Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.08 @ 02:27:33 Player: Judas Result: Destroyed by as-31867 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (704) 704 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2069 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 265/265 System Corruption 16% Temperature Cool (20) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Flail Heavy Hammer > --- INVENTORY (12) --- Ion Engine Aluminum Leg Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Flail > --- INVENTORY -------- Ion Engine Aluminum Leg Signal Interpreter Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Datajack Heavy Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 43 | 6 4 29 4 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 1 | . . 1 . Leg 3 | 2 . 1 . Wheel 6 | . 2 4 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device . | . . . . Storage 2 | 1 . 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 1 15 3 Energy Gun 3 | 1 . 1 1 Energy Cannon 4 | . . 4 . Ballistic Gun 9 | 1 1 7 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 4 | . . 2 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 15 4 Power 1 | . . 1 . Propulsion 5 | . . 4 1 Utility 3 | . . 2 1 Weapon 11 | . 1 8 2 Highest Loss Streak 6 | . 1 6 4 Average Slot Usage (%) 93 | . 97 91 77 Engine 11 | . 14 10 11 Leg 8 | . 24 . . Wheel 13 | . 3 19 . Storage 12 | . 14 11 11 Processor 16 | . 11 18 22 Energy Gun 4 | . 12 . 11 Energy Cannon 3 | . . 4 . Ballistic Gun 20 | . 14 23 7 Impact Weapon 1 | . . 2 3 Naked Turns . | . . . . Heaviest Build 47 | 11 11 47 43 Greatest Support 32 | 20 32 32 20 Greatest Overweight (x) 13 | 2 . 13 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 14 | 6 6 14 12 Average Capacity 7 | 4 6 8 12 Most Carried 9 | 4 6 9 6 Average Carried 5 | 2 5 5 4 Final Capacity 12 | 6 6 12 12 Final Carried 7 | 4 6 7 3 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 829 | 218 158 437 16 Remotely . | . . . . Salvage Created 1131 | . 380 730 21 Parts 72 | . 28 44 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | . 10 18 1 Guns 23 | . 10 13 . Cannons 5 | . . 5 . Classes Destroyed 10 | . 6 2 2 Worker 3 | . 1 2 . Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Swarmer 14 | . 7 7 . Grunt 10 | . 3 7 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Assembled 1 | . . . 1 Best Kill Streak 11 | . 6 11 1 Combat Bots Only 8 | . 6 8 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2167 | . 252 1599 316 Core 476 | . 65 302 109 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 103 | . 27 71 5 Largest 3 | . 2 3 2 Hottest 124 | . 70 124 76 Shots Fired 211 | . 53 151 7 Gun 185 | . 53 125 7 Cannon 19 | . . 19 . Launcher . | . . . . Special 7 | . . 7 . Kinetic 155 | . 27 125 3 Thermal 43 | . 26 13 4 Explosive . | . . . . Electromagnetic 13 | . . 13 . Robot Hit Streak 23 | . 9 23 2 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 138 | . 37 94 7 Core Hits 60 | . 20 39 1 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 20 | . . 16 4 Impact 20 | . . 16 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 1599 | . 470 974 155 Guns 1214 | . 470 690 54 Cannons 284 | . . 284 . Explosions . | . . . . Melee 101 | . . . 101 Ramming . | . . . . Kinetic 902 | . 203 690 9 Thermal 415 | . 267 103 45 Explosive . | . . . . Electromagnetic 181 | . . 181 . Impact 101 | . . . 101 Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 16 16 Average Corruption 2 | . . 1 16 Corruption Purged . | . . . . Effects 16 | . . 11 5 Message Errors 2 | . . 2 . Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 2 1 Data Loss (minor) 2 | . . 2 . Targeting Errors 6 | . . 4 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . 12 11 Projectiles 12 | . . 12 . Explosions . | . . . . Melee 11 | . . . 11 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 180 236 34 Average Temperature 56 | . 62 55 17 Received Heat Transfer 503 | . 60 303 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1073 | . 777 185 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 197 | . 197 135 32 Average Influence 61 | . 47 72 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 13 27 13 Peak Tracking Total 18 | . 6 8 18 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 4 5 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 7 16 . Successful 14 | . 3 11 . Failed 9 | . 4 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 5 5 . Terminals 23 | . 7 16 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 7 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 6 9 . Terminals 5 | . 1 4 . Track 1 | . . 1 . Botnet 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1517 | 53 488 942 34 Spaces Moved 841 | 34 329 473 5 Core 17 | 13 . 4 . Treads 6 | . . 1 5 Legs 313 | 21 288 4 . Wheels 505 | . 41 464 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 200 Average Speed 110 | 119 117 103 200 Slowest Speed 700 | 150 120 700 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 22 | 4 40 41 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 10 | . . 10 . Melee 10 | . . 10 . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1205 | 43 376 769 17 Wait 170 | . 9 161 . Move 838 | 33 328 472 5 Hop . | . . . . Pick Up 23 | 4 5 14 . Fast Attach 10 | 6 2 2 . Attach 17 | . . 13 4 Detach . | . . . . Swap 16 | . 2 14 . Drop 9 | . 3 6 . Fire 103 | . 27 71 5 Melee 19 | . . 16 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 9) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 980 | -9/Materials | Lost 6 parts (1p1n4w) 1033 | -9/Materials | Destroyed 8 combat bots 1240 | -9/Materials | Build established: Scavenger-Mutant 1390 | -9/Materials | Lost 3 parts (1n2w) 1432 | -9/Materials | Discovered new exit (range 6) 1441 | -9/Materials | Crushed by falling debris 1441 | -9/Materials | Core integrity fell below 50% 1441 | -9/Materials | System corruption reached 10% 1472 | -9/Materials | Lost 4 parts (1n1u2w) 1484 | -9/Materials | Entered Mines 1485 | -9/Mines | Assembled infested the area 1490 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1508 | -9/Mines | Core integrity fell below 20% 1518 | -9/Mines | Destroyed by as-31867 with Assembled F-torch Last Messages --------------- 01497_ T-07 Excavator destroyed. 01499_ System corrupted: Energy discharge (-71). 01499_ as-07855 suffers critical hit. 01499_ as-07855 destroyed. 01499_ System corrupted: Beam Rifle failed to cycle. 01501_ N6-74X(h) destroyed. 01502_ System corrupted: Beam Rifle targeting data glitched. 01503_ Lgt. Assault Rifle destroyed. 01505_ Destroyed Asb. Hover Unit. 01510_ Beam Rifle destroyed. 01510_ Lgt. Treads destroyed. 01510_ Signal Interpreter destroyed. 01511_ Hvy. Hammer follow-up attack on as-12237. 01511_ System corrupted: Hvy. Hammer targeting data glitched. 01511_ Destroyed Asb. Blade. 01511_ as-12237 system corrupted by crushing effect. 01512_ as-12237 system terminally corrupted. 01515_ System corrupted: Matter fused (-8). 01516_ Destroyed Asb. Hover Unit. 01516_ as-31867 system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ??????????????????####### ###??????????????????? | | ??????????????????# !aaaa@ ##?????????????????? | | ??????????????????#%aaaaa #?????????????????? | | ??????????????????# a;### #?????????????????? | | ?????????????????# a????### #?????????????????? | | ????????????????# ????????## ##?????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteFluxApparatus Manual? 0 Play Time 00:29:25 Cumulative 25.8 hours Start 2019.12.08 @ 01:58:36 End 2019.12.08 @ 02:27:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db777548-29a9-401f-9c26-9183af925d12