Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 19:09:53 Player: Rainynight Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (387) 387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1407 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 201/300 Energy 214/265 System Corruption 0% Temperature Critical (773) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (4) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 23 | . 1 22 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 5 | . . 5 Treads 2 | . . 2 Leg 1 | . . 1 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | . 1 4 Device 1 | . . 1 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | . . 11 Energy Gun 5 | . . 5 Energy Cannon 6 | . . 6 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 85 99 Engine 11 | . 14 11 Treads 4 | . . 4 Leg 14 | . 28 13 Wheel 3 | . . 4 Storage 11 | . 14 11 Processor 6 | . . 6 Protection 2 | . . 3 Energy Gun 32 | . 28 32 Energy Cannon 9 | . . 10 Naked Turns . | . . . Heaviest Build 36 | 11 11 36 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 8 9 Most Carried 10 | . 7 10 Average Carried 9 | . 6 9 Final Capacity 10 | 8 8 10 Final Carried 10 | 6 7 10 Class Distribution -------------------- 60% | Gunner 17% | Tank 9% | Scavenger-Tank 7% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 512 | 200 . 312 Remotely . | . . . Salvage Created 668 | . 16 652 Parts 39 | . 2 37 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . . 9 Guns 5 | . . 5 Cannons 4 | . . 4 Classes Destroyed 9 | . 1 8 Worker 1 | . 1 . Builder 2 | . . 2 Tunneler 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Grunt 7 | . . 7 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 837 | . . 837 Core 459 | . . 459 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 34 | . 1 33 Largest 4 | . 2 4 Hottest 272 | . 90 272 Shots Fired 127 | . 2 125 Gun 102 | . 2 100 Cannon 25 | . . 25 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 100 | . 2 98 Explosive . | . . . Electromagnetic 27 | . . 27 Robot Hit Streak 13 | . 1 13 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 81 | . 1 80 Core Hits 28 | . 1 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1196 | . 11 1185 Guns 845 | . 11 834 Cannons 325 | . . 325 Explosions 23 | . . 23 Melee . | . . . Ramming 3 | . . 3 Kinetic . | . . . Thermal 900 | . 11 889 Explosive . | . . . Electromagnetic 293 | . . 293 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 3 | . . 3 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 861 | . 30 861 Average Temperature 241 | . 18 244 Received Heat Transfer 246 | . . 246 Effects 38 | . . 38 Shutdowns 5 | . . 5 Energy Bleed 3 | . . 3 Interference 5 | . . 5 Matter Decay 6 | . . 6 Short Circuit 7 | . . 7 Damage (minor) 3 | . . 3 Damage (major) 4 | . . 4 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 2116 | . 25 2091 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 178 | . 20 178 Initial 8 | . . 8 Average 70 | . 4 75 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 1 16 Peak Tracking Total 4 | . 1 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . . 6 Successful 3 | . . 3 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Process 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 935 | . 63 872 Spaces Moved 412 | 1 49 362 Core 1 | . . 1 Treads 76 | . . 76 Legs 251 | 1 49 201 Wheels 84 | . . 84 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 120 95 Average Speed 155 | 120 120 160 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 15 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 619 | . 51 568 Wait 124 | . . 124 Move 410 | . 48 362 Hop . | . . . Pick Up 7 | . . 7 Fast Attach 14 | . 1 13 Attach 3 | . . 3 Detach 4 | . 1 3 Swap 6 | . . 6 Drop 14 | . . 14 Fire 34 | . 1 33 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 6) 64 | -10/Materials | Entered another Materials area 64 | -9/Materials | Evolved 2 slots: Weapon x2 148 | -9/Materials | Identified exit to Mines 371 | -9/Materials | Build established: Gunner 595 | -9/Materials | Core integrity fell below 50% 925 | -9/Materials | Core integrity fell below 20% 937 | -9/Materials | Core destroyed Last Messages --------------- 00928_ Overheating: System interference. 00928_ Adv. Beam Cannon temporarily disabled. 00928_ K-01 Serf collects debris. 00930_ Overheating: Matter decay (-35). 00931_ Adv. Beam Cannon broken. 00931_ Overheating: Short circuit. 00931_ K-01 Serf collects debris. 00932_ Adv. Beam Cannon broken. 00932_ Overheating: Short circuit. 00933_ Lgt. Treads broken. 00933_ Overheating: Short circuit. 00933_ Slammed into G-34 Mercenary. 00934_ Overheating: Imp. Ion Engine damaged (-37). 00934_ Overheating: Broken Adv. Beam Cannon damaged (-43). 00934_ Overheating: Adv. Beam Cannon damaged (-49). 00934_ Overheating: Broken Lgt. Treads damaged (-34). 00935_ Overheating: Matter decay (-22). 00935_ Slammed into G-34 Mercenary. 00936_ K-01 Serf collects debris. 00937_ Overheating: Core damaged (-64). Map ----- +----------------------------------------------------+ | % +!""" 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