Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 15:55:36 Player: BoomBlip Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (95) 95 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 520 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Aluminum Leg Core Shielding Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 7 1 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 79 | . 94 44 Engine 11 | . 14 6 Treads 24 | . 28 15 Device 1 | . 2 . Storage 12 | . 14 7 Processor 4 | . 6 . Energy Gun 23 | . 28 12 Naked Turns 38 | . . 38 Heaviest Build 13 | 13 13 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 5 | 1 5 5 Average Carried 2 | . 2 4 Final Capacity 6 | 6 6 4 Final Carried 5 | 1 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 290 | 270 10 10 Remotely 72 | 72 . . Salvage Created 353 | 69 241 43 Parts 10 | 2 8 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 2 6 Guns 2 | . 2 . AOE 6 | . . 6 Classes Destroyed 4 | 1 2 1 Hauler 1 | . 1 . Recycler 2 | 1 1 . Grunt 2 | . 2 . Assembled 6 | . . 6 Best Kill Streak 6 | 1 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 820 | . 155 665 Core 253 | . 11 242 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | 4 14 2 Largest 2 | 2 2 2 Hottest 80 | 80 80 70 Shots Fired 40 | 8 28 4 Gun 38 | 8 28 2 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic . | . . . Thermal 18 | 4 14 . Explosive 2 | . . 2 Electromagnetic 20 | 4 14 2 Robot Hit Streak 8 | 6 8 . Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 27 | 6 21 . Core Hits 20 | 2 8 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 563 | 51 202 310 Guns 264 | 51 202 11 Cannons . | . . . Explosions 293 | . . 293 Melee . | . . . Ramming 6 | . . 6 Kinetic . | . . . Thermal 108 | 23 85 . Explosive 293 | . . 293 Electromagnetic 156 | 28 117 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . . 71 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 243 | 54 243 . Average Temperature 86 | 25 101 . Received Heat Transfer 130 | . 90 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 250 | 50 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 70 | 5 70 27 Initial 27 | . 3 27 Average 28 | 2 51 11 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 2 20 Peak Tracking Total 15 | . 2 15 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 415 | 123 205 87 Spaces Moved 260 | 64 97 99 Core 75 | 2 . 73 Treads 185 | 62 97 26 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 128 | 156 160 78 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 25 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 298 | 75 119 104 Wait 3 | . 3 . Move 258 | 63 96 99 Hop . | . . . Pick Up 5 | 1 4 . Fast Attach 8 | 7 1 . Attach 1 | . . 1 Detach . | . . . Swap . | . . . Drop 2 | . 1 1 Fire 20 | 4 14 2 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 343 | -10/Mines | Assembled infested the area 381 | -10/Mines | Core integrity fell below 50% 394 | -10/Mines | Core integrity fell below 20% 403 | -10/Mines | Found a hidden stash of uninstalled traps 406 | -10/Mines | Learned location of Storage (-9) 409 | -10/Mines | Lost 6 parts (1p2n3w) 416 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00391_ as-38172 destroyed. 00393_ The unstable cave ceiling collapses. 00393_ U-05 Engineer lays Concrete. 00394_ as-73617 destroyed. 00394_ U-05 Engineer lays Concrete. 00394_ as-77802 destroyed. 00395_ The unstable cave ceiling collapses. 00395_ U-05 Engineer lays Concrete. 00396_ U-05 Engineer builds a Wall. 00397_ K-01 Serf collects debris. 00400_ U-05 Engineer lays Concrete. 00403_ A stash of uninstalled traps is collected here! 00406_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -9/Storage. 00408_ WP-ZUV(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00408_ WP-ZUV(g) slips back into the shadows. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????####??????????????? | | ??????????????????####?## ##?????????????? | | ???????????????#### ## ####??????????? | | ??????????????## #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ???????????????# ## ##?????????? | | ???????????????# ### #?????????? | | ???????????????## #?## #?????????? | | ????????????????#####?## ##?????????? | | ?????????????????????## @s ##??????????? | | ?????????????????????# s ##???????????? | | ?????????????????????#### s #????????????? | | ????????????????????????## #????????????? | | ?????????????????????????# ##????????????? | | ?????????????????????????# ##?????????????? | | ?????????????????????????# #??????????????? | | ??????????????????????#### #######????????? | | ??????????????????????# ##???????? | | ??????????????? & & ##??????? | | ???????????????#### ### #####& #??????? | | ??????????????????# ??# ????# # #??????? | | ??????????????????# #?# ????# #? #?????? | | ?????????????????## ## ????# #?? ????? | | ????????????????## # ##### #??? ??? | | ????????????????# #???? #?? | | ??????????????????????# #??????##?? | | ??????????????????????# #?????????? | | ????????????????????### #?????????? | | ???????????????????## ##?????????? | | ??????????????????## ##??####????? | | ???????????######## ##??## #????? | | ?????????? ###???# #????? | | ?????????????##### ##????## #????? | | ?????????????????# ####### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronReactiveSuperbattery Manual? 0 Play Time 00:05:14 Cumulative 62.7 hours Start 2021.08.16 @ 15:51:52 End 2021.08.16 @ 15:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 86 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c568f69-ceac-40a8-8151-ed66f5f762f4