Catastrophic 7 | . . . . . . . 1 3 . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . 3 . 2 . 1 . 11 14 . . . . . . 29 . Terminals 68 | . 2 . 3 . . . 11 13 1 . . . . . 38 . Fabricators 4 | . . . . . . . . 4 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . Recycling Units 4 | . 1 . . . . . . 1 . . . . . . 2 . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . . . 4 . . . . . . 2 . Terminal Hacks 33 | . . . . . 1 . 1 . 6 . 8 . . . 17 . Record 6 | . . . . . . . . . 5 . . . . . 1 . Part Schematic 10 | . . . . . . . . . . . 8 . . . 2 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . 2 . Emergency Access Points 2 | . . . . . . . . . . . . . . . 2 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . Transport Status 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . 3 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 22 | . 2 . . . . . 5 7 . . . . . . 8 . Terminals 19 | . 1 . . . . . 5 6 . . . . . . 7 . Track 3 | . . . . . . . . 1 . . . . . . 2 . Botnet 13 | . 1 . . . . . 3 5 . . . . . . 4 . Detonate 3 | . . . . . . . 2 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . 1 . Tunnel 3 | . 1 . . . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 2 . . . 3 8 . . . . 1 . 9 . Full Trace Events 2 | . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . Matter 438 | . . . . . . . . 438 . . . . . . . . Time 100 | . . . . . . . . 100 . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 1 . . 8 . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Total Allies 24 | . . . . . . . . 2 . . 2 . . 20 . . Largest Group 20 | . . . . . . . . 2 . . 2 2 . 20 18 . Highest-Rated Group 802 | . . . . . . . . 30 . . 34 34 . 802 752 . Highest-Rated Ally 50 | . . . . . . . . 15 . . 20 20 . 50 50 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . 3 . . . 1 . 20 68 . Total Damage 2882 | . . . . . . . . 73 . . . 12 . 1040 1757 . Kills 19 | . . . . . . . . . . . . . . 3 16 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 2 2 2 3 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Turns Passed 4679 | . 443 168 588 60 276 76 1079 249 241 157 478 259 10 155 330 110 Spaces Moved 7552 | 1 293 83 328 38 227 64 729 856 790 602 1037 829 22 384 1053 216 Core 5 | . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . Legs 1546 | 1 293 83 328 38 227 64 512 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6001 | . . . . . . . 217 856 790 602 1037 829 22 384 1053 211 Fastest Speed 26 | 120 120 120 120 120 120 120 29 26 26 26 26 26 26 26 27 28 Average Speed 49 | 120 120 120 120 120 120 120 121 26 26 26 29 30 26 26 27 36 Slowest Speed 620 | 120 120 120 120 120 120 120 620 29 26 26 31 103 26 27 28 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . 3 5 7 1 . 3 . . 14 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 53 20 41 8 61 14 43 24 69 67 85 84 2 97 25 34 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 10 | . 1 . . . . . . 1 1 . 4 2 . . 1 . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 1 3 3 2 . . . 1 Spaces Dug 2 | . . . . . . . 2 . . . . . . . . . Terrain Destroyed 47 | . . . . . . . 47 . . . . . . . . . Melee 2 | . . . . . . . 2 . . . . . . . . . Projectile 6 | . . . . . . . 6 . . . . . . . . . AOE 39 | . . . . . . . 39 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Total 8237 | . 343 114 472 45 231 63 863 878 817 600 1204 832 27 439 1083 226 Wait 377 | . 18 7 63 . . . 50 . 35 . 157 2 . 39 6 . Move 7462 | . 292 82 327 37 226 63 722 845 775 599 1036 823 22 383 1025 205 Hop 36 | . . . . . . . 3 5 7 1 . 2 . . 13 5 Pick Up 68 | . 6 1 14 . 2 . 17 9 . . 2 . . 7 10 . Fast Attach 17 | . . . 3 . . . 9 3 . . 2 . . . . . Attach 32 | . . 1 4 . . . 9 1 . . . 4 3 4 1 5 Detach 9 | . . . . . . . 4 1 . . . 1 1 2 . . Swap 28 | . 1 2 9 2 1 . 5 3 . . 2 . . 