Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 00:18:49 Player: Helstads_dog Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (1852) 1852 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 6815 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 496 Met Imprinter 300 Was Imprinted 300 Friendly Fire -195 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Warm (104) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine 0b10 Decoder Chip [Looter] Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Heavy Treads > --- UTILITY ---------- Damper Plating Z-Drone Bay > --- WEAPON ----------- Plasma Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine 0b10 Decoder Chip [Looter] Improved Light Armor Plating Hacking Suite Improved EM Shotgun [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 85 | 7 17 27 . 9 16 5 4 Power 7 | 1 2 3 . . 1 . . Engine 7 | 1 2 3 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 5 10 . 1 6 1 1 Treads 21 | . 2 10 . 1 6 1 1 Leg 5 | 2 3 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 5 7 . 3 5 3 2 Device 5 | . 1 . . 2 . 2 . Storage 4 | 1 2 1 . . . . . Processor 4 | . 1 1 . . 2 . . Hackware . | . . . . . . . . Protection 13 | . 1 5 . 1 3 1 2 Artifact . | . . . . . . . . Weapon 26 | 3 5 7 . 5 4 1 1 Energy Gun 10 | 1 3 2 . 2 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 2 3 . 1 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 2 . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 16 | . 2 1 . . 4 . 9 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 7 | . . 1 . . 2 . 4 Weapon 6 | . 2 . . . 2 . 2 Highest Loss Streak 9 | . 2 1 . . 3 . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 98 99 100 99 99 85 65 Engine 11 | . 14 11 11 11 11 6 4 Treads 29 | . 16 32 33 33 33 26 20 Leg 1 | . 11 . . . . . . Device 2 | . 1 . . 2 3 6 7 Storage 11 | . 14 11 11 11 11 6 4 Processor 7 | . 4 6 11 8 7 6 2 Protection 11 | . 6 15 11 11 10 12 8 Energy Gun 11 | . 13 10 11 10 11 6 5 Ballistic Gun 11 | . 14 10 11 10 10 12 9 Peak Build Rating 56 | 6 13 19 16 28 26 42 56 Average Rating 17 | 4 9 16 16 16 21 35 40 On Entrance 16 | . 6 13 16 16 17 24 42 Naked Turns 11 | . . . . . . . 11 Heaviest Build 84 | 12 38 48 40 41 41 50 84 Greatest Support 83 | 20 40 60 60 60 63 83 83 Greatest Overweight (x) 3 | 3 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 11 Most Carried 15 | 4 13 15 15 15 15 11 13 Average Carried 12 | 2 8 14 15 14 12 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 13 15 15 13 12 10 3 Class Distribution -------------------- 54% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Matter Collected 1662 | 273 363 521 18 51 319 27 90 Remotely . | . . . . . . . . Salvage Created 3295 | 75 691 1222 50 . 930 27 300 Parts 175 | 3 51 88 8 . 19 3 3 Haulers Intercepted 4 | . 2 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 40 | . . . . . 40 . . Prevented 6 | . . . . . 6 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Combat Hostiles Destroyed 56 | . 14 29 3 . 9 . 1 Guns 51 | . 14 26 3 . 7 . 1 AOE 5 | . . 3 . . 2 . . Classes Destroyed 13 | 1 7 2 . . 2 . 1 Worker 2 | . . 2 . . . . . Builder 1 | . 1 . . . . . . Tunneler 1 | . 1 . . . . . . Hauler 4 | . 2 2 . . . . . Recycler 2 | 1 1 . . . . . . Mechanic 1 | . . . . . 1 . . Operator 5 | . 2 2 . . . 1 . Watcher 8 | . 3 5 . . . . . Swarmer 26 | . 9 13 3 . 1 . . Grunt 20 | . 5 10 . . 5 . . Duelist 2 | . . . . . 2 . . Sentry 8 | . . 6 . . 2 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 5 | 1 4 5 3 . 4 1 1 Combat Bots Only 4 | . 3 4 3 . 4 . 1 Max Kills in Single Turn 3 | 1 2 2 3 . 2 1 1 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . . 2 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Hostile Shots Fired 280 | . 68 105 . . 86 . 21 Missed 62 | . 15 19 . . 28 . . Damage Taken 4130 | . 