Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 22:11:16 Player: PlasticHeart Result: Destroyed by AG-62103 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (4562) 4562 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1576) 1576 TOTAL SCORE: 11193 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 222 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1141 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 325/325 System Corruption 0% Temperature Warm (112) Movement Core (1050) Ox20 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (20) --- Experimental Heat Sink Improved Cooling System Improved Cooling System Improved Sensor Array Seismic Detector Advanced Targeting Computer Particle Charger Improved EM Pulse Cannon Plasma Cannon Neutron Cannon Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Armor Integrity Analyzer Zionite Light Carapace Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Antimatter Reactor Light Treads Light Treads Experimental Heat Sink Improved Cooling System Improved Cooling System Improved Sensor Array Seismic Detector Advanced Targeting Computer Particle Charger Particle Charger Zionite Weapon Casing Hardened Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Neutron Cannon Mini Grenade Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . 2 . 1 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 112 | 7 7 1 16 19 19 5 . 10 2 7 6 13 Power 14 | 1 1 1 3 2 2 1 . . . 1 . 2 Engine 12 | 1 1 1 3 2 2 1 . . . 1 . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 21 | 2 1 . . 7 5 1 . 2 . 2 . 1 Treads 21 | 2 1 . . 7 5 1 . 2 . 2 . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 1 4 . 6 6 8 3 . 7 2 2 2 9 Device 21 | . . . 3 4 3 2 . 4 1 . 1 3 Storage 4 | 1 2 . . . . . . . . . . 1 Processor 4 | . . . . . 1 1 . . . 1 1 . Hackware . | . . . . . . . . . . . . . Protection 21 | . 2 . 3 2 4 . . 3 1 1 . 5 Artifact . | . . . . . . . . . . . . . Weapon 27 | 3 1 . 7 4 4 . . 1 . 2 4 1 Energy Gun 11 | 1 . . 6 . 3 . . . . . 1 . Energy Cannon 7 | . . . . 1 1 . . 1 . 1 2 1 Ballistic Gun 6 | 2 1 . 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 3 . . . . . 2 5 Parts Lost 26 | . . . 1 . 4 . 1 . . . . 20 Power 5 | . . . 1 . . . . . . . . 4 Propulsion 6 | . . . . . 1 . . . . . . 5 Utility 14 | . . . . . 3 . 1 . . . . 10 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . 1 . 2 . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 2 11 20 19 19 19 19 20 19 19 18 17 16 Power 1 | . 3 4 3 2 2 1 1 1 1 1 1 1 Propulsion 2 | . 1 2 2 4 3 4 5 5 4 2 2 1 Utility 8 | . 4 7 6 7 6 9 9 8 9 9 9 9 Weapon 4 | 1 2 5 5 5 5 3 4 4 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . . . 6 9 6 1 . 2 1 . 3 4 Power 4 | . . . 2 1 . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . . . . . Utility 9 | . . . . 1 2 1 . 1 . . 1 3 Weapon 16 | . . . 3 6 4 . . 1 . . 1 1 Tool/Special 2 | . . . 1 . . . . . 1 . . . Average Slot Usage (%) 99 | . 97 100 99 99 99 99 93 97 99 99 99 99 Engine 12 | . 14 14 10 11 9 15 15 15 15 15 15 8 Treads 23 | . 28 28 22 22 27 23 23 23 23 23 23 22 Device 18 | . . . 19 22 18 23 23 23 21 19 22 11 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 12 Processor 5 | . . . . . 5 6 7 7 7 7 7 8 Protection 9 | . 11 14 13 11 12 7 4 6 8 10 7 11 Energy Gun 5 | . . . 15 10 10 15 11 2 . . 3 . Energy Cannon 8 | . . . . 5 7 . . 9 14 14 10 14 Ballistic Gun 3 | . 27 28 6 5 . . . . . . . . Peak Build Rating 59 | 6 9 9 15 20 30 36 36 42 42 44 46 59 Average Rating 32 | 3 7 8 12 16 25 35 32 37 40 40 41 53 On Entrance 24 | . 