Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 16:05:31 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (390) 390 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1345 Bonus ------- None Cogmind --------- Core Integrity 213/400 Matter 278/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (3) Aluminum Leg Aluminum Leg Aluminum Leg Utility (3) Small Storage Unit Large Storage Unit Improved Light Armor Plating Weapon (2) Light Assault Rifle Heavy Assault Rifle Inventory (12) Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel Medium Storage Unit Medium Storage Unit Grenade Launcher Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Small Storage Unit Large Storage Unit Improved Light Armor Plating Weapon Light Assault Rifle Heavy Assault Rifle Inventory Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel Medium Storage Unit Medium Storage Unit Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 6 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 3 | . . 3 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device . | . . . Storage 6 | 2 4 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 93 | . 96 92 Engine 11 | . 12 11 Leg 7 | . . 9 Wheel 22 | . 28 21 Storage 23 | . 28 22 Protection 7 | . . 9 Energy Gun 11 | . 21 8 Ballistic Gun 8 | . 4 9 Naked Turns . | . . . Heaviest Build 34 | 16 28 34 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 8 14 12 Average Capacity 11 | 6 11 12 Most Carried 12 | 8 12 12 Average Carried 9 | 3 10 10 Final Capacity 12 | . . 12 Final Carried 9 | . . 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 411 | 210 95 106 Remotely . | . . . Salvage Created 461 | 100 95 266 Parts 20 | 4 5 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 2 7 Guns 8 | . 2 6 AOE 1 | . . 1 Classes Destroyed 5 | 1 1 3 Worker 1 | . . 1 Recycler 1 | 1 . . Grunt 6 | . 2 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1326 | . 319 1007 Core 244 | . 57 187 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 52 | 2 15 35 Largest 2 | 2 2 2 Hottest 105 | 60 60 105 Shots Fired 79 | 4 27 48 Gun 79 | 4 27 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 34 | 2 12 20 Thermal 16 | . . 16 Explosive . | . . . Electromagnetic 29 | 2 15 12 Robot Hit Streak 7 | 2 3 7 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 47 | 2 13 32 Core Hits 23 | 2 5 16 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1219 | 26 130 1063 Guns 572 | 26 130 416 Cannons . | . . . Explosions 638 | . . 638 Melee . | . . . Ramming 9 | . . 9 Kinetic 218 | 14 62 142 Thermal 864 | . . 864 Explosive . | . . . Electromagnetic 128 | 12 68 48 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 242 | . . 242 Projectiles . | . . . Explosions 242 | . . 242 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 143 | . . 143 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 578 | 20 193 578 Average Temperature 175 | 15 110 219 Received Heat Transfer 417 | . 177 240 Effects 9 | . . 9 Energy Bleed 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 918 | . . 918 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 262 | 5 55 262 Average Influence 94 | 1 34 129 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | . . . Level 1 11 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 3 21 Peak Tracking Total 7 | . 2 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 3 5 Successful 3 | . 1 2 Failed 5 | . 2 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 710 | 82 152 476 Spaces Moved 455 | 48 95 312 Core 24 | 24 . . Treads . | . . . Legs 78 | . . 78 Wheels 353 | 24 95 234 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 108 | 117 100 109 Slowest Speed 200 | 200 100 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 19 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . . 51 Melee . | . . . Projectile . | . . . AOE 51 | . . 51 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 595 | 66 128 401 Wait 35 | . . 35 Move 453 | 47 94 312 Hop . | . . . Pick Up 20 | 9 8 3 Fast Attach 11 | 7 1 3 Attach 7 | . 1 6 Detach . | . . . Swap 6 | . 4 2 Drop 9 | 1 5 3 Fire 52 | 2 15 35 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 711 | -9/Materials | Self-destructed Last Messages --------------- 00625_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00626_ K-01 Serf collects debris. 00629_ O-16 Technician uses terminal to summon reinforcements. 00629_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00629_ O-16 Technician locks terminal. 00639_ K-01 Serf collects debris. 00655_ Y-45 Defender destroyed. 00656_ Acquired 18 matter. 00657_ K-01 Serf collects debris. 00659_ Acquired Hvy. Assault Rifle. 00661_ Dropped Ion Engine. 00663_ Acquired Imp. Ion Engine. 00676_ K-01 Serf cleans the Processing Tank. 00680_ W-16 Scout sends out distress signal. 00699_ Kicked S-10 Pest out of the way. 00701_ Slammed into S-10 Pest. 00707_ Terminal disabled. 00708_ K-01 Serf destroyed. 00709_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ## ###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | = #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????#???????????????????? | | """ #?????????????????????? #???????????????????? | | """ #?????????????????????? #???????????????????? | | """ ########??????????????w #???????????????????? | | # #???######????# ##??????????????????? | | """ # ##### ##### #??????????????????? | | """ / % o s k Y #??????????????????? | | """ # Y ss @ #??????????????????? | | # ##### ##### #??????????????????? | | # #???## ###????#####??????????????????? | | "T" ########????# #?????????????????????????????? | | """ #?????#######+##????????????????????????????? | | #?????# #????????????????????????????? | | #+########## #????????????????????????????? | | # ## #####????????????????????????? | | # ## # #????????????????????????? | | # """ ## !+ ###??????????????????????? | | # """ ## # # #??????????????????????? | | # """ ## # ?????????????????????? | | # """ " " ## # # #???????????????????? | | # """ "R" ## # ####+#???????????????????? | | # """ ########### ##???????????????????????? | | #########+########## #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ???####### ####"#" #???????????????????????? | | ??? ?# # "######???????????????????????? | | ???"""""?# #"""""""""##????????????????????????? | | ???""""" # "" "#????????????????????????? | | ???""""" # " % "#????????????????????????? | | ???""""" + " "#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelGuidanceBroadsword Manual? 0 Play Time 00:12:26 Cumulative 41.2 hours Start 2019.10.25 @ 15:57:33 End 2019.10.25 @ 16:05:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 105bc951-6935-40c8-bb85-af1e4f6ae07d