Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 21:52:35 Player: Hodler Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (2228) 2228 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1381) 1381 TOTAL SCORE: 6309 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 359 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -28 Cogmind --------- Core Integrity 151/550 Matter 248/300 Energy 380/380 System Corruption 2% Temperature Cool (0) Movement Walking (153) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Relay Coupler [Grunt] (10) Relay Coupler [Sentry] (4) > --- WEAPON (2) ------- Beam Rifle Katana > --- INVENTORY (14) --- Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite System Shield Relay Coupler [Duelist] (29) Relay Coupler [Duelist] (23) Gauss Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Signal Interpreter Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Improved Signal Interpreter System Shield Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Particle Gun Grenade Launcher Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 90 | . 2 10 9 5 25 35 4 Power 11 | . . 2 1 1 3 4 . Engine 7 | . . 2 1 1 1 2 . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 25 | . . 4 4 . 10 6 1 Treads 2 | . . . . . 2 . . Leg 18 | . . 4 3 . 4 6 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 1 . 4 . . Utility 12 | . 2 . 1 2 2 5 . Device 1 | . 1 . . . . . . Storage 3 | . 1 . . . 1 1 . Processor 1 | . . . . 1 . . . Hackware 5 | . . . 1 . . 4 . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 42 | . . 4 3 2 10 20 3 Energy Gun 8 | . . . 2 1 3 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . 1 . . . 7 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 1 . 1 2 2 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 12 | . . 2 1 . 3 5 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 6 | . . . . . . 5 1 Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 20 | . . 1 . 1 12 4 2 Power 4 | . . . . . 3 1 . Propulsion 8 | . . . . . 5 2 1 Utility 3 | . . . . 1 2 . . Weapon 5 | . . 1 . . 2 1 1 Highest Loss Streak 4 | . . 1 . 1 4 1 1 Average Slot Usage (%) 92 | . 90 100 97 85 81 94 99 Engine 8 | . 14 14 11 10 2 6 . Core 4 | . . . . . 4 10 18 Leg 24 | . 28 28 32 27 12 26 26 Flight 2 | . . . . . 8 . . Device 5 | . 5 14 11 5 . . . Storage 14 | . 14 14 11 9 14 18 18 Processor 3 | . . . . 1 9 6 . Hackware 5 | . . . 9 9 3 8 18 Protection 1 | . . . . 5 7 . . Energy Gun 4 | . . . 19 16 4 2 . Ballistic Gun 7 | . 28 12 . . . 8 12 Launcher 1 | . . . . 1 3 . . Slashing Weapon 6 | . . 15 2 . 4 5 4 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 25 26 26 36 36 44 44 Greatest Support 47 | 20 20 27 37 37 40 47 42 Greatest Overweight (x) 9 | . 1 1 . . 9 1 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 14 | 6 12 10 10 10 12 14 14 Average Capacity 11 | 6 9 10 10 10 11 12 14 Most Carried 14 | 6 10 10 10 10 12 14 14 Average Carried 10 | 6 8 9 9 9 10 12 13 Final Capacity 14 | 6 10 10 10 10 12 14 14 Final Carried 14 | 6 10 10 9 10 12 14 13 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Mutant 29% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Matter Collected 1299 | 200 72 125 90 17 318 364 113 Remotely . | . . . . . . . . Salvage Created 1788 | . 179 147 225 58 564 502 113 Parts 105 | . 9 11 17 7 25 30 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 51 | . 4 6 7 5 17 10 2 Melee 15 | . . 3 . . 8 2 2 Guns 20 | . 4 . 7 1 2 6 . AOE 16 | . . 3 . 4 7 2 . Classes Destroyed 9 | . 1 2 2 1 1 2 . Worker 1 | . . . . . . 1 . Tunneler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Watcher 2 | . . . . 1 . 1 . Swarmer 21 | . . 6 4 5 5 1 . Grunt 21 | . 4 . 2 . 10 4 1 Brawler 1 | . . . . . 1 . . Sentry 7 | . . . 1 . 1 4 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | . 2 3 3 6 5 3 1 Combat Bots Only 5 | . 2 3 3 5 5 3 1 Max Kills in Single Turn 3 | . 1 3 1 3 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . 3 3 1 . Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Damage Taken 3188 | . 181 230 194 118 1182 1081 202 Core 500 | . 24 30 47 16 173 193 17 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 78 88 . . . . Volleys Fired 105 | . 13 6 19 10 23 32 2 Largest 2 | . 2 2 2 2 2 2 1 Hottest 126 | . 40 40 108 108 126 93 56 Shots Fired 164 | . 26 11 31 16 28 51 1 Gun 151 | . 26 10 31 12 23 48 1 Cannon . | . . . . . . . . Launcher 13 | . . 1 . 4 5 3 . Special . | . . . . . . . . Kinetic 77 | . 26 10 . . . 41 . Thermal 52 | . . . 19 6 19 7 1 Explosive 13 | . . 1 . 4 5 3 . Electromagnetic 22 | . . . 12 6 4 . . Robot Hit Streak 8 | . 7 2 5 3 5 8 . Robot Miss Streak 6 | . 1 2 2 6 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 155 | . 19 10 18 4 47 47 10 Core Hits 87 | . 10 7 10 9 27 21 3 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 87 | . . 9 . . 