Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 17:27:42 Player: Dew Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1442) 1442 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 6172 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 748 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 207/290 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (5) ------ Improved Heat Sink Machine Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Shock Rifle Gatling Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Light Treads Heavy Treads Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Armor Integrity Analyzer Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Gatling Laser Beamcaster Compact Ion Cannon > --- INVENTORY -------- Shock Rifle Heavy Battle Rifle Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Aerolev Unit Treads Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Armor Integrity Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Backup Plating III Weapon Flak Gun Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 93 | . 2 19 11 21 5 9 26 Power 14 | . . 1 2 3 2 3 3 Engine 6 | . . 1 1 2 1 . 1 Core 7 | . . . 1 1 1 2 2 Reactor 1 | . . . . . . 1 . Propulsion 21 | . . 7 3 3 2 1 5 Treads 3 | . . . . 1 . 1 1 Leg 6 | . . 3 . . 2 . 1 Wheel . | . . . . . . . . Hover 11 | . . 3 3 2 . . 3 Flight 1 | . . 1 . . . . . Utility 24 | . 2 4 3 5 1 . 9 Device 12 | . . 1 2 2 1 . 6 Storage 1 | . 1 . . . . . . Processor 6 | . 1 . . 3 . . 2 Hackware 1 | . . . . . . . 1 Protection 4 | . . 3 1 . . . . Artifact . | . . . . . . . . Weapon 34 | . . 7 3 10 . 5 9 Energy Gun 8 | . . 3 1 . . 1 3 Energy Cannon 9 | . . 3 1 3 . . 2 Ballistic Gun 8 | . . 1 1 3 . 2 1 Ballistic Cannon 3 | . . . . 3 . . . Launcher 5 | . . . . . . 2 3 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . . 2 1 Parts Lost 50 | . . 5 8 11 5 7 14 Power 10 | . . 2 . 3 1 1 3 Propulsion 14 | . . . 4 4 . 2 4 Utility 9 | . . 1 2 1 1 . 4 Weapon 17 | . . 2 2 3 3 4 3 Highest Loss Streak 10 | . . 2 8 10 3 5 6 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 6 6 6 4 4 2 3 Power . | . 1 . . . . . . Propulsion . | . 3 2 1 . . . . Utility . | . . 1 2 2 . . . Weapon 2 | . 1 1 1 2 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . 8 3 . . 1 . 2 Power 2 | . 1 1 . . . . . Propulsion 7 | . 4 2 . . . . 1 Utility 2 | . 1 . . . 1 . . Weapon 3 | . 2 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 68 | . 96 96 87 77 37 42 74 Engine 4 | . 14 10 . 6 . 1 2 Core 4 | . . . 4 6 . 5 8 Treads 2 | . . . . 4 . 1 7 Leg 5 | . 28 25 . . . 3 . Hover 10 | . . 7 34 20 . 4 14 Device 5 | . . 1 4 5 5 2 9 Storage 4 | . 14 11 9 2 5 . . Processor 9 | . 10 11 4 12 13 5 5 Protection 2 | . . 8 6 . . 4 3 Energy Gun 4 | . 14 9 2 . . 3 6 Energy Cannon 2 | . . 3 15 2 . . 4 Ballistic Gun 8 | . 14 7 4 10 9 6 5 Peak Build Rating 63 | . 7 22 35 50 29 47 63 Average Rating 31 | . 6 12 28 35 19 28 53 On Entrance 17 | 6 6 7 21 14 11 29 47 Avg Prop Armor Cover (%) 10 | . . . 5 8 . 4 11 Naked Turns 62 | . . . . . . 62 . Heaviest Build 48 | 11 16 22 30 48 35 31 44 Greatest Support 90 | 20 20 33 32 34 40 70 90 Greatest Overweight (x) 11 | . . 6 1 3 11 6 1 Average Overweight (x) . | . . . . . 4 . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 5 Average Capacity 7 | . 9 10 10 6 9 5 5 Most Carried 9 | . 7 8 8 9 9 5 5 Average Carried 4 | . 6 6 6 4 4 2 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 9 | 6 7 7 4 9 2 5 . Class Distribution -------------------- 55% | Mutant 20% | Tank 9% | Scavenger-Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1749 | 200 29 113 103 230 . 412 662 Remotely . | . . . . . . . . Salvage Created 1178 | . 87 359 153 78 29 . 472 Parts 64 | . 6 18 6 8 1 . 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 29 | . 3 7 3 2 1 . 13 Guns 19 | . 3 4 3 1 1 . 7 Cannons 4 | . . 2 . 1 . . 1 AOE 5 | . . . . . . . 5 Classes Destroyed 12 | . 2 4 1 2 . . 