Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.07 @ 17:38:07 Player: thingamajigger Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (10) 50 Value Destroyed (313) 313 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 10843 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Combat Gravmag System Improved Antigrav System SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Experimental Coolant Injector Improved Energy Well Quantum Shading Machine Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Long-range Missile Launcher > --- INVENTORY -------- Combat Gravmag System Improved Antigrav System Improved Light Armor Plating Improved Thermal Defense Suite [Rating: 114] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Combat Airjet Leg Enhanced Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility 0b10 Alert Chip Device Power Amplifier Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Long-range Missile Launcher Energy Gun Backup Laser I Launcher Long-range Missile Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Slots Evolved 15 | . 1 . . . 4 2 2 . . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . 1 . . . 1 . . . . . . . . 1 . Utility 10 | . . . . . 2 2 2 . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 71 | 7 3 . 1 1 7 6 8 4 2 15 3 . . 7 7 Power 10 | 1 1 . . . 3 . . 2 . 2 . . . 1 . Engine 4 | 1 1 . . . 1 . . 1 . . . . . . . Core 6 | . . . . . 2 . . 1 . 2 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 . . . 2 4 2 1 . 5 . . . 2 . Treads . | . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 3 . . . 2 . Flight 11 | . 2 . . . 2 4 2 1 . . . . . . . Utility 35 | 2 . . 1 1 2 . 5 1 2 7 3 . . 4 7 Device 19 | . . . . 1 . . 1 1 2 6 2 . . 2 4 Storage 3 | 1 . . 1 . . . . . . . . . . 1 . Processor 6 | 1 . . . . 1 . 2 . . . 1 . . . 1 Hackware 3 | . . . . . . . 1 . . . . . . . 2 Protection 4 | . . . . . 1 . 1 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 6 | 2 . . . . . 2 1 . . 1 . . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . 2 . . . 2 6 Parts Lost 24 | . . . . . . . 1 8 . . . . 1 . 14 Power 3 | . . . . . . . . 1 . . . . . . 2 Propulsion 8 | . . . . . . . 1 4 . . . . . . 3 Utility 12 | . . . . . . . . 3 . . . . 1 . 8 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . . . . . 1 5 . . . . 1 . 14 Average Slot Usage (%) 73 | . 70 62 62 62 76 83 88 50 33 76 88 90 90 86 71 Engine 3 | . 12 12 12 12 12 . . 4 . . . . . . . Core 6 | . . . . . 4 14 12 1 . 8 10 10 10 10 6 Hover 7 | . . . . . . . . . . 12 15 15 15 18 15 Flight 8 | . 18 25 25 25 32 28 24 6 . . . . . . . Device 15 | . . . . 1 8 7 11 5 6 23 30 30 30 22 13 Storage 4 | . 12 12 12 12 8 7 6 6 2 . . . . 2 3 Processor 15 | . 12 12 12 10 8 7 13 18 18 16 17 20 20 18 16 Hackware 3 | . . . . . . . 2 6 6 5 5 5 5 4 9 Protection 3 | . . . . . 3 7 9 . . 4 5 5 5 3 2 Launcher 2 | . . . . . . . . . . 3 5 5 5 4 3 Naked Turns 19 | . . . . . . . . . . . . . . . 19 Heaviest Build 49 | 17 17 11 11 7 19 23 26 21 4 39 41 40 40 49 33 Greatest Support 89 | 20 20 8 8 14 24 26 26 22 3 81 81 72 72 89 89 Greatest Overweight (x) 5 | 5 4 1 1 . . . 1 4 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 6 6 6 6 6 6 4 4 4 4 4 4 Average Capacity 5 | 6 8 8 7 6 6 6 6 6 4 4 4 4 4 4 4 Most Carried 6 | . 4 4 5 6 5 6 6 6 6 4 4 4 4 4 4 Average Carried 4 | . 2 4 4 4 3 5 5 5 4 3 3 3 4 3 3 Final Capacity 8 | 8 8 8 6 6 6 6 6 6 4 4 4 4 4 4 4 Final Carried 6 | . 4 4 4 6 4 6 6 6 3 4 3 4 4 4 4 Class Distribution -------------------- 52% | Hacker-Scout 36% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Matter Collected 830 | 174 126 . . 20 40 . 90 58 . 60 . 31 44 94 93 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 232 | . 31 . . . . . . . . 42 159 . . . . Parts 12 | . 6 . . . . . . . . 3 3 . . . . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 7 | . 