Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 21:34:07 Player: erfael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (640) 640 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 4466 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser Chainsword > --- INVENTORY -------- Advanced Signal Interpreter Improved Terrain Scanner Heavy Ion Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 30 | 8 2 4 . 2 14 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 4 | 2 . 1 . . 1 Treads . | . . . . . . Leg 4 | 2 . 1 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 1 . . 7 Device 4 | 1 . . . . 3 Storage 2 | 1 . . . . 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | 3 2 2 . 2 4 Energy Gun 5 | 3 . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . 1 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . 4 15 Power 3 | . . . . 1 2 Propulsion 3 | . . . . . 3 Utility 7 | . . . . 1 6 Weapon 6 | . . . . 2 4 Highest Loss Streak 5 | . . . . 2 5 To Critical Strikes . | . . . . . . Average Backups 6 | 5 7 8 8 7 3 Power . | 1 2 1 1 1 . Propulsion . | 1 1 1 1 1 . Utility 3 | . 2 3 4 3 1 Weapon 1 | 1 1 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 7 | . 4 1 . 1 1 Power 1 | . . 1 . . . Propulsion 2 | . 2 . . . . Utility 2 | . 1 . . . 1 Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 100 100 98 61 Engine 11 | . 14 14 14 13 4 Leg 24 | . 28 28 28 28 11 Device 12 | . 14 13 14 13 6 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 5 Energy Gun 4 | . 17 5 . . 3 Ballistic Gun 10 | . 7 13 14 14 3 Launcher 8 | . 3 9 14 13 . Slashing Weapon 1 | . . . . . 4 Peak Build Rating 32 | 8 8 10 9 11 32 Average Rating 12 | 6 8 8 9 10 22 On Entrance 6 | . 8 8 9 9 5 Naked Turns . | . . . . . . Heaviest Build 55 | 14 15 17 16 18 55 Greatest Support 33 | 20 20 20 20 20 33 Greatest Overweight (x) 14 | 1 . . . . 14 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 12 Most Carried 8 | 8 8 8 8 8 7 Average Carried 6 | 5 7 8 8 7 3 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 8 | 8 8 8 8 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 695 | 280 48 200 24 43 100 Remotely . | . . . . . . Salvage Created 741 | 152 64 32 82 160 251 Parts 58 | 18 5 9 8 4 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 20 | . 7 3 2 1 7 Guns 6 | . 1 1 . 1 3 Cannons 4 | . . . . . 4 AOE 10 | . 6 2 2 . . Classes Destroyed 8 | 1 2 1 1 2 1 Worker 1 | . . 1 . . . Tunneler 7 | 7 . . . . . Swarmer 14 | . 6 3 . . 5 Grunt 1 | . 1 . . . . Hunter 2 | . . . . . 2 Subdweller 2 | . . . 2 . . Scrapper 1 | . . . . 1 . Elite 1 | . . . . 1 . Best Kill Streak 4 | 3 4 2 2 1 4 Combat Bots Only 4 | . 4 2 2 1 4 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 245 | . 18 18 . 29 180 Missed 56 | . 6 3 . 10 37 Hits 189 | . 12 15 . 19 143 Melee 2 | . . . . 2 . Projectile 187 | . 12 15 . 17 143 Critical Strikes 11 | . 1 1 . 1 8 Damage Taken 2913 | 37 153 135 10 356 2222 Core 982 | 37 38 36 . 19 852 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 85 . . . 48 . Volleys Fired 62 | 13 12 3 2 4 28 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 80 70 73 53 45 126 Shots Fired 106 | 26 20 6 4 8 42 Gun 79 | 26 12 3 2 8 28 Cannon 14 | . . . . . 14 Launcher 13 | . 8 3 2 . . Special . | . . . . . . Kinetic 15 | . 3 2 2 8 . Thermal 65 | 13 9 1 . . 42 Explosive 13 | . 8 3 2 . . Electromagnetic 13 | 13 . . . . . Robot Hit Streak 15 | 4 4 5 . 2 15 Robot Miss Streak 4 | 3 3 2 . 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 54 | 15 4 1 . 3 31 Core Hits 45 | 7 13 5 2 2 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1592 | 197 382 177 102 64 670 Guns 671 | 177 54 14 . 64 362 Cannons 301 | . . . . . 301 Explosions 613 | 20 328 163 102 . . Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 78 | . . 14 . 64 . Thermal 825 | 108 54 . . . 663 Explosive 593 | . 328 163 102 . . Electromagnetic 89 | 89 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 51 | . 