Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:10:49 Player: JE-55 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1251) 1251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 3202 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 0/550 Matter 179/300 Energy 76/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Battery (200) Recoil Stabilizer Light Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Structural Scanner Particle Charger Core Shielding > --- WEAPON ----------- Particle Gun Gauss Rifle Great Maul > --- INVENTORY -------- Nuclear Core Armored Treads Compact Battery ECM Suite Improved Medium Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 85 | 6 22 11 46 Power 8 | 1 5 . 2 Engine 6 | 1 5 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 26 | 2 9 2 13 Treads 6 | . . . 6 Leg 11 | 2 2 . 7 Wheel 2 | . 2 . . Hover 2 | . 2 . . Flight 5 | . 3 2 . Utility 23 | 1 2 6 14 Device 12 | . 2 3 7 Storage 6 | 1 . 2 3 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 28 | 2 6 3 17 Energy Gun 8 | . 3 1 4 Energy Cannon . | . . . . Ballistic Gun 17 | 2 3 2 10 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 7 2 15 Power 3 | . 2 . 1 Propulsion 11 | . 3 2 6 Utility 3 | . 1 . 2 Weapon 7 | . 1 . 6 Highest Loss Streak 5 | . 5 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 91 86 Engine 5 | . 13 10 . Core 4 | . . . 7 Treads 9 | . . . 16 Leg 10 | . 10 . 12 Wheel 2 | . 6 . . Flight 5 | . 7 29 . Device 12 | . 16 19 9 Storage 6 | . 10 . 5 Processor 1 | . . . 2 Protection 5 | . . 11 8 Energy Gun 8 | . 9 9 8 Ballistic Gun 13 | . 18 10 10 Impact Weapon 2 | . . . 4 Peak Build Rating 30 | 6 7 10 30 Average Rating 15 | 5 6 8 23 On Entrance 3 | . 6 6 3 Naked Turns 2 | . . . 2 Heaviest Build 40 | 11 13 11 40 Greatest Support 80 | 20 20 12 80 Greatest Overweight (x) 3 | 1 2 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 5 15 Average Capacity 8 | 7 7 5 9 Most Carried 15 | 6 8 5 15 Average Carried 7 | 4 6 4 8 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 64% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Infiltrator-Mutant 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1142 | 198 178 . 766 Remotely . | . . . . Salvage Created 1396 | . 199 . 1197 Parts 76 | . 20 . 56 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 . 25 Melee 2 | . . . 2 Guns 16 | . 6 . 10 AOE 12 | . . . 12 Classes Destroyed 9 | . 3 . 6 Builder 3 | . . . 3 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 8 | . 4 . 4 Grunt 18 | . 2 . 16 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 . 5 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 5 | . 1 . 5 Gunslinging . | . . . . Exploded 5 | . . . 5 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 440 | . 137 54 249 Missed 144 | . 35 23 86 Damage Taken 3609 | . 845 302 2462 Core 852 | . 151 143 558 Absorbed by Shields . | . . . . Redirected to Shielding 80 | . . 29 51 Regen/Repaired (Parts) 31 | . 21 10 . Core Remaining (%) 67 | 100 39 64 . Volleys Fired 97 | . 38 2 57 Largest 3 | . 2 2 3 Hottest 149 | . 60 73 149 Shots Fired 212 | . 75 4 133 Gun 201 | . 75 4 122 Cannon . | . . . . Launcher 11 | . . . 11 Special . | . . . . Kinetic 129 | . 57 2 70 Thermal 70 | . 16 2 52 Explosive . | . . . . Electromagnetic 13 | . 2 . 11 Robot Hit Streak 8 | . 5 . 8 Robot Miss Streak 14 | . 8 4 14 Penetration Max 1 | . . . 1 Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 89 | . 37 . 52 Core Hits 56 | . 13 . 43 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . . 4 Burn 1 | . . . 1 Destroy 2 | . . . 2 Smash 1 | . . . 1 Melee Attacks 11 | . . . 11 Impact 11 | . . . 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3411 | . 390 . 3021 Guns 1115 | . 387 . 728 Cannons . | . . . . Explosions 2010 | . . . 2010 Melee 271 | . . . 271 Ramming 15 | . 3 . 12 Kinetic 792 | . 310 . 482 Thermal 1356 | . 65 . 1291 Explosive 417 | . . . 417 Electromagnetic 560 | . 12 . 548 Impact 271 | . . . 271 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 3 3 Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 153 | . . . 153 Projectiles . | . . . . Explosions 111 | . . . 111 Melee 42 | . . . 42 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 253 | . . . 253 Shots 7 | . . . 7 Rammed 1 | . . . 1 Targets Rammed 5 | . 2 . 3 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 331 | . 42 240 331 Average Temperature 69 | . 13 150 74 Received Heat Transfer 942 | . 102 39 801 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1479 | . 150 . 1329 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 591 | . 205 186 591 Initial 81 | . . 81 57 Average 131 | . 