Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.22 @ 23:04:59 Player: elysium Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (2511) 2511 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1542) 1542 TOTAL SCORE: 10138 Bonus ------- Follower Combat Kills 963 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 98/100 System Corruption 18% Temperature Cool (9) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Fission Core Graphene Brace Graphene Brace Graphene Brace Graphene Brace Plasma Rifle KE Penetrator Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Medium Armor Plating EM Shield EM Shield Improved System Shield > --- WEAPON ----------- Railgun Railgun Railgun Railgun Mass Driver > --- INVENTORY -------- Light Nuclear Core Fission Core Light Fission Core Fusion Compressor Flexi-carbon Leg Flexi-carbon Leg Multireflex Exoskeleton Heavy Reflective Plating Gatling Laser Plasma Rifle Plasma Rifle Wave Gun Wave Gun Advanced Plasma Cannon KE Penetrator Rocket Launcher [Rating: 115] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Railgun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 8 | . . 1 . . . 2 2 1 . . 2 Weapon 3 | . . . . . . 2 . 1 . . . Parts Attached 77 | 6 . 7 3 4 6 14 6 13 1 1 16 Power 11 | 1 . 1 1 . 1 3 . 1 . . 3 Engine 3 | 1 . 1 1 . . . . . . . . Core 8 | . . . . . 1 3 . 1 . . 3 Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . 1 2 1 1 3 1 2 . . 3 Treads . | . . . . . . . . . . . . Leg 11 | 2 . 1 2 1 1 1 . . . . 3 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . 2 1 2 . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 . 4 . 1 2 4 3 5 1 1 4 Device 15 | . . 2 . 1 1 1 3 3 . 1 3 Storage 4 | 1 . 2 . . . 1 . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 2 | . . . . . . 1 . . . . 1 Protection 4 | . . . . . 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 1 . 2 2 4 2 5 . . 6 Energy Gun 4 | . . . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 15 | 2 . 1 . . 2 4 2 4 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 Parts Lost 43 | . . 2 1 . 2 3 1 2 2 1 29 Power 9 | . . . . . 1 2 . 1 . . 5 Propulsion 8 | . . 1 1 . 1 . . . . . 5 Utility 12 | . . . . . . . . 1 2 . 9 Weapon 14 | . . 1 . . . 1 1 . . 1 10 Highest Loss Streak 20 | . . 1 1 . 1 2 1 1 1 1 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 2 2 8 11 14 14 13 18 17 18 18 11 Power 2 | . 1 1 1 2 1 . 2 3 4 4 2 Propulsion 2 | 1 . 2 1 1 2 2 3 3 3 3 1 Utility 3 | . . 1 2 3 4 5 3 2 2 2 1 Weapon 6 | . . 3 5 6 7 4 7 8 9 9 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 1 . . . 1 5 1 . . 7 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . Utility 9 | . . 1 . . . 1 3 . . . 4 Weapon 4 | . . . . . . . 2 . . . 2 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 85 85 87 88 98 81 84 87 79 76 58 Engine 5 | . 14 11 11 11 5 . . . . . . Core 5 | . . . . . 5 12 11 10 10 10 5 Leg 20 | . 28 28 32 33 33 12 . . . . 5 Hover 4 | . . . . . . 6 14 10 10 10 4 Device 13 | . . 7 11 11 16 8 17 26 18 17 17 Storage 9 | . 14 16 11 11 11 6 5 5 5 5 4 Protection 3 | . . . . . 3 7 9 4 2 5 1 Ballistic Gun 19 | . 28 22 22 13 10 25 22 22 26 22 7 Impact Weapon 1 | . . . . 2 5 . . . . . . Piercing Weapon 2 | . . . . 6 5 . . . . . . Peak Build Rating 115 | 6 6 11 11 20 24 57 79 105 102 95 115 Average Rating 37 | 3 6 8 10 14 20 38 69 95 96 93 70 On Entrance 41 | . 6 6 8 11 18 20 57 75 102 94 95 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 14 14 31 28 29 34 73 81 91 90 87 100 Greatest Support 76 | 20 20 36 36 36 36 51 47 50 50 50 76 Greatest Overweight (x) 4 | . . 1 1 . . 