Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.18 @ 20:13:20 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (178) 890 Value Destroyed (5590) 5590 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3261) 3261 TOTAL SCORE: 16461 Bonus ------- High Alert Combat Kills 161 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 981/1000 Matter 286/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Warlord Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Treads Improved Treads Heavy Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Transmission Jammer > --- WEAPON (4) ------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY (22) --- Medium Treads Medium Treads Improved Medium Treads Advanced Heat Sink Matter Compressor (250) Matter Compressor (250) Matter Compressor (0) Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Armor Integrity Analyzer Weapon Cycler Improved Weapon Cycler Improved Weapon Shielding Improved Weapon Shielding Long-range Tractor Beam Neutron Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Gauss Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Neutron Cannon Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Medium Treads Medium Treads Improved Medium Treads Advanced Heat Sink Matter Compressor Matter Compressor Matter Compressor Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Armor Integrity Analyzer Weapon Cycler Weapon Cycler Improved Weapon Shielding Improved Weapon Shielding Long-range Tractor Beam Coil Gun KE Penetrator KE Penetrator KE Penetrator Heavy Gauss Cannon Tiamat Missile Launcher [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . 1 . . . 1 . 2 . . . Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . Parts Attached 303 | 8 19 1 42 . 1 4 44 10 27 18 11 11 31 19 51 3 2 1 Power 9 | 2 2 . 2 . . . 1 . 1 . . . . . 1 . . . Engine 7 | 2 2 . 2 . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 . . 7 . 1 . 3 3 6 . 1 1 2 6 8 . . . Treads 40 | 2 . . 7 . 1 . 3 3 6 . 1 1 2 6 8 . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 136 | 2 6 . 21 . . 2 16 4 11 9 6 5 17 7 26 3 . 1 Device 91 | 1 2 . 11 . . 1 10 4 7 7 3 3 13 5 20 3 . 1 Storage 7 | 1 2 . 1 . . . . . . . . . 2 . 1 . . . Processor 6 | . . . . . . . 2 . 2 . 1 . . . 1 . . . Hackware 4 | . . . . . . . . . . . 1 . 2 . 1 . . . Protection 28 | . 2 . 9 . . 1 4 . 2 2 1 2 . 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 11 1 12 . . 2 24 3 9 9 4 5 12 6 16 . 2 . Energy Gun 20 | 1 6 1 5 . . . 2 . 1 . . . 1 1 2 . . . Energy Cannon 23 | . . . 3 . . 1 7 2 . . . . 2 1 7 . . . Ballistic Gun 36 | 1 . . 1 . . . 5 . 6 8 2 2 4 1 5 . 1 . Ballistic Cannon 5 | . . . . . . . . . . . 1 . 2 1 1 . . . Launcher 16 | . . . 1 . . 1 3 1 1 1 . 3 1 2 1 . 1 . Special Weapon 14 | . 5 . 2 . . . 7 . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 . 1 . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 2 . 3 . . . . . 1 . . . Parts Lost 4 | . 1 . 1 . . . . . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 . . . . . . . . . . 2 . . . . Average Slot Usage (%) 97 | . 100 100 99 100 99 100 99 90 97 100 99 100 99 100 93 94 94 94 Engine 4 | . 14 14 11 11 11 11 9 9 2 . . . . . . . . . Core 3 | . . . . . . . . . 4 7 7 7 6 6 5 5 5 5 Treads 24 | . 