2 . . . . . . . . 3 2 . . . . Guns 2 | . 2 . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . 3 2 . . . . Classes Destroyed 6 | . 1 . . . . . . . . 1 4 . . . . Worker 1 | . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . Swarmer 5 | . 2 . . . . . . . . 3 . . . . . Grunt 1 | . . . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | . 2 . . . . . . . . 3 4 . . . . Combat Bots Only 3 | . 2 . . . . . . . . 3 2 . . . . Max Kills in Single Turn 4 | . 1 . . . . . . . . 2 4 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Damage Taken 3409 | . 39 . . 62 52 34 131 616 46 59 156 42 30 38 2104 Core 1724 | . 4 . . 28 . 11 46 270 46 8 . 9 . . 1302 Absorbed by Shields 26 | . . . . . . . . . . . . . . 14 12 Core Remaining (%) 91 | 100 . . . 87 100 98 . . 57 99 . . 99 . . Volleys Fired 8 | . 2 . . . . . . . . 3 1 . . . 2 Largest 2 | . 2 . . . . . . . . 1 1 . . . 1 Hottest 90 | . 90 . . . . . . . . 43 43 . . . 43 Shots Fired 10 | . 4 . . . . . . . . 3 1 . . . 2 Gun 4 | . 4 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 3 1 . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 2 | . 2 . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . 3 1 . . . 2 Electromagnetic 2 | . 2 . . . . . . . . . . . . . . Robot Hit Streak 6 | . 3 . . . . . . . . 6 . . . . 1 Robot Miss Streak 1 | . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 8 | . 3 . . . . 1 . . . 3 . . . . 1 Core Hits 21 | . 2 . . . . . . 2 . 5 5 . . . 7 Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1251 | . 34 . . . . . . 7 . 416 629 . . . 165 Guns 34 | . 34 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1155 | . . . . . . . . . . 392 629 . . . 134 Melee . | . . . . . . . . . . . . . . . . Ramming 62 | . . . . . . . . 7 . 24 . . . . 31 Kinetic . | . . . . . . . . . . . . . . . . Thermal 426 | . 13 . . . . . . . . . 413 . . . . Explosive 742 | . . . . . . . . . . 392 216 . . . 134 Electromagnetic 21 | . 21 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 . 2 2 . . . . . 6 Average Corruption 2 | . . . . . . 1 . 2 2 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 105 | . . . . . . . . . . 36 54 . . . 15 Projectiles . | . . . . . . . . . . . . . . . . Explosions 105 | . . . . . . . . . . 36 54 . . . 15 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . . 3 . 26 81 . . . 83 Shots 5 | . . . . . . . . . . 1 2 . . . 2 Rammed 14 | . . . . . . . . 2 . 1 . . . . 11 Targets Rammed 14 | . . . . . . . . 2 . 1 . . . . 11 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 60 | . 60 . . 8 32 22 10 8 . . 11 . . . 5 Average Temperature 11 | . 31 . . 7 14 9 5 8 . . 7 . . . 2 Received Heat Transfer 499 | . . . . 40 9 24 24 78 . . 39 . . 12 273 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 287 | . 37 . . . . . . . . . 250 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Peak Influence 1724 | . 65 17 . 45 154 111 134 98 15 169 166 . . 50 1724 Initial 50 | . . 17 . . 12 50 39 43 . 6 . . . 20 20 Average 141 | . 54 17 . 20 54 70 72 50 6 15 20 . . 23 1647 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 5 Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . 99 Squads Dispatched 19 | . . . . . 1 1 1 . . 1 1 . . 1 13 Investigation 1 | . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . . . Reinforcement 3 | . . . . . 1 . . . . . 1 . . 1 . Assault 13 | . . . . . . . . . . . . . . . 13 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Distress Signals 7 | . . . . . 2 . . . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 4 . . 23 9 4 5 5 5 5 6 5 1 6 52 Peak Tracking Total 38 | . 2 . . 17 7 5 4 4 5 3 4 5 2 4 38 Tactical Retreats 14 | . . . . 6 2 2 . 2 . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Traps Triggered 4 | . 1 . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Machines Disabled 7 | . . . . . . . . . . . 3 . . . 