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 6 8 11 15 15 15 17 20 20 20 20 20 Most Carried 20 | 4 6 11 13 15 15 19 20 20 20 20 20 Average Carried 14 | 2 2 8 11 14 14 13 19 19 20 20 12 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 2 6 11 13 15 14 18 20 20 20 20 8 Class Distribution -------------------- 37% | Scavenger-Mutant 21% | Scavenger-Tank 17% | Mutant 14% | Tank 4% | Scavenger-Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Matter Collected 2492 | 226 51 262 124 38 87 248 180 511 516 223 26 Remotely . | . . . . . . . . . . . . Salvage Created 2611 | . 51 430 177 . 108 248 311 450 370 308 158 Parts 166 | . 6 35 15 . 5 18 15 24 22 13 13 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . 15 . . . 21 12 . Prevented 18 | . . . . . 18 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 58 | . 3 9 8 . 2 7 4 9 9 4 3 Melee 1 | . . . . . 1 . . . . . . Guns 54 | . 3 9 8 . . 7 4 9 9 4 1 Cannons 2 | . . . . . . . . . . . 2 Classes Destroyed 12 | . 1 4 . . . 2 2 2 1 . . Worker 5 | . . 1 . . . . 2 1 . . 1 Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . . Drone 1 | . . . . . . . . 1 . . . Watcher 3 | . . . . . . . 2 1 . . . Swarmer 28 | . 3 . 6 . . 4 3 5 5 . 2 Grunt 19 | . . 7 2 . 2 . 1 1 1 4 1 Brawler 1 | . . . . . . . . . 1 . . Sentry 2 | . . 2 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 7 | . . . . . . 2 . 3 2 . . Best Kill Streak 6 | . 3 4 3 . 2 4 4 5 6 4 3 Combat Bots Only 6 | . 3 2 3 . 2 4 3 5 6 4 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 2 2 2 2 1 2 Gunslinging 1 | . 1 . 1 . . 1 . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Hostile Shots Fired 718 | . 8 87 24 . 38 66 13 43 45 36 358 Missed 233 | . 1 34 8 . 6 22 7 11 21 6 117 Hits 485 | . 7 53 16 . 32 44 6 32 24 30 241 Projectile 485 | . 7 53 16 . 32 44 6 32 24 30 241 AOE 4 | . . . . . . . . 3 . . 1 Critical Strikes 21 | . . 2 . . 1 2 . 4 4 2 6 Damage Taken 7806 | . 40 595 126 . 395 462 130 739 366 574 4379 Core 2004 | . 6 118 7 . 126 37 40 140 49 175 1306 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2513 | . 14 181 38 . 113 131 37 169 104 136 1590 Regen/Repaired (Parts) 46 | . . . . 46 . . . . . . . Core Remaining (%) 82 | 100 97 . . . 37 95 96 . . 68 . Volleys Fired 134 | 2 3 36 12 . 5 16 11 23 13 9 4 Largest 5 | 1 2 2 2 . 2 4 4 5 5 5 5 Hottest 187 | 20 40 40 40 . 46 96 121 168 168 168 187 Shots Fired 440 | 2 6 72 24 . 10 62 43 102 64 39 16 Gun 432 | 2 6 72 24 . 10 62 43 98 64 39 12 Cannon 8 | . . . . . . . . 4 . . 4 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 438 | 2 6 72 24 . 10 62 43 102 64 39 14 Thermal 2 | . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 1 3 16 13 . 7 12 5 9 10 7 7 Robot Miss Streak 6 | 1 2 6 1 . 4 3 2 5 6 2 5 Penetration Max 1 | . . . . . . . 1 1 . . 1 Secondary Targets 12 | . 1 3 3 . . 1 . 2 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . 1 . Shots Hit Robots 265 | 1 4 51 19 . 11 42 21 52 29 27 8 Core Hits 138 | 1 3 21 12 . 5 17 23 22 15 12 7 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . 1 . . . 2 . . 2 . . . Critical Strikes 6 | . 1 . . . 3 . . 2 . . . Destroy 3 | . 1 . . . . . . 2 . . . Smash 3 | . . . . . 3 . . . . . . Melee Attacks 8 | . . . . . 8 . . . . . . Impact 8 | . . . . . 8 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6065 | 10 47 664 204 . 366 607 746 1640 797 680 304 Guns 5439 | 10 47 646 204 . 117 607 490 1600 797 680 241 Cannons 77 | . . . . . . . . 14 . . 63 Explosions 255 | . . . . . . . 255 . . . . Melee 249 | . . . . . 249 . . . . . . Ramming 45 | . . 18 . . . . 1 26 . . . Kinetic 5450 | 10 47 646 204 . 