1 2 . Drop 72 | . 4 2 19 2 2 . 15 11 . . 5 . 1 3 8 . Fire 103 | . 22 19 33 4 . . 25 . . . . . . . . . Melee 13 | . . . . . . . 2 . . . . . . . . 11 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 444 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 9) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Propulsion x2 934 | -9/Materials | Build established: Scavenger-Mutant 1024 | -9/Materials | Discovered new exit (range 11) 1163 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Entered Mines 1237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1237 | -9/Mines | Discovered new exit (range 5) 1260 | -9/Mines | Entered Exiles 1278 | -9/Exiles | Discovered new exit (range 15) 1289 | -9/Exiles | Met 8R-AWN 1310 | -9/Exiles | Met EX-HEX 1342 | -9/Exiles | Met EX-BIN 1358 | -9/Exiles | Aligned with FarCom system 1359 | -9/Exiles | Given EX-Vault access code 1388 | -9/Exiles | Opened EX-Vault 1398 | -9/Exiles | Found 0b10 Alert Chip 1423 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1459 | -9/Exiles | Met EX-DEC 1521 | -9/Exiles | Discovered new exit (range 14) 1536 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1536 | -9/Exiles | Entered Mines 1550 | -8/Mines | Discovered new exit (range 15) 1612 | -8/Mines | Entered Materials 1612 | -8/Materials | Evolved 2 slots: Utility x2 2004 | -8/Materials | Discovered new exit (range 16) 2088 | -8/Materials | Lost 7 parts (1p3n2u1w) 2659 | -8/Materials | Discovered new exit (range 16) 2673 | -8/Materials | Identified exit to Factory 2691 | -8/Materials | Entered Factory 2691 | -7/Factory | Evolved 2 slots: Utility x2 2848 | -7/Factory | Fabricated Y-45 Defender? 2873 | -7/Factory | Discovered new exit (range 12) 2875 | -7/Factory | Identified exit to Factory 2911 | -7/Factory | Discovered new exit (range 6) 2939 | -7/Factory | Identified exit to Lower Caves 2940 | -7/Factory | Entered Lower Caves 2943 | -7/Lower Caves | Learned location of Zion (-7) 2964 | -7/Lower Caves | Encountered a Warlord checkpoint 3135 | -7/Lower Caves | Learned 4 Factory zone layouts 3165 | -7/Lower Caves | Discovered new exit (range 15) 3175 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3180 | -7/Lower Caves | Identified exit to Lower Caves 3181 | -7/Lower Caves | Entered another Lower Caves area 3184 | -7/Lower Caves | Learned location of 1 exit from Factory 3239 | -7/Lower Caves | Build established: Sprinter 3271 | -7/Lower Caves | Encountered a Warlord checkpoint 3289 | -7/Lower Caves | Learned 4 Factory zone layouts 3336 | -7/Lower Caves | Discovered new exit (range 3) 3336 | -7/Lower Caves | Identified exit to Zion 3338 | -7/Lower Caves | Entered Zion 3359 | -7/Zion | Gained Derelict followers 3364 | -7/Zion | Discovered new exit (range 12) 3367 | -7/Zion | Identified exit to Proximity Caves 3392 | -7/Zion | Learned location of Armory (-3) 3392 | -7/Zion | Learned Factory security intel 3467 | -7/Zion | Learned location of Recycling (-7) 3473 | -7/Zion | Learned location of Extension (-5) 3482 | -7/Zion | Given A8's code to call for help 3492 | -7/Zion | Learned location of Quarantine (-3) 3604 | -7/Zion | Rebuked by Imprinter 3816 | -7/Zion | Entered Proximity Caves 3816 | -6/Proximity Caves | Accompanied by 2 allies 4032 | -6/Proximity Caves | Lost 4 parts (1p3n) 4071 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4074 | -6/Proximity Caves | Learned Factory garrison access intel 4075 | -6/Proximity Caves | Entered Factory 4075 | -6/Factory | Evolved 2 slots: Utility x2 4076 | -6/Factory | Identified exit to Lower Caves 4079 | -6/Factory | Loaded intel: 4 garrison access locations 4085 | -6/Factory | Sucked down chute 4085 | -6/Factory | Entered Waste 4086 | -6/Waste | Joined by Warlord forces that had cleared the area 4170 | -6/Waste | A Compactor rumbled back to life 4170 | -6/Waste | Spotted C-40 Crusher 4173 | -6/Waste | Allies destroyed C-40 Crusher 4196 | -6/Waste | Discovered new exit (range 13) 4200 | -6/Waste | Identified exit to Factory 4240 | -6/Waste | Entered Factory 4240 | -6/Factory | Accompanied by 18 allies 4305 | -6/Factory | Identified exit to Factory 4352 | -6/Factory | Garrison activated, responded to threat 4570 | -6/Factory | Entered Lower Caves 4582 | -6/Lower Caves | Learned Factory emergency access door positions 4661 | -6/Lower Caves | Core integrity fell below 50% 4678 | -6/Lower Caves | Core integrity fell below 20% 4680 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04621_ Cesium-ion Thruster destroyed. 04622_ Lgt. Nuclear Core destroyed. 04624_ Critical hit (Burn: +37). 04625_ Nuclear Pulse Thruster destroyed. 04626_ Cesium-ion Thruster destroyed. 04627_ Critical hit (Burn: +37). 04630_ Cesium-ion Thruster destroyed. 04650_ S-27 Virus destroyed. 04654_ Mak. Armor Plating destroyed. 04655_ Critical hit (Burn: +37). 04656_ VTOL Module fries itself beyond repair. 04663_ Autogun fries itself beyond repair. 04666_ VTOL Module fries itself beyond repair. 04666_ S-27 Virus destroyed. 04671_ Imp. Light Armor Plating destroyed. 04673_ Med. Storage Unit destroyed. 04674_ KI#JJQ78UVC |8YGN6AAAUU8D286X8VP%72J 04675_ Mak. System Shield destroyed. 04677_ VTOL Module fries itself beyond repair. 04680_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???? ????## # ?????????? | | ????? #???## # # ## #?????##### | | ?????"" " ##??# # # #?# #?????# | | ?? ?"""" "" #### # ### ###?# #?????# | | ?# """ "" # ###?# ##### ##????# "" | | ?# " " ##??## ## ###??# """ | | ?# #### ##??## ## ##?# """ | | ?# #??####??## ## ### " | | ??### #????????#" " | | ????### ## #?????"""""## """ | | ?????????# #????" ?# ### #### " | | ?????????# #????"""""?# #?######?## | | ?????????## ##????"""##" ???????# ## | | ??????????### #???#####?# ## ?????## ### | | ???????####### /#???# ##??# #??#???## #### | | ??????## ###!%#???# ##?## #??????# | | ?????## !]#??## #??## # ##??????## | | ?????# #?## ##???# ####????????######## | | ?????# ## #### #????# ???????????????????# | | ?????##### ###### ???????????????????# | | ?????????# ###??????????????????# | | ?????????## #???????????????????# | | ??????????### ####????????????????# | | ????????????## #### g [ ##??????######### | | ?????????????#####??#### =%* ##?????# | | ?????????????????####### @! ###??## | | ?????????????????# s%l ### #### ######## | | ?????????????????# s% ##?## #??????### | | ?????????????????## g #???# ####??###? | | ??????????????????## gg##??# #?## #? | | ???????????????????## #??### ## #?# #? | | ????????????????????# #???# ### ##?# ## | | ????????????????????## #?## ## ##??## # | | ?????????????????????# ## # #????# # | | ???????????????????? ## #????## # | | ???????????????????? #### ## #####?# | | ???????????????????? ##??### ### | | ??????????????????? ## ##?????## | | ?????????????????? ?# ##???????## | | ?????????????????? ? ##?????????# | | ????????????????? ? #??????????# | | ????????????????? ?? ?????????# ## | | ????????????????? ?? ?????????## #### | | ????????????????? ?? ??????????###### ###??? | | ?????????????????????? ???????????????####????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Defensive Hacking 11 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Nuclear Pulse Array | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency My Command Is Your Wish Challenges ------------ None Game ------ Seed SpliceTitaniumPenetrator Manual? 0 Play Time 01:37:30 Cumulative 71.1 hours Start 2021.08.12 @ 17:47:32 End 2021.08.14 @ 16:36:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab493b7-4852-4a20-a45a-56f30387c624