Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 21:33:24 Player: TTEE1 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1424) 1424 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3309 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Hovering (480) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Airjet > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery (200) Machine Analyzer Terrain Scanner Target Analyzer ECM Suite Core Shielding Propulsion Shielding Hacking Suite Light Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Wheel Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery Machine Analyzer Improved Sensor Array Improved Sensor Array Improved Sensor Array Terrain Scanner Terrain Scan Processor Target Analyzer Core Shielding Core Shielding Propulsion Shielding Light Assault Rifle Light Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Utility Advanced Terrain Scan Processor Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 69 | 7 10 11 41 Power 9 | 1 3 1 4 Engine 9 | 1 3 1 4 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 4 6 Treads 4 | 1 . 2 1 Leg . | . . . . Wheel 9 | 1 2 2 4 Hover 1 | . . . 1 Flight . | . . . . Utility 20 | 2 2 . 16 Device 9 | 1 1 . 7 Storage 2 | 1 1 . . Processor 4 | . . . 4 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 26 | 2 3 6 15 Energy Gun 8 | 2 1 4 1 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | . . . 8 Ballistic Cannon 4 | . 2 1 1 Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 4 5 24 Power 5 | . 1 . 4 Propulsion 10 | . 2 2 6 Utility 8 | . . 1 7 Weapon 10 | . 1 2 7 Highest Loss Streak 10 | . 3 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 69 85 Engine 10 | . 13 11 8 Treads 6 | . 14 10 1 Wheel 10 | . 13 11 8 Device 8 | . 14 7 5 Storage 10 | . 14 11 9 Processor 14 | . . . 24 Protection 6 | . . . 11 Energy Gun 4 | . 6 10 1 Ballistic Gun 5 | . . . 8 Ballistic Cannon 7 | . 21 6 . Impact Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 64 | 13 52 52 64 Greatest Support 32 | 20 10 16 32 Greatest Overweight (x) 19 | 1 5 5 19 Average Overweight (x) 4 | . 4 3 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 5 19 20 20 Average Carried 16 | 3 14 18 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 4 17 19 17 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1433 | 143 474 153 663 Remotely . | . . . . Salvage Created 1375 | 82 454 203 636 Parts 92 | 11 36 13 32 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 13 6 20 Melee 1 | . . . 1 Guns 16 | . 2 3 11 Cannons 14 | . 11 1 2 AOE 7 | . . 2 5 Classes Destroyed 9 | 1 6 1 1 Worker 1 | . 1 . . Builder 3 | . 2 . 1 Tunneler 5 | 5 . . . Recycler 2 | . 2 . . Watcher 3 | . 2 1 . Swarmer 12 | . 6 . 6 Grunt 21 | . 7 4 10 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 7 | 3 3 3 7 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 425 | . 96 52 277 Missed 114 | . 19 13 82 Damage Taken 3987 | . 710 556 2721 Core 759 | . 107 98 554 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Core Remaining (%) 77 | 100 57 75 . Volleys Fired 168 | 15 55 24 74 Largest 2 | 2 2 2 2 Hottest 115 | 100 100 85 115 Shots Fired 303 | 30 109 42 122 Gun 180 | 30 23 17 110 Cannon 113 | . 86 20 7 Launcher 9 | . . 5 4 Special 1 | . . . 1 Kinetic 207 | . 86 20 101 Thermal 87 | 30 23 17 17 Explosive 9 | . . 5 4 Electromagnetic . | . . . . Robot Hit Streak 14 | 6 6 11 14 Robot Miss Streak 5 | 3 5 4 3 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 198 | 19 48 29 102 Core Hits 92 | 5 22 18 47 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 12 | 1 4 4 3 Burn 7 | 1 2 4 . Destroy 1 | . . . 1 Blast 2 | . 2 . . Smash 2 | . . . 2 Melee Attacks 26 | . . . 26 Impact 26 | . . . 26 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4092 | 251 819 867 2155 Guns 1476 | 251 191 163 871 Cannons 969 | . 628 228 113 Explosions 953 | . . 476 477 Melee 694 | . . . 694 Ramming . | . . . . Kinetic 1645 | . 628 228 789 Thermal 800 | 251 191 163 195 Explosive 953 | . . 476 477 Electromagnetic . | . . . . Impact 694 | . . . 694 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Parts Fused 2 | . . . 