Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 12:49:18 Player: Legato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (2320) 2320 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 8201 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Improved Utility Shielding System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Proton Missile Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Nuclear Core Nuclear Core Cesium-ion Thruster High-capacity Matter Pod Weight Redist. System Microactuators Improved Utility Shielding Hardened Medium Armor Plating Reflective Plating Rocket Launcher Rocket Launcher Katana [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 3 | . . . 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 67 | 9 19 5 9 . 2 1 7 5 2 2 . 6 Power 11 | 1 4 . 3 . . . 1 . 1 . . 1 Engine 10 | 1 4 . 3 . . . 1 . 1 . . . Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 16 | 3 5 . 5 . . . 1 . . . . 2 Treads 8 | 1 3 . 3 . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 6 | 2 2 . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 . . . . 1 Utility 19 | 2 4 2 . . . . 3 2 1 2 . 3 Device 5 | 1 . 1 . . . . . 1 1 . . 1 Storage 3 | 1 2 . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . . Protection 9 | . 2 1 . . . . 2 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 21 | 3 6 3 1 . 2 1 2 3 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . Ballistic Gun 3 | 3 . . . . . . . . . . . . Ballistic Cannon 7 | . 6 . . . 1 . . . . . . . Launcher 7 | . . 3 . . . 1 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 20 | . 2 1 1 . . 2 . 2 . 2 . 10 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 4 | . 1 . . . . . . . . . . 3 Utility 7 | . . 1 1 . . 1 . 1 . 1 . 2 Weapon 7 | . . . . . . 1 . 1 . 1 . 4 Highest Loss Streak 5 | . 1 1 1 . . 2 . 2 . 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 3 10 14 14 15 13 11 14 13 12 11 12 7 Power 3 | . 2 3 3 3 3 3 5 4 3 3 3 2 Propulsion 2 | 2 2 3 4 4 2 1 . 1 1 1 2 . Utility 3 | . 2 3 2 2 2 2 2 4 5 5 6 4 Weapon 4 | . 3 5 4 6 6 5 5 4 2 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | 2 4 . . . 1 . 7 3 . . . 5 Power 10 | . 1 . . . . . 7 . . . . 2 Propulsion 4 | 2 . . . . 1 . . . . . . 1 Utility 6 | . 3 . . . . . . 1 . . . 2 Weapon 2 | . . . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 99 100 98 91 70 68 69 70 76 30 Engine 10 | . 13 14 11 11 11 11 9 6 7 7 7 2 Treads 12 | . 21 28 18 11 11 11 . . . . . . Wheel 3 | . 5 . 3 11 11 11 . . . . . . Flight 2 | . . . . . . . 8 7 7 7 7 1 Device 5 | . 6 12 7 . . . . 2 14 8 7 3 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 3 Hackware 1 | . . . . . . . 8 6 . . . . Protection 11 | . 7 1 14 22 22 13 9 15 15 15 15 8 Energy Cannon 1 | . . . 8 . . . . . . . . . Ballistic Cannon 17 | . 27 21 13 22 21 22 17 15 9 7 7 . Launcher 5 | . . 6 11 11 10 11 7 . . 6 7 1 Slashing Weapon 1 | . . . . . . . 1 4 5 2 7 4 Peak Build Rating 57 | 8 10 11 16 15 39 18 53 57 56 55 55 55 Average Rating 24 | 5 9 10 15 15 16 16 49 52 54 52 55 14 On Entrance 27 | . 8 10 11 15 15 18 16 52 50 54 55 55 Avg Prop Armor Cover (%) 8 | 12 10 . 7 7 7 8 . . . . . . Naked Turns 90 | . . . . . . . . . . . . 90 Heaviest Build 50 | 13 36 34 43 43 43 43 49 50 50 50 50 50 Greatest Support 50 | 32 40 40 40 16 16 16 50 50 50 50 50 50 Greatest Overweight (x) 7 | . 3 . 2 2 2 2 . . . . . 7 Average Overweight (x) . | . . . 1 2 1 2 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 8 15 15 15 15 15 15 15 15 12 13 12 13 Average Carried 12 | 4 10 14 14 15 14 14 14 13 11 11 12 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 14 14 13 12 12 12 3 Class Distribution -------------------- 59% | Mutant 20% | Tank 12% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2871 | 299 670 166 601 . . 