Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 17:04:08 Player: Morgweiler Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1968) 1968 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4059 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads Airjet Airjet Weight Redist. System Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Improved Aluminum Leg Airjet Airjet Weight Redist. System Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Datajack Heavy Flail [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 86 | 8 20 33 25 Power 11 | 1 3 4 3 Engine 10 | 1 3 4 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 5 11 6 Treads 10 | . 2 3 5 Leg 12 | . 3 8 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 18 | 2 3 8 5 Device 2 | . . 2 . Storage 5 | 2 . 3 . Processor 10 | . 3 3 4 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 33 | 3 9 10 11 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 21 | 2 8 7 4 Ballistic Cannon 3 | . . 3 . Launcher 3 | . . . 3 Special Weapon 1 | . 1 . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 2 5 13 Power 4 | . 1 2 1 Propulsion 4 | . . . 4 Utility 5 | . . 2 3 Weapon 7 | . 1 1 5 Highest Loss Streak 13 | . 1 2 13 Average Slot Usage (%) 95 | . 98 96 90 Engine 8 | . 14 8 3 Core 1 | . . . 5 Treads 12 | . 5 10 23 Leg 9 | . 17 11 . Wheel 1 | . 4 . . Device 3 | . . 6 2 Storage 11 | . 15 10 9 Processor 22 | . 12 26 23 Hackware 1 | . . . 7 Ballistic Gun 18 | . 26 16 14 Ballistic Cannon 2 | . . 5 . Naked Turns . | . . . . Heaviest Build 50 | 13 15 50 50 Greatest Support 63 | 20 40 43 63 Greatest Overweight (x) 13 | . 1 3 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 8 8 12 12 Average Capacity 9 | 6 6 10 12 Most Carried 12 | 4 8 12 12 Average Carried 7 | 3 4 8 11 Final Capacity 12 | 8 4 12 12 Final Carried 11 | 4 4 11 6 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1902 | 306 249 1012 335 Remotely . | . . . . Salvage Created 2193 | 108 371 1153 561 Parts 149 | 5 21 84 39 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 60 | . 14 32 14 Melee 3 | . . . 3 Guns 41 | . 14 19 8 Cannons 12 | . . 12 . AOE 4 | . . 1 3 Classes Destroyed 13 | 3 3 4 3 Worker 5 | 2 . 1 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . 1 3 1 Swarmer 23 | . 9 10 4 Grunt 22 | . 5 14 3 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 10 | . . 7 3 Hunter 3 | . . . 3 Best Kill Streak 8 | 3 6 6 8 Combat Bots Only 6 | . 6 5 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4217 | . 625 1431 2161 Core 896 | . 138 204 554 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 44 49 . Volleys Fired 208 | 13 54 108 33 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 70 46 Shots Fired 403 | 26 101 215 61 Gun 327 | 26 96 149 56 Cannon 66 | . . 66 . Launcher 5 | . . . 5 Special 5 | . 5 . . Kinetic 393 | 26 96 215 56 Thermal 5 | . 5 . . Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 45 | 7 12 45 7 Robot Miss Streak 6 | 1 3 6 2 Penetration Max . | . . . . Secondary Targets 6 | . 2 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 324 | 20 63 157 84 Core Hits 135 | 7 26 60 42 Critical Hits 3 | . . 3 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Melee Attacks 44 | . . . 44 Impact 43 | . . . 43 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5074 | 172 537 2382 1983 Guns 2588 | 172 537 1409 470 Cannons 872 | . . 872 . Explosions 706 | . . 101 605 Melee 908 | . . . 908 Ramming . | . . . . Kinetic 3460 | 172 537 2281 470 Thermal . | . . . . Explosive 605 | . . . 605 Electromagnetic 101 | . . 101 . Impact 908 | . . . 908 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Effects 15 | . 15 . . Message Errors 6 | . 6 . . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 78 | . . . 78 Projectiles . | . . . . Explosions 30 | . . . 30 Melee 48 | . . . 48 Knockbacks 7 | . . 4 3 Impact 2 | . . . 2 Kinetic 4 | . . 4 . Secondary 1 | . . . 1 Self-Inflicted Damage 290 | . . 36 254 Shots 7 | . . 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 191 | . 191 18 5 Average Temperature 23 | . 42 6 1 Received Heat Transfer 990 | . 150 471 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 428 | 20 251 428 318 Initial 126 | . 13 28 126 Average 175 | 5 134 201 187 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 63 | 100 70 56 62 Level 1 31 | . 29 31 37 Level 2 5 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 24 53 25 Peak Tracking Total 9 | . 6 7 9 Tactical Retreats 15 | . 1 10 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 5 3 Max in Single Turn 3 | . . 2 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 17 | . 5 10 2 Terminals 11 | . 3 6 2 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 78 | . 