6 9 9 14 20 30 36 29 40 42 40 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 13 52 52 59 62 70 69 67 84 89 91 87 98 Greatest Support 62 | 40 40 40 40 40 60 62 62 62 62 62 62 62 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 20 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 20 20 20 19 20 20 12 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Matter Collected 2975 | 214 390 16 264 386 345 . . 385 185 364 149 277 Remotely . | . . . . . . . . . . . . . Salvage Created 6490 | . 507 . 681 952 2218 . . 810 447 254 105 516 Parts 294 | . 39 . 36 70 89 . . 31 13 9 3 4 Haulers Intercepted 16 | . 2 . 1 6 5 . . 2 . . . . Recyclers Shooed 8 | . . . 3 1 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 5 8 4 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 126 | . 15 . 11 16 34 . . 7 11 8 . 24 Guns 51 | . 15 . 10 11 15 . . . . . . . Cannons 25 | . . . . 2 7 . . 5 7 3 . 1 AOE 42 | . . . . 3 9 . . . 3 5 . 22 Classes Destroyed 17 | . 3 . 4 2 2 . . 1 . 1 . 4 Worker 5 | . . . 2 2 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Hauler 16 | . 2 . 1 6 5 . . 2 . . . . Recycler 14 | . . . 3 2 5 . . 4 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 2 | . . . . 1 1 . . . . . . . Watcher 8 | . . . 1 2 4 . . 1 . . . . Swarmer 27 | . 8 . . 6 5 . . . 4 4 . . Grunt 47 | . 7 . 6 2 20 . . 5 3 4 . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 20 | . . . 5 8 7 . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . Programmer 2 | . . . . . . . . 1 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . 1 1 Z-Light 2 | . . . . . . . . . . . . 2 Assembled 21 | . . . . . . . . . . . . 21 Golem 1 | . . . . . . . . . . . . 1 Thug 3 | . . . . . . . . . 3 . . . Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 21 | . 3 . 4 6 6 . . 3 3 4 . 21 Combat Bots Only 21 | . 3 . 3 4 5 . . 2 3 4 . 21 Max Kills in Single Turn 5 | . 1 . 1 2 3 . . 1 3 3 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 5 | . . . . 2 3 . . . 3 3 . 5 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 574 | . 65 . 46 58 123 13 1 40 47 21 . 160 Missed 160 | . 14 . 12 14 42 4 . 13 14 8 . 39 Hits 414 | . 51 . 34 44 81 9 1 27 33 13 . 121 Melee 4 | . . . . . . . 1 . . . . 3 Projectile 410 | . 51 . 34 44 81 9 . 27 33 13 . 118 Critical Strikes 18 | . . . 3 3 6 4 . 1 . . . 1 Damage Taken 7122 | . 498 . 442 540 1253 111 41 397 625 263 . 2952 Core 1024 | . 85 . 14 40 177 24 . 49 13 . . 622 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 253 | . 14 . . . . . . . . . . 239 Ignored by Resistances 111 | . . . . . . 27 . . . 15 . 69 Regen/Repaired (Parts) 105 | . . . 54 . . . . 51 . . . . Core Remaining (%) 79 | 100 . 66 . 86 67 . . . . . . . Volleys Fired 458 | . 45 . 55 62 122 7 . 36 26 18 32 55 Largest 2 | . 2 . 2 2 2 2 . 2 2 2 1 2 Hottest 160 | . 40 . 115 133 136 122 . 148 148 160 150 160 Shots Fired 821 | . 90 . 108 114 238 14 . 72 50 33 32 70 Gun 427 | . 90 . 108 91 122 14 . 1 . . 1 . Cannon 353 | . . . . 20 109 . . 71 47 30 28 48 Launcher 38 | . . . . 3 7 . . . 3 3 . 22 Special 3 | . . . . . . . . . . . 3 . Kinetic 160 | . 90 . 31 39 . . . . . . . . Thermal 591 | . . . 63 72 231 14 . 72 47 30 21 41 Explosive 41 | . . . . 3 7 . . . 3 3 3 22 Electromagnetic 29 | . . . 14 . . . . . . . 8 7 Robot Hit Streak 27 | . 12 . 15 16 27 5 . 11 16 11 1 11 Robot Miss Streak 9 | . 3 . 9 5 8 2 . 3 4 2 4 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 526 | . 64 . 77 91 164 9 . 39 30 18 3 31 Core Hits 417 | . 25 . 69 99 112 1 . 16 16 14 1 64 Critical Kills 5 | . . . . . 1 . . 2 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 9 1 . 2 1 . 1 . Burn 9 | . . . . . 8 1 . . . . . . Meltdown 5 | . . . . . 1 . . 2 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13659 | . 822 . 1188 1672 4027 220 . 1004 1187 818 93 2628 Guns 5356 | . 