28 28 33 33 32 33 26 27 23 23 23 23 26 26 17 17 17 17 Device 7 | . 3 . 7 11 11 10 7 9 5 6 6 5 4 4 10 11 11 11 Storage 18 | . 21 28 22 22 22 22 18 18 15 15 15 15 19 20 17 17 17 17 Processor 9 | . . . . . . . 9 9 15 15 15 15 13 13 11 17 17 17 Protection 1 | . 2 . 3 . . . 1 . 1 . . 1 . 1 3 . . . Energy Gun 2 | . 9 9 8 . . . 1 9 2 . . . . . 1 . . . Energy Cannon 3 | . . . 1 11 11 11 5 8 1 . . . 2 1 2 5 2 . Ballistic Gun 18 | . 14 14 11 11 11 11 17 . 20 30 24 28 21 22 17 17 19 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 33 33 53 49 49 49 58 55 59 57 63 65 83 83 92 84 84 80 Greatest Support 116 | 40 40 40 60 60 63 63 63 63 60 60 63 71 86 94 116 116 116 116 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 14 14 16 16 16 16 16 16 16 16 16 16 22 22 26 22 22 22 Average Capacity 17 | 5 11 14 15 16 16 16 16 16 16 16 16 16 21 22 22 22 22 22 Most Carried 24 | 4 14 13 16 16 16 16 16 16 16 16 16 16 22 22 24 22 22 22 Average Carried 17 | 2 9 12 15 16 15 16 15 16 15 15 15 16 20 21 21 22 21 22 Final Capacity 22 | 6 14 14 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 Final Carried 22 | 3 12 13 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 Class Distribution -------------------- 26% | Skirmisher 17% | Mutant 17% | Hauler-Mutant 15% | Hauler-Skirmisher 9% | Scavenger-Mutant 7% | Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Assassin | -7/Factory Skirmisher | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Matter Collected 6095 | 304 207 50 569 10 30 45 663 180 728 537 167 241 599 618 828 154 165 . Remotely 1029 | . . . . . . . . . . . . . 195 618 216 . . . Salvage Created 7268 | 113 456 87 991 . . 108 1188 521 659 581 97 488 423 569 836 62 89 . Parts 406 | 8 27 8 67 . . 8 62 19 34 34 7 30 30 32 31 5 4 . Haulers Intercepted 11 | . 2 . 4 . . . 2 . 2 . . . . . 1 . . . Recyclers Shooed 5 | . . . 1 . . . 2 . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . 5 4 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 132 | . 8 . 19 . . 3 19 10 7 15 2 17 6 13 8 1 4 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 84 | . 5 . 14 . . . 8 5 7 15 . 6 4 8 8 1 3 . Cannons 16 | . . . 1 . . 1 6 4 . . 1 . 2 1 . . . . AOE 29 | . 3 . 4 . . 2 4 . . . . 11 . 4 . . 1 . Classes Destroyed 15 | 2 4 1 2 . . 1 . . 2 1 1 1 . . . . . . Worker 5 | . . . 1 . . . 2 . . . . . 1 . 1 . . . Builder 5 | . . 4 . . . . . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . . . Hauler 11 | . 2 . 4 . . . 2 . 2 . . . . . 1 . . . Recycler 6 | 1 1 . 1 . . . 2 . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 14 | . 2 . 3 . . . 2 . 3 1 1 . 2 . . . . . Swarmer 53 | . 5 . 8 . . . 7 . . 8 1 13 . 7 . . 4 . Grunt 41 | . 3 . 7 . . 2 6 7 2 4 . 2 2 3 3 . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . Duelist 6 | . . . . . . 1 . 1 1 2 . 1 . . . . . . Sentry 25 | . . . 4 . . . 6 2 3 . . . 2 3 5 . . . Hunter 2 | . . . . . . . . . . . . 1 . . . 1 . . Programmer 4 | . . . . . . . . . . 1 1 . 2 . . . . . Best Kill Streak 10 | 2 3 2 7 . . 3 9 5 4 6 1 10 3 8 3 1 4 . Combat Bots Only 10 | . 3 . 5 . . 3 4 5 3 6 1 10 2 8 3 1 4 . Max Kills in Single Turn 4 | 1 2 1 4 . . 2 2 1 2 2 1 4 2 3 2 1 3 . Gunslinging 1 | . . . 1 . . . . . . 1 . . . 1 . . . . Exploded 4 | . 2 . 3 . . 2 2 . . . . 4 . 2 . . 