Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 17:18:59 Player: naoky Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2120) 2120 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5520 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 348/360 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Triangulator Improved Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (8) ---- Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Triangulator Improved Signal Interpreter Improved Targeting Computer Improved Maneuvering Thrusters > --- WEAPON ----------- Heavy Machine Gun Heavy Missile Launcher Great Axe > --- INVENTORY -------- Transport Network Coupler [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 . . 1 Parts Attached 123 | 6 31 3 21 21 41 Power 19 | 1 3 1 3 4 7 Engine 8 | 1 . 1 1 1 4 Core 11 | . 3 . 2 3 3 Reactor . | . . . . . . Propulsion 31 | 2 9 . 3 7 10 Treads . | . . . . . . Leg 29 | 2 9 . 3 7 8 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 23 | 1 2 . 5 3 12 Device 8 | . 2 . 2 1 3 Storage 5 | 1 . . . . 4 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 7 | . . . 2 2 3 Artifact . | . . . . . . Weapon 50 | 2 17 2 10 7 12 Energy Gun 9 | 1 4 . 2 2 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 18 | 1 10 1 2 3 1 Ballistic Cannon 6 | . . . 6 . . Launcher 5 | . 3 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 10 | . . . . . 10 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 32 | . 2 7 2 10 11 Power 6 | . . 1 . 2 3 Propulsion 7 | . . 1 . 3 3 Utility 5 | . . 1 . 1 3 Weapon 14 | . 2 4 2 4 2 Highest Loss Streak 9 | . 1 6 2 9 5 Average Slot Usage (%) 77 | . 91 65 85 79 60 Engine 2 | . 2 4 1 . 3 Core 6 | . 11 2 7 6 2 Leg 22 | . 27 18 25 26 12 Device 8 | . 7 9 10 11 4 Storage 5 | . 14 9 . . 5 Processor 5 | . . . 8 7 7 Protection 3 | . . . 7 6 3 Energy Gun 4 | . 6 9 5 4 . Ballistic Gun 9 | . 19 11 6 12 . Ballistic Cannon 2 | . . . 13 1 . Slashing Weapon 4 | . . . . . 15 Naked Turns 35 | . . 27 8 . . Heaviest Build 50 | 11 17 16 50 45 48 Greatest Support 80 | 20 20 20 54 71 80 Greatest Overweight (x) 4 | 2 1 . 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 4 4 8 Average Capacity 5 | 5 6 5 4 4 5 Most Carried 6 | 2 6 6 4 4 4 Average Carried 3 | . 4 5 3 2 2 Final Capacity 8 | 6 6 4 4 4 8 Final Carried 6 | 2 6 4 4 3 1 Class Distribution -------------------- 48% | Mutant 28% | Tank 19% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2404 | 221 628 . 709 360 486 Remotely . | . . . . . . Salvage Created 2477 | . 827 29 514 566 541 Parts 151 | . 55 2 33 27 34 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 19 1 13 10 7 Melee 5 | . . . . . 5 Guns 30 | . 12 . 7 9 2 Cannons 7 | . . . 6 1 . AOE 8 | . 7 1 . . . Classes Destroyed 10 | . 6 . 2 2 . Worker 5 | . 3 . 1 . 1 Builder 3 | . . . 1 . 2 Hauler 3 | . 1 . . 1 1 Recycler 3 | . . . . 2 1 Operator 3 | . 1 . . 1 1 Watcher 5 | . 3 . 2 . . Swarmer 13 | . 3 . 3 4 3 Grunt 29 | . 16 1 7 5 . Sentry 4 | . . . 3 . 1 Programmer 4 | . . . . 1 3 Best Kill Streak 7 | . 7 1 3 3 3 Combat Bots Only 5 | . 5 1 3 2 3 Max Kills in Single Turn 4 | . 4 1 1 1 1 Gunslinging . | . . . . . . Exploded 4 | . 4 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6530 | . 970 672 824 1831 2233 Core 1687 | . 203 273 72 282 857 Absorbed by Shields 15 | . . . . . 15 Core Remaining (%) 58 | 100 18 31 86 59 . Volleys Fired 165 | . 56 5 44 54 6 Largest 3 | . 2 3 3 3 2 Hottest 161 | . 98 86 161 138 69 Shots Fired 388 | . 104 13 129 130 12 Gun 282 | . 94 12 68 102 6 Cannon 89 | . . . 61 28 . Launcher 17 | . 10 1 . . 6 Special . | . . . . . . Kinetic 264 | . 75 8 93 82 6 Thermal 107 | . 19 4 36 48 . Explosive 17 | . 10 1 . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 7 9 9 13 4 Robot Miss Streak 8 | . 4 3 8 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 261 | . 56 8 71 88 38 Core Hits 117 | . 36 5 30 27 19 Critical Hits 3 | . . . 1 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 Melee Attacks 40 | . . . . . 40 Impact . | . . . . . . Slashing 40 | . . . . . 40 Piercing . | . . . . . . Sneak Attacks 8 | . . . . . 8 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 9 | . . . . . 9 Damage Inflicted 6668 | . 1359 155 1380 1445 2329 Guns 2616 | . 767 62 686 934 167 Cannons 1205 | . . . 