Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 18:31:26 Player: Asp Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (903) 903 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3298 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -8/Garrison Parts ------- Power (1) Propulsion (3) Utility (5) Hacking Suite Hacking Suite Hacking Suite Weapon (2) Inventory (4) Hardlight Generator Relay Coupler [NC] (21) Relay Coupler [Sentry] (23) Peak State ------------ Power Light Ion Engine Propulsion Armored Treads Armored Treads Armored Treads Utility Small Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Weapon Small Laser Autogun Inventory Light Ion Engine Armored Treads Advanced Weight Redist. System Hardlight Generator Light Assault Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 36 | 6 . 5 21 2 2 Power 6 | 1 . 1 4 . . Engine 6 | 1 . 1 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 8 1 1 Treads 8 | 2 . . 4 1 1 Leg 4 | . . . 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 3 1 . Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 4 | . . . 3 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 2 . 3 6 . 1 Energy Gun 8 | 2 . 3 3 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 20 | . 3 1 6 . 10 Power 3 | . 1 . 1 . 1 Propulsion 6 | . . 1 1 . 4 Utility 3 | . . . 1 . 2 Weapon 8 | . 2 . 3 . 3 Highest Loss Streak 7 | . 3 1 5 . 7 Average Slot Usage (%) 86 | . 80 91 77 100 89 Engine 10 | . 12 14 10 9 7 Treads 18 | . 28 25 6 27 23 Leg 3 | . . . 10 . . Storage 11 | . 14 14 11 9 7 Hackware 16 | . . . 16 36 35 Protection 3 | . . 8 3 . . Energy Gun 13 | . 26 28 8 9 4 Ballistic Gun 7 | . . . 12 9 9 Naked Turns . | . . . . . . Heaviest Build 14 | 11 11 14 14 11 11 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 3 | . . . 3 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 3 4 3 6 6 6 Average Carried 3 | 1 2 1 3 4 5 Final Capacity 4 | . . . . . 4 Final Carried 3 | . . . . . 3 Class Distribution -------------------- 50% | Mutant 46% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 790 | 85 . 203 280 65 157 Remotely . | . . . . . . Salvage Created 945 | . 39 184 455 . 267 Parts 68 | . 4 12 40 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 32 | . 2 6 19 . 5 Guns 32 | . 2 6 19 . 5 Classes Destroyed 7 | . 1 2 3 . 1 Worker 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . . 1 . . Swarmer 21 | . 2 6 13 . . Grunt 9 | . . . 5 . 4 Duelist 1 | . . . . . 1 Sentry 1 | . . . 1 . . Best Kill Streak 5 | . 2 5 4 . 2 Combat Bots Only 4 | . 2 3 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 3475 | . 418 269 734 45 2009 Core 837 | . 93 27 164 14 539 Absorbed by Shields 38 | . . . . . 38 Core Remaining (%) 70 | 100 . 52 59 . . Volleys Fired 119 | . 3 17 57 1 41 Largest 2 | . 2 2 2 1 2 Hottest 112 | . 90 112 112 23 63 Shots Fired 201 | . 6 34 96 1 64 Gun 201 | . 6 34 96 1 64 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 132 | . . . 77 1 54 Thermal 66 | . 3 34 19 . 10 Explosive . | . . . . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 10 | . 1 3 8 . 10 Robot Miss Streak 10 | . 2 10 5 1 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 1 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 118 | . 2 10 60 . 46 Core Hits 59 | . 2 8 28 . 21 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1594 | . 37 229 719 . 609 Guns 1577 | . 37 226 719 . 595 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . . 3 . . 14 Kinetic 1021 | . . . 516 . 505 Thermal 556 | . 37 226 203 . 90 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . . 6 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . 1 . . 2 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 431 | . 90 431 84 . 44 Average Temperature 94 | . 47 195 20 . 14 Received Heat Transfer 1278 | . 90 . 117 18 1053 Effects 4 | . . 4 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 1 . . Heat Transferred 1321 | . 111 518 518 . 174 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 294 | . 65 113 294 139 285 Average Influence 100 | . 14 30 134 125 165 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 84 | . . . . . . Level 1 15 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 7 6 24 1 11 Peak Tracking Total 7 | . 7 3 5 2 5 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 4 | . 1 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 6 | . 2 . 3 1 . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 4 . 7 2 . Successful 9 | . 2 . 5 2 . Failed 4 | . 2 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 2 . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 2064 | 68 131 569 651 146 499 Spaces Moved 1028 | 42 76 317 280 83 230 Core 43 | 12 . . 25 . 6 Treads 828 | 30 76 317 98 83 224 Legs 157 | . . . 157 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 100 170 50 Average Speed 155 | 128 160 160 138 170 167 Slowest Speed 200 | 160 160 160 200 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 27 55 26 8 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1323 | 57 80 344 465 87 290 Wait 83 | . . 4 76 . 3 Move 1023 | 41 75 316 279 82 230 Hop . | . . . . . . Pick Up 37 | 9 2 1 21 2 2 Fast Attach 2 | . . . 1 . 1 Attach 21 | 6 . 4 8 2 1 Detach . | . . . . . . Swap 13 | . . 1 12 . . Drop 14 | 1 . . 11 . 2 Fire 119 | . 3 17 57 1 41 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Entered Mines 228 | -10/Mines | Lost 3 parts (1p2w) 318 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 10) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Evolved 2 slots: Utility x2 846 | -9/Materials | Repaired Imp. Medium Laser 994 | -9/Materials | Lost 5 parts (1p1n1u2w) 1134 | -9/Materials | Identified exit to Materials 1413 | -9/Materials | Build established: Hacker-Mutant 1420 | -9/Materials | Entered another Materials area 1420 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -8/Materials | Identified exit to Garrison 1566 | -8/Materials | Entered Garrison 1716 | -8/Garrison | Triggered checkpoint 1758 | -8/Garrison | Garrison Relay disabled 1924 | -8/Garrison | Triggered checkpoint 1986 | -8/Garrison | Triggered checkpoint 1996 | -8/Garrison | Core integrity fell below 50% 2016 | -8/Garrison | Triggered checkpoint 2018 | -8/Garrison | Lost 7 parts (1p3n1u2w) 2027 | -8/Garrison | Core integrity fell below 20% 2028 | -8/Garrison | Triggered checkpoint 2065 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01985_ Triggered Stasis Trap. 01985_ A bubble of rippling energy engulfs the area. 01985_ Field strength at 94. 01985_ Field strength at 88. 01986_ Field strength at 78. 01987_ Lgt. Ion Engine destroyed. 01987_ Field strength at 64. 01988_ Field strength at 54. 01989_ Field strength at 39. 01990_ Field strength at 29. 01991_ Field strength at 19. 01992_ Field strength at 13. 01994_ Stasis field depleted. 02000_ ALERT: Garrison interior compromised. 02028_ Beams of light sweep through the air. An alarm sounds. 02043_ Hacking Suite destroyed. 02055_ Extracted 5 matter. 02060_ Arm. Treads destroyed. 02063_ Slammed into G-47 Trooper. 02064_ Slammed into Y-45 Defender. 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