Cogmind - Beta 9.3 *** ADVENTURER MODE // 2020.01.03 @ 19:25:51 Player: Snigel Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1728 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (6) ---- Heavy Ion Engine Structural Scanner Targeting Computer Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite ECM Suite > --- WEAPON ----------- Improved EM Shotgun Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Structural Scanner Targeting Computer Particle Gun Heavy Hammer [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 7 17 7 Power 6 | 1 4 1 Engine 4 | 1 2 1 Core 2 | . 2 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 5 | . 3 2 Storage 2 | 1 1 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 5 | . 2 3 Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 95 | . 99 86 Engine 2 | . 1 4 Core 10 | . 12 5 Treads 23 | . 26 16 Device 17 | . 12 29 Storage 12 | . 13 11 Processor 1 | . 1 . Energy Gun 3 | . 2 6 Energy Cannon 5 | . 6 1 Ballistic Gun 5 | . 8 . Launcher 9 | . 10 7 Naked Turns . | . . . Heaviest Build 21 | 9 16 21 Greatest Support 40 | 32 40 40 Greatest Overweight (x) 5 | 2 2 5 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 5 6 Most Carried 6 | 6 6 6 Average Carried 4 | 5 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 622 | 247 228 147 Remotely . | . . . Salvage Created 830 | 26 438 366 Parts 57 | 3 37 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 10 10 Melee 3 | . . 3 Guns 11 | . 9 2 Cannons 1 | . 1 . AOE 3 | . . 3 Classes Destroyed 7 | 1 4 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Watcher 4 | . 3 1 Swarmer 6 | . 3 3 Grunt 11 | . 7 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1615 | . 485 1130 Core 478 | . 77 401 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 55 | 3 35 17 Largest 2 | 2 2 2 Hottest 90 | 40 90 75 Shots Fired 98 | 6 70 22 Gun 89 | 6 66 17 Cannon 2 | . 2 . Launcher 7 | . 2 5 Special . | . . . Kinetic 59 | 6 53 . Thermal 25 | . 15 10 Explosive 7 | . 2 5 Electromagnetic 7 | . . 7 Robot Hit Streak 12 | 3 12 11 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | 4 47 41 Core Hits 46 | 2 27 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 22 | . . 22 Impact 22 | . . 22 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 1642 | 33 604 1005 Guns 823 | 33 545 245 Cannons 18 | . 18 . Explosions 243 | . 41 202 Melee 558 | . . 558 Ramming . | . . . Kinetic 438 | 33 405 . Thermal 289 | . 158 131 Explosive 243 | . 41 202 Electromagnetic 114 | . . 114 Impact 558 | . . 558 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles . | . . . Explosions 5 | . . 5 Melee 40 | . . 40 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 172 | . 36 172 Average Temperature 28 | . 10 46 Received Heat Transfer 747 | . 228 519 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 680 | . 370 310 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 231 | 5 231 139 Average Influence 51 | 3 56 67 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 92 100 Level 1 4 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 14 20 Peak Tracking Total 7 | . 4 7 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 17 | . 17 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 9 | . 9 . Recycle Component 3 | . 3 . Process 1 | . 1 . Report Inventory 3 | . 3 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled 3 | . 3 . Recycled Matter 203 | . 203 . Retrieved Matter 238 | . 238 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2248 | 308 1405 535 Spaces Moved 1131 | 287 591 253 Core 84 | 61 6 17 Treads 793 | . 557 236 Legs 2 | . 2 . Wheels 252 | 226 26 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 150 Average Speed 143 | 98 157 160 Slowest Speed 300 | 150 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 10 58 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . 12 16 Melee . | . . . Projectile . | . . . AOE 28 | . 12 16 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1627 | 303 1008 316 Wait 340 | . 333 7 Move 1129 | 286 590 253 Hop . | . . . Pick Up 25 | 7 13 5 Fast Attach 16 | 6 6 4 Attach 8 | 1 4 3 Detach 7 | . 7 . Swap 7 | . 7 . Drop 18 | . 13 5 Fire 55 | 3 35 17 Melee 22 | . . 22 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 957 | -10/Materials | Repaired Particle Gun 983 | -10/Materials | Repaired Assault Rifle 1703 | -10/Materials | Discovered new exit (range 6) 1714 | -10/Materials | Entered another Materials area 1714 | -9/Materials | Evolved 2 slots: Utility x2 2177 | -9/Materials | Core integrity fell below 50% 2223 | -9/Materials | Lost 8 parts (1p2n2u3w) 2225 | -9/Materials | Core integrity fell below 20% 2249 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02167_ Sensor Array destroyed. 02169_ G-34 Mercenary knocked back. 02172_ Destroyed Heat Sink. 02172_ G-34 Mercenary system corrupted by crushing effect. 02175_ G-34 Mercenary knocked back. 02181_ G-34 Mercenary destroyed. 02187_ Destroyed Heat Sink. 02187_ Y-45 Defender system corrupted by crushing effect. 02192_ Hvy. Ion Engine destroyed. 02199_ Heat Sink fried. 02199_ Y-45 Defender destroyed. 02202_ Destroyed Heat Sink. 02202_ G-34 Mercenary system corrupted by crushing effect. 02203_ G-34 Mercenary system terminally corrupted. 02203_ Sml. Laser fried. 02203_ Aluminum Leg fried. 02222_ Acquired Sml. Laser. 02233_ Sml. Laser destroyed. 02235_ Acquired 5 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? /?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ??????????????###########????????# #?????????? | | ??????????????# #????????# #?????????? | | ??????????????# #????????# #?????????? | | ??????????????# #?????#### #?????????? | | ??????????????# #?????# ## ###???????? | | ??????????????# %=######## t #???????? | | ??????????????# !%/@% r #???????? | | ??????????????# =#%= [ #???????? | | ??????????????# %/Y % #???????? | | ??????????????# # #???????? | | ??????????????# # #???????? | | ??????????????# # ###### #???????? | | ??????????????# #+#????## ########## | | ??????????????# #???????# # # | | ??????????????# # # # %"""" # | | ??????????????# #??""" + + """"" # | | ??????????????# #???""" # # """"" # | | ??????????????###########???"""?# # """"" # | | ????????????????????????????""??# # %%"""" # | | ????????????????????????????????# # """"" # | | ????????????????????????????????# # """"" # | | ????????????????????????????????# # # | | ????????????????????????????????# ########## | | ????????????????????????????###?# #????????? | | ????????????????????????????# # ##???????? | | ????????????????????????????# # ##???????? | | ????????????????????????????# # ##???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# # |% #???????? | | ????????????????????????????# #*% ##???????? | | ??????????????????????######## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Risk Taker Challenges ------------ None Game ------ Seed InsulatedMasterElectrolaser Manual? 0 Play Time 00:37:33 Cumulative 7.6 hours Start 2020.01.03 @ 18:47:42 End 2020.01.03 @ 19:25:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a9a5e9-e9ed-48d7-8765-70bbc07ba419