46 17 15 Impact 6 | . . . . . 6 . . Slashing 73 | . . 9 . . 40 10 14 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 6 | . . 2 . . 4 . . Damage Inflicted 4006 | . 218 282 307 312 1819 785 283 Guns 1395 | . 218 66 307 57 262 485 . Cannons . | . . . . . . . . Explosions 1080 | . . 125 . 255 621 79 . Melee 1531 | . . 91 . . 936 221 283 Ramming . | . . . . . . . . Kinetic 701 | . 218 66 . . . 417 . Thermal 646 | . . . 187 16 375 68 . Explosive 922 | . . 125 . 255 463 79 . Electromagnetic 206 | . . . 120 41 45 . . Impact . | . . . . . . . . Slashing 1531 | . . 91 . . 936 221 283 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 2 | . . . . . 2 2 2 Corruption Purged . | . . . . . . . . Effects 30 | . . . . . 11 17 2 Message Errors 7 | . . . . . 2 5 . Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 4 | . . . . . 2 2 . Data Loss (minor) 8 | . . . . . 4 4 . Targeting Errors 7 | . . . . . 3 4 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . . 25 46 . . Projectiles . | . . . . . . . . Explosions 54 | . . . . 25 29 . . Melee 17 | . . . . . 17 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . . . . 24 70 27 . Shots 6 | . . . . 1 3 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 303 | . 18 . 8 180 303 255 205 Average Temperature 91 | . 10 . 5 72 130 79 90 Received Heat Transfer 1014 | . 111 42 60 . 495 198 108 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 . 1 . . Heat Transferred 1223 | . . . 407 37 631 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Peak Influence 778 | . 167 139 506 330 778 408 275 Initial 378 | . . 64 . 133 217 378 189 Average 267 | . 92 82 306 210 475 280 201 Maximum Alert Level 3 | . . . 2 1 3 2 1 Low Security (%) 38 | 100 100 100 22 61 . 9 48 Level 1 39 | . . . 51 38 28 84 51 Level 2 17 | . . . 26 . 54 5 . Level 3 3 | . . . . . 16 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 2 . . 3 . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Distress Signals 9 | . 1 . 2 1 . 5 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 8 8 23 9 27 34 4 Peak Tracking Total 9 | . 4 3 6 9 5 5 4 Tactical Retreats 13 | . . . 1 . 11 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Machines Disabled 4 | . . . 1 . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 Garrison Relay 3 | . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Machines Accessed 18 | . 3 1 4 1 . 9 . Terminals 12 | . 3 . 2 . . 7 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 63 | . 9 1 20 1 . 32 . Successful 42 | . 6 1 13 1 . 21 . Failed 21 | . 3 . 7 . . 11 . Catastrophic 4 | . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 28 | . 9 . 4 . . 15 . Terminals 48 | . 9 . 10 . . 29 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . 7 . . 2 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 17 | . 3 1 4 . . 9 . Part Schematic 2 | . 2 . . . . . . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . . 2 . Unreport Threat 2 | . . . . . . 2 . Locate Traps 5 | . . . 2 . . 3 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 4 . . 2 . Insert Component 4 | . . . 3 . . 1 . Analyze 2 | . . . 1 . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 14 | . 3 . 2 . . 9 . Terminals 14 | . 3 . 2 . . 9 . Track 5 | . 1 . 1 . . 3 . Botnet 9 | . 2 . 1 . . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 3 . . 9 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 53 | . . . 53 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 6 | . . . . . . 5 1 Non-combat . | . . . . . . . . Combat 6 | . . . . . . 5 1 Robot Hacks Applied 6 | . . . . . . 5 1 disable_weapons 1 | . . . . . . . 1 formatsys_high 5 | . . . . . . 5 . Relay Couplers Released 12 | . . . . . 8 . 4 Machine Destruction 12 | . . . . . 8 . 4 Attached 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Total Allies 8 | . . 3 . . . 5 . Largest Group 3 | . . 3 3 1 . 2 1 Highest-Rated Group 45 | . . 40 40 16 . 45 15 Highest-Rated Ally 29 | . . 16 16 16 . 29 15 Total Orders . | . . . . . . . . Ally Attacks 113 | . . . 38 5 . 66 4 Total Damage 1453 | . . . 440 74 . 831 108 Kills 23 | . . . 11 2 . 9 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Turns Passed 3963 | 3 256 853 542 152 917 1033 207 Spaces Moved 2253 | 3 139 578 333 91 386 639 84 Core 22 | . . . . . 22 . . Treads 48 | . . . . . 48 . . Legs 2181 | 3 139 578 333 91 314 639 84 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Fastest Speed 120 | 120 120 125 123 123 120 120 123 Average Speed 137 | 120 143 135 123 123 175 124 143 Slowest Speed 500 | 120 150 150 125 123 500 155 153 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 26 97 24 10 56 55 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 66 | . . 4 . 27 6 29 . Melee 2 | . . . . . . 2 . Projectile 1 | . . . . . . 1 . AOE 63 | . . 4 . 27 6 26 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Total 2810 | 2 173 623 433 114 521 799 145 Wait 175 | . 