4 Max in Single Turn 4 | . . . . . . . . . . . 3 . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Machines Accessed 19 | . . . 1 . 1 4 5 2 . 5 1 . . . . Terminals 15 | . . . . . 1 2 5 2 . 4 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 40 | . . . 1 . 3 8 13 3 . 10 2 . . . . Successful 26 | . . . 1 . 2 3 10 1 . 8 1 . . . . Failed 14 | . . . . . 1 5 3 2 . 2 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . . . 1 . 4 4 10 . . 7 2 . . . . Terminals 31 | . . . . . 3 4 13 3 . 6 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . . . 4 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . 2 . 6 . . 4 1 . . . . Terminals 13 | . . . . . 2 . 6 . . 4 1 . . . . Assimilate 5 | . . . . . 1 . 2 . . 1 1 . . . . Botnet 8 | . . . . . 1 . 4 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 1 4 5 1 . 4 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Total Allies 7 | . . . . . 1 1 2 1 . 1 1 . . . . Largest Group 2 | . . . . . 1 1 2 1 . 1 1 . . . . Highest-Rated Group 52 | . . . . . 26 37 52 37 . 26 26 . . . . Highest-Rated Ally 37 | . . . . . 26 37 26 37 . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . . . . . . Total Damage 12 | . . . . . . . . 12 . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Turns Passed 4223 | 85 166 9 338 202 87 156 322 649 78 865 220 320 267 243 216 Spaces Moved 5100 | 63 121 8 458 475 162 376 799 392 88 802 281 464 87 244 280 Core 189 | 39 . . . . . . . 20 88 12 . . . . 30 Treads . | . . . . . . . . . . . . . . . . Legs 152 | 24 27 . . . . . . . . 101 . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2015 | . . . . . . . . . . 689 281 464 87 244 250 Flight 2744 | . 94 8 458 475 162 376 799 372 . . . . . . . Fastest Speed 31 | 50 117 117 37 37 31 31 31 34 50 50 65 65 65 60 50 Average Speed 64 | 120 121 117 73 37 31 31 31 161 69 73 65 65 65 60 59 Slowest Speed 360 | 300 360 117 117 37 34 31 114 280 100 130 65 65 65 60 68 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 5 2 7 10 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 32 3 90 84 23 10 23 62 23 23 6 72 21 9 30 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . 1 . . . . . . . 1 1 . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . Terrain Destroyed 102 | . . . . . . 1 . . . 29 33 . . . 39 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 101 | . . . . . . . . . . 29 33 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Upp Upp Res Tes Total 5977 | 69 139 7 460 495 195 406 861 405 104 1072 316 482 297 339 330 Wait 704 | . . . . 22 22 22 15 7 14 244 29 18 211 84 16 Move 5028 | 62 120 7 457 464 157 361 779 381 87 801 280 463 86 243 280 Hop 27 | . . . . 5 2 7 9 4 . . . . . . . Pick Up 24 | . 4 . 1 3 2 4 3 2 . 1 1 1 . 1 1 Fast Attach 50 | 7 3 . 1 . 4 . 7 1 1 14 2 . . 4 6 Attach 16 | . . . . . 3 3 1 3 1 1 1 . . 2 1 Detach 23 | . 5 . . . 2 2 4 1 . 3 . . . 1 5 Swap 5 | . . . . 1 . 3 . . . . . . . 1 . Drop 40 | . 5 . 1 . 3 2 7 4 1 4 2 . . 3 8 Fire 8 | . 2 . . . . . . . . 3 1 . . . 2 Melee 2 | . . . . . . 2 . . . . . . . . . Ram 14 | . . . . . . . . 2 . 1 . . . . 11 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Propulsion x1 240 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Discovered exit to Mines (range 9) 252 | -10/Materials | Entered Mines 255 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 256 | -10/Mines | Identified exit to Exiles 256 | -10/Mines | Discovered exit to Exiles (range 5) 261 | -10/Mines | Entered Exiles 291 | -10/Exiles | Met 8R-AWN 311 | -10/Exiles | Met EX-HEX 316 | -10/Exiles | Build established: Hacker-Mutant 342 | -10/Exiles | Met EX-BIN 356 | -10/Exiles | Aligned with FarCom system 357 | -10/Exiles | Given EX-Vault access code 384 | -10/Exiles | Opened EX-Vault 391 | -10/Exiles | Found 0b10 Alert Chip 417 | -10/Exiles | Warned to stay clear of 0b10 Research branches 451 | -10/Exiles | Met EX-DEC 525 | -10/Exiles | Visited The Gauntlet 596 | -10/Exiles | Identified exit to Mines 596 | -10/Exiles | Discovered exit to Mines (range 10) 599 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 599 | -10/Exiles | Entered Mines 605 | -9/Mines | Assembled infested the area 752 | -9/Mines | Identified exit to Materials 752 | -9/Mines | Discovered exit to Materials (range 13) 801 | -9/Mines | Entered Materials 801 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 879 | -8/Materials | Identified exit to Factory 879 | -8/Materials | Discovered exit to Factory (range 13) 888 | -8/Materials | Entered Factory 888 | -7/Factory | Evolved 2 slots: Utility x2 929 | -7/Factory | Repaired Flight Unit 945 | -7/Factory | Identified exit to Storage 945 | -7/Factory | Discovered exit to Storage (range 9) 969 | -7/Factory | Identified exit to Factory 969 | -7/Factory | Discovered exit to Factory (range 13) 1044 | -7/Factory | Entered another Factory area 1044 | -6/Factory | Evolved 2 slots: Utility x2 1111 | -6/Factory | Build established: Hacker-Sprinter 1337 | -6/Factory | Identified exit to Lower Caves 1337 | -6/Factory | Identified exit to Extension 1366 | -6/Factory | Entered Extension 1390 | -6/Extension | Spotted B-75 Beast 1392 | -6/Extension | Spotted B-75 Beast 1424 | -6/Extension | Build established: Hacker-Scout 1430 | -6/Extension | Identified exit to Cetus 1430 | -6/Extension | Discovered exit to Cetus (range 22) 1431 | -6/Extension | Identified exit to Factory 1431 | -6/Extension | Discovered exit to Factory (range 21) 1433 | -6/Extension | Lost 5 parts (3n2u) 1550 | -6/Extension | Rescued a captive Derelict 1736 | -6/Extension | Build established: Hacker-Mutant 2015 | -6/Extension | Entered Cetus 2034 | -6/Cetus | Spotted Cetus Guard 2034 | -6/Cetus | Spotted Cetus Guard 2034 | -6/Cetus | Spotted Cetus Guard 2034 | -6/Cetus | Spotted Cetus Guard 2039 | -6/Cetus | Lost 3 parts (1p1n1u) 2069 | -6/Cetus | Discovered exit to Factory (range 22) 2093 | -6/Cetus | Entered Factory 2093 | -5/Factory | Evolved 2 slots: Utility x2 2564 | -5/Factory | Build established: Hacker-Scout 2860 | -5/Factory | Identified exit to Factory 2860 | -5/Factory | Discovered exit to Factory (range 11) 2958 | -5/Factory | Entered another Factory area 2958 | -4/Factory | Evolved 2 slots: Utility x2 3130 | -4/Factory | Identified exit to Upper Caves 3130 | -4/Factory | Discovered exit to Upper Caves (range 11) 3178 | -4/Factory | Entered Upper Caves 3339 | -4/Upper Caves | Learned Research non-interactive machine intel 3480 | -4/Upper Caves | Identified exit to Upper Caves 3480 | -4/Upper Caves | Discovered exit to Upper Caves (range 13) 3494 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3498 | -4/Upper Caves | Entered another Upper Caves area 3745 | -4/Upper Caves | Identified exit to Research 3745 | -4/Upper Caves | Discovered exit to Research (range 14) 3765 | -4/Upper Caves | Entered Research 3765 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3766 | -3/Research | Loaded intel: 60 non-interactive machine locations 3933 | -3/Research | Found Prototype Device 3933 | -3/Research | Identified Exp. Shield Generator 3972 | -3/Research | Identified exit to Testing 3972 | -3/Research | Discovered exit to Testing (range 16) 4008 | -3/Research | Entered Testing 4009 | -3/Testing | Maximum security lockdown engaged 4029 | -3/Testing | Found Prototype Hackware 4029 | -3/Testing | Identified Ghost Barrier 4062 | -3/Testing | Found Prototype Hackware 4062 | -3/Testing | Identified Exp. Hacking Suite 4102 | -3/Testing | Found Prototype Processor 4102 | -3/Testing | Identified Exp. Signal Interpreter 4163 | -3/Testing | Spotted Striker 4164 | -3/Testing | Spotted Striker 4172 | -3/Testing | Spotted Alpha 7 4180 | -3/Testing | Stole the SGEMP Prototype 4197 | -3/Testing | Spotted Executioner 4203 | -3/Testing | Core integrity fell below 50% 4210 | -3/Testing | Core integrity fell below 20% 4224 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04207_ The unstable cave ceiling collapses. 