117 607 490 1614 797 680 238 Thermal 66 | . . . . . . . . . . . 66 Explosive . | . . . . . . . . . . . . Electromagnetic 255 | . . . . . . . 255 . . . . Impact 249 | . . . . . 249 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . 1 1 1 . 1 . . 3 3 18 Average Corruption 2 | . . 1 1 1 . 1 . . 2 3 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . 1 9 . . 1 . . 7 1 5 Message Errors 5 | . . . 3 . . . . . 2 . . Matter Fused 8 | . . . 5 . . . . . 1 . 2 Energy Discharges 4 | . . . . . . . . . 3 . 1 Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . 1 1 . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 105 | . . . . . 105 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 105 | . . . . . 105 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . 12 . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 2 . . . Targets Rammed 6 | . . 3 . . . . 1 2 . . . Kicked 3 | . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 604 | . . 17 6 . 21 150 142 510 262 604 39 Average Temperature 156 | . . 8 4 . 7 52 49 276 96 375 20 Received Heat Transfer 1199 | . . 369 36 . 177 30 12 30 49 198 298 Effects 28 | . . . . . . . . 12 2 14 . Shutdowns 12 | . . . . . . . . 8 . 4 . Energy Bleed 4 | . . . . . . . . . 2 2 . Interference 2 | . . . . . . . . 1 . 1 . Matter Decay 2 | . . . . . . . . 1 . 1 . Damage (minor) 2 | . . . . . . . . 1 . 1 . Damage (major) 4 | . . . . . . . . . . 4 . Damage (core) 2 | . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 3 | . . . . . 2 . 1 . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 125 | . . . . . . . . . . . 125 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . . 1 1 . . . Low Security (%) 83 | 100 100 100 100 . . 100 44 27 . . 100 Level 1 16 | . . . . . . . 55 72 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 330 | . 70 51 95 . . 90 330 268 . . 75 Initial 120 | . . 18 . . . . . 120 . . 48 Average 61 | . 9 14 22 . . 14 165 215 . . 17 Influence Increases 2574 | . 70 231 215 . 393 258 589 369 260 90 99 Destroy 0b10 Robot/C 1680 | . 60 180 180 . 280 140 280 240 180 80 60 Destroy 0b10 Robot/NC 65 | . . 10 . . . . 35 15 . . 5 Destroy Leader 288 | . 10 40 30 . 30 40 56 52 20 10 . Allied During Kill 97 | . . . 5 . 38 3 36 15 . . . Successful Hack 4 | . . . . . . . . 4 . . . Disable Machine 81 | . . . . . . . 72 9 . . . Destroy Structure 149 | . . 1 . . . . 110 34 . . 4 Lose Combat Pursuer 210 | . . . . . 45 75 . . 60 . 30 Influence Decreases 2574 | . 20 281 180 35 393 258 304 425 444 53 181 Entered New Map 383 | . . 32 . 35 . . . 165 104 13 34 Time Decay 1879 | . 20 239 180 . 343 238 259 200 320 30 50 Lost Part 177 | . . 10 . . 10 10 . 20 20 10 97 Lost Ally 135 | . . . . . 40 10 45 40 . . . Squads Dispatched 13 | . . 1 . . . 5 4 1 . . 2 Investigation 2 | . . . . . . 1 . 1 . . . Extermination 2 | . . . . . . 1 1 . . . . Reinforcement 7 | . . 1 . . . 1 3 . . . 2 Assault 1 | . . . . . . 1 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Distress Signals 4 | . 1 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 5 32 9 . 17 12 14 13 11 3 22 Peak Tracking Total 12 | . 4 8 4 . 4 4 4 5 5 3 12 Tactical Retreats 12 | . . 2 . . 2 2 2 . 3 . 1 ECM-based Alert Blocks 6 | . . 3 . . . . 3 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Traps Triggered 2 | . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Machines Disabled 9 | . . . . . . . 8 1 . . . Max in Single Turn 4 | . . . . . . . 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Machines Accessed 5 | . 1 1 . . . 1 1 1 . . . Terminals 2 | . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 10 | . 1 1 . . . 6 1 1 . . . Successful 9 | . 1 . . . . 6 1 1 . . . Failed 1 | . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . . 1 . . . 11 16 5 . . . Terminals 2 | . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . Retrieve Study 6 | . . . . . . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 . 1 . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Total Allies 15 | . . . 2 4 . 1 6 2 . . . Largest Group 6 | . . . 2 4 4 2 6 4 . . . Highest-Rated Group 410 | . . . 49 152 152 76 410 332 . . . Highest-Rated Ally 85 | . . . 31 39 39 39 85 85 . . . Zionite Dispatches 7 | . . . . . . 2 3 2 . . . Heavy 2 | . . . . . . . 2 . . . . Recon 2 | . . . . . . 1 . 1 . . . Hacker 1 | . . . . . . . . 1 . . . Demo 1 | . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 90 | . . . 7 . 31 1 42 9 . . . Total Damage 4141 | . . . 40 . 732 17 2860 492 . . . Kills 29 | . . . 1 . 12 . 13 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Active Infowar (turns) 1996 | . . 484 84 . . 14 205 260 643 76 230 Optics 1156 | . . . . . . . . 207 643 76 230 Terrain 14 | . . . . . . 14 . . . . . ECM 826 | . . 484 84 . . . 205 53 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 . 3 . . . 1 1 . Drone Launches 3 | . . . . . . . 1 2 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . Zionite Intel Received 3 | . . . . . . 1 2 . . . . Emergency Access 1 | . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Turns Passed 6996 | 59 240 722 654 1511 842 967 641 411 643 76 230 Spaces Moved 5250 | 40 189 415 475 1190 620 772 529 298 550 40 132 Core 9 | 9 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3324 | 31 189 415 475 1190 620 343 . . . . 61 Wheels . | . . . . . . . . . . . . Hover 1917 | . . . . . . 429 529 298 550 40 71 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 106 105 105 106 106 106 Average Speed 116 | 104 120 135 120 120 120 112 105 105 106 106 121 Slowest Speed 260 | 120 120 190 190 120 120 120 106 106 106 106 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 35 52 77 89 76 16 22 9 78 10 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 10 | . . . 1 4 . . 4 . 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 2 1 2 . . . 1 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 48 | . . . . . . 2 1 8 27 6 4 Melee . | . . . . . . . . . . . . Projectile 47 | . . . . . . 2 1 7 27 6 4 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Total 5862 | 55 196 506 535 1273 700 843 592 354 574 49 185 Wait 268 | . . 32 37 73 58 11 21 2 11 . 23 Move 5239 | 39 188 414 474 1189 619 771 528 297 549 39 132 Hop . | . . . . . . . . . . . . Pick Up 80 | 8 5 10 6 4 2 19 14 5 . . 7 Fast Attach 13 | . . . . . 2 1 2 6 1 1 . Attach 60 | 6 . 6 2 1 2 14 5 7 . . 17 Detach 8 | . . 2 . 1 . 3 . 2 . . . Swap 8 | . . 1 2 3 2 . . . . . . Drop 37 | . . 2 2 2 2 8 10 10 . . 1 Fire 134 | 2 3 36 12 . 5 16 11 23 13 9 4 Melee 8 | . . . . . 8 . . . . . . Ram 4 | . . . . . . . 1 2 . . 1 Kick 3 | . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 230 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 1003 | -9/Materials | Discovered new exit (range 15) 1022 | -9/Materials | Entered Mines 1198 | -9/Mines | Learned 2 Materials zone layouts 1248 | -9/Mines | Learned location of Storage (-8) 1304 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1317 | -9/Mines | Learned location of 1 exit from Materials 1345 | -9/Mines | Discovered new exit (range 11) 1403 | -9/Mines | Build established: Scavenger-Mutant 1676 | -9/Mines | Entered Zion 1676 | -7/Zion | Accompanied by 2 allies 