Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 17:43:35 Player: Willyp Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (559) 559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1354 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Shrapnel Launcher Makeshift Hammer > --- INVENTORY (8) ---- Subdweller Power Source Carbon-fiber Leg Carbon-fiber Leg Seismic Detector Riot Gun Subdweller Beam Cannon Subdweller Machine Gun Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Beamcaster Katana > --- INVENTORY -------- Improved Heat Sink Seismic Detector Particle Gun Makeshift Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 . 8 8 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 7 2 Energy Gun 4 | 1 . 2 1 Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 4 | . . . 4 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 6 | 2 4 7 6 Power 1 | . 1 2 1 Propulsion . | . . . . Utility 1 | . 2 2 1 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 10 | . . 1 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 100 95 Engine 13 | . 14 14 12 Treads 24 | . 28 28 12 Leg 3 | . . . 12 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 11 | . 14 11 9 Energy Cannon 2 | . . 3 . Ballistic Gun 5 | . 14 7 . Launcher 1 | . . . 4 Impact Weapon 2 | . . 2 4 Slashing Weapon 4 | . . 3 8 Peak Build Rating 19 | 9 9 13 19 Average Rating 10 | 7 9 9 14 On Entrance 7 | . 9 9 12 Naked Turns . | . . . . Heaviest Build 22 | 14 14 17 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 7 8 8 Average Carried 6 | 2 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 7 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 747 | 336 47 237 127 Remotely . | . . . . Salvage Created 1158 | 241 172 472 273 Parts 84 | 16 10 40 18 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . . 7 6 Melee 4 | . . . 4 Guns 9 | . . 7 2 Classes Destroyed 7 | 3 1 2 1 Worker 7 | 2 1 4 . Builder 5 | . 2 3 . Tunneler 11 | 5 1 5 . Recycler 3 | 1 1 1 . Swarmer 3 | . . 3 . Grunt 4 | . . 4 . Subdweller 6 | . . . 6 Best Kill Streak 3 | 2 2 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 85 | . . 32 53 Missed 20 | . . 10 10 Hits 65 | . . 22 43 Projectile 65 | . . 22 43 Critical Strikes 2 | . . . 2 Damage Taken 1291 | . . 310 981 Core 251 | . . 81 170 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | 22 17 42 17 Largest 2 | 2 2 2 2 Hottest 125 | 60 60 125 125 Shots Fired 179 | 43 34 81 21 Gun 170 | 43 34 73 20 Cannon 8 | . . 8 . Launcher 1 | . . . 1 Special . | . . . . Kinetic 90 | 22 17 49 2 Thermal 84 | 21 17 31 15 Explosive . | . . . . Electromagnetic 5 | . . 1 4 Robot Hit Streak 11 | 9 4 11 10 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 122 | 27 15 49 31 Core Hits 46 | 8 6 24 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 6 | . 1 2 3 Burn 1 | . . 1 . Destroy 1 | . 1 . . Smash 3 | . . 1 2 Sever 1 | . . . 1 Melee Attacks 23 | . . 4 19 Impact 11 | . . 4 7 Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2128 | 316 175 946 691 Guns 1218 | 316 173 505 224 Cannons 53 | . . 53 . Explosions . | . . . . Melee 855 | . . 388 467 Ramming 2 | . 2 . . Kinetic 539 | 162 118 244 15 Thermal 666 | 154 55 294 163 Explosive . | . . . . Electromagnetic 66 | . . 20 46 Impact 544 | . . 388 156 Slashing 311 | . . . 311 Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 2 11 4 Message Errors 3 | . 1 2 . Matter Fused 7 | . 1 4 2 Energy Discharges 3 | . . 2 1 Data Loss (minor) 2 | . . 2 . Misfires 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 254 | . . 214 40 Projectiles . | . . . . Explosions . | . . . . Melee 254 | . . 214 40 Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . . . 26 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | . . 189 2 Average Temperature 53 | . . 55 2 Received Heat Transfer 186 | . . 114 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions 8 | . . 