822 . 1188 1348 1778 220 . . . . . . Cannons 4671 | . . . . 225 1518 . . 1004 842 379 93 610 Explosions 3622 | . . . . 99 721 . . . 345 439 . 2018 Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . 10 . . . . . . . Kinetic 1503 | . 822 . 207 474 . . . . . . . . Thermal 8289 | . . . 815 1099 3296 220 . 1004 842 379 93 541 Explosive 3586 | . . . . 99 721 . . . 345 439 . 1982 Electromagnetic 271 | . . . 166 . . . . . . . . 105 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 11 12 12 9 9 . Average Corruption 9 | . . . . . . 1 6 11 8 9 9 . Corruption Purged 4 | . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . . . . . . . 3 57 38 53 1 . Message Errors 39 | . . . . . . . 1 11 14 13 . . Matter Fused 40 | . . . . . . . 2 17 7 14 . . Heat Flow Errors 16 | . . . . . . . . 7 4 5 . . Energy Discharges 11 | . . . . . . . . 2 4 5 . . Parts Fused 3 | . . . . . . . . 2 . 1 . . Data Loss (minor) 19 | . . . . . . . . 8 4 6 1 . Data Loss (major) 9 | . . . . . . . . 2 3 4 . . Misfires 10 | . . . . . . . . 5 1 4 . . Alerts 4 | . . . . . . . . 2 1 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . 1 . Overflow Damage 264 | . . . . . 37 . . 46 62 22 . 97 Projectiles 142 | . . . . . 37 . . 46 20 22 . 17 Explosions 122 | . . . . . . . . . 42 . . 80 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . . . 43 . . . . . . 271 Shots 8 | . . . . . 1 . . . . . . 7 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 358 | . 2 . 172 16 358 12 . 285 243 251 60 189 Average Temperature 63 | . 2 . 69 9 100 6 . 60 77 64 36 61 Received Heat Transfer 2201 | . 168 . 261 180 648 . . 108 234 63 . 539 Effects 2 | . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . 1 Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . . . 3 . . 2 1 . 1 . Combat Hostiles 6 | . . . . . 3 . . 2 1 . . . Parts Melted 27 | . . . 1 1 14 . . 7 . . 3 1 Heat Transferred 13834 | . . . 1291 1492 6395 407 . 1651 1342 672 200 384 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . . 3 1 . . . . . . Low Security (%) 83 | 100 100 100 100 100 45 61 100 100 . . . . Level 1 5 | . . . . . 12 38 . . . . . . Level 2 11 | . . . . . 40 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 722 | . 134 . 67 199 722 287 22 110 . . . . Initial 287 | . . . . 16 78 287 22 . . . . . Average 111 | . 50 . 15 76 273 175 4 18 . . . . Influence Increases 3287 | . 439 . 340 602 1235 . . 251 220 200 . . Destroy 0b10 Robot/C 1980 | . 300 . 220 320 680 . . 140 160 160 . . Destroy 0b10 Robot/NC 235 | . 10 . 35 70 80 . . 35 . 5 . . Destroy Leader 506 | . 64 . 74 116 168 . . 34 30 20 . . Successful Hack 85 | . 18 . 10 33 8 . . 16 . . . . Disable Machine 120 | . . . . 30 75 . . 15 . . . . Destroy Structure 106 | . 2 . 1 33 59 . . 11 . . . . Lose Combat Pursuer 255 | . 45 . . . 165 . . . 30 15 . . Influence Decreases 3287 | . 439 . 301 454 789 568 65 169 294 208 . . Entered New Map 554 | . . . . 23 109 346 43 . 31 2 . . Time Decay 2492 | . 439 . 250 431 490 222 22 169 263 206 . . Lost Part 41 | . . . 1 . 40 . . . . . . . Purge Threat 200 | . . . 50 . 150 . . . . . . . Squads Dispatched 13 | . 4 . 1 . 5 1 . 2 . . . . Investigation 2 | . 2 . . . . . . . . . . . Extermination 3 | . . . . . . 1 . 2 . . . . Reinforcement 7 | . 2 . 1 . 4 . . . . . . . Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Distress Signals 7 | . 2 . 1 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 25 . 24 21 57 3 6 8 13 9 . 43 Peak Tracking Total 12 | . 5 . 4 4 6 2 6 4 4 4 . 12 Tactical Retreats 10 | . 2 . . . 5 . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . 2 . 1 1 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Machines Disabled 14 | . . . . 2 5 . . 