04207_ Slammed into L-61 Swordsman. 04208_ Slammed into P-80 Master. 04209_ ALERT: Assault forces dispatched. 04209_ Penetrated by Slug. 04209_ Acquired 75 matter. 04210_ P-80 Master suffers critical hit. 04212_ P-80 Master resets P-80 Master, system corruption cleaned. 04213_ Penetrated by Slug. 04213_ Slug penetrates Wall. 04213_ Fabricator disabled. 04213_ E-15 Imp destroyed. 04215_ C-30 ARC bursts open, deploying its payload. 04215_ G-73 Enforcer unfolds itself. 04215_ L-61 Swordsman unfolds itself. 04215_ G-67 Veteran unfolds itself. 04215_ E-15 Imp unfolds itself. 04220_ System corrupted: Component data lost. 04221_ E-15 Imp destroyed. 04224_ P-80 Master resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???# ##?############ ? #? ?? ????????????? | | ######= "###?###########? #??????????????????? | | ###?## ################ ###??#?????????????? | | ###### ###############?#?# ##??##?#?#?????????? | | ####?# # ? ######### #?#" ?#?#??????????? | | #?#### # = ##?####?# #???"?#???????#????? | | #?#### # ######### # " ???#?#??#?????? | | ###### =#? / ######### #? ?? ??##?#???????? | | ##/ # ######### +?????"?#?#?#??? ??? | | ## / """"? ##?###### #?"????#???????????? | | ## # """"" ###?#?### ####??#?#?????"????? | | ##""# """"" #?#?##?## #####?###??????????? | | ##%%################## #####?????#??? ??# | | # "" ####### """S""" # #########??###??#?? | | + "%"# # """ """ / ?? | | # "g# """ + # ########?##????? ?? | | ! !# g# "R" # = =# ######????##?#????? | | ###"b# " " #+########### ####?##???#?????#? ? | | ! ###!K# # ########### ########?###??#?? ? | | #?##E# + %%"%"h h #####??#?## ? | | #?##g" ! # ##+##### ###????#??????? | | ########p"###### # #?##?? ?? ?#???? | | ???#?###gpK l + !!#? ? ? ???#???? | | ######## g # """ ##??? ? ? + ??? | | ######?# " """ g% # """ ###??? ? ??????? | | ###?####""" """ gp @; """ ##??? ?? ?????#? | | #?###?##"F """ "########## #?####??#???????? | | ###??###""" #####################?###??#????? | | ###?####""" """ ######?### ?#####?#?#?#?? | | ?####?##""" """ ########## #?##?##??????? | | ######## """ ########## ?###?####?#???? | | #?#?#### #?"""""""?#?##?#?##???#? | | #??##### # """"""" ###?#?##?? ??? | | #?####?# ! # """"""" #?##?#?#?????? | | ?##?#?## + #######??# ##? | | #?#################### # #?####?###???? | | ?#?##?######?######### ##############?????????? | | ????#???############## ######## ?"??"" ##????? | | ####?##??#?##?######## #? ""T"" #???#?? | | #?##??#######?##?##### #?? #?????? | | #???#########?#####?## # """ """ ?#? #?? | | #????#???#####?##?##?# + """ """ ? ? ?#? | | ??#?#?##########?############ # """ """ ???##?? | | ????##?#?##?########?#?####?# #? ##???#? | | ?#?#?##??#??##??##?####" "### # ? !##??#?? | | #????#?#?##?##??##?## ! # #?#????######?#?? | | ??#???##???###?##?### #?#### #??????#?? | | ??#???#?#??##?####### ###########?##??? | | ???????#####?#???#?## # = ?#??? | | ?#?#?#??#?##?####?### """"" # # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 44 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 46 Defensive Hacking 20 Item Schematics ----------------- Mic. Nuclear Core | -5/Factory | Scanalyzed Imp. Terrain Scan Processor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed NeutrinoSpectralField Manual? 0 Play Time 00:51:21 Cumulative 29.6 hours Start 2021.04.07 @ 16:45:51 End 2021.04.07 @ 17:38:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 68 Rogue 63 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 49 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ddf5962-9171-4219-8530-48525a47ddd4