1707 | -7/Zion | Given the Hacking Drone Bay 1712 | -7/Zion | Found Prototype Device 1713 | -7/Zion | Identified Hacking Drone Bay 1726 | -7/Zion | Led the pair of lost Derelicts to a safe place 1769 | -7/Zion | System corruption cleaned by Quarantine Array 1829 | -7/Zion | Learned Factory fabricator intel 1949 | -7/Zion | Learned location of Armory (-3) 2305 | -7/Zion | Found Unknown Piercing Weapon 2310 | -7/Zion | Identified CR-A16's Pointy Stick 2370 | -7/Zion | Met Imprinter 2403 | -7/Zion | Imprinted 2405 | -7/Zion | Declared Zion's savior 2642 | -7/Zion | Learned location of Warlord (-4) 3149 | -7/Zion | Discovered new exit (range 14) 3187 | -7/Zion | Entered Proximity Caves 3187 | -6/Proximity Caves | Accompanied by 4 allies 3511 | -6/Proximity Caves | Learned Factory garrison access intel 3587 | -6/Proximity Caves | Core integrity fell below 50% 3597 | -6/Proximity Caves | Build established: Scavenger-Gladiator 3665 | -6/Proximity Caves | Learned Factory trap positions 3701 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3754 | -6/Proximity Caves | Learned 4 Factory zone layouts 3898 | -6/Proximity Caves | Build established: Scavenger-Mutant 3985 | -6/Proximity Caves | Discovered new exit (range 9) 4029 | -6/Proximity Caves | Entered Factory 4029 | -6/Factory | Accompanied by 2 allies 4029 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4031 | -6/Factory | Loaded intel: 82 trap records 4032 | -6/Factory | Loaded intel: 6 fabricator locations 4033 | -6/Factory | Loaded intel: 4 garrison access locations 4321 | -6/Factory | Build established: Scavenger-Tank 4414 | -6/Factory | Garrison activated, responded to threat 4458 | -6/Factory | Zion Thermal Resupply teleported in 4503 | -6/Factory | Discovered new exit (range 16) 4588 | -6/Factory | Retrieved Zion intel report: Emergency Access 4842 | -6/Factory | Zion Recon squad teleported in 4996 | -6/Factory | Entered another Factory area 4996 | -5/Factory | Evolved 2 slots: Utility x2 5045 | -5/Factory | Zion Heavy squad teleported in 5086 | -5/Factory | Zion Heavy squad teleported in 5149 | -5/Factory | Zion Demo squad teleported in 5235 | -5/Factory | Lost 3 allies 5353 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 5361 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5402 | -5/Factory | Spotted B-75 Beast 5606 | -5/Factory | Discovered new exit (range 7) 5637 | -5/Factory | Entered another Factory area 5637 | -4/Factory | Accompanied by 2 allies 5637 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5641 | -4/Factory | Identified exit to DSF 5677 | -4/Factory | Spotted B-86 Titan 5683 | -4/Factory | Allies destroyed B-86 Titan 5698 | -4/Factory | Found Hvy. Reflective Plating 5715 | -4/Factory | Zion Hacker squad teleported in 5891 | -4/Factory | Zion Recon squad teleported in 5977 | -4/Factory | Discovered new exit (range 9) 6048 | -4/Factory | Entered Upper Caves 6221 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6253 | -4/Upper Caves | Entered a destroyed Warlord outpost 6487 | -4/Upper Caves | Encountered a Warlord checkpoint 6621 | -4/Upper Caves | Build established: Tank 6682 | -4/Upper Caves | Discovered new exit (range 8) 6691 | -4/Upper Caves | Entered another Upper Caves area 6728 | -4/Upper Caves | Discovered new exit (range 20) 6761 | -4/Upper Caves | Learned 4 Research zone layouts 6767 | -4/Upper Caves | Entered Research 6767 | -3/Research | Evolved 2 slots: Utility x2 6768 | -3/Research | Identified exit to Research 6934 | -3/Research | Lost 20 parts (4p2n7u7w) 6939 | -3/Research | System corruption reached 10% 6977 | -3/Research | Core integrity fell below 50% 6989 | -3/Research | Core integrity fell below 20% 6997 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06965_ Weight Redist. System destroyed. 