Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 17:43:39 Player: Andru7428 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (402) 2010 Value Destroyed (16639) 16639 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (17116) 17116 TOTAL SCORE: 48945 Bonus ------- High Alert Combat Kills 849 Follower Combat Kills 2446 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3994 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -673 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 110/200 System Corruption 19% Temperature Cool (-196) Movement Walking (105) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Small Battery (fused) Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Micro Antimatter Reactor Matter Drive Myomer Leg Advanced Heat Sink Energy Well (350) Nova Cannon Precision Rocket Launcher Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Light Regenerative Plating Phase Armor Experimental Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- Matter Drive Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Advanced Heat Sink Energy Well High-powered Transdimensional Reconstructor Nova Cannon Enhanced Nova Cannon Core Cannon Precision Rocket Launcher Lance [Rating: 210] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Flak Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Utility 12 | . . . 2 . . . 1 . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 1 2 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 258 | 7 8 1 16 4 . . 17 1 8 13 . 3 . 1 33 6 2 6 16 3 5 5 5 5 16 16 3 3 8 2 11 18 7 9 Power 21 | 1 . 1 1 . . . . . . 2 . . . . 5 1 . . 2 . . . . 2 1 3 . . . . 1 . . 1 Engine 12 | 1 . . 1 . . . . . . 2 . . . . 4 . . . 1 . . . . . . 3 . . . . . . . . Core 3 | . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . 1 Propulsion 58 | 2 2 . 6 . . . 8 . 5 1 . . . . 5 . . . 4 . . 1 . . 5 2 . 1 1 1 3 8 1 2 Treads 27 | 2 2 . 6 . . . 8 . 5 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . . Leg 31 | . . . . . . . . . . . . . . . 3 . . . 3 . . 1 . . 5 2 . 1 1 1 3 8 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 3 . 7 2 . . 6 1 3 8 . 2 . 1 18 1 1 2 8 3 3 1 1 3 9 9 3 2 6 . 6 7 4 4 Device 55 | 1 2 . 1 1 . . . . . 4 . 2 . 1 8 1 1 1 2 1 2 . . 1 2 5 2 1 4 . 2 3 4 3 Storage 14 | 1 1 . 1 . . . 3 . 1 . . . . . . . . . 1 . . . . . 2 . 1 . 1 . . 1 . 1 Processor 18 | . . . 1 1 . . . 1 1 1 . . . . 3 . . . . 2 . 1 . . 4 1 . 1 . . . 1 . . Hackware 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . 1 . . . . . Protection 33 | . . . 4 . . . 3 . 1 2 . . . . 6 . . 1 5 . 1 . 1 1 1 2 . . . . 4 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 53 | 2 3 . 2 2 . . 3 . . 2 . 1 . . 5 4 1 4 2 . 2 3 4 . 1 2 . . 1 1 1 3 2 2 Energy Gun 9 | 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 3 1 . Energy Cannon 7 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . 1 2 Ballistic Gun 6 | 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . 1 . . . . Ballistic Cannon 20 | . 2 . 2 . . . 3 . . 2 . . . . 3 . . 2 1 . . 3 1 . 1 . . . . . . . . . Launcher 4 | . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . . . . . . . . . 4 . . . 7 . . . 3 . 5 2 . . 7 . 2 1 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Parts Lost 74 | . . . 1 . . . 2 . . 1 3 . . . 20 . 1 . 7 . . . . . 8 5 . 1 1 . 4 . . 20 Power 9 | . . . . . . . . . . . 1 . . . 3 . . . 1 . . . . . 1 1 . . . . . . . 2 Propulsion 13 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . 1 2 . 1 . . . . . 4 Utility 35 | . . . 1 . . . . . . 1 2 . . . 8 . 1 . 5 . . . . . 3 2 . . 1 . 3 . . 8 Weapon 17 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . . 3 . . . . . 1 . . 6 Highest Loss Streak 14 | . . . 1 . . . 1 . . 1 3 . . . 8 . 1 . 4 . . . . . 4 2 . 1 1 . 1 . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 5 11 15 14 15 15 15 14 15 15 14 14 13 14 14 13 13 13 13 12 11 13 13 14 14 14 13 14 14 13 12 13 13 12 10 Power . | . 1 1 1 1 1 2 2 2 1 1 . . . . . 2 1 1 . . . 1 1 1 . . . . . 1 1 1 1 . Propulsion 1 | 3 4 3 2 2 2 2 1 2 2 2 2 2 2 2 1 2 2 2 1 . . . 1 1 2 1 1 . 1 2 1 1 2 2 Utility 6 | . 2 4 6 6 7 7 6 7 7 6 7 6 7 7 6 6 6 6 6 6 6 6 5 5 3 5 8 7 6 5 4 4 3 1 Weapon 4 | 1 4 5 4 5 4 4 3 4 4 4 3 4 4 4 3 1 2 2 2 3 5 4 5 6 6 4 4 5 5 4 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 6 2 7 2 1 . 1 . 1 3 1 . . . 7 1 2 2 1 1 3 2 5 1 3 1 . . . . 2 2 . 4 Power 7 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Propulsion 11 | . 4 . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . 1 Utility 23 | . . 1 1 . . . 1 . . 2 . . . . 6 . 2 1 1 . 1 1 2 1 . 1 . . . . 1 . . 1 Weapon 19 | . . 1 4 2 1 . . . . 1 1 . . . 1 1 . 1 . . 2 1 1 . . . . . . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 99 100 100 100 99 100 99 96 90 92 85 92 93 82 85 83 81 79 87 92 93 93 95 92 89 89 91 93 91 97 91 81 Engine 6 | . 14 6 10 11 11 11 9 9 9 7 6 7 7 7 5 4 . . 1 6 5 5 5 4 . 4 5 5 5 5 4 4 4 1 Treads 14 | . 27 28 22 22 22 22 27 27 27 23 23 23 23 23 13 20 20 20 10 . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . 4 . . . 9 20 17 21 22 23 22 21 21 20 21 21 23 23 17 16 Device 12 | . 13 14 10 11 11 11 9 1 . 11 6 7 7 8 12 25 25 19 12 9 16 17 17 8 12 8 9 10 15 15 6 13 15 20 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 7 5 5 5 5 4 4 4 4 Processor 10 | . . . 10 11 11 11 9 17 18 16 20 15 15 15 15 . . . . 6 11 11 11 11 10 12 15 16 17 15 14 15 14 12 Protection 10 | . . . 10 11 11 11 17 17 18 8 8 14 15 13 16 6 6 9 15 8 11 11 11 13 10 14 10 9 5 5 13 9 3 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 6 4 . . 4 . . . . 2 4 5 4 . . . . 2 Ballistic Gun 1 | . 8 . . . . . . . . . . . . . . 6 5 4 . . 4 . . . . 5 1 . . 9 9 2 . . Ballistic Cannon 10 | . 15 27 21 19 11 22 17 16 16 12 7 7 1 7 9 . . 2 14 13 . 13 15 11 15 . . . . . . . . . Slashing Weapon 1 | . . . . 2 11 . . 1 1 7 7 7 7 6 5 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 6 6 4 6 5 2 . 4 1 5 5 5 4 5 1 3 1 . Peak Build Rating 210 | 7 8 11 24 24 23 24 32 31 36 44 45 48 45 46 75 83 84 86 97 86 92 93 97 99 111 135 128 127 133 130 147 169 193 210 Average Rating 69 | 4 7 9 21 22 23 23 28 29 34 41 42 45 39 45 57 77 82 84 89 69 90 91 93 96 101 124 126 125 127 129 138 154 187 184 On Entrance 71 | . 7 8 11 24 23 23 23 29 30 35 43 45 45 45 46 67 83 84 85 52 83 91 90 95 97 102 120 127 125 122 130 147 169 189 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 9 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 14 32 32 53 53 46 53 61 52 52 58 57 61 57 61 72 68 63 79 84 71 71 78 81 82 85 103 103 97 95 85 103 106 117 130 Greatest Support 150 | 40 40 40 43 43 43 43 63 60 63 68 68 68 68 68 68 60 60 60 72 72 72 87 87 87 106 106 98 98 95 95 134 150 150 150 Greatest Overweight (x) 3 | 1 . . 1 1 1 1 . . . . . . . . 3 1 1 1 1 . . . . . 1 1 1 1 . . . . 