18 48 12 Successful 44 | . 8 28 8 Failed 34 | . 10 20 4 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 46 | . 14 20 12 Fabricators . | . . . . Repair Stations 16 | . 3 13 . Recycling Units 5 | . 1 4 . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 20 | . 5 7 8 Robot Analysis 3 | . . 3 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . . 2 . Locate Traps 2 | . 1 . 1 Disarm Traps 2 | . . . 2 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 2 10 . Scan Component 6 | . 1 5 . Repair 5 | . 1 4 . Refit 1 | . . 1 . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 15 | . 4 9 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 4 . Time 142 | . 26 116 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 5 3 . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3808 | 131 936 1797 944 Spaces Moved 1854 | 97 582 799 376 Core 9 | 2 . . 7 Treads 908 | . 112 427 369 Legs 761 | . 389 372 . Wheels 176 | 95 81 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 160 Average Speed 144 | 79 123 156 170 Slowest Speed 700 | 80 160 210 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 74 60 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 59 | . 5 . 54 Melee . | . . . . Projectile 5 | . 5 . . AOE 54 | . . . 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2514 | 127 706 1137 544 Wait 198 | 1 26 147 24 Move 1851 | 96 581 798 376 Hop . | . . . . Pick Up 65 | 7 9 28 21 Fast Attach 20 | 6 4 8 2 Attach 16 | 1 1 6 8 Detach 4 | . . 4 . Swap 50 | 1 15 19 15 Drop 58 | 2 16 19 21 Fire 208 | 13 54 108 33 Melee 44 | . . . 44 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Repaired Aluminum Leg 643 | -10/Materials | Build established: Scavenger-Mutant 697 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Identified exit to Materials 835 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Core integrity fell below 50% 967 | -10/Materials | Build established: Mutant 1027 | -10/Materials | Discovered exit to Materials (range 16) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Repaired Lgt. Treads 1631 | -9/Materials | Discovered new exit (range 6) 1638 | -9/Materials | Identified exit to Materials 1970 | -9/Materials | Repaired Imp. Aluminum Leg 2002 | -9/Materials | Repaired Hcp. Storage Unit 2065 | -9/Materials | Repaired Hvy. Assault Rifle 2635 | -9/Materials | Core integrity fell below 50% 2832 | -9/Materials | Discovered exit to Materials (range 4) 2865 | -9/Materials | Entered another Materials area 2865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3064 | -8/Materials | Build established: Scavenger-Mutant 3550 | -8/Materials | Identified exit to Factory 3704 | -8/Materials | Core integrity fell below 50% 3753 | -8/Materials | Core integrity fell below 20% 3791 | -8/Materials | Lost 13 parts (1p4n3u5w) 3809 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03780_ U-05 Engineer builds a Wall. 03780_ U-05 Engineer lays Concrete. 03781_ The unstable cave ceiling collapses. 03781_ U-05 Engineer builds a Wall. 03782_ U-05 Engineer lays Concrete. 03784_ The unstable cave ceiling collapses. 03785_ U-05 Engineer lays Concrete. 03785_ U-05 Engineer builds a Wall. 03785_ U-05 Engineer lays Concrete. 03787_ U-05 Engineer builds a Wall. 03788_ The unstable cave ceiling collapses. 03788_ U-05 Engineer builds a Wall. 03790_ U-05 Engineer builds a Door. 03791_ U-05 Engineer lays Concrete. 03793_ U-05 Engineer builds a Wall. 03794_ The unstable cave ceiling collapses. 03794_ U-05 Engineer builds a Wall. 03794_ U-05 Engineer lays Concrete. 03797_ U-05 Engineer builds a Wall. 03798_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# % | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????####+# | | ???????????????????????#######??????????????# % | | ?????????????????????### ###????######### | | ?????????????????????## #????# | | ?????????????????###### #????# ## | | ?????????????????# ##???# #? | | ?????????????????# #???# " #? | | ?????????????????# ##### """ #? | | ?????????????????# # # "" #? | | ?????????????????# "" # """ #? | | ?????????????????# "T # "" #? | | ?????????????????# " # """ #? | | ?????????????????# # # """ #? | | ???????????## ???# # # # "" #? | | ???????????# ###+## ###+### ##+## + | | ???????????# # | | ????? * + = #? | | ????? # *g #? | | ???????????# ######### ###########+###### #? | | ???????????## ??????## #????????????? #? | | ????????????#?????????# @ """ #????????????? | | ??????????????????????# """ #????????????? | | ??????????????????????# """ #????????????? | | ??????????????????????#"S #???????????????? | | ??????????????????????#""" #????????????????? | | ??????????????????????# "" * #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????