Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 14:08:14 Player: Zyalin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4602) 4602 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3924) 3924 TOTAL SCORE: 12976 Bonus ------- Pure Core 3350 High Alert Combat Kills 574 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Hovering (65) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Salvage Targeting Computer Target Analyzer > --- WEAPON (4) ------- Shock Rifle Remote Datajack Spear > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Leg Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Microactuators Microactuators Improved Hacking Suite > --- WEAPON ----------- Scatter Rocket Array Impact Mace Spear Spear > --- INVENTORY -------- (None) [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Cooling System Device Cooling System Storage Large Matter Pod Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Impact Mace Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . 1 1 . 1 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 161 | 6 9 30 28 62 12 1 13 Power 17 | 1 2 5 . 8 1 . . Engine 14 | 1 2 5 . 6 . . . Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 52 | 2 . 8 10 21 5 1 5 Treads 28 | 2 . 8 10 7 . 1 . Leg 4 | . . . . . 1 . 3 Wheel 4 | . . . . 1 2 . 1 Hover 16 | . . . . 13 2 . 1 Flight . | . . . . . . . . Utility 42 | 1 5 10 5 14 3 . 4 Device 21 | 1 2 5 2 8 2 . 1 Storage 3 | . 2 1 . . . . . Processor 6 | . . 1 . 2 . . 3 Hackware 1 | . . . . . 1 . . Protection 11 | . 1 3 3 4 . . . Artifact . | . . . . . . . . Weapon 50 | 2 2 7 13 19 3 . 4 Energy Gun 12 | 1 . 4 1 3 . . 3 Energy Cannon 3 | . 1 . 1 1 . . . Ballistic Gun 24 | 1 1 3 10 9 . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher 2 | . . . . 1 1 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 4 | . . . . 4 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 3 . 4 1 . . Parts Lost 45 | . 3 . 1 23 1 . 17 Power 4 | . . . . 3 . . 1 Propulsion 16 | . . . . 7 1 . 8 Utility 12 | . 1 . . 5 . . 6 Weapon 13 | . 2 . 1 8 . . 2 Highest Loss Streak 7 | . 2 . 1 7 1 . 6 Average Slot Usage (%) 92 | . 95 98 97 90 97 100 59 Engine 5 | . 14 11 9 5 . . . Core 1 | . . . . . 6 6 2 Treads 14 | . 28 22 25 10 2 4 2 Leg 1 | . . . . . 5 6 5 Wheel 1 | . . . . 2 3 . . Hover 9 | . . . . 14 20 21 5 Device 15 | . 4 12 26 12 20 20 8 Storage 2 | . 12 8 . . . . . Processor 4 | . . . . 7 6 6 9 Hackware 1 | . . . . . 4 6 4 Protection 5 | . 9 10 9 5 . . . Energy Gun 5 | . 12 21 3 3 . . 1 Energy Cannon 1 | . 4 . 3 2 . . . Ballistic Gun 9 | . 8 11 19 11 . . . Launcher 1 | . . . . 2 5 6 1 Impact Weapon 4 | . . . . 7 11 6 3 Piercing Weapon 1 | . . . . . 3 13 9 Naked Turns . | . . . . . . . . Heaviest Build 51 | 8 15 24 36 51 38 31 31 Greatest Support 68 | 40 40 40 68 68 47 47 36 Greatest Overweight (x) 16 | . . . . 16 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity . | . . . . . . . . Average Capacity . | . . . . . . . . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity . | . . . . . . . . Final Carried . | . . . . . . . . Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Tank 15% | Tank 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 3510 | 262 247 437 951 1238 124 131 120 Remotely 265 | 182 20 63 . . . . . Salvage Created 5969 | 80 412 1016 1851 1750 180 250 430 Parts 287 | 4 19 53 100 75 11 7 18 Haulers Intercepted 8 | . . 3 2 3 . . . Recyclers Shooed 6 | . 1 1 1 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 6 13 Prevented 4 | . . . . . . 2 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 102 | . 7 18 32 31 3 2 9 Melee 14 | . . . . 5 1 2 6 Guns 75 | . 5 18 30 21 . . 1 Cannons 4 | . 2 . 2 . . . . AOE 6 | . . . . 2 2 . 2 Classes Destroyed 13 | 1 3 4 1 3 . . 1 Worker 9 | . 2 . . 5 2 . . Builder 7 | . . 2 4 . 1 . . Tunneler 1 | . . . . 1 . . . Hauler 8 | . . 3 2 3 . . . Recycler 4 | 1 1 1 . 1 . . . Operator 2 | . . . . 1 1 . . Watcher 4 | . 1 . 1 2 . . . Swarmer 20 | . . 5 3 10 . . 2 Grunt 46 | . 7 8 12 12 2 1 4 Duelist 1 | . . . . . . . 1 Sentry 24 | . . 5 13 4 . 