1 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Damage Taken 3653 | 29 210 . 324 . . 14 476 115 290 308 135 198 347 605 316 175 46 65 Core 268 | . 14 . 37 . . . 23 . 41 37 11 14 18 54 19 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . 4 10 . . Core Remaining (%) 92 | 100 . 94 . . . 90 . 95 . . . 85 . 91 . . . . Volleys Fired 335 | 8 28 7 49 . . 4 51 14 35 30 2 18 22 15 41 7 3 1 Largest 4 | 2 2 2 2 . . 2 3 1 4 4 4 4 4 4 4 4 4 1 Hottest 204 | 60 100 60 100 . . 91 147 63 106 110 141 121 204 163 165 180 120 30 Shots Fired 867 | 16 45 14 94 . . 8 133 43 132 98 8 40 58 53 99 19 6 1 Gun 702 | 16 35 14 80 . . 4 84 29 128 97 7 30 43 42 75 12 5 1 Cannon 114 | . . . 10 . . 3 36 12 4 . 1 . 14 3 24 7 . . Launcher 31 | . . . 2 . . 1 5 2 . 1 . 10 1 8 . . 1 . Special 20 | . 10 . 2 . . . 8 . . . . . . . . . . . Kinetic 601 | 8 18 7 45 . . 4 82 . 126 97 8 30 45 44 69 12 5 1 Thermal 118 | . 10 . 12 . . 3 12 29 2 . . . 12 1 30 7 . . Explosive 10 | . . . 2 . . 1 . 2 . 1 . 3 . . . . 1 . Electromagnetic 138 | 8 17 7 35 . . . 39 12 4 . . 7 1 8 . . . . Robot Hit Streak 46 | 9 9 21 37 . . 40 42 44 46 30 8 11 12 20 21 12 14 . Robot Miss Streak 3 | 1 2 . 2 . . 2 3 . 2 2 . 1 3 2 1 2 . . Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 1 1 . 1 . Secondary Targets 14 | . 1 . 2 . . . . . 1 7 . . . 2 1 . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . . 1 2 . . . 2 1 . . . Autonomous 31 | . . . . . . . . 29 2 . . . . . . . . . Shots Hit Robots 568 | 12 25 12 71 . . 3 84 41 105 68 5 19 27 29 53 12 2 . Core Hits 281 | 4 16 4 34 . . 4 40 15 29 28 3 28 16 25 27 3 5 . Critical Hits 18 | . . . 1 . . 1 3 . 1 3 . . 1 2 6 . . . Critical Kills 11 | . . . . . . . 3 . 1 2 . . . 1 4 . . . Critical Parts Destroyed 7 | . . . 1 . . 1 . . . 1 . . 1 1 2 . . . Melee Attacks 16 | . . . . . . . . . 7 . 5 . 4 . . . . . Impact 16 | . . . . . . . . . 7 . 5 . 4 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14627 | 195 522 172 1479 . . 195 2172 1161 2058 1421 162 1332 837 1143 1355 236 187 . Guns 9338 | 142 306 138 943 . . 13 811 819 1937 1375 65 290 556 525 1223 123 72 . Cannons 2133 | . . . 224 . . 62 865 305 121 . 52 . 218 109 64 113 . . Explosions 3064 | 53 216 34 293 . . 120 496 37 . 46 . 1042 51 509 52 . 115 . Melee 35 | . . . . . . . . . . . 35 . . . . . . . Ramming 57 | . . . 19 . . . . . . . 10 . 12 . 16 . . . Kinetic 7719 | 65 117 49 418 . . 13 776 . 1882 1375 117 290 693 609 1120 123 72 . Thermal 2372 | 53 216 34 224 . . 62 283 819 55 . . 81 81 132 219 113 . . Explosive 1149 | . . . 293 . . 120 . 37 . 46 . 538 . . . . 115 . Electromagnetic 3295 | 77 189 89 525 . . . 1113 305 121 . . 423 51 402 . . . . Impact 35 | . . . . . . . . . . . 35 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 1 1 1 . . . . Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . 2 3 5 5 4 3 . . . . Message Errors 10 | . . . . . . . . . 1 . 3 3 2 1 . . . . Energy Discharges 5 | . . . . . . . . . . 2 . 1 1 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . . . Targeting Errors 3 | . . . . . . . . . . . . 1 1 1 . . . . Weapon Failures 2 | . . . . . . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 82 | 5 . . . . . . 33 . . . 13 21 . . . 3 7 . Projectiles 31 | . . . . . . . 28 . . . . . . . . 3 . . Explosions 38 | 5 . . . . . . 5 . . . . 