546 966 . . 1079 . 1539 Core 1155 | . 91 111 . . 101 . 852 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 87 | . . 84 . 3 . . . Core Remaining (%) 70 | 100 63 . . . 47 . . Volleys Fired 202 | 1 68 69 1 . 36 2 25 Largest 3 | 2 2 2 2 . 2 3 3 Hottest 143 | 60 68 68 68 . 98 121 143 Shots Fired 399 | 2 126 135 2 . 64 5 65 Gun 396 | 2 126 132 2 . 64 5 65 Cannon . | . . . . . . . . Launcher 3 | . . 3 . . . . . Special . | . . . . . . . . Kinetic 215 | 1 71 68 1 . 36 3 35 Thermal 43 | . 10 . . . 6 2 25 Explosive 3 | . . 3 . . . . . Electromagnetic 138 | 1 45 64 1 . 22 . 5 Robot Hit Streak 20 | 2 15 12 7 . 15 4 20 Robot Miss Streak 5 | . 5 5 2 . 5 1 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 3 4 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . Shots Hit Robots 290 | 2 79 96 2 . 57 4 50 Core Hits 154 | 2 34 66 3 . 39 2 8 Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 7 | . 2 1 . . . . 4 Burn 4 | . . . . . . . 4 Destroy 3 | . 2 1 . . . . . Melee Attacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Slashing 5 | . . . . . 5 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5610 | 28 1064 1897 27 . 1639 67 888 Guns 4474 | 28 1041 1512 27 . 911 67 888 Cannons . | . . . . . . . . Explosions 803 | . 23 382 . . 398 . . Melee 330 | . . . . . 330 . . Ramming 3 | . . 3 . . . . . Kinetic 2201 | 15 530 713 9 . 428 46 460 Thermal 1150 | . 97 78 . . 531 21 423 Explosive 304 | . . 304 . . . . . Electromagnetic 1622 | 13 437 799 18 . 350 . 5 Impact . | . . . . . . . . Slashing 330 | . . . . . 330 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . 30 . . 54 . . Projectiles . | . . . . . . . . Explosions 30 | . . 30 . . . . . Melee 54 | . . . . . 54 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 145 | . 28 10 . . 107 . . Shots 4 | . 1 1 . . 2 . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 895 | . 105 270 9 . 229 9 895 Average Temperature 108 | . 26 55 6 . 74 6 484 Received Heat Transfer 762 | . 189 294 . . 279 . . Effects 26 | . . . . . . . 26 Shutdowns 3 | . . . . . . . 3 Energy Bleed 5 | . . . . . . . 5 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 7 | . . . . . . . 7 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 1 2 Heat Transferred 2325 | . 225 150 . . 550 50 1350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 2 . . 3 . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Peak Influence 604 | 5 310 604 280 . . 98 34 Initial 210 | . 3 83 210 . . 63 34 Average 195 | 2 121 265 280 . . 96 7 Maximum Alert Level 2 | . 1 2 1 . . . . Low Security (%) 58 | 100 81 37 . . . 100 100 Level 1 34 | . 18 49 100 . . . . Level 2 7 | . . 12 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 2 . . 1 2 . Investigation 2 | . . 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 2 1 . . . 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Distress Signals 3 | . . 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 21 39 . . 24 1 3 Peak Tracking Total 8 | . 3 5 . . 8 1 2 Tactical Retreats 8 | . 2 4 . . 2 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Traps Triggered 2 | . . 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Machines Disabled 4 | . . 2 . . 1 1 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Machines Accessed 11 | . 5 5 . . . 1 . Terminals 10 | . 5 4 . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 16 16 . . . 3 . Successful 12 | . 8 4 . . . . . Failed 23 | . 8 12 . . . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 23 | . 9 . . 11 . 3 . Terminals 33 | . 16 14 . . . 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 8 2 . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 7 | . 6 1 . . . . . Alert Level 1 | . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 11 | . 5 5 . . . 