28 385 252 105 358 . 7 Remotely . | . . . . . . . . . . . . . Salvage Created 2320 | 112 631 62 512 . . 75 397 171 97 208 . 55 Parts 169 | 5 49 16 43 . . 2 30 11 1 9 . 3 Haulers Intercepted 4 | . 2 . 1 . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 3 7 . 2 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . 11 7 11 . . 3 11 7 1 12 . 5 Melee 1 | . . . . . . . . . . . . 1 Cannons 31 | . 11 . 5 . . 2 7 1 1 3 . 1 AOE 35 | . . 7 5 . . 1 4 6 . 9 . 3 Classes Destroyed 13 | 2 7 . 1 . . . . 1 . 1 . 1 Worker 8 | . 5 . 2 . . . 1 . . . . . Builder 5 | . 3 . 1 . . . 1 . . . . . Tunneler 5 | 1 1 2 . . . . 1 . . . . . Hauler 4 | . 2 . 1 . . . . 1 . . . . Recycler 6 | 1 3 . 2 . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 6 | . 2 . 3 . . . 1 . . . . . Swarmer 35 | . 5 7 6 . . . 3 6 . 7 . 1 Grunt 20 | . 6 1 2 . . 3 3 . 1 3 . 1 Duelist 1 | . . . . . . . . . . 1 . . Sentry 11 | . . . 4 . . . 5 . . 1 . 1 Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 5 5 5 . . 3 6 3 1 4 . 4 Combat Bots Only 5 | . 4 3 4 . . 3 5 3 1 4 . 4 Max Kills in Single Turn 4 | 1 2 2 4 . . 1 2 2 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 3 . . 1 2 2 . 4 . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 473 | . 92 22 24 . . 21 32 22 2 69 . 189 Missed 177 | . 26 7 9 . . 5 17 5 1 24 . 83 Hits 296 | . 66 15 15 . . 16 15 17 1 45 . 106 Projectile 296 | . 66 15 15 . . 16 15 17 1 45 . 106 Critical Strikes 7 | . . . . . . 1 . 2 1 1 . 2 Damage Taken 4276 | . 680 253 189 . . 294 180 628 13 633 . 1406 Core 904 | . 101 49 7 . . 28 14 17 . 56 . 632 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 118 | . 5 . . . . . . 49 . 32 . 32 Regen/Repaired (Parts) 112 | . 40 . . . . . 72 . . . . . Core Remaining (%) 82 | 100 . 40 . . . 91 97 . . . . . Volleys Fired 174 | 3 55 18 21 . . 7 20 16 4 20 . 10 Largest 3 | 1 2 2 3 . . 3 3 3 2 2 . 2 Hottest 134 | 20 66 66 134 . . 99 99 105 66 66 . 66 Shots Fired 348 | 3 110 28 45 . . 18 50 29 8 40 . 17 Gun 3 | 3 . . . . . . . . . . . . Cannon 283 | . 110 19 36 . . 14 40 22 8 28 . 6 Launcher 62 | . . 9 9 . . 4 10 7 . 12 . 11 Special . | . . . . . . . . . . . . . Kinetic 270 | 3 110 19 20 . . 14 40 22 8 28 . 6 Thermal 16 | . . . 16 . . . . . . . . . Explosive 58 | . . 9 9 . . 4 10 3 . 12 . 11 Electromagnetic 4 | . . . . . . . . 4 . . . . Robot Hit Streak 9 | 3 5 4 6 . . 3 5 9 3 4 . 5 Robot Miss Streak 6 | . 3 3 4 . . 2 4 3 1 6 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 184 | 3 61 13 19 . . 9 17 23 6 16 . 17 Core Hits 132 | 3 28 8 23 . . 6 22 10 3 21 . 8 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . 3 . 2 . . 2 . . . . . 1 Meltdown 1 | . . . 1 . . . . . . . . . Blast 6 | . 3 . 1 . . 2 . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . 6 7 3 1 . 11 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . . 6 7 3 1 . 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7459 | 41 1247 891 1173 . . 391 930 881 160 1023 . 722 Guns 41 | 41 . . . . . . . . . . . . Cannons 2990 | . 1247 166 407 . . 141 261 379 99 248 . 42 Explosions 3771 | . . 725 751 . . 250 502 417 . 775 . 351 Melee 631 | . . . . . . . 167 85 61 . . 318 Ramming 26 | . . . 15 . . . . . . . . 11 Kinetic 2805 | 41 1247 166 181 . . 141 261 379 99 248 . 42 Thermal 226 | . . . 226 . . . . . . . . . Explosive 3615 | . . 725 751 . . 250 502 261 . 775 . 351 Electromagnetic 156 | . . . . . . . . 156 . . . . Impact . | . . . . . . . . . . . . . Slashing 631 | . . . . . . . 167 85 61 . . 318 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 365 | . 8 82 20 . . 29 84 50 31 21 . 40 Projectiles 30 | . 8 . 10 . . . . . . 12 . . Explosions 194 | . . 82 10 . . 29 38 5 . 9 . 21 Melee 141 | . . . . . . . 46 45 31 . . 19 Knockbacks 26 | . 17 2 1 . . 2 2 . 1 1 . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 22 | . 