1 . . 4 2 Max in Single Turn 2 | . . . . 1 2 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Machines Accessed 31 | . 5 . 6 8 7 . . 4 . 1 . . Terminals 23 | . 5 . 4 8 5 . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . . . 1 . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . 10 . 17 15 10 . . 8 . 1 . . Successful 35 | . 8 . 14 6 3 . . 3 . 1 . . Failed 25 | . 2 . 2 9 7 . . 5 . . . . Catastrophic 10 | . 1 . . 3 3 . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 19 | . 3 . 2 2 6 . . 5 . . 1 . Terminals 49 | . 10 . 12 15 8 . . 4 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 5 | . . . 2 . 1 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . 3 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . 5 . 8 6 2 . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 3 . . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 4 | . 2 . 2 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . Repair 2 | . . . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Retrieve Study 2 | . . . 1 . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . . . . 1 . . . . Terminals 5 | . 3 . 2 . . . . . . . . . Botnet 5 | . 3 . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 2 6 6 . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . Time 76 | . . . 32 . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Total Allies 10 | . . . . . . . . 3 . . 7 . Largest Group 7 | . . . . . . . . 3 . . 7 6 Highest-Rated Group 327 | . . . . . . . . 48 . . 327 231 Highest-Rated Ally 96 | . . . . . . . . 16 . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . . . . . . . 91 Total Damage 1494 | . . . . . . . . . . . . 1494 Kills 19 | . . . . . . . . . . . . 19 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 7080 | . . . . . . 465 145 1078 839 1466 2281 806 Sensors 6982 | . . . . . . 446 145 1058 780 1466 2281 806 Structural 118 | . . . . . . . . . . . . 118 Seismic 4682 | . . . . . . 450 145 801 515 492 2279 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 2 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Turns Passed 18054 | 46 1274 114 1329 1705 2483 468 145 1404 994 1582 4475 2035 Spaces Moved 6635 | 30 536 47 424 555 777 176 77 485 354 604 1823 747 Core 16 | 16 . . . . . . . . . . . . Treads 6619 | 14 536 47 424 555 777 176 77 485 354 604 1823 747 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 235 155 235 235 235 235 235 Average Speed 231 | 108 197 240 240 240 231 236 190 235 235 235 235 235 Slowest Speed 240 | 160 240 240 240 240 240 240 235 235 235 235 235 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 79 17 46 80 76 5 71 18 45 68 88 75 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . Known Exits Taken 5 | . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 1 3 4 . Spaces Dug 4 | . . . . . . . . 2 . 2 . . Terrain Destroyed 158 | . . . . 39 43 . . 8 28 23 . 17 Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . . . . 8 4 3 . . AOE 143 | . . . . 39 43 . . . 24 20 . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Total 8524 | 42 665 49 635 823 1221 214 76 680 460 732 1981 946 Wait 1033 | . 49 . 102 142 260 20 . 122 62 82 100 94 Move 6624 | 29 535 46 423 554 776 176 76 484 353 603 1822 747 Hop . | . . . . . . . . . . . . . Pick Up 108 | 6 23 1 17 16 15 3 . 8 1 3 7 8 Fast Attach 27 | 2 . . 5 1 6 . . 5 . 6 2 . Attach 44 | 4 3 . 8 1 6 2 . 2 1 . 2 15 Detach . | . . . . . . . . . . . . . Swap 123 | 1 4 1 6 20 16 5 . 12 16 13 8 21 Drop 105 | . 6 1 19 27 19 1 . 11 1 7 8 5 Fire 458 | . 45 . 55 62 122 7 . 