1 1 Hunter 5 | . . . 4 1 . . . Programmer 6 | . . . . 4 1 . 1 Packrat 1 | . . . . . . 1 . Best Kill Streak 9 | 1 2 4 9 5 3 1 2 Combat Bots Only 8 | . 2 3 8 4 2 1 2 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 . 2 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 8521 | . 530 674 1315 3568 490 60 1884 Core 1639 | . 97 178 82 428 90 . 764 Absorbed by Shields 537 | . . . 406 131 . . . Core Remaining (%) 67 | 100 61 55 85 38 . . . Volleys Fired 274 | 2 53 51 83 80 2 . 3 Largest 4 | 2 2 3 3 4 1 . 2 Hottest 182 | 60 90 124 128 182 50 . 138 Shots Fired 689 | 4 81 134 240 223 2 . 5 Gun 634 | 4 64 134 216 212 . . 4 Cannon 51 | . 17 . 24 10 . . . Launcher 4 | . . . . 1 2 . 1 Special . | . . . . . . . . Kinetic 434 | 2 24 51 190 167 . . . Thermal 186 | 2 57 51 20 52 . . 4 Explosive 4 | . . . . 1 2 . 1 Electromagnetic 65 | . . 32 30 3 . . . Robot Hit Streak 18 | 4 7 17 18 13 1 . 4 Robot Miss Streak 11 | . 3 4 4 5 8 . 11 Penetration Max 1 | . . . 1 1 . . . Secondary Targets 10 | . . 2 5 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 584 | 4 54 84 161 216 21 10 34 Core Hits 258 | 2 22 39 73 78 20 6 18 Critical Hits 9 | . . 1 3 3 . 2 . Critical Kills 4 | . . . 1 1 . 2 . Critical Parts Destroyed 5 | . . 1 2 2 . . . Melee Attacks 203 | . . . . 97 49 16 41 Impact 131 | . . . . 97 25 3 6 Slashing . | . . . . . . . . Piercing 72 | . . . . . 24 13 35 Sneak Attacks 13 | . . . . 7 5 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 32 | . . . . 14 6 3 9 Damage Inflicted 12762 | 36 635 1263 2944 4924 1408 530 1022 Guns 6331 | 36 424 1163 2627 2004 . . 77 Cannons 607 | . 210 . 316 81 . . . Explosions 1026 | . . 97 . 309 491 . 129 Melee 4767 | . . . . 2513 917 530 807 Ramming 31 | . 1 3 1 17 . . 9 Kinetic 4698 | 13 154 502 2314 1715 . . . Thermal 1793 | 23 480 541 280 338 54 . 77 Explosive 875 | . . . . 309 437 . 129 Electromagnetic 598 | . . 217 349 32 . . . Impact 3279 | . . . . 2513 650 26 90 Slashing . | . . . . . . . . Piercing 1488 | . . . . . 267 504 717 Highest Corruption 3 | . . . . 3 . . 3 Average Corruption 1 | . . . . 1 . . 2 Corruption Purged . | . . . . . . . . Effects 19 | . . . . 18 . . 1 Message Errors 6 | . . . . 6 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 3 | . . . . 2 . . 1 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Targeting Errors 4 | . . . . 4 . . . Overload Shots . | . . . . . . . . Overflow Damage 1039 | . 1 . . 680 156 168 34 Projectiles 1 | . 1 . . . . . . Explosions 59 | . . . . 46 . . 13 Melee 979 | . . . . 634 156 168 21 Knockbacks 18 | . . . . 12 4 . 2 Impact 16 | . . . . 11 3 . 2 Kinetic . | . . . . . . . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 150 | . . 53 . 62 . . 35 Shots 4 | . . 1 . 2 . . 1 Rammed 14 | . 1 1 1 8 . . 3 Targets Rammed 16 | . 1 1 1 10 . . 3 Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 370 | 20 276 370 . 324 . . 249 Average Temperature 66 | 15 55 74 . 70 . . 72 Received Heat Transfer 2287 | . 285 204 402 853 162 27 354 Effects 3 | . . 1 . 2 . . . Interference 2 | . . . . 2 . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . 1 12 2 . . Impact Corruptions 36 | . . . . 32 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 5 2 . 2 . . 1 Heat Transferred 3927 | 50 1396 1247 407 629 50 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 768 | 5 126 689 768 763 367 . . Initial 359 | . 3 44 180 349 359 . . Average 377 | 3 67 338 415 506 249 . . Maximum Alert Level 3 | . . 2 3 3 1 . . Low Security (%) 21 | 100 100 33 3 . 37 . . Level 1 35 | . . 27 54 23 62 . . Level 2 38 | . . 38 32 68 . . . Level 3 4 | . . . 9 7 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 2 1 8 15 4 . 1 Investigation 10 | . . 1 2 5 2 . . Extermination 5 | . . . . 4 1 . . Reinforcement 8 | . 2 . 3 2 1 . . Assault 2 | . . . . 1 . . 1 Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 12 | . 1 3 3 4 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 179 | . 16 28 45 56 7 2 25 Peak Tracking Total 10 | . 4 5 5 5 3 1 10 Tactical Retreats 20 | . . 2 1 9 3 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 6 | . 