Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 23:39:17 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (884) 884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2654 Bonus ------- None Cogmind --------- Core Integrity 484/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (14) --- Ion Engine Improved Ion Engine Heat Sink Heat Sink Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Shield Generator Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Heat Sink Heat Sink Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Shield Generator Particle Gun Particle Gun Particle Gun Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 39 | 6 9 19 5 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 3 2 Treads 8 | 2 1 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 6 2 Device 4 | . 1 2 1 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 17 | 2 5 9 1 Energy Gun 13 | 1 4 7 1 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 5 8 3 Power 1 | . . 1 . Propulsion 4 | . 1 1 2 Utility 1 | . . 1 . Weapon 10 | . 4 5 1 Highest Loss Streak 5 | . 5 5 3 Average Slot Usage (%) 94 | . 92 95 97 Engine 12 | . 14 10 9 Treads 24 | . 26 20 24 Device 11 | . 8 13 18 Storage 17 | . 14 22 18 Protection 3 | . . 5 9 Energy Gun 18 | . 17 20 17 Energy Cannon 4 | . 10 . . Naked Turns . | . . . . Heaviest Build 46 | 12 27 45 46 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 10 14 14 Average Capacity 11 | 5 8 14 14 Most Carried 14 | 2 10 14 14 Average Carried 9 | . 7 12 12 Final Capacity 14 | 6 10 14 14 Final Carried 14 | 2 10 14 14 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 551 | 221 114 171 45 Remotely . | . . . . Salvage Created 1076 | . 321 561 194 Parts 77 | . 17 46 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 9 16 5 Guns 24 | . 4 15 5 Cannons 3 | . 3 . . AOE 1 | . 1 . . Classes Destroyed 6 | . 3 1 2 Recycler 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 13 | . 3 7 3 Grunt 11 | . 6 5 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1691 | . 624 717 350 Core 127 | . 39 22 66 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 94 . Volleys Fired 115 | . 40 57 18 Largest 2 | . 2 2 2 Hottest 121 | . 110 121 121 Shots Fired 199 | . 71 102 26 Gun 178 | . 50 102 26 Cannon 21 | . 21 . . Launcher . | . . . . Special . | . . . . Kinetic 6 | . . 6 . Thermal 178 | . 60 92 26 Explosive . | . . . . Electromagnetic 15 | . 11 4 . Robot Hit Streak 14 | . 8 14 12 Robot Miss Streak 7 | . 7 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | . 34 66 17 Core Hits 44 | . 11 24 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1675 | . 546 836 293 Guns 1424 | . 295 836 293 Cannons 191 | . 191 . . Explosions 60 | . 60 . . Melee . | . . . . Ramming . | . . . . Kinetic 37 | . . 37 . Thermal 1565 | . 507 765 293 Explosive . | . . . . Electromagnetic 73 | . 39 34 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 35 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 232 106 . Average Temperature 62 | . 86 30 . Received Heat Transfer 480 | . 240 222 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 5 | . . 4 1 Heat Transferred 3779 | . 1148 1891 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 337 | . 130 337 245 Initial 85 | . . 9 85 Average 74 | . 29 111 154 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 81 80 Level 1 9 | . . 18 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 14 31 7 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 8 3 2 Terminals 9 | . 6 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 22 9 6 Successful 16 | . 10 6 . Failed 21 | . 12 3 6 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 16 | . 10 . 6 Terminals 24 | . 16 2 6 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 6 | . 6 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Part Schematic 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 3 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2129 | 74 984 846 225 Spaces Moved 956 | 47 480 329 100 Core 10 | 10 . . . Treads 946 | 37 480 329 100 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 136 161 162 163 Slowest Speed 200 | 160 180 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 64 27 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . 30 . . Melee . | . . . . Projectile . | . . . . AOE 30 | . 30 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1349 | 54 620 541 134 Wait 194 | . 75 111 8 Move 953 | 46 479 328 100 Hop . | . . . . Pick Up 34 | 2 13 16 3 Fast Attach 17 | 6 2 7 2 Attach 16 | . 5 8 3 Detach 3 | . 1 2 . Swap 6 | . 2 4 . Drop 11 | . 3 8 . Fire 115 | . 40 57 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 4) 885 | -10/Materials | Lost 5 parts (1n4w) 926 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Discovered new exit (range 5) 1597 | -9/Materials | Repaired Lgt. Treads 1624 | -9/Materials | Repaired Lgt. Treads 1637 | -9/Materials | Build established: Scavenger-Mutant 1651 | -9/Materials | Repaired Lgt. Treads 1712 | -9/Materials | Discovered new exit (range 16) 1798 | -9/Materials | Lost 5 parts (1p1u3w) 1905 | -9/Materials | Entered another Materials area 1905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2130 | -8/Materials | Self-destructed Last Messages --------------- 02096_ R-06 Scavenger destroyed. 02097_ R-06 Scavenger collects Carbon-fiber Leg. 02099_ R-06 Scavenger collects Flight Unit. 02099_ Acquired 5 matter. 02100_ R-06 Scavenger collects Sml. Storage Unit. 02102_ K-01 Serf collects debris. 02103_ R-06 Scavenger collects Carbon-fiber Leg. 02103_ Acquired Lgt. Assault Rifle. 02103_ K-01 Serf collects debris. 02103_ R-06 Scavenger collects Tractor Beam. 02105_ R-06 Scavenger collects Lgt. Assault Rifle. 02106_ K-01 Serf collects debris. 02107_ R-06 Scavenger collects Flight Unit. 02108_ C-30 ARC bursts open, deploying its payload. 02108_ H-55 Commando unfolds itself. 02109_ K-01 Serf collects debris. 02113_ Lgt. Treads destroyed. 02115_ K-01 Serf collects debris. 02127_ Slug penetrates Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#= | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????? ?????????????# | | ??????????????????????????????### ##???????????# | | ?????????????????????????????## ???????????# | | ?????????????????????????????? ???????????# | | ?????????????????????????????? ???????????# | | ??????????????????????????????? ???????????# | | ??????????????????????????????? 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Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AnalysisDefenseBiocell Manual? 0 Play Time 00:45:29 Cumulative 11.4 hours Start 2021.05.24 @ 22:55:34 End 2021.05.24 @ 23:39:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 10/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ac303bb-85ea-4b80-9991-a2b202d0c1b7