06967_ Penetrated by Slug. 06974_ Fusion Compressor destroyed. 06977_ System corrupted: Matter fused (-9). 06978_ Flexi-carbon Leg destroyed. 06979_ Penetrated by Slug. 06979_ Slug penetrates Wall. [Achievement: Hydra] 06980_ EM Shield destroyed. 06981_ P-80 Master resets G-67 Veteran, system corruption cleaned. 06982_ G-67 Veteran destroyed. 06982_ Penetrated by Slug. 06986_ Gatling Laser+ destroyed. 06986_ Adv. Plasma Cannon destroyed. 06986_ Multireflex Exoskeleton destroyed. 06988_ Penetrated by Slug. 06988_ Slug penetrates Wall. 06991_ Penetrated by Slug. 06995_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? #???????????????# | | ???????????????????? ???? #??????????????# | | ?????????????????? ?? #??????????????# | | ?????????????????? ? +??????????????# | | ??????????????????# """ #????????##+#??# | | ??????????????????? """ #????????# #??# | | ????????????????????# """ ????????? #??# | | ????????????????????# ?????????# #??# | | ????????????????????+ ?????????# #??## | | ????????????????????# #?????????# #?? | | ????????????????????# #?????????# #?? | | ????????????????????# ######????# #?? | | ????????????????????# +????# #?? | | ????????????????????# #????# #?? | | ????????????????????# ###### #???? | | ????????????????????######## #???? | | ????????????????????# # ! #???? | | ????????????????????# # ! ######## #???? | | ????????????????????# = s # ! #??????# #???? | | ????????????????????# " # #??????# #???? | | ????????????????????# x"" + #??????# #???? | | ????????????????????# "Y ^# #??????# #???? | | ????????????????????# " x# #??????# #???? | | ???????????????????## ""!s# #??????# #???? | | ???????????????????# Ys%gg# #??????# #???? | | ???????????????????## p =@[# #??????# #???? | | ????????????????????######## + ?????# #???? | | ???????????????????????????###### # ????# #???? | | ????????????????????????????????# # ??# #???? | | ????????????????????????????????# # # #???? | | ????????????????????????????????# #!/ / #???? | | ????????????????????????????????? #/[ # #?### | | ????????????????????????????????? # # #?# | | ????????????????????????????????? # ?# #?# | | ????????????????????????????????# ######## ### | | ????????????????????????? = | | ????????????????????????? %* | | ?????????????????????????????####+######### ! | | ??????????????????????????????????????????# | | ??????????????????????? #?# #????# | | ??????????????????????? #?# #????# | | ??????????????????????? #?# #????# | | ??????????????????????? #?# #????###### | | ??????????????????????? #?# #?????????### | | ??????????????????????? #?# #???????????? | | ??????????????????????? #?# #???????????? | | ??????????????????????? #?###########???????????? | | ??????????????????????? ##############??????????? | | ??????????????????????? # #??????????? | | ??????????????????????? # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Gravmag System | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Heavy Suspicion Hydra Item+ Organ Harvest Robot Respite Spot Them First The More The Merrier The One There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed QuantumSchematicThruster Manual? 0 Play Time 02:12:51 Cumulative 13.4 hours Start 2025.10.22 @ 20:34:54 End 2025.10.22 @ 23:04:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72a92e8-dbed-45ca-80e3-0a133fc3c948