15 1 . . . 2 2 . 1 1 . . Secondary 3 | . 2 1 . . . . . . . . . . Self-Inflicted Damage 567 | . . 138 16 . . 47 . 37 . 121 . 208 Shots 18 | . . 4 1 . . 1 . 2 . 4 . 6 Rammed 5 | . . . 2 . . . . . . . . 3 Targets Rammed 6 | . . . 3 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 340 | . 186 18 205 . . 241 207 175 52 340 . 163 Average Temperature 74 | . 45 8 62 . . 145 84 85 27 128 . 55 Received Heat Transfer 972 | . 213 . 45 . . 162 63 . 27 207 . 255 Effects 1 | . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 407 | . . . 407 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . Low Security (%) 98 | 100 100 100 96 100 . 100 96 100 . . . . Level 1 1 | . . . 3 . . . 3 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 232 | 10 135 175 215 70 . 77 232 194 . . . . Initial 81 | . . . 55 70 . . . 81 . . . . Average 83 | 2 62 108 128 61 . 21 58 93 . . . . Influence Increases 2709 | 10 370 436 536 . . 98 445 284 25 270 . 235 Destroy 0b10 Robot/C 1480 | . 220 280 240 . . 60 220 140 20 240 . 60 Destroy 0b10 Robot/NC 195 | 10 85 10 50 . . . 20 5 5 . . 10 Destroy Leader 320 | . 48 50 78 . . 10 72 32 . 30 . . Allied During Kill 38 | . . 32 6 . . . . . . . . . Successful Hack 36 | . 11 . 5 . . . 20 . . . . . Disable Machine 105 | . . . 75 . . . . 30 . . . . Destroy Structure 295 | . 6 64 82 . . 28 98 17 . . . . Lose Combat Pursuer 240 | . . . . . . . 15 60 . . . 165 Influence Decreases 2604 | 10 370 292 497 133 50 98 264 290 146 229 95 130 Entered New Map 524 | . . . 89 113 50 . . 100 66 11 95 . Time Decay 1764 | 10 345 262 398 20 . 87 114 170 80 198 . 80 Lost Part 121 | . 20 10 10 . . 11 . 20 . 20 . 30 Lost Ally 40 | . . 20 . . . . . . . . . 20 Purge Threat 155 | . 5 . . . . . 150 . . . . . Squads Dispatched 10 | . 2 . 1 . . . 4 3 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . 2 . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 18 14 23 . . 3 12 13 1 13 . 17 Peak Tracking Total 7 | . 6 3 6 . . 3 3 5 . 4 . 7 Tactical Retreats 5 | . . . . . . . 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . . . . . 1 . . . . Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . 5 . . . . 2 . . . . Max in Single Turn 2 | . . . 2 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 24 | . 6 1 3 . 1 . 6 3 . . 4 . Terminals 13 | . 4 . 3 . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 80 | . 18 1 7 . 1 . 22 4 . . 27 . Successful 54 | . 9 1 4 . 1 . 10 2 . . 27 . Failed 25 | . 8 . 3 . . . 12 2 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 21 | . 10 . 3 . 1 . 7 . . . . . Terminals 42 | . 15 . 7 . . . 17 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . Terminal Hacks 43 | . 5 1 3 . 1 . 5 1 . . 27 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 2 | . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 3 . . . . . Terminals 5 | . 1 . 1 . . . 3 . . . . . Botnet 5 | . 1 . 1 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 5 . 3 . . . 6 1 . . . . Full Trace Events 3 | . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . Time 58 | . 26 . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 1 . . . . . . . . 1 Highest-Rated Group 96 | . . 40 16 . . . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . 27 5 . . . . . . . . 3 Total Damage 343 | . . 246 54 . . . . . . . . 43 Kills 8 | . . 7 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2446 | 52 430 520 617 . . . . 152 161 404 42 68 Structural 827 | . . . . . . . . 152 161 404 42 68 Seismic 1619 | 52 430 520 617 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5073 | 82 898 567 959 51 324 341 581 351 161 404 42 312 Spaces Moved 4129 | 53 502 301 448 40 240 212 523 487 278 668 83 294 Core 233 | 1 . . . . . . . . . . . 232 Treads 803 | . 253 301 246 . . . . . . . . 