1 . . . 50 Projectiles 50 | . . . . . 50 Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 97 | 37 49 . 11 . . Shots 4 | 1 2 . 1 . . Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | 84 69 12 . 36 231 Average Temperature 52 | 25 37 8 . 17 77 Received Heat Transfer 271 | . 30 30 . 211 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . . 3 Heat Transferred 1596 | 250 125 . . . 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 82 100 . . 100 Level 1 3 | . 17 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 236 | 10 236 106 . . 87 Initial 58 | . . 58 . . . Average 35 | 1 106 26 . . 14 Influence Increases 710 | 35 286 144 . . 245 Destroy 0b10 Robot/C 340 | . 140 60 . . 140 Destroy 0b10 Robot/NC 40 | 35 . 5 . . . Destroy Leader 60 | . 30 10 . . 20 Successful Hack 8 | . . 8 . . . Disable Machine 105 | . 75 15 . . 15 Destroy Structure 67 | . 26 31 . . 10 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 75 | . . 15 . . 60 Influence Decreases 701 | 35 134 296 . . 236 Entered New Map 94 | . . 94 . . . Time Decay 543 | 35 134 202 . . 172 Lost Part 64 | . . . . . 64 Squads Dispatched 4 | . 1 1 . . 2 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 15 6 . 18 14 Peak Tracking Total 6 | . 5 3 . 6 4 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 7 | . 5 1 . . 1 Max in Single Turn 2 | . 2 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 7 | . 4 2 . . 1 Terminals 6 | . 4 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 4 . . 3 Successful 2 | . . 2 . . . Failed 11 | . 6 2 . . 3 Catastrophic 4 | . 2 1 . . 1 Database Lockouts . | . . . . . . Manual 12 | . 6 3 . . 3 Terminals 12 | . 6 3 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 3384 | 111 446 769 276 1100 682 Terrain 679 | . . . . . 679 Seismic 2927 | 111 446 769 276 1100 225 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3721 | 261 446 792 276 1114 832 Spaces Moved 2585 | 170 327 624 218 894 352 Core 50 | 9 . . . . 41 Treads . | . . . . . . Legs 2535 | 161 327 624 218 894 311 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 128 | 117 120 120 120 120 185 Slowest Speed 750 | 120 120 120 120 120 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 50 91 15 66 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 79 | . 23 37 9 . 10 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE 69 | . 23 37 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2811 | 202 361 658 229 929 432 Wait 74 | 2 9 21 10 23 9 Move 2580 | 169 326 623 217 893 352 Hop . | . . . . . . Pick Up 22 | 9 5 1 . 3 4 Fast Attach 11 | 7 . . . 1 3 Attach 11 | . . . . 1 10 Detach . | . . . . . . Swap 15 | 1 4 8 . . 2 Drop 12 | 1 5 2 . 4 . Fire 62 | 13 12 3 2 4 28 Melee 10 | . . . . . 10 Ram 14 | . . . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 13) 670 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Entered Mines 737 | -10/Mines | Met a Derelict bent on vengeance 754 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | Met a Derelict shopkeep closing up shop 869 | -10/Mines | Identified exit to Materials 1196 | -10/Mines | Assembled infested the area 1444 | -10/Mines | Discovered new exit (range 15) 1500 | -10/Mines | Entered Subcaves 1501 | -10/Subcaves | Approached by a straggling Scientist 1567 | -10/Subcaves | Learned location of Zion (-6) 1647 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1658 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1666 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1776 | -10/Subcaves | Entered Scraptown 2011 | -8/Scraptown | Discovered new exit (range 13) 2193 | -8/Scraptown | Visited UFD Registry 2222 | -8/Scraptown | Visited Cyclists 2295 | -8/Scraptown | Registered with UFD as "Smoothhacker" 2341 | -8/Scraptown | Visited Junk Repository 2413 | -8/Scraptown | Visited Junk Repository 2471 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2488 | -8/Scraptown | Found DCF Scrap (29 items) 2511 | -8/Scraptown | Visited Derelict Rescue Squad 2742 | -8/Scraptown | Met Optimus 2742 | -8/Scraptown | Accepted into 0bPrime 2831 | -8/Scraptown | Civil war broke out across Scraptown 2870 | -8/Scraptown | Discovered new exit (range 5) 2889 | -8/Scraptown | Core integrity fell below 50% 2890 | -8/Scraptown | Entered Factory 2890 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2916 | -6/Factory | Lost 12 allies 3424 | -6/Factory | Lost 5 parts (3n1u1w) 3554 | -6/Factory | Lost 3 parts (2p1w) 3624 | -6/Factory | Lost 4 parts (2u2w) 3636 | -6/Factory | Core integrity fell below 50% 3710 | -6/Factory | Core integrity fell below 20% 3722 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03602_ System corrupted: Component data lost. 03605_ K-01 Serf collects debris. 03609_ Acquired Imp. Light Armor Plating. 03610_ Destroyed Gravmag System. 03614_ Destroyed Shock Rifle. 03617_ K-01 Serf collects debris. 03620_ System corrupted: Hvy. Ion Cannon rejected. 03632_ Slammed into P-60 Hacker. 03632_ Destabilizing: Core damaged (-42). 03636_ Slammed into P-60 Hacker. 03639_ R-10 Processor collects Hvy. Ion Cannon. 03640_ Slammed into P-60 Hacker. 03641_ ALERT: Cargo convoy en route, clear transfer corridor. 03644_ Slammed into P-60 Hacker. 03648_ Destabilizing: Core damaged (-8). 03649_ Adv. Targeting Computer destroyed. 03652_ Slammed into P-60 Hacker. 03669_ Imp. Light Armor Plating destroyed. 03670_ System corrupted: Heat flow error (+134). 03672_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ???????????????????????????????????#?????????#??#? | | ??????????????????????????????????? ??????? ##??# | | ??????????????????????????????????? ?? ?? #???? | | ?????????????????????????????? ???? ???? ????? | | ?????????????????????????????????? ? ???? #?#?? | | ????????????????????????? ?"? ????? ?? ?##?? | | ??????????????#???????? ?? ????????"" """ ?????? | | ????????????????#???????? ?"????????" """ ??????? | | ????????????#????+?????+? ????? ????" """ ????#?? | | ?????????? ?????? ???? ?????" ??????? "" ? ??#??? | | ????? ?????????"?"????????? ???????? "" ?????#?? | | ????????????? "???? ??? ?????????????? ????????# | | "?????? "??? ?"??????????#??#### ??? ????#??## | | ???????? ?????"???? ???"?????##?##??#+#+###??????? | | ???? ?#? ??? ?? ???????"??#?#??#????# ######## | | ???? ????????????????? ???#?????#??## # """" | | ??? ??????#???##########???########?# # ""R"" | | ????????? ?? ?#%!!% ############### + "" "" | | ?????#???? ?? # !%% !## # # | | ??????????????# ## ! # # | | ??? ???? ?????# ## # ######## | | ?????#???? ???####"##### # | | ??? ? ????????# #?# @ # | | ??????? ?"?????# ! ### s % + """ """ | | ?? ?????"?? ???# ! s # "F" """? | | ?????? ???????# ###% # " ""?? | | ?????????#?????# ###% # """ ?? | | ??T????#?#????####%##### # """ """? | | ?????????#?#?#??#%#??## # """? | | ???? ? ??????????# #??## # ]] ""?? | | ???????"?? ?? ???# ##??############## ] ?? ??? | | ???????"""????#??# ##??# T # ?????? | | ?? ??#???"??????## #?#?# """" # ??? ?? | | ?? ??????"? ?????# #???? """" # ###??#?? | | ????????""? ? ##?# #??## """" # #?? ??? | | ????????""?????#?# ##??? "????? ? ? ??? ?? | | ????????????? ?### ???? "??? ? ??? ???????? | | ??? ?? ? ??????## #???? "?????????? ?????????? | | ????#??????????#?# #?#?? ????????? ???????? ???? | | ??????? ?????? ?? ??#?? ??? ? ?????????????????? | | ???#?#????#?????#?+#???# ?????????? #????????????? | | ????#?? ??#??????? ???????? ??????????? ?????????? | | ???????????????"???#???????????? ????????????????? | | ????????????????? ???#??????????????????????????? | | ???????? ?? ?????????????????????????????????????? | | ?????????????? ?????#???"????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed SupercompositeMolecularLegs Manual? 0 Play Time 00:41:52 Cumulative 24.3 hours Start 2025.06.29 @ 21:39:06 End 2025.07.02 @ 21:34:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b970c490-cfc9-4d7c-9080-378c381c40b6