Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 23:09:38 Player: Sem Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (587) 587 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2907 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Assault Rifle Flak Gun Advanced Assault Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Kinecellerator Advanced Beam Cannon Light Assault Rifle Flak Gun Advanced Assault Cannon Mace [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 33 | 5 10 3 2 5 1 7 Power 3 | . 1 1 . . . 1 Engine 2 | . 1 1 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 1 2 . 4 . 1 Treads . | . . . . . . . Leg 6 | 2 1 2 . . . 1 Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 3 | . . . . 3 . . Utility 7 | 1 3 . 1 . 1 1 Device 2 | . 2 . . . . . Storage 1 | 1 . . . . . . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 5 . 1 1 . 4 Energy Gun 4 | 1 3 . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 1 . . . 1 . 1 Ballistic Cannon 2 | . 1 . . . . 1 Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 16 | . 3 . 4 . 3 6 Power 2 | . 1 . . . . 1 Propulsion 6 | . 1 . 1 . 2 2 Utility 3 | . . . 1 . . 2 Weapon 5 | . 1 . 2 . 1 1 Highest Loss Streak 6 | . 2 . 3 . 3 6 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 4 4 3 6 5 6 Power 1 | 1 1 . 1 1 1 1 Propulsion . | . . 1 1 1 . . Utility 1 | . . 1 1 1 1 . Weapon 2 | . 2 . . 1 3 4 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . 1 . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 3 | . . . . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 92 100 91 75 78 67 Engine 8 | . 9 14 11 11 9 2 Core 1 | . . . . . . 4 Leg 27 | . 27 28 40 32 25 14 Device 7 | . 12 14 . . 8 7 Storage 8 | . 8 . 10 11 9 8 Processor 7 | . 5 14 1 . 9 14 Protection 1 | . . . 7 . . . Energy Gun 2 | . 7 . . . . . Energy Cannon 2 | . . . . . . 10 Ballistic Gun 8 | . 12 14 3 9 9 2 Ballistic Cannon 8 | . 7 14 11 11 8 1 Peak Build Rating 20 | 5 7 7 10 8 11 20 Average Rating 9 | 3 6 7 9 7 10 15 On Entrance 5 | . 5 6 7 6 8 8 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 52 | . . . . . . 52 Heaviest Build 23 | 7 15 10 23 14 15 21 Greatest Support 40 | 20 20 20 40 30 30 25 Greatest Overweight (x) 4 | . . . . . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 Average Capacity 7 | 7 6 5 7 8 8 7 Most Carried 8 | 3 6 5 4 8 7 8 Average Carried 5 | 1 4 4 3 6 5 6 Final Capacity 8 | 8 5 5 8 8 8 5 Final Carried 7 | 3 5 5 3 7 7 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 763 | 230 131 112 73 127 45 45 Remotely . | . . . . . . . Salvage Created 392 | . 108 . 213 23 . 48 Parts 38 | . 9 . 22 5 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 14 | . 5 . 5 3 . 1 Cannons 6 | . 1 . 1 3 . 1 AOE 8 | . 4 . 4 . . . Classes Destroyed 7 | . 2 . 4 1 . . Builder 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . . . 1 . . 1 Swarmer 3 | . . . . 3 . . Grunt 10 | . 5 . 4 . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 6 | . 6 . 6 3 . 1 Combat Bots Only 5 | . 5 . 3 3 . 1 Max Kills in Single Turn 5 | . 2 . 5 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 259 | . 39 . 74 6 16 124 Missed 90 | . 15 . 31 3 5 36 Hits 169 | . 24 . 43 3 11 88 Projectile 169 | . 24 . 43 3 11 88 Critical Strikes 1 | . . . . . . 1 Damage Taken 2312 | . 424 . 603 20 174 1091 Core 737 | . 90 . 96 . 44 507 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 64 . 76 . . Volleys Fired 38 | . 15 . 10 3 4 6 Largest 2 | . 2 . 2 1 2 2 Hottest 136 | . 80 . 60 30 50 136 Shots Fired 70 | . 29 . 18 3 8 12 Gun 21 | . 12 . . . 4 5 Cannon 36 | . 12 . 10 3 4 7 Launcher 13 | . 5 . 8 . . . Special . | . . . . . . . Kinetic 50 | . 19 . 10 3 8 10 Thermal 5 | . 3 . . . . 2 Explosive 13 | . 5 . 8 . . . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 10 | . 4 . 10 3 5 6 Robot Miss Streak 9 | . 5 . 3 . 2 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | . 8 . 11 3 5 8 Core Hits 37 | . 8 . 14 3 1 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1599 | . 707 . 579 55 79 179 Guns 109 | . . . . . 27 82 Cannons 407 | . 104 . 102 55 49 97 Explosions 1063 | . 596 . 467 . . . Melee . | . . . . . . . Ramming 20 | . 7 . 10 . 3 . Kinetic 495 | . 104 . 102 55 76 158 Thermal 118 | . 97 . . . . 21 Explosive 966 | . 499 . 467 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 158 | . 152 . 6 . . . Projectiles . | . . . . . . . Explosions 158 | . 152 . 6 . . . Melee . | . . . . . . . Knockbacks 5 | . 2 . 2 . . 1 Impact . | . . . . . . . Kinetic 5 | . 2 . 2 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 225 | . 144 . 81 . . . Shots 9 | . 4 . 5 . . . Rammed . | . . . . . . . Targets Rammed 4 | . 2 . 1 . 1 . Kicked 4 | . 2 . 1 . 1 . Crushed . | . . . . . . . Highest Temperature 63 | . 55 . 46 . 8 63 Average Temperature 21 | . 16 . 26 . 7 29 Received Heat Transfer 798 | . 114 . 270 . 