694 511 . Explosions 932 | . 592 93 . . 247 Melee 1915 | . . . . . 1915 Ramming . | . . . . . . Kinetic 2568 | . 586 39 986 790 167 Thermal 1253 | . 181 23 394 655 . Explosive 932 | . 592 93 . . 247 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1915 | . . . . . 1915 Piercing . | . . . . . . Highest Corruption 10 | . 2 . . 10 . Average Corruption 4 | . 2 . . 5 . Corruption Purged . | . . . . . . Effects 14 | . 3 . . 11 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Energy Discharges 2 | . 2 . . . . Parts Rejected 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misdirections 1 | . . . . 1 . Targeting Errors 5 | . 1 . . 4 . Overload Shots . | . . . . . . Overflow Damage 407 | . 2 . 8 20 377 Projectiles 28 | . . . 8 20 . Explosions 25 | . 2 . . . 23 Melee 354 | . . . . . 354 Knockbacks 5 | . . . 4 1 . Impact . | . . . . . . Kinetic 5 | . . . 4 1 . Secondary . | . . . . . . Self-Inflicted Damage 113 | . 23 49 . . 41 Shots 3 | . 1 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . 105 . 105 108 9 Average Temperature 26 | . 31 . 29 22 4 Received Heat Transfer 2160 | . 504 108 396 594 558 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 2531 | . 409 50 962 1110 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 232 | . 197 35 232 95 160 Average Influence 58 | . 73 11 69 61 43 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 97 100 100 Level 1 . | . . . 2 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 1 3 6 4 Investigation 8 | . 3 . 2 3 . Extermination 3 | . . . . 1 2 Reinforcement 7 | . 1 1 1 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . . 1 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 29 25 25 25 33 Peak Tracking Total 21 | . 5 21 7 7 9 Tactical Retreats 21 | . 2 1 3 5 10 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 9 | . 4 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 20 | . 6 1 3 4 6 Terminals 10 | . 4 1 2 1 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 1 1 Recycling Units 4 | . 1 . . . 3 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 68 | . 20 5 12 14 17 Successful 41 | . 12 2 8 8 11 Failed 27 | . 8 3 4 6 6 Catastrophic 7 | . 3 1 . 1 2 Database Lockouts . | . . . . . . Manual 24 | . 9 5 3 . 7 Terminals 31 | . 9 5 7 2 8 Fabricators . | . . . . . . Repair Stations 23 | . 9 . 5 7 2 Recycling Units 9 | . 2 . . . 7 Scanalyzers 3 | . . . . 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . 3 2 4 . 3 Record 3 | . . . 2 . 1 Branch Access Points 2 | . 1 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 6 | . 2 1 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 20 | . 8 . 4 6 2 Scan Component 10 | . 4 . 2 3 1 Repair 10 | . 4 . 2 3 1 Recycling Unit Hacks 7 | . 1 . . . 6 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Report Inventory 2 | . . . . . 2 Retrieve Matter 1 | . . . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used . | . . . . . . Hacking Detections 17 | . 5 1 2 4 5 Full Trace Events 7 | . 2 . 2 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . 4 . 2 3 . Time 408 | . 134 . 82 148 44 Parts Recycled 1 | . . . . . 1 Recycled Matter 4 | . . . . . 4 Retrieved Matter 4 | . . . . . 4 Retrieved Components 4 | . 2 . . . 2 Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4597 | 46 1302 188 718 1051 1292 Spaces Moved 2879 | 33 711 153 359 608 1015 Core 319 | 11 . 46 31 86 145 Treads . | . . . . . . Legs 2366 | 22 711 107 328 522 676 Wheels . | . . . . . . Hover 194 | . . . . . 194 Flight . | . . . . . . Fastest Speed 50 | 50 120 50 50 50 50 Average Speed 109 | 108 120 98 118 111 99 Slowest Speed 250 | 150 150 120 250 130 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 83 25 21 22 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 192 | . 103 4 27 4 54 Melee . | . . . . . . Projectile 31 | . . . 27 4 . AOE 161 | . 103 4 . . 54 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3940 | 40 1049 180 554 889 1228 Wait 637 | . 230 15 114 191 87 Move 2874 | 32 710 152 358 607 1015 Hop . | . . . . . . Pick Up 25 | 2 7 . 9 1 6 Fast Attach 82 | 6 22 1 13 13 27 Attach 33 | . 2 2 8 7 14 Detach 18 | . 1 2 1 5 9 Swap 8 | . 7 . . 1 . Drop 44 | . 14 3 7 10 10 Fire 165 | . 56 5 44 54 6 Melee 28 | . . . . . 