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 11 14 14 14 14 15 14 15 14 14 14 13 14 14 13 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 13 14 14 15 15 15 15 15 13 15 15 15 15 15 13 15 15 15 15 15 15 15 15 8 Class Distribution -------------------- 55% | Mutant 11% | Scavenger-Assassin 9% | Assassin 3% | Commander-Mutant 3% | Derelict-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Derelict-Assassin | -6/Deep Caves Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Commander-Skirmisher | -5/Extension Commander-Tank | -5/Cetus Commander-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 15708 | 259 412 144 828 283 . 119 1166 386 601 641 465 216 . 186 2296 682 168 60 908 154 179 1131 266 263 886 659 185 165 725 26 556 131 253 309 Remotely 2392 | . 71 58 385 . . . 560 80 57 183 211 . . . 787 . . . . . . . . . . . . . . . . . . . Salvage Created 16369 | 19 487 149 930 333 . 132 1054 290 652 500 362 95 . 121 1810 86 102 . 717 2 150 1012 221 134 568 824 39 129 2051 84 528 162 693 1933 Parts 742 | 3 34 18 50 28 . 8 50 16 34 30 7 4 . 9 81 10 3 . 33 3 11 42 5 9 25 49 2 3 64 4 24 9 14 60 Haulers Intercepted 23 | . 2 . 4 . . . 5 . 5 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 Recyclers Shooed 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 3 6 . 8 . 8 3 . . 2 . . . . . . . . . 4 . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 330 | . 14 8 20 7 . 8 24 12 14 11 7 4 . 5 33 6 3 . 48 1 2 12 3 1 8 7 . 2 28 1 5 2 8 26 Melee 5 | . . . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . . . . . . . . . . Guns 33 | . 8 . . . . . . . . . . . . . 1 . 1 . . . . . . . . 6 . . . 1 5 1 6 4 Cannons 196 | . 3 3 20 5 . 5 24 12 14 11 7 2 . 2 31 . . . 4 1 1 12 3 1 8 . . . 14 . . . . 13 AOE 72 | . 3 5 . 2 . 3 . . . . . 2 . 3 . 6 2 . 41 . . . . . . . . . . . . . . 5 Classes Destroyed 27 | 1 6 1 1 . . 1 1 . 1 1 1 . . 1 2 1 1 . 2 1 . 1 . . 1 . . . 2 . . . 1 . Worker 12 | . 1 2 . 2 . . . . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . . 1 Builder 20 | . . 1 . . . . 1 . 1 . . . . . 2 . . . . . 1 3 . . 1 4 . . . . . . . 6 Tunneler 9 | 1 1 2 . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 23 | . 2 . 4 . . . 5 . 5 3 . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 Recycler 24 | . 2 . 3 2 . . 4 . 1 1 . . . . 6 . . . . . . 2 . . 1 . . . . . 1 . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Operator 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 14 | . 1 . 1 . . . 2 . 3 1 . . . . 2 . . . . . . . 1 . . 2 . . . . . 1 . . Swarmer 70 | . 12 6 4 6 . 5 3 3 2 2 3 3 . 3 8 6 1 . . . . . . . . . . . . . 1 . . 2 Grunt 94 | . 2 2 10 1 . 2 14 3 5 2 . . . . 9 . 1 . . . . 6 . . 2 . . . 19 . 3 . 4 9 Brawler 8 | . . . . . . 1 . . 1 . 3 . . . . . . . . . . . . . 1 . . . 2 . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Sentry 43 | . . . 6 . . . 6 3 5 3 1 1 . . 4 . 1 . . . . 4 . 1 1 2 . . . 1 1 . . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Specialist 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Hunter 13 | . . . . . . . 1 3 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 3 Programmer 30 | . . . . . . . . . . 4 . . . 1 8 . . . . . 2 . . . . 3 . . . . . 2 1 9 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . Thug 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Best Kill Streak 30 | 1 3 5 5 4 . 4 12 3 3 3 6 3 . 3 5 3 2 . 30 1 2 3 2 1 4 5 1 2 7 1 3 1 3 16 Combat Bots Only 30 | . 3 3 3 3 . 4 8 3 3 2 6 3 . 3 4 3 2 . 30 1 2 3 2 1 3 3 . 2 7 1 2 1 3 15 Max Kills in Single Turn 19 | 1 2 4 2 3 . 3 2 1 2 2 1 2 . 3 1 2 1 . 19 1 1 1 1 1 2 2 1 1 2 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . 2 2 . 2 . 3 . . . . . 2 . 3 . 2 1 . 19 . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1980 | . 67 17 48 15 . 27 85 41 42 115 52 9 . 4 503 15 33 . 122 . 10 44 . . 79 140 . 20 42 4 45 12 30 359 Missed 601 | . 19 10 13 . . 5 19 11 10 38 15 4 . . 165 6 15 . 38 . . 12 . . 18 48 . 9 21 . 11 5 8 101 Hits 1379 | . 48 7 35 15 . 22 66 30 32 77 37 5 . 4 338 9 18 . 84 . 10 32 . . 61 92 . 11 21 4 34 7 22 258 Melee 23 | . . . . . . . . . . . 7 . . . . . . . 8 . . . . . . . . . 1 . 7 . . . Projectile 1356 | . 48 7 35 15 . 22 66 30 32 77 30 5 . 4 338 9 18 . 76 . 10 32 . . 61 92 . 11 20 4 27 7 22 258 AOE 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 4 . Critical Strikes 60 | . . . 1 . . . 2 3 1 . 1 . . 1 9 . . . . . 1 3 . . 10 9 . 2 . . 1 1 2 13 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 2 Damage Taken 24147 | . 458 140 399 84 . 183 737 376 438 363 712 82 . 60 4157 131 172 . 2175 . 200 793 25 48 2101 1676 . 151 394 257 1095 109 911 5720 Core 3374 | . 84 8 46 9 . 11 32 22 66 43 . 17 . . 387 33 5 . 372 . . 39 . . 246 143 . . 12 68 193 16 274 1248 Absorbed by Shields 1272 | . . . 88 48 . 16 252 . . 264 . . . . 596 . . . . . . 8 . . . . . . . . . . . . Redirected to Core 785 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 581 Redirected to Shielding 432 | . . . . . . . . . . . . . . . . . . . 187 . . . . . 162 . . . . . 83 . . . Ignored by Resistances 1038 | . . . . . . . 56 10 40 2 . . . . 216 . . . . . . . . . . . . . 65 18 7 51 91 482 Regen/Repaired (Parts) 1775 | . 51 . 55 . . . 66 . 56 . . . . . 449 197 36 . 230 27 44 25 17 . 14 215 . 12 134 . 110 . 18 19 Core Remaining (%) 73 | 100 . 63 . . . 83 . . 78 . . . . 91 . . . . . 6 . . . . 71 . . . . 80 . 83 81 . Volleys Fired 921 | 1 43 14 46 14 . 8 70 25 38 37 29 11 . 7 153 29 38 . 33 5 3 46 7 5 43 48 1 7 54 2 33 9 21 41 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 1 1 . 1 2 1 2 . 3 2 2 3 3 3 3 2 1 1 1 2 3 3 4 4 Hottest 409 | 60 60 60 74 74 . 74 77 74 74 80 50 50 . 50 88 98 128 . 133 96 131 144 144 144 144 70 70 70 70 70 225 264 352 409 Shots Fired 1679 | 2 84 24 94 28 . 15 140 41 76 66 29 12 . 7 219 30 43 . 52 10 6 118 21 15 121 80 2 7 54 4 78 20 73 108 Gun 369 | 2 40 . . . . . . . . . . . . . 1 3 4 . . . 3 . . . . 67 . . . 4 76 20 71 78 Cannon 1268 | . 41 20 94 26 . 14 140 41 76 66 29 11 . 6 218 20 36 . 36 10 3 118 21 15 121 13 2 7 54 . 2 . 2 26 Launcher 42 | . 3 4 . 2 . 1 . . . . . 1 . 1 . 7 3 . 16 . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1280 | 1 66 20 94 26 . 14 140 41 76 66 29 11 . 6 219 3 4 . 36 10 3 118 21 15 121 67 . . . 4 69 . . . Thermal 279 | 1 15 . . . . . . . . . . . . . . 20 36 . . . 3 . . . . . . . . . 7 20 73 104 Explosive 42 | . 3 4 . 2 . 1 . . . . . 1 . 1 . 7 3 . 16 . . . . . . . . . . . . . . 4 Electromagnetic 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 7 54 . 2 . . . Robot Hit Streak 39 | 1 6 4 16 10 . 31 39 19 14 24 12 3 . 7 13 11 5 . 4 3 6 7 4 3 3 10 11 3 9 13 23 15 13 23 Robot Miss Streak 10 | . 4 2 10 6 . 7 6 5 4 2 2 . . . 5 3 1 . 4 . 1 7 3 3 9 4 . 1 2 . 3 1 2 2 Penetration Max 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 1 . . 1 . 1 . . 3 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1095 | 1 45 13 81 25 . 12 114 34 65 52 30 2 . 4 142 6 10 . 31 1 10 52 9 9 37 55 3 3 43 5 56 14 50 81 Core Hits 870 | 1 24 15 79 32 . 19 146 52 97 21 12 5 . 5 55 7 6 . 92 1 5 23 5 2 14 26 1 . 19 1 24 5 24 52 Critical Kills 46 | . . . . . . . . . . . . . . . . . . . 