1 1 1 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . . . . 1 1 3 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled 11 | . . 1 . 7 2 . 1 Max in Single Turn 3 | . . 1 . 3 2 . 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 33 | . 4 4 6 12 6 1 . Terminals 25 | . 3 4 5 9 4 . . Fabricators 2 | . . . . 1 1 . . Repair Stations 3 | . 1 . 1 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 94 | . 13 16 21 24 19 1 . Successful 54 | . 6 11 15 8 13 1 . Failed 39 | . 7 5 6 16 5 . . Catastrophic 5 | . . . . 5 . . . Database Lockouts 1 | . . . . . 1 . . Manual 57 | . 8 10 15 8 16 . . Terminals 78 | . 10 16 19 19 14 . . Fabricators 4 | . . . . 1 3 . . Repair Stations 7 | . 3 . 2 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 2 . . Terminal Hacks 23 | . 4 5 6 2 5 1 . Robot Analysis 6 | . 2 . 3 . 1 . . Prototype ID Bank 5 | . . 1 2 . 2 . . Open Door 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . 1 . . . Alert Level 2 | . . 1 . . 1 . . Unreport Threat 3 | . . 2 . . 1 . . Locate Traps 3 | . . 1 1 1 . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 5 | . 1 . 2 2 . . . Scan Component 2 | . . . 1 1 . . . Repair 2 | . . . 1 1 . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 25 | . 1 6 7 3 8 . . Terminals 22 | . 1 6 7 3 5 . . Track 6 | . 1 1 2 . 2 . . Assimilate 1 | . . 1 . . . . . Botnet 13 | . . 3 5 3 2 . . Operators 2 | . . 1 . . 1 . . Fabricators 2 | . . . . . 2 . . Report 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 4 4 5 10 6 . . Full Trace Events 6 | . . 1 1 3 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 88 | . . . 44 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total 6 | . 2 . 3 . 1 . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 7212 | 65 589 793 1388 2531 1116 280 450 Spaces Moved 4622 | 35 261 339 614 1750 861 330 432 Core 218 | 6 . . . 13 . . 199 Treads 1700 | 29 261 339 614 457 . . . Legs 15 | . . . . . . . 15 Wheels 295 | . . . . 295 . . . Hover 2394 | . . . . 985 861 330 218 Flight . | . . . . . . . . Fastest Speed 40 | 50 160 160 145 40 58 58 50 Average Speed 113 | 141 160 160 152 103 103 77 77 Slowest Speed 850 | 160 160 160 160 850 142 82 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 33 42 62 51 25 56 58 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . 1 1 Spaces Dug 44 | . . . 1 29 12 2 . Terrain Destroyed 162 | . . 4 13 46 57 2 40 Melee 28 | . . . . 14 12 2 . Projectile 23 | . . . 13 10 . . . AOE 111 | . . 4 . 22 45 . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 5872 | 44 356 489 892 2187 1052 348 504 Wait 546 | 2 27 41 143 172 133 7 21 Move 4615 | 34 260 338 613 1749 860 329 432 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach 112 | 6 6 11 14 51 10 1 13 Attach . | . . . . . . . . Detach 2 | . . 1 . 1 . . . Swap 50 | . 3 19 14 12 2 . . Drop 102 | . 6 27 24 33 9 1 2 Fire 274 | 2 53 51 83 80 2 . 3 Melee 150 | . . . . 74 36 10 30 Ram 4 | . . . . 1 . . 3 Kick . | . . . . . . . . Crush 12 | . 1 1 1 9 . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1018 | -9/Materials | Build established: Scavenger-Tank 1413 | -9/Materials | Discovered new exit (range 16) 1448 | -9/Materials | Entered another Materials area 1448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1937 | -8/Materials | Discovered new exit (range 10) 2142 | -8/Materials | Build established: Tank 2207 | -8/Materials | Repaired Imp. Shield Generator 2257 | -8/Materials | Discovered new exit (range 6) 2423 | -8/Materials | Discovered new exit (range 15) 2554 | -8/Materials | Garrison activated, responded to threat 2626 | -8/Materials | Discovered new exit (range 16) 2641 | -8/Materials | Destroyed 8 combat bots 2836 | -8/Materials | Entered Factory 2836 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2987 | -7/Factory | Garrison activated, responded to threat 3062 | -7/Factory | Lost 7 parts (1p2n1u3w) 3128 | -7/Factory | Lost 3 parts (1p2u) 4049 | -7/Factory | Build established: Scavenger-Gunner 4066 | -7/Factory | Discovered new exit (range 6) 4334 | -7/Factory | Identified exit to Factory 4711 | -7/Factory | Repaired Lrn. Sensor Array 4714 | -7/Factory | Discovered exit to Factory (range 4) 4799 | -7/Factory | Build established: Mutant 4898 | -7/Factory | Discovered exit to Factory (range 11) 4961 | -7/Factory | Core integrity fell below 50% 5061 | -7/Factory | Lost 6 parts (1p3n2u) 5236 | -7/Factory | First assault squad dispatched 5367 | -7/Factory | Entered another Factory area 5367 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -6/Factory | Found Prototype Launcher 5409 | -6/Factory | Identified Scatter Rocket Array 6338 | -6/Factory | Discovered new exit (range 16) 6347 | -6/Factory | Identified exit to Factory 6462 | -6/Factory | Discovered new exit (range 8) 6467 | -6/Factory | Identified exit to Lower Caves 6477 | -6/Factory | Central database locked down 6483 | -6/Factory | Entered Lower Caves 6530 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6587 | -6/Lower Caves | Encountered a Warlord checkpoint 6631 | -6/Lower Caves | Identified exit to Lower Caves 6763 | -6/Lower Caves | Entered another Lower Caves area 6822 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6890 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6939 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7016 | -6/Lower Caves | Lost 4 parts (1p1n2u) 7038 | -6/Lower Caves | Core integrity fell below 50% 7045 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7078 | -6/Lower Caves | Core integrity fell below 20% 7108 | -6/Lower Caves | Lost 6 parts (3n2u1w) 7213 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07075_ Carbon-fiber Leg destroyed. 07077_ Adv. Heat Sink fries itself beyond repair. 07077_ Imp. Hacking Suite destroyed. 07077_ Slammed into Y-64 Sentinel. 07082_ Slug penetrates Wall. 07107_ System corrupted: Heat flow error (+286). 07126_ Destroyed Gravmag System. 07131_ P-60 Hacker destroyed. 07134_ Acquired Gravmag System. 07136_ Acquired Imp. Heat Sink. 07137_ Acquired 20 matter. 07139_ Imp. Heat Sink fries itself beyond repair. 07139_ Acquired Shock Rifle. 07141_ Acquired Target Analyzer. 07143_ Acquired Remote Datajack. 07145_ Acquired 21 matter. 07174_ Acquired Wheel. 07176_ Acquired 3 matter. 07203_ Carbon-fiber Leg destroyed. 07211_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #???????????????? | | ?????????????????????????????## #?????#?????????? | | ?????????????????????????????# ##??? ###????#### | | ????????????????????????????## % #### #??? # | | ????????????????????????????# % % ##? | | ????????????????????????????# ## ## ? | | ????????????????????????????# #? ?? | | ????????????????????????????##% ### ????? | | ?????????????????????????????### ## #??????? | | ?????????????????????# %???????## #?????? | | ?????????????????????# % ?????#% ##????# | | ?????????????????????# % !% ####% #???# # | | ??????????????????????# %% ## #### | | ????????????????# ????? # ### | | ????????????????? ?????????####### #?# | | ?????????????????? ??????????????# #?## # | | ??????????????????# ?????????????# #??# # | | ??????????????????# #????????????# #??# | | ??????????????????? #???????????# #??## | | ???????????????????? #??????????# #???## # | | ????????????????????? ??????????# ##???# #### | | ?????????????????????? ????????## ##??# #??? | | ??????????????????????# ????????# #??# ##?? | | ??????????????????????# ???????## #??### ##? | | ????????????????# ## ######### #????## ## | | ?????????????????# s@ s #?????## | | ?????????????????# ########## ###??????# | | ?????????????????#### #?????????###???????# # | | ????????????????????####????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Melee Speed Boost 40 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed ReinforcedTeslaSheargun Manual? 0 Play Time 00:56:47 Cumulative 381.7 hours Start 2020.10.26 @ 13:11:35 End 2020.10.26 @ 14:08:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 243 Adventurer 0 Explorer 1 Win Type - Total 38 Types 29/2/4/2/1/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05ba090f-8d44-4e32-828c-73f89c9ae6dc