Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 18:24:43 Player: Lyft Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1433) 1433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3568 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Reinforced Ion Engine Light Angular Momentum Engine Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Angular Momentum Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Targeting Computer Medium Armor Plating Medium Armor Plating EM Pulse Gun EM Shotgun Beam Rifle Light Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 53 | 2 22 7 17 5 Power 9 | . 5 2 2 . Engine 9 | . 5 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 8 3 4 2 Treads 3 | 1 2 . . . Leg 13 | . 4 3 4 2 Wheel 3 | 1 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 5 . 4 . Device . | . . . . . Storage 5 | . 5 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 16 | . 4 2 7 3 Energy Gun 5 | . 1 . 4 . Energy Cannon . | . . . . . Ballistic Gun 9 | . 3 2 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . 3 . 15 6 Power 3 | . . . 2 1 Propulsion 8 | . . . 5 3 Utility 3 | . . . 3 . Weapon 10 | . 3 . 5 2 Highest Loss Streak 10 | . 2 . 10 5 Average Slot Usage (%) 92 | . 95 97 93 67 Engine 11 | . 12 14 10 7 Treads 4 | . 10 . . . Leg 17 | . 6 27 28 17 Wheel 4 | . 10 . . . Storage 24 | . 27 28 22 18 Protection 4 | . . . 10 7 Energy Gun 3 | . 3 . 5 1 Ballistic Gun 19 | . 21 25 15 8 Naked Turns . | . . . . . Heaviest Build 87 | 9 70 77 84 87 Greatest Support 45 | 16 26 30 45 33 Greatest Overweight (x) 18 | . 18 4 6 6 Average Overweight (x) 2 | . 3 2 2 3 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 Most Carried 20 | 6 18 20 20 20 Average Carried 15 | 6 12 17 17 19 Final Capacity 20 | 6 20 20 20 20 Final Carried 20 | 6 18 20 18 19 Class Distribution -------------------- 54% | Hauler-Mutant 39% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1146 | 220 304 175 348 99 Remotely . | . . . . . Salvage Created 1889 | . 514 93 714 568 Parts 137 | . 31 14 57 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 13 6 21 7 Guns 38 | . 13 6 19 . AOE 8 | . . . 2 6 Classes Destroyed 8 | . 3 . 3 2 Worker 2 | . . . 1 1 Builder 6 | . 1 . . 5 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 2 | . . . 2 . Swarmer 19 | . 2 6 11 . Grunt 22 | . 11 . 4 7 Sentry 6 | . . . 6 . Best Kill Streak 9 | . 3 3 5 9 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 6 | . 1 2 3 6 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4426 | . 1047 267 1827 1285 Core 990 | . 217 24 183 566 Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 . 3 54 . Volleys Fired 183 | . 80 16 81 6 Largest 3 | . 2 2 2 3 Hottest 101 | . 60 43 101 101 Shots Fired 347 | . 150 29 151 17 Gun 339 | . 150 29 151 9 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 288 | . 141 29 111 7 Thermal 9 | . . . 9 . Explosive 2 | . . . . 2 Electromagnetic 48 | . 9 . 31 8 Robot Hit Streak 16 | . 14 5 16 5 Robot Miss Streak 10 | . 3 5 10 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 227 | . 105 14 97 11 Core Hits 92 | . 30 7 35 20 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3014 | . 759 140 1162 953 Guns 1984 | . 759 140 1019 66 Cannons . | . . . . . Explosions 1030 | . . . 143 887 Melee . | . . . . . Ramming . | . . . . . Kinetic 1529 | . 653 140 687 49 Thermal 328 | . . . 200 128 Explosive 352 | . . . . 352 Electromagnetic 805 | . 106 . 275 424 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles . | . . . . . Explosions 30 | . . . . 30 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . . 96 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | . 64 12 258 103 Average Temperature 33 | . 16 4 48 45 Received Heat Transfer 1269 | . 468 . 441 360 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 348 | . . . 198 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 1 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 312 | . 138 85 279 312 Average Influence 72 | . 50 41 88 172 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 86 68 Level 1 7 | . . . 13 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 3 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 27 8 30 16 Peak Tracking Total 7 | . 4 3 6 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 7 | . 3 . . 4 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 13 | . 7 . 5 1 Terminals 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 11 . 8 4 Successful 16 | . 7 . 7 2 Failed 7 | . 4 . 1 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 17 | . 5 . 8 4 Terminals 18 | . 8 . 6 4 Fabricators . | . . . . . Repair Stations 3 | . 2 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 . 7 2 Terminals 11 | . 4 . 5 2 Track 4 | . 2 . 1 1 Assimilate 2 | . . . 2 . Botnet 4 | . 2 . 1 1 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3613 | 6 1608 444 1278 277 Spaces Moved 1675 | 4 829 208 531 103 Core 1 | . 1 . . . Treads 109 | . 109 . . . Legs 1024 | . 182 208 531 103 Wheels 541 | 4 537 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 180 150 180 Average Speed 168 | 100 148 183 185 211 Slowest Speed 950 | 100 950 240 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 96 47 49 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . 3 22 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . 3 22 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2165 | 5 1082 247 682 149 Wait 167 | . 103 . 35 29 Move 1671 | 3 828 207 530 103 Hop . | . . . . . Pick Up 61 | . 33 8 16 4 Fast Attach 4 | . 1 2 . 1 Attach 29 | . 7 1 17 4 Detach 1 | . . . . 1 Swap 20 | 2 14 4 . . Drop 29 | . 16 9 3 1 Fire 183 | . 80 16 81 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 451 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Discovered new exit (range 4) 866 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Core integrity fell below 20% 1577 | -10/Materials | Discovered new exit (range 16) 1615 | -10/Materials | Entered Mines 1630 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1730 | -10/Mines | Build established: Hauler-Mutant 1953 | -10/Mines | Discovered new exit (range 13) 2059 | -10/Mines | Entered Materials 2059 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2359 | -9/Materials | Lost 10 parts (2p3n1u4w) 3061 | -9/Materials | Discovered new exit (range 8) 3292 | -9/Materials | Discovered new exit (range 16) 3337 | -9/Materials | Entered another Materials area 3337 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3600 | -8/Materials | Core integrity fell below 50% 3609 | -8/Materials | Core integrity fell below 20% 3614 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03594_ K-01 Serf collects debris. 03594_ U-05 Engineer lays Concrete. 03595_ Penetrated by Slug. 03595_ U-05 Engineer lays Concrete. 03598_ K-01 Serf collects debris. 03598_ U-05 Engineer lays Concrete. 03601_ Penetrated by Slug. 03601_ U-05 Engineer lays Concrete. 03602_ K-01 Serf collects debris. 03602_ U-05 Engineer lays Concrete. 03605_ Slug penetrates Wall. 03605_ U-05 Engineer lays Concrete. 03608_ Penetrated by Slug. 03608_ U-05 Engineer lays Concrete. 03610_ U-05 Engineer builds a Wall. 03610_ U-05 Engineer lays Concrete. 03611_ Penetrated by Slug. 03611_ U-05 Engineer lays Concrete. 03613_ K-01 Serf collects debris. 03614_ U-05 Engineer lays Concrete. 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EM Shotgun | -9/Materials | Extracted Autogun | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Close Call root@ Challenges ------------ None Game ------ Seed RecyclingStasisFilter Manual? 0 Play Time 00:41:47 Cumulative 4.7 hours Start 2020.07.10 @ 17:41:02 End 2020.07.10 @ 18:24:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a5cd653-0442-470d-8df0-f8fdeea629b0