3 1 . 12 4 1 10 5 . . . 1 1 . . 8 Critical Parts Destroyed 55 | . . . . . . . . . . . . . . . . . . . 2 . . 16 2 1 16 3 . . . . 7 . . 8 Critical Strikes 191 | . 3 . 1 . . . 1 . . 7 3 . . . 26 . 1 . 7 1 1 31 6 6 30 10 . 1 8 3 10 1 5 29 Burn 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 13 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 112 | . . . . . . . . . . . . . . . . . . . 6 1 . 30 6 5 30 8 . . . 2 9 . . 15 Blast 41 | . 3 . 1 . . . 1 . . 7 3 . . . 26 . . . . . . . . . . . . . . . . . . . Corrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 8 . 1 . . . Impale 6 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 . . . . . 1 . . . . Melee Attacks 362 | . . . . 4 . . 3 1 7 12 12 4 . 2 83 14 12 1 37 19 15 8 18 17 10 12 10 9 2 6 15 13 16 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . 4 . . 3 1 7 12 12 4 . 2 83 11 . . . . . . . . . . . . . . . . . . Piercing 223 | . . . . . . . . . . . . . . . . 3 12 1 37 19 15 8 18 17 10 12 10 9 2 6 15 13 16 . Sneak Attacks 37 | . . . . 1 . . . . . 2 7 . . . 6 2 2 . 5 . 2 4 . 1 . 1 2 . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46079 | 13 838 702 1475 669 . 425 2537 753 1590 1869 1680 252 . 363 6013 968 650 . 5504 11 430 1809 229 250 954 2075 207 105 3020 189 1780 528 1516 6675 Guns 7439 | 13 327 . . . . . . . . . . . . . 21 . 89 . . . 28 . . . . 1469 . . . 111 1636 473 1516 1756 Cannons 27018 | . 358 230 1444 411 . 245 2519 753 1562 1731 1188 90 . 173 5482 . 31 . 267 11 118 1409 229 131 954 521 40 105 3020 . 66 . . 3930 Explosions 7334 | . 148 451 . 115 . 176 . . . . . 162 . 190 . 634 400 . 4100 . . . . . . . . . . . . . . 958 Melee 4066 | . . . . 140 . . . . . 138 492 . . . 506 334 130 . 1137 . 284 370 . 119 . 61 167 . . 78 55 55 . . Ramming 222 | . 5 21 31 3 . 4 18 . 28 . . . . . 4 . . . . . . 30 . . . 24 . . . . 23 . . 31 Kinetic 22781 | 13 585 230 1444 411 . 245 2519 753 1562 1731 1188 90 . 173 5503 . 89 . 267 11 28 1409 229 131 954 1469 . . . 111 1636 . . . Thermal 7961 | . 100 37 . . . . . . . . . . . . . . 31 . . . 118 . . . . . . . . . . 473 1516 5686 Explosive 7297 | . 148 414 . 115 . 176 . . . . . 162 . 190 . 634 400 . 4100 . . . . . . . . . . . . . . 958 Electromagnetic 3752 | . . . . . . . . . . . . . . . . . . . . . . . . . . 521 40 105 3020 . 66 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1610 | . . . . 140 . . . . . 138 492 . . . 506 334 . . . . . . . . . . . . . . . . . . Piercing 2456 | . . . . . . . . . . . . . . . . . 130 . 1137 . 284 370 . 119 . 61 167 . . 78 55 55 . . Highest Corruption 18 | . 1 1 2 2 2 2 . . . 2 13 13 8 8 9 9 4 4 1 1 3 3 3 3 14 5 5 5 . 14 . 1 . 18 Average Corruption 3 | . 1 1 2 2 2 2 . . . 1 5 12 8 8 5 4 4 4 1 1 2 3 3 2 3 3 5 4 . 10 . 1 . 13 Corruption Purged 18 | . . . . . . . . . . . . 5 . . . 5 . . . . . . . 3 . . . 5 . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Effects 354 | . 9 7 24 20 5 10 . . . 9 16 32 3 10 65 29 15 . . 4 6 28 4 1 9 14 17 5 . 1 . 4 . 7 Message Errors 92 | . 3 1 6 4 . 3 . . . 2 3 10 2 3 14 8 3 . . 1 2 8 . . 2 6 5 3 . . . 2 . 1 Matter Fused 92 | . 1 1 6 5 1 3 . . . 1 5 10 1 3 25 7 3 . . 2 . 6 . 1 2 2 4 2 . . . . . 1 Heat Flow Errors 41 | . 3 1 4 1 1 1 . . . 1 2 1 . . 5 6 2 . . . 1 7 . . 1 2 1 . . . . 1 . . Energy Discharges 47 | . . 2 1 3 3 2 . . . 1 4 2 . 1 9 3 2 . . . 1 2 . . 2 3 3 . . 1 . . . 2 Parts Rejected 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Parts Fused 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 41 | . . 2 3 4 . . . . . 3 1 7 . 3 5 2 3 . . . 2 2 2 . . . 2 . . . . . . . Data Loss (major) 11 | . . . . 1 . . . . . . . 1 . . 3 2 . . . 1 . 1 . . 1 . 1 . . . . . . . Misfires 14 | . 1 . 3 2 . . . . . . . 1 . . 1 1 1 . . . . . . . 1 1 1 . . . . . . 1 Alerts 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 3969 | . . 63 . . . 10 . . . 46 234 2 . 17 524 188 115 . 724 . 140 215 . 108 . 70 36 8 24 . . 15 . 1430 Projectiles 2137 | . . 1 . . . . . . . 46 66 . . 17 459 . . . 16 . . . . . . 70 . 8 24 . . . . 1430 Explosions 389 | . . 62 . . . 10 . . . . . 2 . . . 52 53 . 210 . . . . . . . . . . . . . . . Melee 1443 | . . . . . . . . . . . 168 . . . 65 136 62 . 498 . 140 215 . 108 . . 36 . . . . 15 . . Knockbacks 225 | . 3 4 30 14 . 6 59 7 26 2 4 . . 1 47 . . . 1 . . 11 1 . 9 . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 207 | . 3 3 29 13 . 6 51 6 24 2 3 . . 1 45 . . . 1 . . 11 1 . 8 . . . . . . . . . Secondary 17 | . . 1 1 1 . . 8 1 1 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 60 | . 36 18 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Shots 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 22 | . 1 2 4 1 . 3 2 . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . 1 3 4 1 . 3 3 . 8 . . . . . 1 . . . . . . 1 . . . 2 . . . . 2 . 1 2 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . 1 2 Crushed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 987 | . 178 90 189 250 253 199 213 123 96 173 235 102 . . 410 253 348 . 264 36 128 240 . 5 162 443 186 . . . 510 88 262 987 Average Temperature 84 | . 47 19 46 46 127 44 58 38 28 24 73 47 . . 80 75 139 . 88 13 81 100 . 3 75 89 96 . . . 153 44 105 435 Received Heat Transfer 3626 | . 66 24 164 12 . 25 351 81 198 67 45 . . . 981 . 45 . 451 . . 234 . 9 123 63 . . 54 18 57 . 81 477 Effects 19 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 4 . . 12 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 15 . . . . . Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 14 . . . . . Parts Fried 31 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 3 21 . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Parts Melted 49 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 16 24 Heat Transferred 9267 | . 225 50 . . . . . . . . . . . . . . 50 . . . 150 . . . . . . . . . . 800 3124 4868 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 3 | . . 1 . 1 . . 1 2 1 . . . . . 3 . . . . . . 3 2 2 3 2 . . . . . . 1 3 Low Security (%) 76 | 100 100 92 100 99 . 100 80 12 99 100 . . . . 46 . . . . . 100 66 . 50 10 71 . . . . 100 100 77 49 Level 1 10 | . . 7 . . . . 19 47 . . . . . . 10 . . . . . . 15 . 47 27 19 . . . . . . 22 25 Level 2 8 | . . . . . . . . 40 . . . . . . 29 . . . . . . 5 100 1 4 9 . . . . . . . 22 Level 3 4 | . . . . . . . . . . . . . . . 12 . . . . . . 12 . . 57 . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 981 | 5 159 236 175 200 . 131 288 552 269 145 . . . . 796 . . . . . 40 797 689 409 981 448 . . . . 73 34 327 749 Initial 448 | . . 39 29 60 . . . 180 269 . . . . . . . . . . . . . 428 258 16 448 . . . . . 18 6 160 Average 145 | . 52 100 43 75 . 46 81 372 61 22 . . . . 298 . . . . . 4 193 599 206 633 164 . . . . 16 8 104 257 Influence Increases 13282 | 5 509 388 731 383 . 256 754 392 494 433 140 156 . 120 1463 140 65 . . 5 81 1314 399 255 1560 387 5 80 635 20 295 205 605 1007 Destroy 0b10 Robot/C 6740 | . 280 180 460 280 . 