28 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Core integrity fell below 50% 604 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Build established: Scavenger-Mutant 762 | -10/Materials | Repaired Flight Unit 795 | -10/Materials | Repaired Hvy. Assault Rifle 834 | -10/Materials | Repaired Lgt. Nuclear Core 874 | -10/Materials | Repaired Imp. Heat Sink 949 | -10/Materials | Discovered new exit (range 13) 1038 | -10/Materials | Identified exit to Mines 1226 | -10/Materials | Core integrity fell below 20% 1349 | -10/Materials | Entered another Materials area 1349 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1413 | -9/Materials | Identified exit to Mines 1531 | -9/Materials | Discovered new exit (range 14) 1535 | -9/Materials | Core integrity fell below 50% 1537 | -9/Materials | Entered another Materials area 1537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -8/Materials | Lost 6 parts (1n1u4w) 1883 | -8/Materials | Build established: Tank 1973 | -8/Materials | Repaired Lgt. Nuclear Core 2018 | -8/Materials | Repaired Med. Reactive Plating? 2251 | -8/Materials | Discovered new exit (range 4) 2253 | -8/Materials | Identified exit to Factory 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2849 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2894 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2956 | -7/Factory | Repaired Enh. Autogun 3195 | -7/Factory | System corruption reached 10% 3260 | -7/Factory | Lost 9 parts (2p2n1u4w) 3298 | -7/Factory | Discovered new exit (range 14) 3305 | -7/Factory | Identified exit to Factory 3306 | -7/Factory | Entered another Factory area 3306 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3443 | -6/Factory | Build established: Mutant 3899 | -6/Factory | Lost 5 parts (2p1n2u) 3995 | -6/Factory | Discovered new exit (range 7) 4002 | -6/Factory | Identified exit to Lower Caves 4108 | -6/Factory | Core integrity fell below 50% 4136 | -6/Factory | Core integrity fell below 20% 4458 | -6/Factory | Discovered exit to Lower Caves (range 10) 4598 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04498_ K-01 Serf destroyed. 04501_ P-60 Hacker destroyed. 04506_ Acquired 32 matter. 04509_ Acquired 2 matter. 04512_ The unstable cave ceiling collapses. 04518_ Dropped Imp. Maneuvering Thrusters. 04519_ Acquired Imp. Medium Armor Plating. 04520_ U-05 Engineer lays Concrete. 04532_ Dropped Lgt. Angular Momentum Engine. 04533_ Acquired Angular Momentum Engine. 04579_ Connecting with Repair Station... >>Scan(Hvy. Missile Launcher) Scanning Hvy. Missile Launcher... Ready to Repair: Hvy. Missile Launcher Rating: 4 Time: 44 >>Repair Repairing Hvy. Missile Launcher... ETC: 44 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ???? #??????????????????# #??????????????????????? | | ## #??????????????????# #??????????????????????? | | #??????????????????#@#??????????????????????? | | #??????????????????# #??????????????????????? | | #??????????????????# #??????????????????????? | | # ####??????????????????# #??????????????????????? | | ??#??????????????????####/###????????????????????? | | ?????????????????????# Y #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# "R #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# #????????????????????? | | ???????????########### #????????????????????? | | ???????????# [ ####+##### #????????????????? | | ???????????# + +????????????????? | | ???????????# """ """ #### #######????????????????? | | ???????????# """ """ #??# #??????????????????????? | | ???????????# """ """ #??# #??????????????????????? | | ??????????# #??# #??????????????????????? | | # ?????????# = #??# #??????????????????????? | | # #####+#??# ^ #??# #??????????????????????? | | + ##########+##### #?????????????????????? | | # #?????????????????????? | | # ##### #?????????????????????? | | + #????# #??????????????????????? | | ???# #????? ???????????????????????? | | ???# #????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Kinecelleration 30 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted System Compromised Challenges ------------ None Game ------ Seed ActuatorSwordPenetrator Manual? 0 Play Time 01:27:51 Cumulative 16.3 hours Start 2020.08.13 @ 15:50:59 End 2020.08.13 @ 17:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4173e5fd-d624-4142-89ab-94491141e06c