3 Worker 4 | . . 1 . . . . 3 Builder 1 | . . . . . . . 1 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 1 | . . 1 . . . . . Swarmer 9 | . 1 1 . . . . 7 Grunt 6 | . 2 3 1 . . . . Duelist 3 | . . 2 . . . . 1 Sentry 6 | . . 1 1 . 1 . 3 Specialist 1 | . . . . 1 . . . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . 1 . . 2 Best Kill Streak 7 | . 1 2 1 1 1 . 7 Combat Bots Only 5 | . 1 2 1 1 1 . 5 Max Kills in Single Turn 5 | . 1 1 1 1 1 . 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 647 | . 16 120 79 118 98 6 210 Missed 227 | . 7 35 23 38 45 . 79 Hits 420 | . 9 85 56 80 53 6 131 Melee 13 | . . 7 . . . 6 . Projectile 407 | . 9 78 56 80 53 . 131 AOE 1 | . . . . 1 . . . Critical Strikes 19 | . . 5 5 . 2 4 3 Actively Blocked 1 | . . . 1 . . . . Damage Taken 6928 | . 88 1083 1173 1383 868 473 1860 Core 1898 | . . 198 302 545 187 320 346 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 104 | . . . 104 . . . . Regen/Repaired (Parts) 384 | . . . . . . 112 272 Core Remaining (%) 63 | 100 100 50 45 22 . . . Volleys Fired 100 | . 9 35 9 9 3 4 31 Largest 3 | . 2 2 3 3 3 3 3 Hottest 245 | . 70 136 161 207 93 106 245 Shots Fired 211 | . 18 63 20 23 9 8 70 Gun 147 | . 18 46 13 10 6 7 47 Cannon 60 | . . 17 7 13 3 1 19 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 72 | . 9 13 9 15 9 5 12 Thermal 117 | . 9 44 7 . . 3 54 Explosive 2 | . . . . . . . 2 Electromagnetic 20 | . . 6 4 8 . . 2 Robot Hit Streak 10 | . 3 9 5 3 5 5 10 Robot Miss Streak 10 | . 2 1 2 10 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | . 11 45 15 10 7 6 45 Core Hits 84 | . 5 15 9 9 8 3 35 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . Burn 1 | . 1 . . . . . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3449 | . 135 700 393 231 143 163 1684 Guns 1866 | . 119 384 230 111 94 130 798 Cannons 755 | . . 228 103 118 46 33 227 Explosions 641 | . . . . . . . 641 Melee . | . . . . . . . . Ramming 187 | . 16 88 60 2 3 . 18 Kinetic 894 | . 45 91 178 178 140 106 156 Thermal 1558 | . 74 455 103 . . 57 869 Explosive 550 | . . . . . . . 550 Electromagnetic 260 | . . 66 52 51 . . 91 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 1 2 . . 5 Average Corruption 3 | . . 2 1 1 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . 3 . 4 . . 8 Message Errors 4 | . . 1 . 1 . . 2 Matter Fused 3 | . . . . 1 . . 2 Energy Discharges 2 | . . . . 1 . . 1 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . 1 . . . . 3 Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 74 | . . 21 . . . . 53 Projectiles 3 | . . 1 . . . . 2 Explosions 51 | . . . . . . . 51 Melee 20 | . . 20 . . . . . Knockbacks 3 | . . . 1 2 . . . Impact 1 | . . . 1 . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . . 43 28 1 . . 89 Shots 3 | . . . . . . . 3 Rammed 17 | . . 3 11 1 . . 2 Targets Rammed 23 | . 3 3 11 1 2 . 3 Kicked 6 | . 3 . . . 2 . 1 Crushed . | . . . . . . . . Highest Temperature 554 | . 108 291 182 338 6 42 554 Average Temperature 124 | . 46 127 104 152 6 20 149 Received Heat Transfer 1620 | . 24 378 351 267 369 . 231 Effects 12 | . . 1 . . . . 11 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . . . 3 Interference 1 | . . 1 . . . . . Matter Decay 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 2 | . . 2 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 3192 | . 296 1073 185 . . 112 1526 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 74 | . 100 100 60 100 100 100 13 Level 1 4 | . . . 39 . . . 10 Level 2 2 | . . . . . . . 9 Level 3 18 | . . . . . . . 66 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 983 | . 40 95 299 90 30 14 983 Initial 90 | . . 8 39 90 . . . Average 194 | . 7 23 156 24 1 . 651 Influence Increases 2433 | . 60 264 320 137 40 24 1588 Destroy 0b10 Robot/C 960 | . 60 140 60 40 20 . 640 Destroy 0b10 Robot/NC 60 | . . 10 . . . . 50 Destroy Leader 212 | . . 32 20 20 10 . 130 Allied During Kill 303 | . . . . . . . 