36 26 18 32 55 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 6) 1039 | -10/Materials | Discovered new exit (range 7) 1321 | -10/Materials | Entered Mines 1415 | -10/Mines | Discovered new exit (range 6) 1435 | -10/Mines | Entered Materials 1435 | -9/Materials | Evolved 2 slots: Utility x2 1806 | -9/Materials | Identified exit to Mines 1806 | -9/Materials | Identified exit to Storage 2150 | -9/Materials | Discovered new exit (range 12) 2364 | -9/Materials | Build established: Scavenger-Mutant 2694 | -9/Materials | Repaired Spread Laser 2744 | -9/Materials | Central database locked down 2764 | -9/Materials | Entered Storage 4026 | -9/Storage | Used back door to open Recycling access 4026 | -9/Storage | Discovered new exit (range 4) 4168 | -9/Storage | Build established: Mutant 4433 | -9/Storage | Discovered new exit (range 16) 4469 | -9/Storage | Entered Materials 4469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4681 | -8/Materials | Discovered new exit (range 16) 4779 | -8/Materials | Build established: Scavenger-Mutant 5329 | -8/Materials | Build established: Mutant 5891 | -8/Materials | Build established: Scavenger-Mutant 6015 | -8/Materials | Discovered new exit (range 13) 6262 | -8/Materials | Build established: Mutant 6469 | -8/Materials | First assault squad dispatched 6581 | -8/Materials | Build established: Scavenger-Mutant 6952 | -8/Materials | Entered Factory 6952 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7259 | -7/Factory | Build established: Mutant 7420 | -7/Factory | Sucked down chute 7420 | -7/Factory | Entered Waste 7435 | -7/Waste | EMP discharged 7477 | -7/Waste | Spotted C-40 Crusher 7477 | -7/Waste | Spotted C-40 Crusher 7479 | -7/Waste | Spotted C-40 Crusher 7479 | -7/Waste | Spotted C-40 Crusher 7500 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7517 | -7/Waste | Spotted C-40 Crusher 7525 | -7/Waste | Spotted C-40 Crusher 7535 | -7/Waste | EMP discharged 7535 | -7/Waste | System corruption reached 10% 7552 | -7/Waste | Discovered new exit (range 10) 7564 | -7/Waste | Identified exit to Factory 7565 | -7/Waste | Entered Factory 8162 | -7/Factory | Found Powered Armor 8708 | -7/Factory | Repaired Powered Armor 8937 | -7/Factory | Discovered new exit (range 13) 8963 | -7/Factory | Identified exit to Lower Caves 8969 | -7/Factory | Entered Lower Caves 9115 | -7/Lower Caves | Encountered a Warlord checkpoint 9319 | -7/Lower Caves | Ambushed by wild Derelicts 9543 | -7/Lower Caves | Learned Factory interactive machine intel 9768 | -7/Lower Caves | Discovered new exit (range 11) 9786 | -7/Lower Caves | Learned location of Zion (-7) 9829 | -7/Lower Caves | Identified exit to Lower Caves 9963 | -7/Lower Caves | Entered another Lower Caves area 10037 | -7/Lower Caves | Discovered new exit (range 14) 10152 | -7/Lower Caves | Identified exit to Factory 11035 | -7/Lower Caves | Discovered new exit (range 10) 11135 | -7/Lower Caves | Learned 8 Factory zone layouts 11514 | -7/Lower Caves | Identified exit to Zion 11545 | -7/Lower Caves | Entered Zion 11576 | -7/Zion | Identified exit to Deep Caves 11639 | -7/Zion | System corruption cleaned by Quarantine Array 11759 | -7/Zion | Discovered new exit (range 10) 12516 | -7/Zion | Given A8's code to call for help 13153 | -7/Zion | Learned location of 1 exit from Factory 13162 | -7/Zion | Learned Factory recycling unit intel 13427 | -7/Zion | Met Imprinter 13655 | -7/Zion | Gained Derelict followers 13916 | -7/Zion | Found Prototype Special Weapon 13917 | -7/Zion | Identified RU-N14's Throwing Claymores 14508 | -7/Zion | Found CR-A16's Pointy Stick 15450 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15452 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15990 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16020 | -7/Zion | Entered Deep Caves 16020 | -7/Deep Caves | Accompanied by 6 allies 16450 | -7/Deep Caves | Attacked by Z-Imprinter 16455 | -7/Deep Caves | Z-Facility disabled 16488 | -7/Deep Caves | Allies destroyed Z-Imprinter 16511 | -7/Deep Caves | Lost 5 parts (2p3u) 16521 | -7/Deep Caves | Found Prototype Protection 16525 | -7/Deep Caves | Identified Zio. Weapon Casing 16759 | -7/Deep Caves | Found Zio. Weapon Casing 16770 | -7/Deep Caves | Build established: Scavenger-Mutant 17609 | -7/Deep Caves | Discovered new exit (range 6) 17968 | -7/Deep Caves | Spotted AG-03807 17974 | -7/Deep Caves | Exposed GOLEM chamber 17975 | -7/Deep Caves | Triggered Deep Caves wall 17978 | -7/Deep Caves | Destroyed AG-03807 18038 | -7/Deep Caves | Core integrity fell below 50% 18051 | -7/Deep Caves | Core integrity fell below 20% 18055 | -7/Deep Caves | Destroyed by AG-62103 with Assembled Focal Cannon Last Messages --------------- 18037_ Destroyed Unknown Hover Unit. 18037_ Cld. Ion Engine destroyed. 18038_ Imp. Cooling System destroyed. 18039_ as-59772 destroyed. 18039_ as-96906 destroyed. 18041_ Lgt. Treads destroyed. 18041_ Hrd. Medium Armor Plating destroyed. 18045_ Destroyed Asb. Hover System. 18045_ as-95275 destroyed. 18045_ as-35186 destroyed. 18045_ as-32897 destroyed. 18048_ Lgt. Treads destroyed. 18048_ Lyr. Medium Armor Plating destroyed. 18051_ as-60294 destroyed. 18051_ Zio. Light DM Reactor destroyed. 18051_ Lgt. Treads destroyed. 18052_ Zio. Weapon Casing destroyed. 18053_ Destroyed Asb. Hover System. 18055_ Mni. Grenade Launcher destroyed. 18055_ Zio. Biocell destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????## #"# ##### | | ?????????????????????????????# # # #???# # | | ?????????????????????????????# #??## # | | ?????????????????????????????## #####??# # | | ??????????????????????????????# ##?????# # | | ??????????????????????????????## ##?#### ### | | ???????????????????????????????# ### #?? | | ???????????????????????????????# ## #####?? | | ???????????????????? ? ????# ## #?????? | | ?????????????????? #???## ### #?????? | | ??????????????? * h #???## ###?# #?????? | | ????????????? #????# #???# #?????? | | ??????????? = #????# ###?# #?????? | | ??????????? *b = #????# ### ###???? | | ?????????? aa #???## ## ##??? | | ?????????? a #?### ##?# | | ?????????" aa #?#"" ### | | ????????? ###" %/ | | ????????"" #" % | | ????????# #" ##### | | ????????" #" ##??## | | ????????" ##; ##??# | | ????????" #??# | | ????????"""% ### | | ????????" ### | | ????????"" @ #### ##?# | | ????????" s #??## ##??? | | ????????"" ##???# ##???? | | ????????" # # #????## ### ##????? | | ????????" #### ## ## ##?????####??###?????? | | ????????""" #????# ## ####????????????????????? | | ?????????" ??????##?# ????????????????????????? | | ?????????##????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 43 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 775 Resistance: TH 15 Resistance: EM 15 Power Shielding 33 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 32% | -9/Materials Powered Armor | 71% | -7/Factory Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Spread Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Breach Challenges ------------ None Game ------ Seed ShockHackingObliterator Manual? 0 Play Time 02:19:38 Cumulative 967.2 hours Start 2025.11.03 @ 17:50:37 End 2025.11.03 @ 22:11:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 518 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0/0 Lore% 76 Gallery% 75 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 64/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fbb5ab69-ed2d-4882-9402-cbebf639da03