8 4 66 . 13 45 39 Move 2248 | 2 138 577 332 91 385 639 84 Hop . | . . . . . . . . Pick Up 53 | . 7 8 3 5 13 16 1 Fast Attach 18 | . 2 2 1 2 6 5 . Attach 26 | . . 2 1 1 11 9 2 Detach 4 | . 1 . . . 2 1 . Swap 47 | . . 6 7 2 9 21 2 Drop 41 | . 4 11 4 3 5 14 . Fire 105 | . 13 6 19 10 23 32 2 Melee 81 | . . 7 . . 42 17 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . 12 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 602 | -10/Mines | Discovered new exit (range 8) 610 | -10/Mines | Discovered new exit (range 11) 630 | -10/Mines | Met a Derelict shopkeep closing up shop 774 | -10/Mines | Learned Materials non-interactive machine intel 866 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1023 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Accompanied by 3 allies 1113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Loaded intel: 40 non-interactive machine locations 1460 | -9/Materials | Build established: Scavenger-Mutant 1548 | -9/Materials | Repaired Broken Cesium-ion Thruster 1601 | -9/Materials | Discovered new exit (range 12) 1636 | -9/Materials | Identified exit to Materials 1655 | -9/Materials | Entered another Materials area 1655 | -8/Materials | Accompanied by 1 ally 1655 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1807 | -8/Materials | Identified exit to Garrison 1807 | -8/Materials | Entered Garrison 1820 | -8/Garrison | Triggered checkpoint 1892 | -8/Garrison | Lost 4 parts (2p2n) 2070 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | Garrison Relay disabled 2256 | -8/Garrison | Triggered checkpoint 2310 | -8/Garrison | Lost 3 parts (1p1n1w) 2607 | -8/Garrison | Lost 3 parts (1n1u1w) 2639 | -8/Garrison | Garrison Relay disabled 2699 | -8/Garrison | Discovered new exit (range 9) 2710 | -8/Garrison | Identified exit to Materials 2719 | -8/Garrison | Installed Relay Interface Framework 2724 | -8/Garrison | Entered Materials 3043 | -8/Materials | Build established: Bothacker-Mutant 3287 | -8/Materials | Core integrity fell below 50% 3379 | -8/Materials | Discovered new exit (range 3) 3382 | -8/Materials | Identified exit to Factory 3585 | -8/Materials | Garrison activated, responded to threat 3757 | -8/Materials | Identified exit to Garrison 3757 | -8/Materials | Entered Garrison 3757 | -8/Garrison | Accompanied by 1 ally 3961 | -8/Garrison | Garrison Relay disabled 3964 | -8/Garrison | Self-destructed Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 03783_ System corrupted: Heat flow error (+222). 03848_ Jacked Y-45 Defender... >>disable_weapons Deactivating 2 weapon systems. 03897_ Carbon-fiber Leg destroyed. 03907_ G-47 Trooper destroyed. 03913_ Acquired 60 matter. 03945_ Assault Rifle destroyed. 03946_ Y-45 Defender destroyed. 03950_ Acquired 53 matter. 03954_ Acquired Unknown Energy Gun. 03955_ Identified Beam Rifle. 03957_ System corrupted: Beam Rifle failed to cycle. 03961_ Garrison Relay disabled. 03961_ Relay Coupler [Hunter] tumbles out of relay unit. 03961_ Relay Coupler [Specialist] tumbles out of relay unit. 03961_ Relay Coupler [Sentry] tumbles out of relay unit. 03961_ Relay Coupler [NC] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????###########?????????# #?????????????????????? | | ????#""""" #?????????# #?????????????????????? | | ????#" " #?????????# #?????????????????????? | | ????#" ########### ######### #??????????? | | ??###" " ## #??????????? | | ??#"""" """ # #??????????? | | ????# " ## ####+## #######????????????????? | | ????# ## #??# ## #??????????????????????? | | ????# ## #??# ## #??????????????????????? | | ????# ## #??# ## #??????????????????????? | | ????##### ###### #??# ## #####??????????????????? | | ????????# #????# #??# = #??????????????????? | | ????????# #????# #??# ###### #??????????????????? | | ????????# #????# #??# #?????????????????????????? | | ????????# #????# #??# #?????????????????????????? | | ????????# #??### #??# #?????????????????????????? | | ????????# #### #??# #?????????????????????????? | | ????????# + #??# #?????????????????????????? | | ????????###### #??# #?????????????????????????? | | ?????????????######??#=#?????????????????????????? | | ?????????????????????#[###### #??????????????????? | | ?????????????????????##!!^! #??????????????????? | | ??????????????????????##!@!####??????????????????? | | ??????????????????????#""!""#????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 23 Relay Coupler Value 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Cesium-ion Thruster | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactSmallStabilizer Manual? 0 Play Time 01:01:09 Cumulative 114.6 hours Start 2020.09.25 @ 17:48:36 End 2020.09.25 @ 21:52:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9a0e788-68f5-43ca-bf1c-216915072153