160 480 280 280 240 140 120 . 100 660 120 60 . . . 40 580 160 80 480 140 . 40 540 20 100 40 160 520 Destroy 0b10 Robot/NC 625 | 5 35 25 45 40 . . 60 . 60 35 . . . . 60 . 5 . . 5 10 50 10 5 45 50 5 . 5 . 15 5 . 50 Destroy Leader 1332 | . 56 40 130 40 . 30 144 40 106 90 . 20 . 20 196 20 . . . . 10 34 . . 134 46 . 10 . . 10 12 40 104 Allied During Kill 1328 | . . 5 34 14 . . . 7 . 24 . 16 . . . . . . . . . 415 170 85 558 . . . . . . . . . Successful Hack 342 | . 38 . 46 . . . 29 . 41 10 . . . . 49 . . . . . 5 14 . . . 6 . . . . 54 50 . . Disable Machine 735 | . 30 90 . . . . 30 15 . 15 . . . . 150 . . . . . . 15 15 45 135 45 . . . . 75 75 . . Anti-Garrison Action 650 | . . . . . . . . 50 . . . . . . 150 . . . . . . . . . . . . . . . . . 300 150 Destroy Structure 930 | . 25 48 1 9 . 6 11 . 7 19 . . . . 123 . . . . . 16 86 44 40 208 70 . . . . 26 8 30 153 Lose Combat Pursuer 600 | . 45 . 15 . . 60 . . . . . . . . 75 . . . . . . 120 . . . 30 . 30 90 . 15 15 75 30 Influence Decreases 12553 | 5 407 414 651 539 . 256 477 117 1046 307 256 166 . 120 693 737 238 . . 5 81 549 517 853 693 1258 50 80 142 513 262 227 349 545 Entered New Map 2819 | . . 63 47 96 . . . 97 283 . 47 2 . . . 285 34 . . . . . 337 389 33 468 18 . . 493 . 15 5 107 Time Decay 7851 | 5 344 351 544 443 . 256 459 . 479 297 179 144 . 120 493 452 204 . . 5 81 415 160 404 270 440 32 80 132 20 248 212 344 238 Lost Part 604 | . . . . . . . 10 . . 10 30 . . . 200 . . . . . . . . . 80 50 . . 10 . 14 . . 200 Lost Ally 590 | . . . 60 . . . . 20 . . . 20 . . . . . . . . . 100 20 60 310 . . . . . . . . . Purge Threat 689 | . 63 . . . . . 8 . 284 . . . . . . . . . . . . 34 . . . 300 . . . . . . . . Squads Dispatched 68 | . 1 . 1 2 . . 6 . . 5 . . . . 19 . . . . . 1 3 . . 6 6 . . . . 3 2 2 11 Investigation 9 | . . . . 1 . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . 2 Extermination 18 | . . . . . . . . . . 3 . . . . 7 . . . . . 1 . . . 1 2 . . . . . 2 . 2 Reinforcement 27 | . 1 . 1 1 . . 2 . . 1 . . . . 5 . . . . . . 3 . . 3 4 . . . . 2 . 2 2 Assault 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 2 Garrison 8 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 Construction Impeded 7 | . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . 2 . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 28 | . 2 . 3 . . . 1 . 1 . . . . . . . . . . . . 2 1 . 3 . . . . . 7 . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 583 | . 23 6 37 10 . 12 41 15 27 11 7 5 . 3 58 3 2 . 51 1 2 31 7 7 31 18 . 3 59 1 19 5 38 50 Peak Tracking Total 37 | . 4 3 4 3 . 4 5 5 4 2 7 4 . 3 4 3 3 . 37 1 2 6 5 2 7 4 . 2 10 1 5 2 7 13 Tactical Retreats 32 | . 2 . 1 . . 2 . . . . . . . . 5 . . . 3 . . 6 . . . 2 . 1 4 . 1 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 10 | . . 1 2 . . . . . . 2 . . . . 1 . . . . . . 2 . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . 2 2 2 2 2 5 5 5 . . . . . . . 7 7 5 5 5 5 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 64 | . 2 6 . . . . 2 2 . 1 . . . . 11 1 . 3 4 . . 3 1 3 9 3 . . . . 5 5 2 1 Max in Single Turn 6 | . 1 6 . . . . 1 1 . 1 . . . . 1 1 . 1 1 . . 1 1 2 2 1 . . . . 1 1 1 1 Garrison Access 7 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 3 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . . . . 3 2 . . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 105 | . 10 1 14 2 . . 11 1 9 4 . . 3 . 17 1 . . . . 3 3 . . 3 4 . . 4 . 6 7 . 2 Terminals 60 | . 8 . 10 1 . . 8 1 6 1 . . . . 7 . . . . . 1 3 . . 3 4 . . . . 3 4 . . Fabricators 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 5 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . . . 1 2 . . . . 4 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 1 Total Hacks 321 | . 33 1 35 4 . . 29 1 32 14 . . 23 . 39 1 . . . . 8 7 . . 5 24 . . 12 . 27 22 . 4 Successful 165 | . 21 1 18 1 . . 11 . 20 5 . . 23 . 16 1 . . . . 5 3 . . 1 6 . . 12 . 10 11 . . Failed 155 | . 12 . 16 3 . . 18 1 12 9 . . . . 23 . . . . . 3 4 . . 4 18 . . . . 17 11 . 4 Catastrophic 36 | . 2 . 5 1 . . 6 . 3 1 . . . . 3 . . . . . 1 1 . . 2 3 . . . . 2 4 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 22 . 8 3 . . 16 . 18 7 . . . . 15 . . . . . 4 2 1 . 5 16 . . 4 . 6 9 . 2 Terminals 179 | . 28 . 25 3 . . 24 1 21 5 . . . . 10 . . . . . 1 7 . . 5 24 . . . . 12 13 . . Fabricators 24 | . . . . . . . . . . 6 . . . . 11 . . . . . . . . . . . . . . . 5 . . 2 Repair Stations 15 | . 4 . 2 . . . 2 . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 1 . 4 . . . . . 5 3 . . . . 9 . . . . . 4 . . . . . . . . . . . . . Scanalyzers 20 | . . . 4 . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 6 6 . . Garrison Access 19 | . . . . . . . 2 . 2 . . . . . 6 . . . . . . . . . . . . . . . 4 3 . 2 Terminal Hacks 86 | . 6 1 11 1 . . 3 . 10 . . . 23 . 1 1 . . . . . 2 . . . 6 . . 12 . 2 7 . . Record 15 | . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 6 . . 2 . . Part Schematic 11 | . . . . . . . . . 1 . . . 9 . . . . . . . . . . . . 1 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 6 . . 2 . . Open Door 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 8 | . 1 . 1 . . . 1 . 2 . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Locate Traps 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . 4 . 2 . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 2 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 6 | . 2 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 2 . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 4 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 4 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 10 . 2 . . . 4 . 6 2 . . . . 5 . . . . . 3 1 . . 1 . . . . . 3 2 . . Terminals 24 | . 10 . 1 . . . 4 . 3 1 . . . . 1 . . . . . . 1 . . 1 . . . . . 1 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Botnet 11 | . 2 . 1 . . . 3 . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Operators 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 . . . . . 3 . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Monitor 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Used 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 81 | . 8 . 12 1 . . 10 1 7 4 . . . . 15 . . . . . 2 3 . . 2 4 . . . . 5 5 . 2 Full Trace Events 8 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 1 . . . 9 . . . . . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 327 | . . . . . . . . . . 36 . . . . 152 . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 26 | . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 4 1 . . Parts Repaired 6 | . 2 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 185 | . 52 . 38 . . . 38 . 38 . . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 323 | . 231 . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 3 Machine Destruction 13 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 2 . . 2 . . . . . . . . . . 