21 . . . . 7 . Melee 13 | . . . . . . . . . . . 13 . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 1 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | 29 53 . . . . . . . . . . . . . . . . . Shots 3 | 1 2 . . . . . . . . . . . . . . . . . Rammed 7 | . . . 2 . . . . . . . 1 . 2 . 2 . . . Targets Rammed 8 | . . . 2 . . . . . . . 2 . 2 . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . Highest Temperature 392 | 12 60 . 120 . . 78 247 1 389 392 60 100 151 265 72 54 24 270 Average Temperature 64 | 12 17 . 33 . . 33 92 1 115 101 34 48 33 94 24 24 16 139 Received Heat Transfer 978 | . 30 . 129 . . 9 225 72 135 36 . 36 90 120 96 . . . Effects 2 | . . . . . . . . . . 1 . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 1 1 . . Total Turns 40 | . . . . . . . . . . . . . . . 28 12 . . Longest Duration 28 | . . . . . . . . . . . . . . . 28 12 . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . Parts Fried 20 | . . . 3 . . . 12 1 2 . 1 . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . . 4 . . . . 1 . 1 . . . Heat Transferred 3121 | 100 200 . 370 . . 111 398 1036 74 . . 100 111 187 359 75 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 1 3 1 . . . . 3 . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Peak Influence 602 | 15 212 57 313 102 . 93 504 548 310 470 277 551 359 437 602 . . . Initial 250 | . 8 37 18 102 . . 30 173 248 133 213 78 250 61 198 . . . Average 214 | 7 76 43 132 102 . 91 242 416 185 342 182 380 211 250 254 . . . Maximum Alert Level 2 | . 1 . 1 . . . 2 2 1 2 1 2 1 2 2 . . . Low Security (%) 50 | 100 91 100 79 100 . 100 40 9 58 12 38 14 50 46 29 . . . Level 1 37 | . 8 . 20 . . . 41 29 41 52 61 7 49 19 63 . . . Level 2 12 | . . . . . . . 18 61 . 34 . 77 . 34 7 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 4 . . . 1 . 4 . 3 . 4 . 2 . . . Investigation 9 | . 1 . 2 . . . . . 1 . 2 . 2 . 1 . . . Extermination 3 | . . . . . . . . . . . 1 . 2 . . . . . Reinforcement 4 | . . . 2 . . . 1 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Distress Signals 4 | . . . 1 . . . . . 2 . . . 1 . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . 3 . . . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . . . Times Spotted 169 | . 13 . 27 . . 3 25 9 12 15 6 15 15 15 10 1 3 . Peak Tracking Total 8 | . 3 . 7 . . 3 5 5 4 4 4 8 4 8 4 1 4 . Tactical Retreats 13 | . 1 . . . . . 1 1 1 . . 2 2 3 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Traps Triggered 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Machines Disabled 14 | . 1 . 2 . . 2 1 2 1 . . . 1 . 4 . . . Max in Single Turn 2 | . 1 . 1 . . 2 1 2 1 . . . 1 . 1 . . . Garrison Access 4 | . . . . . . . . . 1 . . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Machines Accessed 53 | . 7 . 7 . 1 . 4 . 7 . 5 . 10 . 12 . . . Terminals 33 | . 6 . 6 . . . 3 . 2 . 2 . 6 . 8 . . . Fabricators 8 | . . . . . . . . . 2 . 2 . 2 . 2 . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 2 . 1 . 2 . 2 . . . Total Hacks 155 | . 28 . 22 . 1 . 10 . 12 . 13 . 40 . 29 . . . Successful 101 | . 21 . 14 . 1 . 7 . 9 . 9 . 23 . 17 . . . Failed 54 | . 7 . 8 . . . 3 . 3 . 4 . 17 . 12 . . . Catastrophic 4 | . . . . . . . . . 1 . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 96 | . 22 . 16 . 1 . 