Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.03 @ 12:49:12 // Winter2022/Polymind Player: lcbb_tuk Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3455) 3455 TOTAL SCORE: 7461 Bonus ------- Polymind Skill 2130 Pacifist 1325 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 25/25 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon None Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 5 | . . . 4 . . 1 . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . . . 4 . . 1 . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 32 | . 75 100 80 33 33 33 16 16 16 Engine 2 | . 12 16 12 . . . . . . Hover 4 | . 24 33 19 . . . . . . Device 2 | . 12 16 14 . . . . . . Processor 22 | . 24 33 33 33 33 33 16 16 16 Naked Turns 10 | . 10 . . . . . . . . Heaviest Build 4 | . 4 4 4 . . . . . . Greatest Support 12 | 3 12 12 12 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . Average Capacity . | . . . . . . . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity . | . . . . . . . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 99% | Watcher Dominant Class ---------------- Watcher | -10/Materials Watcher | -10/Mines Watcher | -9/Materials Watcher | -8/Materials Watcher | -7/Factory Watcher | -6/Factory Watcher | -5/Factory Watcher | -4/Factory Watcher | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Matter Collected . | . . . . . . . . . . Remotely . | . . . . . . . . . . Salvage Created 21 | . . . . . . 21 . . . Parts 2 | . . . . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . . . 1 . . . Worker 1 | . . . . . . 1 . . . Best Kill Streak 1 | . . . . . . 1 . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Damage Taken 2079 | . . . 474 . 104 340 . . 1161 Core 1923 | . . . 328 . 104 330 . . 1161 Absorbed by Shields 35 | . . . . . . 35 . . . Core Remaining (%) 80 | 100 . 100 18 100 85 61 100 . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 3 | . . . 2 . . 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 76 | . . . 46 . . 20 . . 10 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 76 | . . . 46 . . 20 . . 10 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 2 . . . . . 8 Average Corruption 5 | . . . 2 . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . 1 . . . . . 4 Message Errors 2 | . . . 1 . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . 4 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 4 | . . . . . . . . . 4 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . . 18 . . 10 . . 5 Shots . | . . . . . . . . . . Rammed 20 | . . . 16 . 1 2 . . 1 Targets Rammed 20 | . . . 16 . 1 2 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 261 | . . . 20 . . . . . 261 Average Temperature 120 | . . . 10 . . . . . 141 Received Heat Transfer 318 | . . . 174 . 9 36 . . 99 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Peak Influence 247 | . 15 3 125 90 215 247 134 56 . Initial 104 | . . 3 . 45 35 90 104 56 . Average 71 | . 9 3 40 46 85 132 111 56 . Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 95 | 100 100 100 100 100 91 83 100 100 . Level 1 4 | . . . . . 8 16 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . 1 . 1 1 . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Distress Signals 3 | . . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . 1 . 17 . 7 13 . . 17 Peak Tracking Total 17 | . 1 . 17 . 7 12 . . 7 Tactical Retreats 10 | . . . 1 . 2 2 . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Machines Accessed 2 | . . . 1 . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 2 | . . . 1 . . 1 . . . Successful 1 | . . . . . . 1 . . . Failed 1 | . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat 1 | . 1 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . map_route 1 | . 1 . . . . . . . . mark_security 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Turns Passed 1536 | 18 32 71 177 50 151 143 114 40 740 Spaces Moved 2741 | 32 55 119 240 100 299 262 219 80 1335 Core 2445 | 32 19 . 99 100 299 262 219 80 1335 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 296 | . 36 119 141 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 56 50 50 50 50 50 50 50 Average Speed 50 | 50 53 56 57 50 50 50 50 50 50 Slowest Speed 100 | 50 56 56 100 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 16 20 30 23 12 11 9 3 89 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Total 2869 | 33 56 122 279 99 299 273 222 79 1407 Wait 97 | 2 2 4 24 . . 1 4 . 60 Move 2733 | 31 54 118 239 99 298 262 218 79 1335 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 19 | . . . 16 . 1 1 . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . 9 . . . Rewire 11 | . . . . . . . . . 