18 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Total Allies 46 | . . 4 . 1 . . . 2 . 2 2 . . . . . . . . . . 30 5 . . . . . . . . . . . Largest Group 27 | . . 4 3 1 1 . . 2 . 2 2 2 1 1 . . . . . . . 23 27 26 22 . . . . . . . . . Highest-Rated Group 1262 | . . 71 40 31 31 . . 56 . 64 60 60 30 30 . . . . . . . 813 1262 1231 1007 . . . . . . . . . Highest-Rated Ally 159 | . . 31 16 31 31 . . 31 . 32 30 30 30 30 . . . . . . . 159 159 159 96 . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 512 | . . 1 17 16 . . . 7 . 7 . 4 . . . . . . . . . 188 24 24 224 . . . . . . . . . Total Damage 10866 | . . 20 162 231 . . . 125 . 181 . 136 . . . . . . . . . 3013 527 509 5962 . . . . . . . . . Kills 80 | . . 1 4 7 . . . 3 . 2 . 2 . . . . . . . . . 23 6 4 28 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 32658 | 50 1547 996 955 1219 358 642 320 968 1523 1502 894 820 130 351 3562 1138 910 1880 1881 488 629 1494 337 971 590 1083 587 832 1079 258 945 753 630 336 Optics 14674 | . . . . . . . . 868 1523 1502 710 . . . . . . . . 165 629 1494 337 971 590 1083 587 832 1079 258 945 753 348 . Sensors 4994 | . . . . . . . . . . . . . . . . . . . . . . . . . . 441 567 832 1077 258 225 680 578 336 A.S.S. 5831 | . . . . . . . . . . . . . . . 22 1138 910 1880 1881 . . . . . . . . . . . . . . . IFF 7970 | . . . . . . . . . . . . . . 83 3345 . . . . 486 629 1494 337 453 542 601 . . . . . . . . Terrain 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Seismic 12809 | 50 1547 996 955 1219 358 642 320 100 . 1388 887 820 130 351 3046 . . . . . . . . . . . . . . . . . . . Decoding 2398 | . . . . . . . . . . . . . . . . . . . . 370 629 1399 . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 998 | . . . . . . . . . . . . . . . . . 50 948 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . . 1 1 . 2 . 1 2 1 . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . 5 8 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrols 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . Guards 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 37608 | 124 1610 1028 3080 1509 358 704 1455 968 1523 1502 980 876 130 351 3929 1138 910 1880 1928 488 629 1494 337 971 590 1083 587 832 1079 258 945 753 1076 503 Spaces Moved 18867 | 68 610 506 1213 591 129 275 622 511 745 736 517 437 78 193 1687 521 353 843 979 320 396 860 174 199 319 696 469 487 837 232 641 599 693 331 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10534 | 58 610 506 1213 591 129 275 622 511 745 736 517 437 78 193 1278 521 353 843 318 . . . . . . . . . . . . . . . Legs 8323 | . . . . . . . . . . . . . . . 409 . . . 661 320 396 860 174 199 319 696 469 487 837 232 641 599 693 331 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 163 163 166 166 166 166 166 166 170 170 170 110 110 110 110 112 112 105 107 107 100 100 100 95 95 100 100 Average Speed 155 | 150 160 160 229 240 240 240 161 163 168 166 166 166 166 166 179 192 204 209 150 110 110 111 112 112 114 119 110 130 100 100 101 99 115 109 Slowest Speed 290 | 160 160 160 240 240 240 240 163 163 170 166 166 166 166 166 290 210 210 210 225 110 110 112 112 112 199 182 182 180 100 100 105 105 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . . . 2 2 6 3 . 4 . . . . . . . . 2 . . . . 5 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 92 96 88 96 49 59 62 48 54 23 69 61 68 41 51 68 49 82 86 37 10 86 69 86 45 22 60 58 76 45 22 72 25 15 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 6 | . . 1 . 2 . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 . . 1 1 . . . . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 . . 1 1 . . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 30 | . . 1 . 2 . . . . . . 2 3 . 2 . 3 7 3 . 2 . . . . . . 1 2 . 2 . . . . Spaces Dug 368 | . . 5 . 1 . . 3 . 7 13 6 10 . 7 84 25 30 . 38 29 8 . 14 12 9 10 8 13 2 4 16 4 10 . Terrain Destroyed 980 | . 22 54 . 17 . 7 11 . 7 19 17 28 . 24 129 97 78 . 160 31 8 31 19 16 52 34 9 13 4 6 17 4 13 53 Melee 249 | . . . . 1 . . 3 . 7 10 5 4 . 2 68 8 7 . 13 18 8 . 14 12 9 10 8 9 2 4 13 4 10 . Projectile 348 | . . . . . . . 8 . . 9 12 12 . 6 61 20 35 . 7 13 . 31 5 4 42 23 1 4 2 2 4 . 3 44 AOE 381 | . 22 54 . 16 . 7 . . . . . 12 . 16 . 69 36 . 140 . . . . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Total 24800 | 87 1160 698 1414 651 179 298 922 600 922 931 578 563 79 209 2199 610 480 896 1287 416 561 1288 265 909 427 849 522 663 1019 243 845 721 894 415 Wait 3406 | 1 466 159 92 26 49 8 175 49 95 99 7 105 . 4 167 23 61 12 166 57 121 124 36 674 7 43 30 149 93 . 109 42 141 16 Move 18833 | 67 609 505 1212 590 128 274 622 508 744 735 516 436 77 192 1687 520 352 842 978 319 395 859 173 198 318 695 468 486 836 231 640 598 692 331 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 10 15 4 12 4 1 . 5 . 3 11 2 1 . 1 23 7 5 2 8 8 8 7 6 2 5 13 3 2 7 1 9 10 . 5 Fast Attach 64 | 4 4 . 2 . . . 1 . 1 1 . 1 1 . 10 1 1 1 3 1 3 3 1 1 6 4 . 1 1 . 4 2 2 4 Attach 94 | 3 . . 4 . . . 4 . . 4 4 . . . 17 4 . . 4 4 1 . . 1 5 11 1 3 3 1 7 . 2 11 Detach 23 | . . . . . . . . . . . 1 . . . 4 1 . . . . . 1 . 1 2 4 . . 2 . 3 . 3 1 Swap 357 | . 11 8 25 7 . 5 29 10 17 18 . 5 . 3 37 5 5 7 29 2 5 5 9 6 16 10 6 3 14 2 16 24 15 3 Drop 202 | 1 11 5 17 5 1 . 10 . 9 14 1 . 1 . 13 6 6 4 9 1 10 9 7 4 8 7 3 1 7 . 7 23 1 1 Fire 921 | 1 43 14 46 14 . 8 70 25 38 37 29 11 . 7 153 29 38 . 33 5 3 46 7 5 43 48 1 7 54 2 33 9 21 41 Melee 362 | . . . . 4 . . 3 1 7 12 12 4 . 2 83 14 12 1 37 19 15 8 18 17 10 12 10 9 2 6 15 13 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . 1 2 Crush 23 | . 1 3 4 1 . 3 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . 5 . . . . . . 10 . . 4 . . . . . . . . . Rewire 228 | . . . . . . . . 7 . . 6 . . . . . . . . . . 215 . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . Miscellaneous 53 | . . . . . . . . . . . . . . . . . . 27 15 . . . 8 . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 579 | -10/Materials | Repaired Seismic Detector 607 | -10/Materials | Repaired Lgt. Treads 761 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Discovered new exit (range 4) 1115 | -10/Materials | Discovered new exit (range 16) 1367 | -10/Materials | Discovered new exit (range 7) 1401 | -10/Materials | Identified exit to Subcaves 1401 | -10/Materials | Learned location of 1 exit from Materials 1458 | -10/Materials | Learned 4 Recycling zone layouts 1566 | -10/Materials | Learned location of 2 exits from Subcaves 1735 | -10/Materials | Entered Mines 1736 | -10/Mines | Identified exit to Materials 1776 | -10/Mines | Met a Derelict bent on vengeance 2060 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2466 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2584 | -10/Mines | Received a Mining Laser from a helpful Derelict 2672 | -10/Mines | Learned location of Zion (-6) 2763 | -10/Mines | Entered Materials 2763 | -9/Materials | Accompanied by 3 allies 2763 | -9/Materials | Evolved 2 slots: Utility