9 . 2 . 6 . 28 . 12 . . . Terminals 115 | . 25 . 20 . . . 9 . 4 . 8 . 31 . 18 . . . Fabricators 24 | . . . . . . . . . 4 . 4 . 7 . 9 . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 2 . 1 . 2 . 2 . . . Terminal Hacks 40 | . 11 . 5 . 1 . 3 . . . 2 . 12 . 6 . . . Part Schematic 6 | . 1 . . . . . 1 . . . 1 . 2 . 1 . . . Robot Analysis 8 | . 4 . 1 . . . 1 . . . . . 2 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . 1 . . . 1 . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 10 | . 3 . 2 . . . . . . . . . 3 . 2 . . . Registered Components 2 | . . . . . . . . . . . 1 . . . 1 . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 4 . 3 . 3 . 4 . . . Load Schematic 7 | . . . . . . . . . 2 . 1 . 2 . 2 . . . Build 7 | . . . . . . . . . 2 . 2 . 1 . 2 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 2 . 1 . 2 . 2 . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Seal Access 4 | . . . . . . . . . 1 . . . 1 . 2 . . . Unauthorized Hacks 38 | . 10 . 9 . . . 3 . 2 . 3 . 6 . 5 . . . Terminals 31 | . 8 . 7 . . . 3 . 2 . 2 . 6 . 3 . . . Track 11 | . 5 . 5 . . . . . . . . . 1 . . . . . Botnet 16 | . 3 . 2 . . . 2 . 1 . 2 . 4 . 2 . . . Operators 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . . Fabricators 3 | . . . . . . . . . . . 1 . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 6 . . . 3 . 6 . 4 . 9 . 10 . . . Full Trace Events 9 | . 1 . 2 . . . . . 1 . 2 . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . 1 . . . 1 . 2 . 1 . . . Parts Built 12 | . . . . . . . . . 4 . 3 . 2 . 3 . . . Matter 1198 | . . . . . . . . . 292 . 336 . 190 . 380 . . . Time 382 | . . . . . . . . . 109 . 83 . 95 . 95 . . . Total Part Build Rating 51 | . . . . . . . . . 12 . 15 . 10 . 14 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Robot Analysis Total 8 | . 4 . 1 . . . 1 . . . . . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Turns Passed 10838 | 83 637 179 990 236 415 322 957 465 1018 740 655 389 1131 291 1297 463 360 210 Spaces Moved 5766 | 35 311 98 474 148 256 191 448 265 523 392 380 204 618 135 670 272 218 128 Core 12 | 12 . . . . . . . . . . . . . . . . . . Treads 5754 | 23 311 98 474 148 256 191 448 265 523 392 380 204 618 135 670 272 218 128 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 159 | 122 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 62 28 52 44 68 55 38 59 17 57 16 45 25 43 19 55 51 19 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . . . . . . . . 3 3 . Spaces Dug 68 | . 10 . 2 . . . 8 . 7 1 4 . 10 . 23 3 . . Terrain Destroyed 206 | 2 21 5 9 . . 6 17 9 9 5 4 19 14 1 56 9 20 . Melee 14 | . . . . . . . . . 7 . 4 . 3 . . . . . Projectile 74 | . 10 . 2 . . . 8 . 2 3 . 4 11 . 24 9 1 . AOE 118 | 2 11 5 7 . . 6 9 9 . 2 . 15 . 1 32 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Total 6714 | 58 381 106 600 147 264 198 575 292 639 458 414 237 711 175 820 284 224 131 Wait 82 | . 6 . 4 . . . 8 . 16 7 3 6 7 . 21 3 . 1 Move 5745 | 34 310 97 473 147 255 190 447 263 522 390 380 202 617 133 669 271 217 128 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 102 | 7 12 1 12 . 3 . 10 1 10 4 5 . 18 4 14 . 1 . Fast Attach 32 | 4 2 . 3 . . . 6 1 5 2 2 . 1 . 6 . . . Attach 40 | 4 1 . 5 . 1 . 4 . 4 3 2 . 4 3 9 . . . Detach 10 | . 1 . 1 . 