303 Successful Hack 33 | . . 6 . . 10 . 17 Disable Machine 150 | . . 30 15 . . . 105 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 115 | . . 1 . 2 . 24 88 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 435 | . . 45 225 60 . . 105 Influence Decreases 1524 | . 40 189 216 336 40 24 679 Entered New Map 177 | . . 12 56 109 . . . Time Decay 862 | . 40 127 80 176 30 10 399 Lost Part 331 | . . 50 80 51 10 10 130 Lost Ally 154 | . . . . . . 4 150 Squads Dispatched 19 | . 1 . 2 4 2 . 10 Investigation 2 | . . . . . . . 2 Extermination 3 | . . . . 1 1 . 1 Reinforcement 11 | . 1 . 2 3 1 . 4 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 6 | . 1 1 . . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 5 19 26 15 5 11 46 Peak Tracking Total 10 | . 3 7 10 7 3 5 9 Tactical Retreats 11 | . . 3 3 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . . 2 . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 11 | . . 2 1 . . . 8 Max in Single Turn 1 | . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 12 | . 3 1 . 2 1 . 5 Terminals 10 | . 2 1 . 2 1 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 4 . 2 3 . 8 Successful 14 | . 3 4 . 1 2 . 4 Failed 7 | . 1 . . 1 1 . 4 Catastrophic 3 | . . . . . 1 . 2 Database Lockouts . | . . . . . . . . Manual 13 | . 1 2 . 3 3 . 4 Terminals 19 | . 3 4 . 2 3 . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 3 . . 2 . 3 Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . 1 . . 1 . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 Maintenance Status 3 | . 1 1 . . 1 . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . Terminals 2 | . . 1 . 1 . . . Track 1 | . . . . 1 . . . Skim 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 6 | . 1 1 . 2 1 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 20 | . . . . . . 20 . Largest Group 19 | . . . . . . 19 13 Highest-Rated Group 702 | . . . . . . 702 531 Highest-Rated Ally 50 | . . . . . . 50 50 Total Orders . | . . . . . . . . Ally Attacks 158 | . . . . . . 74 84 Total Damage 9174 | . . . . . . 4531 4643 Kills 37 | . . . . . . 10 27 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 1650 | . . . . 427 651 226 346 Optics 397 | . . . . 397 . . . Sensors 907 | . . . . 30 651 226 . Machine Analysis 346 | . . . . . . . 346 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 3959 | . 274 511 162 625 776 513 1098 Spaces Moved 2663 | 1 184 386 215 495 265 386 731 Core 358 | . . 1 . 7 218 132 . Treads 448 | . . . . 160 . 51 237 Legs 639 | 1 184 241 . . 47 154 12 Wheels . | . . . . . . . . Hover 1218 | . . 144 215 328 . 49 482 Flight . | . . . . . . . . Fastest Speed 38 | 120 120 42 38 43 120 50 65 Average Speed 123 | 120 120 91 42 101 279 112 127 Slowest Speed 600 | 120 120 350 106 240 600 350 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 42 35 26 14 10 95 21 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . . . 2 . . 23 Melee . | . . . . . . . . Projectile 5 | . . . . 2 . . 3 AOE 20 | . . . . . . . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 3158 | . 221 480 270 598 295 455 839 Wait 134 | . 18 10 10 40 9 46 1 Move 2658 | . 183 385 215 494 265 385 731 Hop . | . . . . . . . . Pick Up 35 | . 3 11 2 4 2 7 6 Fast Attach 69 | . 2 11 6 22 2 5 21 Attach 44 | . . 6 7 4 9 5 13 Detach 21 | . . . 4 9 1 . 7 Swap 13 | . . 5 1 2 . 1 4 Drop 60 | . 3 14 6 11 2 2 22 Fire 100 | . 9 35 9 9 3 4 31 Melee . | . . . . . . . . Ram 15 | . . 3 10 1 . . 1 Kick 6 | . 3 . . . 2 . 1 Crush 1 | . . . . . . . 1 Escape Stasis 2 | . . . . 