x2 2764 | -9/Materials | Identified exit to Materials 2765 | -9/Materials | Identified exit to Mines 3374 | -9/Materials | Central database locked down 5330 | -9/Materials | Repaired Imp. Light Armor Plating 5843 | -9/Materials | Entered Mines 5850 | -9/Mines | Escorted by a lone wolf Derelict 5870 | -9/Mines | Learned location of Storage (-7) 5941 | -9/Mines | Found a hidden stash of uninstalled traps 6324 | -9/Mines | Met a Derelict shopkeep closing up shop 6445 | -9/Mines | Learned Materials terminal intel 6486 | -9/Mines | Assembled infested the area 7342 | -9/Mines | Discovered new exit (range 5) 7352 | -9/Mines | Entered Exiles 7352 | -9/Exiles | Accompanied by 1 ally 7412 | -9/Exiles | Met 8R-AWN 7452 | -9/Exiles | Met EX-HEX 7546 | -9/Exiles | Met EX-DEC 7632 | -9/Exiles | Discovered new exit (range 14) 7710 | -9/Exiles | Entered Mines 8066 | -8/Mines | Discovered exit to Materials (range 14) 8414 | -8/Mines | Entered Materials 8414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8415 | -8/Materials | Loaded intel: 12 terminal locations 8961 | -8/Materials | Discovered new exit (range 3) 9165 | -8/Materials | Discovered new exit (range 14) 9547 | -8/Materials | Garrison activated, responded to threat 9617 | -8/Materials | Destroyed 8 combat bots 9707 | -8/Materials | Repaired Flak Cannon+ 9869 | -8/Materials | Identified exit to Garrison 9869 | -8/Materials | Entered Garrison 9974 | -8/Garrison | Triggered checkpoint 10082 | -8/Garrison | Discovered new exit (range 12) 10215 | -8/Garrison | Triggered checkpoint 10327 | -8/Garrison | Discovered new exit (range 11) 10427 | -8/Garrison | Triggered checkpoint 10444 | -8/Garrison | Garrison Relay disabled 10481 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10539 | -8/Garrison | Triggered checkpoint 10583 | -8/Garrison | Triggered checkpoint 10679 | -8/Garrison | Discovered new exit (range 12) 10697 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10837 | -8/Garrison | Entered Materials 10905 | -8/Materials | Repaired Flak Cannon+ 11608 | -8/Materials | Discovered new exit (range 18) 12360 | -8/Materials | Entered Factory 12360 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12545 | -7/Factory | Discovered new exit (range 17) 13239 | -7/Factory | Discovered new exit (range 8) 13494 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 13827 | -7/Factory | Discovered new exit (range 8) 13862 | -7/Factory | Entered Lower Caves 14556 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14573 | -7/Lower Caves | System corruption reached 10% 14603 | -7/Lower Caves | Lost 3 parts (1p2u) 14825 | -7/Lower Caves | Discovered new exit (range 7) 14842 | -7/Lower Caves | Entered another Lower Caves area 14842 | -7/Lower Caves | Accompanied by 2 allies 14842 | -7/Lower Caves | Discovered new exit (range 13) 15125 | -7/Lower Caves | Encountered a Warlord checkpoint 15590 | -7/Lower Caves | Discovered new exit (range 5) 15718 | -7/Lower Caves | Entered Data Miner 15718 | -7/Data Miner | Accompanied by 1 ally 15718 | -7/Data Miner | Discovered new exit (range 6) 15751 | -7/Data Miner | Met Data Miner 15780 | -7/Data Miner | Learned location of Section 7 (-3) 15780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15804 | -7/Data Miner | Received God Mode back door access code from Data Miner 15848 | -7/Data Miner | Entered Proximity Caves 15848 | -6/Proximity Caves | Accompanied by 1 ally 15853 | -6/Proximity Caves | Learned Factory terminal intel 15881 | -6/Proximity Caves | P-60 Hacker assimilated allied Fighter 4b 16136 | -6/Proximity Caves | Learned Factory terminal intel 16187 | -6/Proximity Caves | Discovered new exit (range 9) 16199 | -6/Proximity Caves | Entered Factory 16199 | -6/Factory | Evolved 2 slots: Utility x2 16200 | -6/Factory | Loaded intel: 26 terminal locations 16346 | -6/Factory | Repaired Hvy. Assault Cannon 17561 | -6/Factory | Fabricated Lgt. Regenerative Plating? 18073 | -6/Factory | Incoming assault squad redirected 18153 | -6/Factory | Lost 4 parts (2p1n1w) 18561 | -6/Factory | Identified exit to Lower Caves 19271 | -6/Factory | Found Prototype Processor 19271 | -6/Factory | Identified Exp. Targeting Computer 20001 | -6/Factory | Found Prototype Device 20001 | -6/Factory | Identified Active Sensor Suite 20015 | -6/Factory | Lost 8 parts (1p1n4u2w) 20049 | -6/Factory | First assault squad dispatched 20128 | -6/Factory | Entered Lower Caves 20166 | -6/Lower Caves | Identified exit to Lower Caves 20687 | -6/Lower Caves | Build established: Assassin 21266 | -6/Lower Caves | Entered another Lower Caves area 21434 | -6/Lower Caves | Encountered a Warlord checkpoint 21439 | -6/Lower Caves | Learned 4 Factory zone layouts 21510 | -6/Lower Caves | Learned 4 Factory zone layouts 21981 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22101 | -6/Lower Caves | Found DRS Beacon 22163 | -6/Lower Caves | Discovered new exit (range 6) 22174 | -6/Lower Caves | Identified exit to Zion 22176 | -6/Lower Caves | Entered Zion 22248 | -6/Zion | System corruption cleaned by Quarantine Array 22349 | -6/Zion | Given the Hacking Drone Bay 22456 | -6/Zion | Discovered new exit (range 14) 22792 | -6/Zion | Learned location of Quarantine (-3) 23107 | -6/Zion | Learned Factory emergency access door positions 23921 | -6/Zion | Build established: Derelict-Assassin 24048 | -6/Zion | Discovered new exit (range 3) 24048 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24054 | -6/Zion | Identified exit to Deep Caves 24056 | -6/Zion | Entered Deep Caves 24340 | -6/Deep Caves | Attacked by Z-Imprinter 24341 | -6/Deep Caves | Core integrity fell below 50% 24366 | -6/Deep Caves | Destroyed Z-Imprinter 24453 | -6/Deep Caves | Z-Facility disabled 25121 | -6/Deep Caves | Found Prototype Protection 25121 | -6/Deep Caves | Identified Zio. Weapon Casing 25211 | -6/Deep Caves | Found Zio. Weapon Casing 25522 | -6/Deep Caves | Discovered new exit (range 6) 25688 | -6/Deep Caves | Build established: Assassin 25907 | -6/Deep Caves | Triggered Deep Caves wall 25907 | -6/Deep Caves | Spotted AS-25967 25907 | -6/Deep Caves | Spotted AS-53598 25911 | -6/Deep Caves | Spotted AG-17487 25914 | -6/Deep Caves | Exposed GOLEM chamber 25930 | -6/Deep Caves | Core integrity fell below 20% 25931 | -6/Deep Caves | Destroyed 30 combat bots 25984 | -6/Deep Caves | Lost 4 parts (4u) 25984 | -6/Deep Caves | Entered Proximity Caves 26130 | -5/Proximity Caves | Learned Factory security intel 26256 | -5/Proximity Caves | Encountered a Derelict sapper outpost 26407 | -5/Proximity Caves | Build established: Derelict-Mutant 26452 | -5/Proximity Caves | Learned Factory terminal intel 26461 | -5/Proximity Caves | Discovered new exit (range 10) 26472 | -5/Proximity Caves | Entered Factory 26472 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26473 | -5/Factory | Identified exit to Upper Caves 26474 | -5/Factory | Identified exit to Factory 26477 | -5/Factory | Loaded intel: 27 terminal locations 26523 | -5/Factory | Discovered exit to Upper Caves (range 3) 26824 | -5/Factory | Build established: Mutant 26889 | -5/Factory | Discovered exit to Factory (range 17) 26938 | -5/Factory | Discovered new exit (range 10) 27101 | -5/Factory | Entered Extension 27205 | -5/Extension | Rescued a captive Derelict 27206 | -5/Extension | Rescued a captive Derelict 27304 | -5/Extension | Rescued a captive Derelict 27305 | -5/Extension | Rescued a captive Derelict 27340 | -5/Extension | Rescued a captive Derelict 27340 | -5/Extension | Rescued a captive Derelict 27444 | -5/Extension | Build established: Derelict-Mutant 27538 | -5/Extension | Rescued a captive Derelict 27916 | -5/Extension | Build established: Commander-Mutant 27979 | -5/Extension | Spotted B-75 Beast 27992 | -5/Extension | Allies destroyed B-75 Beast 27997 | -5/Extension | Spotted B-75 Beast 28006 | -5/Extension | Destroyed B-75 Beast 28162 | -5/Extension | Rescued a captive Derelict 28162 | -5/Extension | Rescued a captive Derelict 28289 | -5/Extension | Build established: Commander-Skirmisher 28362 | -5/Extension | Rescued a captive Derelict 28363 | -5/Extension | Rescued a captive Derelict 28394 | -5/Extension | Rescued A7 28483 | -5/Extension | Discovered exit to Factory (range 10) 28484 | -5/Extension | Discovered new exit (range 6) 28595 | -5/Extension | Entered Cetus 28595 | -5/Cetus | Accompanied by 23 allies (A7) 28600 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 28613 | -5/Cetus | Spotted Cetus Guard 28614 | -5/Cetus | Spotted Cetus Guard 28616 | -5/Cetus | Destroyed Cetus Guard 28621 | -5/Cetus | Spotted Cetus Guard 28621 | -5/Cetus | Spotted Cetus Guard 28623 | -5/Cetus | Allies destroyed Cetus Guard 28627 | -5/Cetus | Allies destroyed Cetus Guard 28629 | -5/Cetus | Allies destroyed Cetus Guard 28703 | -5/Cetus | Started Cetus Manufacturing Module 28728 | -5/Cetus | Manufactured an Enhanced Grunt 28737 | -5/Cetus | Discovered new exit (range 19) 28753 | -5/Cetus | Manufactured an Enhanced Grunt 28762 | -5/Cetus | Spotted Cetus Guard 28763 | -5/Cetus | Spotted Cetus Guard 28765 | -5/Cetus | Spotted Cetus Guard 28765 | -5/Cetus | Destroyed Cetus Guard 28766 | -5/Cetus | Spotted Cetus Guard 28768 | -5/Cetus | Destroyed Cetus Guard 28772 | -5/Cetus | Allies destroyed Cetus Guard 28778 | -5/Cetus | Manufactured an Enhanced Grunt 28778 | -5/Cetus | Allies destroyed Cetus Guard 28781 | -5/Cetus | Discovered exit to Factory (range 20) 28792 | -5/Cetus | Met Revision 17 28803 | -5/Cetus | Manufactured an Enhanced Grunt 28828 | -5/Cetus | Manufactured an Enhanced Grunt 28932 | -5/Cetus | Entered Archives 28932 | -5/Archives | Accompanied by 27 allies (A7) 28995 | -5/Archives | Lost 4 allies 28996 | -5/Archives | Discovered new exit (range 19) 29022 | -5/Archives | Discovered new exit (range 20) 29033 | -5/Archives | Discovered exit to Factory (range 20) 29264 | -5/Archives | Build established: Commander-Mutant 29903 | -5/Archives | Entered Hub_04(d) 29903 | -5/Hub_04(d) | Accompanied by 22 allies 29935 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 29990 | -5/Hub_04(d) | Network Hub disabled 29995 | -5/Hub_04(d) | Lost 4 allies 30034 | -5/Hub_04(d) | Spotted Lightning 30039 | -5/Hub_04(d) | Spotted Lightning 30040 | -5/Hub_04(d) | Spotted Lightning 30060 | -5/Hub_04(d) | Crushed by falling debris 30074 | -5/Hub_04(d) | Destroyed Lightning 30076 | -5/Hub_04(d) | Allies destroyed Lightning 30083 | -5/Hub_04(d) | Allies destroyed Lightning 30099 | -5/Hub_04(d) | Lost 4 parts (1n3u) 30107 | -5/Hub_04(d) | Lost 9 allies 30148 | -5/Hub_04(d) | Found Prototype Device 30148 | -5/Hub_04(d) | Identified Exp. Phase Shifter 30186 | -5/Hub_04(d) | Lost 3 allies 30194 | -5/Hub_04(d) | Found Prototype Device 30194 | -5/Hub_04(d) | Identified Exp. Thermal Shield 30203 | -5/Hub_04(d) | First assault squad dispatched 30269 | -5/Hub_04(d) | Incoming assault squad redirected 30282 | -5/Hub_04(d) | Build established: Scavenger-Tank 30283 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 30331 | -5/Hub_04(d) | Spotted B-75 Beast 30363 | -5/Hub_04(d) | Allies destroyed B-75 Beast 30382 | -5/Hub_04(d) | Spotted Lightning 30388 | -5/Hub_04(d) | Spotted Lightning 30419 | -5/Hub_04(d) | Destroyed Lightning 30428 | -5/Hub_04(d) | Destroyed Lightning 30437 | -5/Hub_04(d) | Found Prototype Energy Cannon 30440 | -5/Hub_04(d) | Found Exp. Targeting Computer 30474 | -5/Hub_04(d) | System corruption reached 10% 30493 | -5/Hub_04(d) | Entered Factory 30493 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30493 | -4/Factory | Identified EMDS 30494 | -4/Factory | Loaded intel: 26 terminal locations 30514 | -4/Factory | Lost 4 parts (1p3w) 30776 | -4/Factory | Build established: Scavenger-Mutant 30806 | -4/Factory | Identified exit to Upper Caves 30972 | -4/Factory | Spotted B-86 Titan 31402 | -4/Factory | Build established: Scavenger-Assassin 31576 | -4/Factory | Entered Upper Caves 32112 | -4/Upper Caves | Spotted B-86 Titan 32157 | -4/Upper Caves | Discovered new exit (range 6) 32162 | -4/Upper Caves | Identified exit to Upper Caves 32163 | -4/Upper Caves | Entered another Upper Caves area 32182 | -4/Upper Caves | Learned 4 Research zone layouts 32988 | -4/Upper Caves | Discovered new exit (range 7) 32994 | -4/Upper Caves | Identified exit to Warlord 32995 | -4/Upper Caves | Entered Warlord 33243 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 33252 | -4/Warlord | Found Prototype Device 33252 | -4/Warlord | Identified Minesniffer Drone Bay 33378 | -4/Warlord | Learned Quarantine emergency access door positions 33379 | -4/Warlord | Learned 4 Testing zone layouts 33380 | -4/Warlord | Learned Testing security intel 33380 | -4/Warlord | Learned Armory fabricator intel 33380 | -4/Warlord | Learned Research repair station intel 33425 | -4/Warlord | Ran a Watcher feed algorithm 33425 | -4/Warlord | Ran a Watcher feed algorithm 33425 | -4/Warlord | Opened Warlord's prototype stash 33434 | -4/Warlord | Found Prototype Hackware 33434 | -4/Warlord | Identified Ghost Barrier 33445 | -4/Warlord | Found Prototype Device 33445 | -4/Warlord | Identified Exp. Cloaking Device 33455 | -4/Warlord | Found Prototype Device 33455 | -4/Warlord | Identified Exp. Focal Shield 33468 | -4/Warlord | Found Prototype Reactor 33494 | -4/Warlord | Warlord's base attacked by MAIN.C 33520 | -4/Warlord | Met Warlord 33797 | -4/Warlord | Destroyed 7 combat bots 33844 | -4/Warlord | Warlord forces counterattacked 33857 | -4/Warlord | Spotted B-90 Cyclops 33891 | -4/Warlord | Spotted Striker 33902 | -4/Warlord | Destroyed Striker 33956 | -4/Warlord | Spotted Striker 33962 | -4/Warlord | Destroyed Striker 34000 | -4/Warlord | Lost 11 allies 34021 | -4/Warlord | Spotted Striker 34067 | -4/Warlord | Discovered new exit (range 