1 . 1 . 2 1 1 . . . 2 . . . Swap 231 | . 16 1 34 . . 4 34 9 18 13 7 11 26 16 36 3 2 1 Drop 114 | 1 5 . 17 . 4 . 14 4 20 8 6 . 10 4 20 . 1 . Fire 335 | 8 28 7 49 . . 4 51 14 35 30 2 18 22 15 41 7 3 1 Melee 16 | . . . . . . . . . 7 . 5 . 4 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 2 . . . . . . . 1 . 2 . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [Sto] / [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 14) 721 | -10/Materials | Entered Mines 729 | -10/Mines | Learned location of Zion (-6) 738 | -10/Mines | Met a Derelict bent on vengeance 773 | -10/Mines | Discovered new exit (range 14) 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -9/Materials | Discovered new exit (range 15) 1653 | -9/Materials | Identified exit to Mines 1890 | -9/Materials | Entered Mines 2094 | -9/Mines | Discovered new exit (range 8) 2119 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2119 | -9/Mines | Discovered new exit (range 5) 2126 | -9/Mines | Entered Exiles 2147 | -9/Exiles | Discovered new exit (range 15) 2166 | -9/Exiles | Met 8R-AWN 2175 | -9/Exiles | Build established: Scavenger-Mutant 2192 | -9/Exiles | Met EX-HEX 2237 | -9/Exiles | Met EX-BIN 2254 | -9/Exiles | Aligned with FarCom system 2256 | -9/Exiles | Given EX-Vault access code 2294 | -9/Exiles | Opened EX-Vault 2305 | -9/Exiles | Found AWS/Thermal 2340 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2429 | -9/Exiles | Met EX-DEC 2528 | -9/Exiles | Discovered new exit (range 10) 2541 | -9/Exiles | Left Exiles lab with AWS/Thermal 2541 | -9/Exiles | Entered Mines 2842 | -8/Mines | Build established: Skirmisher 2857 | -8/Mines | Discovered new exit (range 5) 2863 | -8/Mines | Entered Materials 2863 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3077 | -8/Materials | Identified exit to Garrison 3820 | -8/Materials | Entered Garrison 3864 | -8/Garrison | Triggered checkpoint 3866 | -8/Garrison | Triggered checkpoint 3970 | -8/Garrison | Discovered new exit (range 15) 4136 | -8/Garrison | Discovered new exit (range 12) 4255 | -8/Garrison | Discovered new exit (range 10) 4277 | -8/Garrison | Installed Relay Interface Framework 4285 | -8/Garrison | Entered Factory 4285 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4581 | -7/Factory | Discovered new exit (range 16) 4822 | -7/Factory | Fabricated Adv. Terrain Scanner? 4934 | -7/Factory | Discovered new exit (range 16) 4970 | -7/Factory | Build established: Assassin 5003 | -7/Factory | Garrison activated, responded to threat 5211 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 5300 | -7/Factory | Identified exit to Garrison 5303 | -7/Factory | Entered Garrison 5323 | -7/Garrison | Build established: Skirmisher 5363 | -7/Garrison | Triggered checkpoint 5476 | -7/Garrison | Discovered new exit (range 19) 5551 | -7/Garrison | Triggered checkpoint 5726 | -7/Garrison | Discovered new exit (range 12) 5950 | -7/Garrison | Triggered checkpoint 5959 | -7/Garrison | Spotted B-75 Beast 5959 | -7/Garrison | Spotted B-75 Beast 5996 | -7/Garrison | Triggered checkpoint 6001 | -7/Garrison | Discovered new exit (range 17) 6035 | -7/Garrison | Expanded RIF knowledge: Command Fork 6043 | -7/Garrison | Entered Factory 6209 | -7/Factory | Discovered new exit (range 18) 6348 | -7/Factory | Discovered new exit (range 18) 6446 | -7/Factory | Fabricated Hvy. Gauss Cannon? 