Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 23:48:12 Player: Seranon Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1652) 1652 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 9467 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Visual Processing Unit Improved Signal Interpreter Precision Energy Filter Improved Weapon Cycler > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Tesla Rifle Helical Railgun [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Field Propulsion Array Utility Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Minigun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . 2 . . 2 2 2 2 Power 4 | . . . . . 1 . . . 1 . . . . 1 1 Propulsion 5 | . . . . . 1 1 1 . . . . 1 1 . . Utility 5 | . . . 1 . . 1 . . 1 . . 1 . 1 . Weapon 4 | . . . 1 . . . 1 . . . . . 1 . 1 Parts Attached 87 | 6 1 5 7 2 5 13 4 1 7 2 6 21 2 5 . Power 12 | 1 . . 1 . . 2 . . . . 1 6 . 1 . Engine 6 | 1 . . 1 . . . . . . . . 4 . . . Core 6 | . . . . . . 2 . . . . 1 2 . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 1 . 2 . 5 2 1 3 . 2 4 . 2 . Treads . | . . . . . . . . . . . . . . . . Leg 6 | 2 . 1 . 2 . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 5 2 1 2 . . 1 . . . Flight 7 | . . . . . . . . . 1 . 1 3 . 2 . Utility 28 | 1 1 4 3 . 3 5 1 . . 2 2 4 2 . . Device 21 | . 1 2 2 . 3 3 1 . . 1 2 4 2 . . Storage 4 | 1 . 1 1 . . . . . . 1 . . . . . Processor 3 | . . 1 . . . 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 2 . . 3 . 2 1 1 . 4 . 1 7 . 2 . Energy Gun 5 | 2 . . 1 . . . . . . . . 2 . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . Ballistic Gun 7 | . . . 1 . 2 1 . . 1 . 1 1 . . . Ballistic Cannon 9 | . . . 1 . . . 1 . 2 . . 3 . 2 . Launcher 1 | . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 . . . Parts Lost 62 | . . 1 7 2 1 3 . 12 6 2 4 11 1 12 . Power 9 | . . . 1 . . . . 2 . . 1 3 1 1 . Propulsion 20 | . . . 1 2 . 1 . 5 3 . 1 3 . 4 . Utility 14 | . . . 1 . 1 2 . 1 1 2 2 . . 4 . Weapon 19 | . . 1 4 . . . . 4 2 . . 5 . 3 . Highest Loss Streak 11 | . . 1 7 2 1 3 . 11 6 2 4 9 1 10 . Average Slot Usage (%) 61 | . 95 95 90 27 56 87 97 92 39 14 30 33 46 28 8 Engine 4 | . 14 14 9 . 9 9 . . . . . 4 3 . . Core 3 | . . . . . . 5 13 13 . . 3 1 . 1 . Leg 5 | . 28 28 20 16 . . . . . . 3 . . . . Hover 9 | . . . . . 9 23 30 25 10 . . . . . . Flight 1 | . . . . . . . . . 1 . . 6 9 4 . Device 9 | . 9 10 9 . 13 15 13 12 5 2 5 5 19 10 . Storage 1 | . 14 4 10 . . . . . . . . . . . . Processor 10 | . . 14 11 11 9 9 13 13 11 11 11 10 9 8 8 Energy Gun 4 | . 28 24 18 . 8 . . . . . . 1 . . . Ballistic Gun 8 | . . . 9 . 5 21 20 19 3 . 3 2 . . . Ballistic Cannon 1 | . . . . . . . 6 6 3 . . 1 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 31 | 11 12 10 18 . 10 23 30 30 15 1 18 31 31 22 . Greatest Support 53 | 20 20 25 25 26 12 33 53 53 31 3 20 31 31 23 3 Greatest Overweight (x) 4 | . . . 1 . . . . . 4 . 1 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 6 4 7 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 7 | 4 4 5 7 3 4 4 4 4 4 4 4 4 4 4 2 Average Carried 3 | 1 1 4 3 2 3 3 3 3 2 2 2 2 3 3 2 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 5 | 1 4 5 4 2 4 4 4 3 2 4 2 3 4 2 2 Class Distribution -------------------- 46% | Mutant 22% | Scavenger-Scout 10% | Scout 5% | Skirmisher 4% | Tank 3% | Derelict-Mutant 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Matter Collected 1766 | 260 10 10 133 10 60 441 . . 