8) 34073 | -4/Warlord | Identified exit to Proximity Caves 34074 | -4/Warlord | Entered Proximity Caves 34076 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34099 | -3/Proximity Caves | Lost 13 allies 34261 | -3/Proximity Caves | Crushed by falling debris 34276 | -3/Proximity Caves | Discovered new exit (range 5) 34281 | -3/Proximity Caves | Identified exit to Research 34332 | -3/Proximity Caves | System corruption reached 10% 34332 | -3/Proximity Caves | Entered Research 34332 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34333 | -3/Research | Identified exit to Armory 34335 | -3/Research | Loaded intel: 4 repair station locations 34532 | -3/Research | Revision forces began assault on 0b10 34599 | -3/Research | Met up with Revision 17++ 34647 | -3/Research | Identified exit to Quarantine 34792 | -3/Research | Spotted B-86 Titan 35032 | -3/Research | Research terminal network offline 35046 | -3/Research | Build established: Scavenger-Tank 35076 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 35163 | -3/Research | Discovered new exit (range 14) 35181 | -3/Research | Identified exit to Research 35236 | -3/Research | Spotted Striker 35237 | -3/Research | Spotted Striker 35277 | -3/Research | Entered Quarantine 35286 | -3/Quarantine | Lost 4 allies 35311 | -3/Quarantine | Found Alien Artifact 35372 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 35416 | -3/Quarantine | Found Alien Reactor 35584 | -3/Quarantine | Build established: Scavenger-Assassin 35610 | -3/Quarantine | Cryocooling Duct disabled 35625 | -3/Quarantine | Ambient heat levels rising (+20) 35625 | -3/Quarantine | Non-combat units ordered to evacuate 35666 | -3/Quarantine | Found Unknown Protection 35666 | -3/Quarantine | Identified Hvy. Insulated Plating 35856 | -3/Quarantine | Found Alien Artifact 35856 | -3/Quarantine | Identified Phase Armor 35926 | -3/Quarantine | Spotted Alpha 7 36021 | -3/Quarantine | Found Alien Energy Cannon 36030 | -3/Quarantine | Entered Research 36030 | -2/Research | Warlord forces began assault on 0b10 36030 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 36140 | -2/Research | Research machine network offline 36341 | -2/Research | Met up with Warlord 36354 | -2/Research | Spotted Striker 36601 | -2/Research | Spotted Striker 36602 | -2/Research | Spotted Executioner 36606 | -2/Research | Lost 4 allies 36631 | -2/Research | Destroyed Executioner 36690 | -2/Research | Build established: Scavenger-Gunner 36720 | -2/Research | Discovered new exit (range 9) 36734 | -2/Research | Identified exit to Access 36747 | -2/Research | Spotted Striker 36896 | -2/Research | Borebot progress halted 36928 | -2/Research | Borebot progress halted 36950 | -2/Research | Borebot progress halted 37030 | -2/Research | Warlord invited to help at Command 37030 | -2/Research | Given Cave Seal Controls access code 37106 | -2/Research | Entered Access 37106 | -1/Access | Evolved 2 slots: Utility x2 37210 | -1/Access | Spotted B-99 Colossus 37223 | -1/Access | Garrison activated, responded to threat 37322 | -1/Access | Identified Vortex Chain Reactor 37397 | -1/Access | Warped through subspace 37419 | -1/Access | Incoming investigation squad redirected 37443 | -1/Access | Core integrity fell below 50% 37470 | -1/Access | Identified Core Cannon 37472 | -1/Access | System corruption reached 10% 37476 | -1/Access | Incoming investigation squad redirected 37478 | -1/Access | Core integrity fell below 20% 37511 | -1/Access | Destroyed 15 combat bots 37517 | -1/Access | Lost 14 parts (3n7u4w) 37609 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- (Destroy). 37606_ H-88 Terminator destroyed. 37606_ Beam penetrates H-88 Terminator. 37606_ H-88 Terminator suffers critical hit (Destroy). 37606_ Destroyed Unknown Device. 37606_ Beam penetrates Wall. 37606_ K-01 Serf collects debris. 37606_ R-10 Processor collects Gamma Rifle. 37606_ Penetrated by Slug. 37606_ Core Cannon destroyed. 37607_ U-05 Engineer builds a Wall. 37608_ Penetrated by Slug. 37608_ Critical hit (Destroy). 37608_ Vortex Chain Reactor destroyed. 37608_ Penetrated by Slug. 37609_ Adv. Heat Sink destroyed. 37609_ R-10 Processor collects Adv. Target Analyzer. 37609_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | " #?????????????????????????????????????? | | "" #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | " #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?"+??????????????????????????????????? | | #? #???????????????????????????????? | | ##+##"###### #???????????????????????????????? | | ?# ??????##############?????????? | | ?# ### "#???????# #?????????? | | ?# #??? ?#" ??????# #?????????? | | ## #????+"""#"#?????# ! #?????????? | | # #??? ????# #?????????? | | # # ?? #?### #?????????? | | #![ ? # # # " #?????????? | | = #![[ #;h@[ !""" #?????????? | | %% "%![ !| +%=h%*!ppR | / ??????? | | #][ ##;## !"""!% C#?????????? | | +[ "##?# " ! * #?????????? | | # ! ????# #?????????? | | = #???? ??????# #?????????? | | # % #???? !*???##########;+######?????????? | | # #???? ?????# #???????????? | | # #????????????# #???????????? | | ?# #????????????# #???????????? | | ?# #???########## #???????????? | | ?# #?? # #???????????? | | ?# #?? # #???????????? | | ?# #? # #???????????? | | ?# #? # ##"#####???????????? | | ?# # # #? ????????????????? | | ?# # # #? ????????????????? | | ?# + # ^ #??????????????????? | | ?# =%=# """ """??# ^ ^#??????????????????? | | ?# =![# """T"????# #??????????????????? | | ?# *! ############## #?#############????? | | ?# %#? ????? | | # %# ???? | | # %# ???? | | + + ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Coolant Potential 100 Energy Generation 55 Energy Capacity 900 Matter Stores 480 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 2 Corruption Block 13 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Enh. Quantum Rifle | x2 | -3/Research | Preloaded Repaired ---------- Seismic Detector | 25% | -10/Materials Lgt. Treads | 74% | -10/Materials Imp. Light Armor Plating | 69% | -9/Materials Flak Cannon | 56% | -8/Materials Flak Cannon | 62% | -8/Materials Hvy. Assault Cannon | 14% | -6/Factory Studied --------- Flak Cannon | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Nova Cannon | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Imp. VSS Leg | -3/Research | Hacked Quantum Reactor | -3/Research | Hacked Biometal Leg | -3/Quarantine | Hacked Alien Tech Used ----------------- Phase Armor High-powered Transdimensional Reconstructor Core Cannon Achievements -------------- Better Safe Than Exploded Bumper Bots I Laugh At Your Crits Revolutionary Research Challenges ------------ None Game ------ Seed NetworkedImpulseImmobilizer Manual? 0 Play Time 04:45:04 Cumulative 423.5 hours Start 2025.12.17 @ 16:33:00 End 2025.12.18 @ 17:43:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5bc32e4-d80d-474b-9a27-fb7e4757843e