Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 21:01:05 Player: GENERIC_H-66_SLAYER Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (707) 707 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1932 Bonus ------- None Cogmind --------- Core Integrity 328/400 Matter 299/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Small Storage Unit Small Battery (100) Small Battery (100) Light Armor Plating Light Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Beam Cannon Light Assault Rifle Mining Laser Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 7 1 1 6 Power 3 | 2 . . 1 Engine 2 | 2 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 1 1 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 2 | . 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 85 90 95 Engine 13 | . 14 14 10 Core 2 | . . . 8 Treads 26 | . 28 28 21 Device 8 | . . 5 22 Storage 13 | . 14 14 11 Energy Gun 7 | . 4 14 4 Ballistic Gun 17 | . 23 14 14 Naked Turns . | . . . . Heaviest Build 21 | 12 14 15 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 7 | 5 4 7 7 Average Carried 4 | 1 2 6 4 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 4 7 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 449 | 253 65 41 90 Remotely . | . . . . Salvage Created 829 | . 251 205 373 Parts 54 | . 23 15 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 7 7 8 Guns 21 | . 7 7 7 Cannons 1 | . . . 1 Classes Destroyed 5 | . 4 . 1 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 15 | . 4 4 7 Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 135 | . 23 29 83 Missed 43 | . 7 12 24 Damage Taken 884 | . 194 147 543 Core 109 | . 25 12 72 Absorbed by Shields . | . . . . Ignored by Resistances 264 | . 56 43 165 Core Remaining (%) 92 | 100 . 85 . Volleys Fired 118 | . 50 21 47 Largest 2 | . 2 2 2 Hottest 85 | . 65 85 80 Shots Fired 195 | . 74 42 79 Gun 187 | . 74 42 71 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 127 | . 48 21 58 Thermal 68 | . 26 21 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 7 14 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 131 | . 36 29 66 Core Hits 53 | . 19 13 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1271 | . 347 337 587 Guns 1131 | . 347 337 447 Cannons 140 | . . . 140 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 832 | . 347 121 364 Thermal 439 | . . 216 223 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 360 235 5 Average Temperature 110 | . 129 93 2 Received Heat Transfer 552 | . 99 84 369 Effects 2 | . 1 1 . Energy Bleed 2 | . 1 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1088 | . . 592 496 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 241 | . 219 191 241 Initial 6 | . . 6 . Average 107 | . 141 98 93 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 94 100 85 Level 1 6 | . 5 . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 8 7 14 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 5 . 20 Successful 16 | . 3 . 13 Failed 9 | . 2 . 7 Catastrophic 4 | . . . 4 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 5 . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 3 . 13 Record 16 | . 3 . 13 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1260 | 55 426 423 356 Spaces Moved 590 | 45 177 225 143 Core 26 | 26 . . . Treads 564 | 19 177 225 143 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 155 | 96 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 26 35 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . 22 . . Melee . | . . . . Projectile . | . . . . AOE 22 | . 22 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 764 | 57 255 250 202 Wait 24 | . 24 . . Move 587 | 44 176 224 143 Hop . | . . . . Pick Up 18 | 5 4 4 5 Fast Attach 1 | 1 . . . Attach 10 | 5 . 1 4 Detach . | . . . . Swap 4 | 1 1 . 2 Drop 2 | 1 . . 1 Fire 118 | . 50 21 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 525 | -10/Mines | Met a Derelict bent on vengeance 881 | -10/Mines | Discovered new exit (range 3) 905 | -10/Mines | Entered Materials 905 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1261 | -9/Materials | Self-destructed Last Messages --------------- [Research]--with a design focused on efficient development and production of advanced defensive forces. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Acquired Sml. Battery. Lgt. Nuclear Core destroyed. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Acquired 20 matter. Acquired Sml. Laser. Acquired Sml. Battery. R-06 Scavenger collects Aluminum Leg. G-34 Mercenary destroyed. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Atomic Centrifuge disabled. Ion Engine destroyed. 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