1 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Total Allies 8 | . . . . 6 1 . 1 Largest Group 6 | . . . . 6 5 . 1 Highest-Rated Group 342 | . . . . 342 297 . 31 Highest-Rated Ally 96 | . . . . 96 96 . 31 Zionite Dispatches 1 | . . . . . . 1 . Recon 1 | . . . . . . 1 . Total Orders 2 | . . . . . . 1 1 EXPLORE 2 | . . . . . . 1 1 Ally Attacks 55 | . . . . . 50 . 5 Total Damage 2185 | . . . . . 2099 . 86 Kills 17 | . . . . . 17 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 . . Drone Launches 3 | . . . . . . 2 1 Drone Recoveries 1 | . . . . . . . 1 Decoded 0b10 Intel 10 | . . . . . . 9 1 Items 10 | . . . . . . 9 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Turns Passed 8064 | 63 1248 2026 29 2266 2153 132 147 Spaces Moved 4454 | 39 675 1006 17 1402 1218 72 25 Core 10 | 10 . . . . . . . Treads 4104 | . 364 1006 17 1402 1218 72 25 Legs 340 | 29 311 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 162 160 Average Speed 156 | 117 141 160 160 160 160 162 168 Slowest Speed 242 | 200 160 160 160 160 160 162 242 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 98 66 8 91 98 3 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched 9 | . . . 1 3 5 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . 2 31 . . 14 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 47 | . 2 31 . . 14 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Total 5145 | 50 847 1289 17 1427 1351 84 80 Wait 282 | . 53 163 . 3 39 3 21 Move 4448 | 38 674 1005 16 1401 1217 72 25 Hop . | . . . . . . . . Pick Up 42 | 4 17 6 . 3 10 2 . Fast Attach 25 | 6 4 5 . 5 2 1 2 Attach 24 | . 3 3 . 2 10 4 2 Detach 5 | . . 1 . . 1 . 3 Swap 36 | 1 10 19 . 2 4 . . Drop 55 | . 18 17 . 11 7 . 2 Fire 202 | 1 68 69 1 . 36 2 25 Melee 5 | . . . . . 5 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . 20 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Materials 412 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Discovered exit to Materials (range 5) 827 | -10/Materials | Discovered exit to Mines (range 11) 1095 | -10/Materials | Discovered exit to Materials (range 9) 1312 | -10/Materials | Entered another Materials area 1312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -9/Materials | Discovered new exit (range 6) 2122 | -9/Materials | Identified exit to Materials 2375 | -9/Materials | Build established: Scavenger-Mutant 2800 | -9/Materials | Discovered new exit (range 6) 2806 | -9/Materials | Identified exit to Mines 2942 | -9/Materials | Discovered exit to Materials (range 3) 3129 | -9/Materials | Repaired Lgt. Treads 3307 | -9/Materials | Discovered exit to Mines (range 7) 3338 | -9/Materials | Entered Mines 3344 | -9/Mines | Met a Derelict bent on vengeance 3358 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3365 | -9/Mines | Identified exit to Zion 3367 | -9/Mines | Entered Zion 3469 | -7/Zion | Found GAL Module 3535 | -7/Zion | Discovered new exit (range 13) 3554 | -7/Zion | Identified exit to Proximity Caves 3586 | -7/Zion | Found Prototype Device 3586 | -7/Zion | Identified Phasing AFG 3676 | -7/Zion | Given A8's code to call for help 4002 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4008 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4194 | -7/Zion | Met Imprinter 4232 | -7/Zion | Imprinted 4234 | -7/Zion | Declared Zion's savior 4504 | -7/Zion | Learned 8 Factory zone layouts 5191 | -7/Zion | Found Prototype Launcher 5191 | -7/Zion | Identified Rocket Array 5197 | -7/Zion | Found Prototype Launcher 5197 | -7/Zion | Identified Gui. Missile Launcher 5496 | -7/Zion | Build established: Mutant 5633 | -7/Zion | Entered Proximity Caves 5633 | -6/Proximity Caves | Accompanied by 4 allies 5712 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5910 | -6/Proximity Caves | Lost 3 allies 6134 | -6/Proximity