74 109 183 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 73 | 100 96 100 53 Level 1 22 | . 3 . 38 Level 2 4 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 107 | . 32 25 50 Peak Tracking Total 11 | . 7 11 9 Tactical Retreats 22 | . 8 2 12 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 7 3 5 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 44 | . 20 6 18 Successful 34 | . 17 3 14 Failed 10 | . 3 3 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 7 4 13 Fabricators . | . . . . Repair Stations 5 | . 3 2 . Recycling Units 13 | . 10 . 3 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 17 | . 6 1 10 Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . 1 . 1 Alert Level 4 | . . . 4 Unreport Threat 3 | . . 1 2 Locate Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 11 | . 9 . 2 Recycle Component 2 | . 2 . . Process 2 | . 2 . . Report Inventory 4 | . 3 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled 2 | . 2 . . Recycled Matter 145 | . 145 . . Retrieved Matter 75 | . 75 . . Retrieved Components 11 | . 2 . 9 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2564 | 184 781 193 1406 Spaces Moved 2234 | 135 858 423 818 Core 82 | 10 1 . 71 Treads 273 | . . . 273 Legs 725 | 125 196 . 404 Wheels 163 | . 163 . . Hover 90 | . 90 . . Flight 901 | . 408 423 70 Fastest Speed 34 | 50 37 34 40 Average Speed 86 | 115 66 35 129 Slowest Speed 330 | 120 150 117 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . 2 8 . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 7 86 46 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 109 | . . . 109 Melee . | . . . . Projectile . | . . . . AOE 109 | . . . 109 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2636 | 159 997 457 1023 Wait 114 | 13 47 13 41 Move 2211 | 134 853 406 818 Hop 10 | . 2 8 . Pick Up 55 | 6 19 7 23 Fast Attach 29 | 6 5 1 17 Attach 20 | . 7 5 8 Detach 5 | . . 2 3 Swap 36 | . 10 5 21 Drop 43 | . 14 8 21 Fire 97 | . 38 2 57 Melee 11 | . . . 11 Ram 1 | . . . 1 Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 469 | -10/Materials | Core integrity fell below 50% 477 | -10/Materials | Lost 5 parts (2p2n1w) 755 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Repaired Lgt. Ion Engine 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Repaired Flight Unit 1074 | -9/Materials | Discovered new exit (range 13) 1145 | -9/Materials | Discovered new exit (range 15) 1159 | -9/Materials | Entered another Materials area 1159 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2499 | -8/Materials | Lost 3 parts (1p1n1w) 2512 | -8/Materials | Core integrity fell below 50% 2552 | -8/Materials | Lost 5 parts (2u3w) 2557 | -8/Materials | Core integrity fell below 20% 2565 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02522_ Acquired Lgt. Assault Rifle. 02524_ Acquired 31 matter. 02546_ System corrupted: Gauss Rifle jammed. 02546_ Slug penetrates Fusion Modulator. 02556_ Fusion Modulator collapses. 02556_ Fusion Modulator explodes. 02556_ G-47 Trooper destroyed. 02556_ Destroyed Beam Rifle. 02556_ G-47 Trooper destroyed. 02556_ Destroyed Particle Gun. 02556_ Destroyed Beam Rifle. 02556_ Destroyed Particle Gun. 02556_ Fusion Modulator explodes. 02556_ G-47 Trooper destroyed. [Achievement: Quick And Dirty] 02556_ Lgt. Assault Rifle destroyed. 02556_ Destroyed Lgt. Assault Rifle. 02556_ Gauss Rifle destroyed. 02556_ Destroyed Gauss Rifle. 02560_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?###########??????????????? | | ## #??????????????? | | ###?????????????? | | ; ;;;; #?????????????? | | ; %% #?????????????? | | ;Y@* #?????????????? | | ; % * #?????????????? | | ;% #?????????????? | | ; Y [#?????????????? | | ; %[ #?????????????? | | ; #?????????????? | | #;;;;##;#####?????????????? | | ###### = #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????# #???#####????????? | | ????## ##? #????????? | | ????# # #????????? | | ????# # """ #????????? | | ????# + """ #????????? | | ????# # """ #????????? | | ????# # #????????? | | ????### ###?######????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ????### ###???????????????? | | ????# ##########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Core Shielding 20 Evasion (%) 63 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Loot Pinata Please Form A Line Quick And Dirty Universal Adapter Challenges ------------ None Game ------ Seed FactoryAssaultWartreads Manual? 0 Play Time 01:37:34 Cumulative 10.7 hours Start 2024.08.10 @ 11:22:09 End 2024.08.10 @ 15:10:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e64a47be-4190-4ccb-9dc4-b65bf73ede49