2 Data Loss (minor) 4 | . . . 4 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 193 | . 30 15 148 Projectiles 36 | . 30 . 6 Explosions 15 | . . 15 . Melee 142 | . . . 142 Knockbacks 14 | . 10 1 3 Impact 1 | . . . 1 Kinetic 12 | . 9 1 2 Secondary 1 | . 1 . . Self-Inflicted Damage 107 | . . 19 88 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | 273 309 132 244 Average Temperature 66 | 107 71 41 42 Received Heat Transfer 1356 | . 192 237 927 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 3 1 . 1 Heat Transferred 2738 | 814 703 777 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 276 | 25 195 276 181 Initial 33 | . 16 16 33 Average 80 | 8 112 134 60 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 76 100 Level 1 2 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 21 14 43 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 13 | . . 2 11 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 1 2 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 6 3 7 Terminals 15 | . 6 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 11 4 18 Successful 13 | . 5 . 8 Failed 20 | . 6 4 10 Catastrophic 8 | . 2 1 5 Database Lockouts . | . . . . Manual 22 | . 8 3 11 Terminals 32 | . 11 3 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 . 8 Record 5 | . . . 5 Robot Analysis 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Recall Investigation 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 1 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3940 | 164 1076 436 2264 Spaces Moved 1703 | 109 580 243 771 Core 96 | 14 . . 82 Treads 7 | 7 . . . Legs . | . . . . Wheels 1581 | 88 580 243 670 Hover 19 | . . . 19 Flight . | . . . . Fastest Speed 50 | 50 95 130 115 Average Speed 185 | 88 151 143 238 Slowest Speed 1000 | 160 155 155 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 90 22 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 47 | . . 34 13 Melee . | . . . . Projectile 2 | . . . 2 AOE 45 | . . 34 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2136 | 144 669 287 1036 Wait 95 | 6 7 . 82 Move 1700 | 108 579 242 771 Hop . | . . . . Pick Up 59 | 8 14 8 29 Fast Attach 15 | 3 2 2 8 Attach 35 | 4 4 6 21 Detach 2 | . 2 . . Swap 19 | . 4 3 12 Drop 17 | . 2 2 13 Fire 168 | 15 55 24 74 Melee 26 | . . . 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 265 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 6) 657 | -10/Materials | Discovered new exit (range 9) 1153 | -10/Materials | Lost 3 parts (1p1n1w) 1217 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Utility x2 1274 | -9/Materials | Discovered new exit (range 14) 1574 | -9/Materials | Lost 3 parts (1u2w) 1617 | -9/Materials | Discovered new exit (range 8) 1677 | -9/Materials | Entered another Materials area 1677 | -8/Materials | Evolved 2 slots: Utility x2 1894 | -8/Materials | Destroyed 7 combat bots 1902 | -8/Materials | Lost 10 parts (1p2n4u3w) 2641 | -8/Materials | Discovered new exit (range 15) 2687 | -8/Materials | Build established: Scavenger-Mutant 2846 | -8/Materials | Core integrity fell below 50% 2998 | -8/Materials | Core integrity fell below 20% 3021 | -8/Materials | Lost 5 parts (2n2u1w) 3160 | -8/Materials | Build established: Mutant 3941 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03644_ System corrupted: Heat flow error (+263). 03668_ Y-45 Defender misfires. 03691_ MZJ H|QQLCBSP,|GX%3Q5%A=L 03715_ System corrupted: Matter fused (-10). 03742_ System corrupted: Component data lost. 03823_ Acquired Airjet. 03827_ System corrupted: Component data lost. 03846_ System corrupted: FCS attempts to trigger Flak Cannon. 03846_ System corrupted: Flak Cannon misfires. 03889_ |LMSDN> 9E#7|PFW:MMZXQTK5C8KT 03906_ Y-45 Defender IFF system glitched. 03906_ Penetrated by Slug. 03910_ Y-45 Defender misfires. 03928_ Hvy. Mace destroyed. 03929_ Destroyed Broken Imp. Ion Engine. 03929_ Y-45 Defender destroyed. 03932_ U-05 Engineer builds a Door. 03935_ Lgt. Armor Plating destroyed. 03936_ H-55 Commando knocked back. 03938_ Slug penetrates Wall. 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