2 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 12) 253 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 782 | -9/Materials | Discovered new exit (range 8) 785 | -9/Materials | Identified exit to Materials 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 938 | -8/Materials | Discovered new exit (range 13) 948 | -8/Materials | Core integrity fell below 50% 948 | -8/Materials | Entered Factory 948 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 972 | -7/Factory | Lost 8 parts (4n2u2w) 1539 | -7/Factory | Discovered new exit (range 9) 1566 | -7/Factory | Core integrity fell below 50% 1569 | -7/Factory | Identified exit to Factory 1573 | -7/Factory | Entered another Factory area 1573 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -6/Factory | Lost 10 parts (2p4n1u3w) 2290 | -6/Factory | Lost 3 parts (1p2w) 2349 | -6/Factory | Sucked down chute 2349 | -6/Factory | Entered Waste 2350 | -6/Waste | Met a frightened Derelict 2367 | -6/Waste | Spotted C-40 Crusher 2383 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2397 | -6/Waste | Spotted C-40 Crusher 2527 | -6/Waste | Spotted C-40 Crusher 2559 | -6/Waste | Spotted C-40 Crusher 2568 | -6/Waste | Spotted C-40 Crusher 2572 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2575 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2578 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2581 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2587 | -6/Waste | Spotted C-40 Crusher 2609 | -6/Waste | Crushed by Compactor (1 part destroyed) 2610 | -6/Waste | Core integrity fell below 50% 2632 | -6/Waste | Discovered new exit (range 13) 2640 | -6/Waste | Lost 5 parts (1p1n3w) 2649 | -6/Waste | Warlord forces began an assault 2707 | -6/Waste | Allies destroyed C-40 Crusher 2707 | -6/Waste | Allies destroyed C-40 Crusher 2712 | -6/Waste | Allies destroyed C-40 Crusher 2714 | -6/Waste | Allies destroyed C-40 Crusher 2731 | -6/Waste | Allies destroyed C-40 Crusher 2757 | -6/Waste | Lost 6 allies 2862 | -6/Waste | Entered Factory 2862 | -6/Factory | Accompanied by 13 allies 3016 | -6/Factory | Build established: Tank 3045 | -6/Factory | Lost 3 allies 3282 | -6/Factory | Lost 6 allies 3767 | -6/Factory | Core integrity fell below 20% 3824 | -6/Factory | Lost 6 parts (1p2n2u1w) 3841 | -6/Factory | Build established: Scavenger-Tank 3870 | -6/Factory | Identified exit to Lower Caves 3960 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03940_ U-05 Engineer lays Concrete. 03940_ K-01 Serf collects debris. 03941_ U-05 Engineer lays Concrete. 03942_ K-01 Serf destroyed. 03942_ U-05 Engineer lays Concrete. 03943_ K-01 Serf collects debris. 03944_ U-05 Engineer lays Concrete. 03945_ Kicked U-05 Engineer out of the way. 03945_ Slug penetrates Door. 03946_ ALERT: Construction progress impeded, dispatching reinforcements to local area. [Achievement: Construction Begets Destruction] 03946_ K-01 Serf collects debris. 03947_ U-05 Engineer lays Concrete. 03948_ System corrupted: Component data lost. 03948_ K-01 Serf cleans the Terminal. 03950_ Acquired 99 matter. 03955_ Chain reaction triggered in Corrupted Deuterium Engine. 03955_ K-01 Serf cleans the Terminal. 03957_ Imp. Proton Missile Launcher destroyed. 03958_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ??????????????????????#""" # % # | | ?????? ?????????????#""" # | | ?????+ ?????????????#""" ! ### | | ?????# ?????????????# #?# | | ?????# ?????????????##########?# | | ?????# ?????????????????########+#####""" "# | | ?????# #??????????????# ! ! ! + ## | | ?????# #??????????????# # #? | | ?????# #?############## """""" """""" # #? | | ?????# #?# ## """""" """""" # #? | | ?###?# #?# ????"""""" """""" # #? | | #?# #?# ??????"""""" 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"???????????????????????????????#####+#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 160 Propulsion Shielding 66 Evasion (%) 57 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction That Tickles Challenges ------------ None Game ------ Seed TowerVariableMultirail Manual? 0 Play Time 01:08:32 Cumulative 17.5 hours Start 2026.01.18 @ 18:48:20 End 2026.01.19 @ 17:27:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e953964-dcbb-4ee1-bcce-eee1b6aac47b