11 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 7) 50 | -10/Materials | Identified exit to Mines 51 | -10/Materials | Entered Mines 119 | -10/Mines | Discovered new exit (range 5) 121 | -10/Mines | Identified exit to Materials 122 | -10/Mines | Entered Materials 283 | -9/Materials | Core integrity fell below 50% 291 | -9/Materials | Discovered new exit (range 18) 298 | -9/Materials | Core integrity fell below 20% 299 | -9/Materials | Identified exit to Materials 299 | -9/Materials | Entered another Materials area 305 | -8/Materials | Lost 4 parts (1p2n1u) 345 | -8/Materials | Discovered new exit (range 10) 349 | -8/Materials | Identified exit to Factory 349 | -8/Materials | Entered Factory 494 | -7/Factory | Discovered new exit (range 8) 499 | -7/Factory | Identified exit to Factory 500 | -7/Factory | Entered another Factory area 563 | -6/Factory | Spotted B-75 Beast 616 | -6/Factory | Identified exit to Garrison 632 | -6/Factory | Discovered new exit (range 18) 642 | -6/Factory | Identified exit to Factory 643 | -6/Factory | Entered another Factory area 752 | -5/Factory | Discovered new exit (range 12) 756 | -5/Factory | Identified exit to Factory 757 | -5/Factory | Entered another Factory area 792 | -4/Factory | Discovered new exit (range 11) 797 | -4/Factory | Identified exit to Upper Caves 797 | -4/Factory | Entered Upper Caves 826 | -4/Upper Caves | Learned Research security intel 828 | -4/Upper Caves | Attacked by a faux Warlord 903 | -4/Upper Caves | Learned Research stockpile data 1275 | -4/Upper Caves | Core integrity fell below 50% 1314 | -4/Upper Caves | Core integrity fell below 20% 1537 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 01100_ Adv. Heat Sink fries itself beyond repair. 01103_ Penetrated by HV Slug. 01229_ Attempting to rewire S-27 Virus. 01229_ S-27 Virus is broken beyond repair. 01230_ Attempting to rewire S-27 Virus. 01230_ S-27 Virus is broken beyond repair. 01231_ Attempting to rewire S-27 Virus. 01231_ S-27 Virus is broken beyond repair. 01232_ Attempting to rewire S-27 Virus. 01232_ S-27 Virus is broken beyond repair. 01233_ Attempting to rewire S-27 Virus. 01233_ S-27 Virus is broken beyond repair. 01234_ Attempting to rewire S-27 Virus. 01234_ S-27 Virus is broken beyond repair. 01308_ System corrupted: Heat flow error (+286). 01395_ System corrupted: Heat flow error (+294). 01500_ FMUKD16GLYWZFHS38OF>DNK 01514_ Attempting to rewire L-61 Swordsman. 01514_ L-61 Swordsman is broken beyond repair. 01524_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????## ##??????? | | ????????????????????????????????????## #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????## #??????? | | ????????????????????????????????????## # ##?????? | | ????????????????????????????####???## ###???? | | ???????????????????????????## #??## ##### | | ???????????#####??????????## #### | | ???????##### ##????###### ## ## "# | | ??????## ###### ## ### #### | | ??????# ## ## # #?## #??# | | ??????# ### # ##### ##??? | | ??????## #?## ## ## ##### | | ???????# ### ##?#### ## # | | ???????### #?# ###### ### # | | ?????????## ##?## ### ## | | ??????????###???# ### ## ##### | | ???????####?????# ### w #???# | | ??????## ####### ## ##### ## | | ??????# ## #### ###? | | ??????# #??# #??? | | ??????#### ##?# #??? | | ?????????### #### #### ######??? | | ???????????####??# ## #?# ##???????? | | ?????????#######?# p ### #?# ###????????? | | ????????## ## ### ##?# #??????????? | | ????????# ## #??# #??????????? | | ???????## ###### #??# ??????????? | | ??????## ###????#!!#??####??????????? | | ??????# #??????#% #????????????????? | | ??????# ### ##??????#!# #??????????????# | | ??????## #??# #?###???# ??????????? | | ???????## #?## ### ##??### #???????????? | | ????????## ### ##???? #???????????? | | ?????????## #???? # #??????????? | | ???????#### #####???? ?#??????????? | | ??????## ###?????? ##???????????? | | ??????# #?????? # ##????????????? | | ??????## #### ##????????##?????????????? | | ???????## ##??## #????????????????????????? | | ????????# #????## ##????????????????????????? | | ????????# #?????####?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 33 Energy Generation 15 Energy Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Hosts 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Allies . | . . . . . . . . . . Unique Host Classes 1 | . 1 . . . . . . . . Average Host Suspicion 62 | . 9 23 88 32 80 65 51 15 64 Unsuspicious Activity 16 | . 6 . . . . . . . 10 Returns to Shadow . | . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . Protomatter Created 272 | . . . . . . . . . 272 Used 12 | . 12 . . . . . . . . Decayed 272 | . . . . . . . . . 272 Highest Spend 12 | . 12 . . . . . . . . Game ------ Seed SpreadSniperTerminator Manual? 0 Play Time 00:19:10 Cumulative 52.4 hours Start 2023.01.03 @ 12:30:47 End 2023.01.03 @ 12:49:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 79 Rogue 0 Adventurer 79 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e32f1a3-9a66-46ae-8582-fe3e9ca13da8