6451 | -7/Factory | Discovered new exit (range 20) 6466 | -7/Factory | Fabricated Lrg. Storage Unit? 6491 | -7/Factory | Build established: Assassin 6695 | -7/Factory | Identified exit to Garrison 6698 | -7/Factory | Entered Garrison 6741 | -7/Garrison | Triggered checkpoint 6748 | -7/Garrison | Triggered checkpoint 6803 | -7/Garrison | Destroyed 10 combat bots 6929 | -7/Garrison | Discovered new exit (range 10) 6970 | -7/Garrison | Triggered checkpoint 7057 | -7/Garrison | Discovered new exit (range 10) 7079 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7081 | -7/Garrison | Build established: Skirmisher 7087 | -7/Garrison | Entered Factory 7087 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7117 | -6/Factory | Discovered new exit (range 21) 7650 | -6/Factory | Fabricated Matter Compressor? 8216 | -6/Factory | Identified exit to Garrison 8218 | -6/Factory | Entered Garrison 8228 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 8289 | -6/Garrison | Triggered checkpoint 8389 | -6/Garrison | Destroyed 8 combat bots 8490 | -6/Garrison | Build established: Hauler-Skirmisher 8490 | -6/Garrison | Discovered new exit (range 12) 8509 | -6/Garrison | Entered Factory 8509 | -5/Factory | Evolved 2 slots: Utility x2 9061 | -5/Factory | Fabricated Weapon Cycler (x2) 9361 | -5/Factory | Identified exit to Upper Caves 9659 | -5/Factory | Spotted B-75 Beast 9715 | -5/Factory | Local fabrication network quarantined 9720 | -5/Factory | Fabricated Adv. Salvage Targeting Computer (x1) 9806 | -5/Factory | Entered Upper Caves 9941 | -5/Upper Caves | Learned location of 2 exits from Factory 10074 | -5/Upper Caves | Build established: Hauler-Mutant 10239 | -5/Upper Caves | Discovered new exit (range 20) 10269 | -5/Upper Caves | Entered another Upper Caves area 10269 | -5/Upper Caves | Discovered new exit (range 18) 10273 | -5/Upper Caves | Learned Factory emergency access door positions 10341 | -5/Upper Caves | Learned location of Armory (-3) 10432 | -5/Upper Caves | Encountered a Warlord checkpoint 10619 | -5/Upper Caves | Discovered new exit (range 7) 10629 | -5/Upper Caves | Entered Warlord 10660 | -5/Warlord | Discovered new exit (range 20) 10690 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10690 | -5/Warlord | Attacked by Warlord forces 10783 | -5/Warlord | Build established: Hauler-Skirmisher 10837 | -5/Warlord | Spotted W2-VDJ(B) 10839 | -5/Warlord | Self-destructed Last Messages --------------- 10515_ Found Hardlight Generator. 10515_ Found 16 Matter. 10516_ Acquired 16 matter. 10517_ Searching scrap... 10517_ Found Adv. Shield Generator. 10517_ Found Lrg. Storage Unit. 10517_ Found Imp. Maneuvering Thrusters. 10517_ Found 35 Matter. 10518_ Acquired 35 matter. 10525_ Acquired 17 matter. 10619_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10660_ EXIT=FOUND 10684_ System quarantine in progress... 10684_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 10690_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 10703_ Triggered Fire Trap. 10703_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ??????????????????????#?##?##??### ##??