Caves | Spotted B-75 Beast 6152 | -6/Proximity Caves | Allies destroyed B-75 Beast 6321 | -6/Proximity Caves | Learned location of Extension (-4) 6395 | -6/Proximity Caves | Learned Factory emergency access door positions 6473 | -6/Proximity Caves | Lost 3 parts (2u1w) 6475 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6485 | -6/Proximity Caves | Core integrity fell below 50% 6644 | -6/Proximity Caves | Discovered new exit (range 6) 7786 | -6/Proximity Caves | Entered Factory 7786 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7787 | -6/Factory | Identified exit to Factory 7787 | -6/Factory | Identified exit to Lower Caves 7905 | -6/Factory | Zion Recon squad teleported in 7918 | -6/Factory | Sucked down chute 7918 | -6/Factory | Entered Waste 7919 | -6/Waste | Met a frightened Derelict 7930 | -6/Waste | Spotted C-40 Crusher 7938 | -6/Waste | 2 allies followed down the chute 7975 | -6/Waste | Destroyed C-40 Crusher 7982 | -6/Waste | Found Damper Plating 7984 | -6/Waste | Spotted C-40 Crusher 8010 | -6/Waste | Crushed by Compactor (1 part destroyed) 8016 | -6/Waste | Crushed by Compactor (1 part destroyed) 8019 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8022 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8025 | -6/Waste | Crushed by Compactor (1 part destroyed) 8031 | -6/Waste | Crushed by Compactor (1 part destroyed) 8034 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8037 | -6/Waste | Spotted C-40 Crusher 8037 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8048 | -6/Waste | Core integrity fell below 50% 8048 | -6/Waste | Crushed by Compactor (1 part destroyed) 8061 | -6/Waste | Core integrity fell below 20% 8064 | -6/Waste | Spotted C-40 Crusher 8065 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08040_ Ion Engine crushed. 08040_ Critical hit (Destroy). 08042_ Overheating: System interference. 08042_ Plasma Rifle temporarily disabled. 08043_ Overheating: Energy bleed (-1). 08044_ Overheating: Matter decay (-20). 08045_ Hvy. Assault Rifle crushed. 08045_ 210 Matter crushed. 08045_ Critical hit (Destroy). 08045_ Plasma Rifle destroyed. 08045_ Damper Plating destroyed. 08046_ Overheating: Core damaged (-110). 08048_ Overheating: Core damaged (-102). 08048_ Imp. Light Armor Plating crushed. 08049_ Overheating: Energy bleed (-3). 08051_ Overheating: Core damaged (-102). 08054_ Hvy. Treads destroyed. 08058_ Hvy. Laser crushed. 08061_ Imp. Propulsion Shielding crushed. 08062_ Hvy. Assault Rifle crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????######??????### | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# /#??????# | | ???????????????????????????# #??????# | | ?????????????????????????### #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????? #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ?????????????????????????### ######## | | ?????????????????????????# ! | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## | | ?????????????############??# #??????# | | ?????????????#! #??# #??????# | | ?????????????# #??# #??????# | | ?????????????# ####CC #??????# | | ?????????????# = #??????# | | ?????????????# @!= #??????# | | ?????????????# CCCC % #??????# | | ?????????????# CCCC #??????# | | ?????????????# #### #??????# | | ?????????????# #??# #??????# | | ?????????????# = #??# #??????? | | ?????????????############??# #??????? | | ???????????????????????????# ] #??????? | | ???????????????????????????######???????## | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 135 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSniperTube Manual? 0 Play Time 01:52:51 Cumulative 22.0 hours Start 2024.09.01 @ 14:33:15 End 2024.09.02 @ 00:18:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 802b5f89-13f0-48c2-ab4b-f79a04eae313