7 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1565 | 350 125 757 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 10 6 70 . Initial . | . . . . Average 5 | 1 1 6 . Influence Increases 302 | 40 27 235 . Destroy 0b10 Robot/C 140 | . . 140 . Destroy 0b10 Robot/NC 130 | 40 25 65 . Destroy Leader 30 | . . 30 . Destroy Structure 2 | . 2 . . Influence Decreases 302 | 40 27 235 . Time Decay 302 | 40 27 235 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 2 7 11 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2757 | 126 216 1736 679 Terrain 789 | 126 216 447 . Seismic 1968 | . . 1289 679 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2876 | 245 216 1736 679 Spaces Moved 1506 | 109 101 901 395 Core 21 | 8 . . 13 Treads 1269 | 101 101 901 166 Legs 216 | . . . 216 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 154 | 151 160 160 142 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 20 95 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 1 8 Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1845 | 143 121 1117 464 Wait 154 | . . 146 8 Move 1503 | 108 100 900 395 Hop . | . . . . Pick Up 24 | 6 3 6 9 Fast Attach 9 | 5 . . 4 Attach 14 | 2 . 5 7 Detach 4 | . . 4 . Swap 8 | . . 4 4 Drop 7 | . . 6 1 Fire 98 | 22 17 42 17 Melee 23 | . . 4 19 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 462 | -10/Materials | Entered Mines 516 | -10/Mines | Identified exit to Materials 1422 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1498 | -10/Mines | Discovered new exit (range 9) 1650 | -10/Mines | Learned location of Recycling (-9) 1722 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2198 | -10/Mines | Entered Subcaves 2441 | -10/Subcaves | Ambushed by swarm of Subdwellers 2502 | -10/Subcaves | Lost 4 allies 2510 | -10/Subcaves | Core integrity fell below 50% 2546 | -10/Subcaves | Lost 7 parts (3p2n2w) 2616 | -10/Subcaves | Disturbed a concealed Subdweller 2698 | -10/Subcaves | Lost 4 parts (1p3w) 2805 | -10/Subcaves | Disturbed a concealed Subdweller 2807 | -10/Subcaves | Core integrity fell below 20% 2853 | -10/Subcaves | Build established: Scavenger-Mutant 2877 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Searching scrap... Found Sub. Optics. Found 30 Matter. Acquired Mak. Sword. Acquired Sub. Beam Cannon. Acquired Riot Gun. System corrupted: Energy discharge (-44). Searching scrap... Found Enh. Flamer. Found Scrap Shield. Found 56 Matter. O8-PGN(R) angrily emerges from the Twisted Machinery. O8-PGN(R) suffers critical hit (Smash). Destroyed Disposable Heat Sink. O8-PGN(R) system corrupted by crushing effect. O8-PGN(R) affixes Scrap Shield Fragment to Scrap Shield. O8-PGN(R) suffers critical hit (Smash). O8-PGN(R) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????#####???????????????????????????????? | | #???????## #??####?????????????????????????? | | ####???## #?### #?????????????????????????? | | ##??# #?## ##????????????????????????? | | [ #?## ### ##???????????????????????? | | # %! ### ## ##??????????????????????? | | # #= ## ##????????????????? | | ## # @ #????????????????? | | # ## #???????????????? | | # # ##### #?????????????? | | ## ## ##???# #?????????????? | | ?### ##### ##????# #????????????? | | ???###???# #?????# ;; ???????????? | | ?????????## #?????## ;;; ??????????? | | ??????????####??????####### ??????????? | | ??????????????????????????? ## ???????????? | | ??????????????????????????? ###?? #???????????? | | #?????????????????????????? #????? ????????????? | | #?????????????????????????? #??????????????????? | | #??????????????????????????? ??????????????????? | | ???????????????????????????? s ??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedBiomechanicalShovel Manual? 0 Play Time 00:31:08 Cumulative 19.1 hours Start 2025.10.06 @ 00:27:28 End 2025.10.07 @ 17:43:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 567f5954-8d21-4cac-bf4c-e2ae56e4769c