72 342 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 87 | . 50 . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 95 | 100 83 100 100 100 100 100 Level 1 4 | . 16 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 240 | . 240 70 168 121 30 135 Initial 70 | . . 70 . 51 1 . Average 32 | . 44 21 70 42 2 9 Influence Increases 881 | . 302 . 266 85 30 198 Destroy 0b10 Robot/C 280 | . 100 . 100 60 . 20 Destroy 0b10 Robot/NC 30 | . 5 . 20 . . 5 Destroy Leader 54 | . 20 . 22 10 . 2 Successful Hack 23 | . 19 . . . . 4 Disable Machine 90 | . 60 . 30 . . . Destroy Structure 104 | . 68 . 34 . . 2 Lose Combat Pursuer 300 | . 30 . 60 15 30 165 Influence Decreases 754 | . 120 182 135 211 35 71 Entered New Map 196 | . . 112 . 80 4 . Time Decay 446 | . 90 70 95 131 11 49 Lost Part 112 | . 30 . 40 . 20 22 Squads Dispatched 7 | . 1 . 2 1 1 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 7 | . 1 . 3 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 15 . 18 3 6 23 Peak Tracking Total 19 | . 6 . 6 2 3 19 Tactical Retreats 9 | . 1 . 4 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . 4 . 2 . . . Max in Single Turn 3 | . 3 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 8 | . 4 . . 1 1 2 Terminals 5 | . 2 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 11 . . 1 2 2 Successful 11 | . 7 . . 1 1 2 Failed 5 | . 4 . . . 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . . 1 . Terminals 9 | . 5 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . . 1 1 2 Record 3 | . 3 . . . . . Open Door 3 | . . . . 1 . 2 Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 8 | . 8 . . . . . Retrieved Matter 8 | . 8 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 1456 | . 586 252 2 . 149 467 Optics 344 | . . . . . . 344 Sensors 1127 | . 288 252 2 . 149 436 Terrain 298 | . 298 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2318 | 88 637 252 305 367 150 519 Spaces Moved 1588 | 71 458 204 223 282 112 238 Core 47 | 10 . . . . . 37 Treads . | . . . . . . . Legs 1541 | 61 458 204 223 282 112 201 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 119 | 110 120 120 120 120 120 122 Slowest Speed 250 | 120 120 120 120 120 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 43 54 37 42 9 31 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 114 | . 80 . 33 . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 113 | . 80 . 33 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1925 | 79 514 211 241 308 120 452 Wait 217 | . 19 . 1 . . 197 Move 1582 | 70 457 203 222 281 111 238 Hop . | . . . . . . . Pick Up 30 | 4 6 2 2 10 2 4 Fast Attach 6 | 4 2 . . . . . Attach 14 | 1 3 1 3 1 2 3 Detach 1 | . 1 . . . . . Swap 23 | . 7 2 2 8 . 4 Drop 10 | . 2 3 . 5 . . Fire 38 | . 15 . 10 3 4 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 2 . 1 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Identified exit to Mines 726 | -10/Materials | Entered Mines 763 | -10/Mines | Met a Derelict bent on vengeance 852 | -10/Mines | Assembled infested the area 857 | -10/Mines | Assisted by a Guerilla fighting off Assembled 948 | -10/Mines | Discovered new exit (range 8) 976 | -10/Mines | Identified exit to Materials 978 | -10/Mines | Entered Materials 978 | -9/Materials | Evolved 2 slots: Propulsion x2 1170 | -9/Materials | Discovered new exit (range 11) 1265 | -9/Materials | Lost 3 parts (1n1u1w) 1276 | -9/Materials | Discovered new exit (range 6) 1283 | -9/Materials | Entered Mines 1361 | -9/Mines | Learned Materials stockpile data 1406 | -9/Mines | Met a Derelict shopkeep closing up shop 1603 | -9/Mines | Build established: Scavenger-Mutant 1638 | -9/Mines | Discovered new exit (range 10) 1650 | -9/Mines | Entered Materials 1650 | -8/Materials | Evolved 2 slots: Utility x2 1695 | -8/Materials | Discovered new exit (range 5) 1800 | -8/Materials | Entered Storage 1830 | -8/Storage | Lost 3 parts (2n1w) 2267 | -8/Storage | Released all parts (3) 2270 | -8/Storage | Core integrity fell below 50% 2292 | -8/Storage | Lost 6 parts (1p2n2u1w) 2302 | -8/Storage | Core integrity fell below 20% 2319 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Adv. Beam Cannon destroyed. Targeting Computer destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Released Sml. Storage Unit. Released Visual Processing Unit. Released Adv. Beam Cannon. [Achievement: Live, Flee, And Rebuild] O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." W-25 Informer sends out distress signal. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 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Live, Flee, And Rebuild Overwhelming Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ConcussiveTeslaLaser Manual? 0 Play Time 00:35:59 Cumulative 7.1 hours Start 2025.12.19 @ 22:27:14 End 2025.12.19 @ 23:09:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02ed0c9a-4bb3-4b58-82fc-f4cde2efee68