3 Legs . | . . . . . . . . . . . . . Wheels 995 | 52 249 . 202 40 240 212 . . . . . . Hover . | . . . . . . . . . . . . . Flight 2098 | . . . . . . . 523 487 278 668 83 59 Fastest Speed 35 | 50 95 160 130 130 115 130 50 50 50 50 50 35 Average Speed 95 | 99 129 160 190 130 129 130 50 50 50 50 50 78 Slowest Speed 400 | 100 160 160 240 130 130 130 50 50 50 50 50 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 74 76 54 11 62 52 37 15 41 76 69 50 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . . 2 . . Spaces Dug 33 | . . . 8 . . . 4 5 . 9 . 7 Terrain Destroyed 468 | . 3 83 81 . . 55 118 17 . 79 . 32 Melee 10 | . . . . . . . 4 5 . 1 . . Projectile 18 | . 3 5 . . . 4 6 . . . . . AOE 440 | . . 78 81 . . 51 108 12 . 78 . 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4896 | 76 646 356 509 39 254 262 794 556 289 693 82 340 Wait 345 | . 35 27 13 . . 43 210 17 . . . . Move 4113 | 52 501 300 447 39 239 211 522 486 277 663 82 294 Hop 2 | . . . . . . . . . . 2 . . Pick Up 60 | 10 14 2 4 . 1 . 11 8 . 2 . 8 Fast Attach 23 | 7 2 . . . 5 . 2 . . 1 . 6 Attach 26 | . 1 1 3 . . 1 1 6 3 3 . 7 Detach 5 | . . . . . . . . 2 2 1 . . Swap 59 | 2 21 7 12 . . . 10 7 . . . . Drop 55 | 2 17 1 6 . 9 . 12 7 . . . 1 Fire 174 | 3 55 18 21 . . 7 20 16 4 20 . 10 Melee 28 | . . . . . . . 6 7 3 1 . 11 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 326 | -10/Materials | Build established: Mutant 687 | -10/Materials | Repaired Ion Engine 936 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Central database locked down 981 | -10/Materials | Entered Mines 983 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1114 | -10/Mines | Identified exit to Materials 1293 | -10/Mines | Core integrity fell below 50% 1401 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1544 | -10/Mines | Discovered exit to Materials (range 11) 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Accompanied by 1 ally 1548 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1941 | -9/Materials | Discovered new exit (range 4) 2102 | -9/Materials | Build established: Scavenger-Tank 2406 | -9/Materials | Discovered new exit (range 13) 2414 | -9/Materials | Discovered new exit (range 10) 2469 | -9/Materials | Build established: Tank 2490 | -9/Materials | Discovered new exit (range 11) 2507 | -9/Materials | Entered Mines 2552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2553 | -9/Mines | Discovered new exit (range 5) 2558 | -9/Mines | Entered Exiles 2591 | -9/Exiles | Met 8R-AWN 2612 | -9/Exiles | Met EX-HEX 2653 | -9/Exiles | Met EX-BIN 2669 | -9/Exiles | Aligned with FarCom system 2670 | -9/Exiles | Given EX-Vault access code 2707 | -9/Exiles | Opened EX-Vault 2717 | -9/Exiles | Found Firepult 2722 | -9/Exiles | Found AWS/Autocannon 2742 | -9/Exiles | Found Flying Fortress v7 2770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2816 | -9/Exiles | Met EX-DEC 2870 | -9/Exiles | Discovered new exit (range 11) 2882 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2882 | -9/Exiles | Entered Mines 3208 | -8/Mines | Discovered new exit (range 12) 3223 | -8/Mines | Entered Materials 3223 | -8/Materials | Evolved 2 slots: Propulsion x2 3299 | -8/Materials | Repaired Imp. Light Cannon 3571 | -8/Materials | Garrison activated, responded to threat 3756 | -8/Materials | Discovered new exit (range 10) 3804 | -8/Materials | Entered Factory 3804 | -7/Factory | Evolved 2 slots: Utility x2 3820 | -7/Factory | Discovered new exit (range 10) 3979 | -7/Factory | Identified exit to Lower Caves 4079 | -7/Factory | Build established: Mutant 4155 | -7/Factory | Entered Lower Caves 4312 | -7/Lower Caves | Discovered new exit (range 8) 4316 | -7/Lower Caves | Entered another Lower Caves area 4319 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4375 | -7/Lower Caves | Discovered new exit (range 5) 4497 | -7/Lower Caves | Learned Factory terminal intel 4513 | -7/Lower Caves | Discovered new exit (range 11) 4720 | -7/Lower Caves | Entered Data Miner 4720 | -7/Data Miner | Discovered new exit (range 6) 4730 | -7/Data Miner | Met Data Miner 4742 | -7/Data Miner | Learned location of Section 7 (-2) 4742 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4750 | -7/Data Miner | Received God Mode back door access code from Data Miner 4762 | -7/Data Miner | Entered Proximity Caves 4771 | -6/Proximity Caves | Spotter reported a threat 4784 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4813 | -6/Proximity Caves | Released all parts (6) 4866 | -6/Proximity Caves | Lost 5 parts (2n3w) 4965 | -6/Proximity Caves | Released all parts (6) 4978 | -6/Proximity Caves | Core integrity fell below 50% 5016 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 5031 | -6/Proximity Caves | Core integrity fell below 20% 5074 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04888_ Acquired Deuterium Engine. 04964_ Katana destroyed. 04965_ Released Imp. Utility Shielding. 04965_ Released Lrg. Storage Unit. 04965_ Released Deuterium Engine. 04965_ Released Weight Redist. System. 04965_ Released Hrd. Medium Armor Plating. 04965_ Released Reflective Plating. 04965_ Acquired Structural Scanner. 04967_ Slammed into S-27 Virus. 04967_ Destabilizing: System corrupted (+2). 04968_ Slammed into S-27 Virus. 04970_ Acquired Weight Redist. System. 04978_ Nuclear Core destroyed. 04979_ Critical hit (Burn: +37). 04981_ Weight Redist. System destroyed. 04982_ Structural Scanner destroyed. 04985_ VTOL Module destroyed. 04986_ WV2O,TYF0NFHMXCGWGI6O73R4E 05036_ System corrupted: Heat flow error (+197). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##???????####??????????????????? | | ?????????????????? ??????# #####??????????????? | | ??????????????##?? ?????? #??????????????? | | ??????????????# ?? ?????? #??????????????? | | ??????????????# ? ?????? #??????????????? | | ??????????????# ?# ????## ##?????????????? | | ??????????????# ?# ???## #?????????????? | | ?????????????## ## #?## ##????????????? | | ????????????## # #?? ##???????????? | | ????????????# #####@ #???????????? | | ?????????????# #?????????? | | ?????????????# ## ## ????????? | | ?????????????## ### #???????????????????? | | ??????????????## #?? #??????????????????? | | ???????????????## ##??# #??????????????????? | | ????????????????## s###????# ##??????????????????? | | ?????????????????## #???????##???????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????##### #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #####????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????####??? ????????????????????? | | ??????????????# #???# ### ????????????????????? | | ?????????????## #### #???????????????????? | | ????????????## ## ????????????????????? | | ????????????# ## #???????????????????????? | | ????????????# #?????????????????????????? | | ????????????# ####?????????????????????????? | | ????????????# #????????????????????????????? | | ????????????## #????????????????????????????? | | ?????????????#### #????????????????????????????? | | ????????????????## #???###???###????????????????? | | ?????????????????# #??## #??# #?????????####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 10 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Ion Engine | 33% | -10/Materials Imp. Light Cannon | 46% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteProjectionShooter Manual? 0 Play Time 01:09:51 Cumulative 64.5 hours Start 2026.01.17 @ 04:05:07 End 2026.01.17 @ 12:49:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e442aa25-c86b-4533-84be-4686957527ca