###### | | ???????????????????? ###?##?##?# ######### | | ????????????????? ? ?##?#???#?## ###?#?### | | ????????????????? ?? ??##?###### #??#### | | ????????????????????? ????####### ####?## | | ????????????????????? ###?######## ###### | | ???????????????????? ???########### #######^ | | ?????????????????? ?########?##### #?##### | | ????????????????????#?################ ####### | | ??????????????##????#?###?############ ##### | | ????????????????########?#?########### | | ???????????????#######?##?############# ### ### | | ????????????????#?##?""################# #### | | ???????????????#???##""################### ^ #### | | ?????????????? #?#?##""####?############## ### | | ????????????? ??#???#""?#########?######### ### | | ?????????#? ? ??????#""#############?#?##### ## | | ?????????##? #??####""###################### ## | | ??????????? ??? # "" "################### # | | ??????????????? # "" """"""""""""######### | | ??????##BB ??? # "" """"""""""""######### | | ????? ??+^ ### ### | | ????? +^ ^+ ## | | ??????? ; ^ ^ + ### | | ??????? ?? ? ???+^ ^ #### #### | | ?????????????? ??# "" @""""""""""""##### #### | | ?????????????? ?# "" """"""""""""##### #### | | ?????????????????# "" "################ #### | | ??????????? ? ???####""#####?############## ### | | ??????????????###?###""?################## ### | | ???????????????######""#?#?##?########?## ### | | ????????#???? ###?#?#"?######?########### #### | | ??????????? ???##??##"?##########?###### ##### | | ??????????? ? #???###?"######??#?#####?# ###### | | ????????? ???????##?#####?###?##?#?##### ####### | | ????????????? ?#??#?#??###?############# ?####### | | ????????????? ????#?##??################ ######## | | ??????????????????##??##?############## ###### | | ?????????????????#????#???#?########?# ?#### | | ?????????????????###?############?#### ## ### | | ???????????? ???????#????#?###?### # #### ? ## | | ??????????????????????????#?#?### ?##? ## | | ?????????????????????????###?#?## #### ## | | ?????????????????????????????????? ?#?? ???#?? | | ???????????????????????????????????##??????????? | | ????????????????????????????????#???#? ???#?###### | | ????????????????????????????????#????#?#??????#??# | | ???????????????????????????????????#????###?#?##?# | | ??????????????????????????????????#??????#???#???# | | ???????????????????????????????????????##????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Enh. Optical Array | -7/Factory | Hacked Weapon Cycler | -6/Factory | Hacked Matter Compressor | -6/Factory | Hacked Adv. Salvage Targeting Computer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Adv. Terrain Scanner | x2 | -7/Factory Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Lrg. Storage Unit | x1 | -7/Factory Matter Compressor | x2 | -6/Factory Weapon Cycler | x2 | -5/Factory Adv. Salvage Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugCoolingStabilizer Manual? 0 Play Time 02:20:49 Cumulative 423.0 hours Start 2021.12.18 @ 02:09:37 End 2021.12.18 @ 20:13:20 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 203 Rogue 81 Adventurer 120 Explorer 2 Win Type - Total 35 Types 30/2/1/0/1/0/0/0/1 Lore% 56 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ea4a073-f05a-4842-b854-182f4b87eb25