50 171 172 383 66 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1554 | . 74 40 89 . 60 555 . . . . 107 461 70 98 . Parts 80 | . 2 5 6 . 2 35 . . . . 5 19 1 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 13 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 35 | . 2 3 2 . 1 10 . . . . 4 10 1 2 . Guns 22 | . 2 3 2 . 1 10 . . . . 4 . . . . Cannons 6 | . . . . . . . . . . . . 3 1 2 . AOE 5 | . . . . . . . . . . . . 5 . . . Classes Destroyed 9 | . 1 1 . . 1 4 . . . . . 2 . . . Worker 2 | . . . . . . 1 . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . 3 . . . . . . . 1 . Swarmer 16 | . . 3 . . . 4 . . . . 4 4 . 1 . Grunt 11 | . 2 . 2 . . 5 . . . . . 2 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 5 | . . . . . 1 . . . . . . 2 1 1 . Programmer 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | . 2 3 1 . 1 5 . . . . 4 4 1 2 . Combat Bots Only 5 | . 2 3 1 . 1 5 . . . . 4 4 1 1 . Max Kills in Single Turn 4 | . 1 1 1 . 1 2 . . . . 1 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Damage Taken 10648 | . 114 138 711 398 167 359 26 1000 835 664 388 2082 135 2006 1625 Core 5130 | . 28 39 136 187 58 83 . 269 214 604 133 770 60 926 1623 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 73 . 19 89 88 . 68 . . 4 33 95 36 . Volleys Fired 155 | 1 6 5 11 . 15 41 . 3 7 . 12 36 6 12 . Largest 4 | 2 2 2 3 . 3 3 . 4 1 . 1 2 1 3 . Hottest 191 | 100 100 100 115 . 85 75 . 123 90 . 33 100 65 191 . Shots Fired 298 | 2 12 10 27 . 28 123 . 12 7 . 12 42 6 17 . Gun 247 | 2 12 10 24 . 28 123 . 9 1 . 12 26 . . . Cannon 47 | . . . 3 . . . . 3 6 . . 12 6 17 . Launcher 4 | . . . . . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 227 | . . . 14 . 10 123 . 12 4 . 12 29 6 17 . Thermal 58 | 2 12 10 13 . 18 . . . 3 . . . . . . Explosive 4 | . . . . . . . . . . . . 4 . . . Electromagnetic 9 | . . . . . . . . . . . . 9 . . . Robot Hit Streak 11 | 2 7 2 7 . 8 5 . 4 11 . 2 8 5 8 . Robot Miss Streak 6 | . 1 2 1 . 4 5 . 3 1 . 3 3 1 6 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 171 | 2 9 4 20 . 18 56 . 5 6 . 6 32 5 8 . Core Hits 88 | 1 4 3 7 . 4 28 . 2 5 . 4 21 2 7 . Critical Hits 3 | . . . 1 . . 1 . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4305 | 26 100 51 219 . 157 961 . 108 251 . 180 1621 192 434 5 Guns 2143 | 26 100 51 168 . 151 961 . 52 23 . 180 431 . . . Cannons 1342 | . . . 51 . . . . 56 228 . . 448 192 367 . Explosions 809 | . . . . . . . . . . . . 742 . 67 . Melee . | . . . . . . . . . . . . . . . . Ramming 11 | . . . . . 6 . . . . . . . . . 5 Kinetic 2945 | . . . 169 . 86 961 . 108 139 . 180 743 192 367 . Thermal 404 | 26 100 51 50 . 65 . . . 112 . . . . . . Explosive 809 | . . . . . . . . . . . . 742 . 67 . Electromagnetic 136 | . . . . . . . . . . . . 136 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 . . . . . . 3 . 4 . Average Corruption 2 | . . . . . 2 . . . . . . 2 . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . 1 . . . . . . 4 . 1 . Message Errors 1 | . . . . . 1 . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 147 | . . . . . . . . . . . . 136 . 11 . Projectiles 2 | . . . . . . . . . . . . 2 . . . Explosions 145 | . . . . . . . . . . . . 134 . 11 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 1 . . . . . . . . 3 . 6 . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . 1 . . . . . . . . 3 . 5 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 281 | . . . . . 3 . . . . . . 209 . 67 2 Shots 3 | . . . . . . . . . . . . 2 . 1 . Rammed 3 | . . . 1 . 1 . . . . . . . . . 1 Targets Rammed 3 | . . . 1 . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 264 | 24 264 195 159 . 42 168 8 258 38 . . 186 93 146 . Average Temperature 69 | 12 133 100 66 . 13 52 2 155 21 . . 75 50 52 . Received Heat Transfer 1575 | . 45 . 216 . 36 90 12 231 261 87 . 201 27 135 234 Effects 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 988 | 74 296 148 136 . 259 . . . 75 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Peak Influence 470 | . 40 85 88 16 158 261 77 82 17 . . 470 252 359 124 Initial 200 | . . 15 29 16 . 78 62 37 2 . . 31 200 141 109 Average 90 | . 6 74 50 12 71 124 65 28 2 . . 220 210 230 109 Maximum Alert Level 2 | . . . . . . 1 . . . . . 2 1 1 . Low Security (%) 85 | 100 100 100 100 100 100 86 100 100 100 . . 44 . 50 100 Level 1 12 | . . . . . . 13 . . . . . 40 100 49 . Level 2 2 | . . . . . . . . . . . . 14 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . 1 2 . 1 . . . 4 . . 1 Investigation 6 | . . . 1 . . 1 . 1 . . . 2 . . 1 Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 4 | . . . 1 . 1 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Distress Signals 7 | . 1 . 1 . . . . 1 . . . . . 4 . Communications Jammed 6 | . . . . . 6 . . . . . . . . . . Distress Signals 6 | . . . . . 6 . . . . . . . . . . Times Spotted 154 | . 6 3 13 4 7 18 1 13 7 8 4 22 1 26 21 Peak Tracking Total 19 | . 3 3 10 4 5 4 1 10 7 6 4 9 1 18 19 Tactical Retreats 22 | . 2 . . 2 2 1 . 2 . 4 . 4 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Traps Triggered 7 | . 1 1 . . 1 2 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Disabled 9 | . . . . . 1 . . . . . . 6 . 2 . Max in Single Turn 3 | . . . . . 1 . . . . . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Accessed 40 | . 1 1 3 . 4 8 3 7 1 . 1 5 2 3 1 Terminals 22 | . 1 . . . 3 5 2 7 . . . 1 1 1 1 Fabricators 7 | . . . . . . 1 1 . 1 . . 3 . 1 . Repair Stations 5 | . . . 2 . 1 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 81 | . 1 1 7 . 8 15 6 11 3 . 4 15 3 5 2 Successful 48 | . . 1 5 . 5 11 4 5 1 . 4 9 . 3 . Failed 33 | . 1 . 2 . 3 4 2 6 2 . . 6 3 2 2 Catastrophic 6 | . . . . . . . 1 2 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 38 | . 1 . . . 6 9 3 11 . . . 2 2 2 2 Fabricators 16 | . . . . . . 1 3 . 3 . . 7 . 2 . Repair Stations 11 | . . . 5 . 2 3 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . 2 . . . . . 6 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 25 | . . 1 . . 4 7 3 5 . . 4 . . 1 . Record 7 | . . . . . . 1 2 . . . 4 . . . . Open Door 5 | . . 1 . . . . 1 3 . . . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . 1 . Locate Traps 2 | . . . . . . 2 . . . . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . 1 1 . 1 . . 4 . 2 . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . 1 . 1 . . 3 . 1 . Build 2 | . . . . . . . . . . . . 1 . 1 . Repair Station Hacks 5 | . . . 3 . 1 1 . . . . . . . . . Scan Component 3 | . . . 2 . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . 2 . . . . . 5 . . . Insert Component 4 | . . . 1 . . 1 . . . . . 2 . . . Analyze 5 | . . . 1 . . 1 . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 3 . 3 7 2 5 1 . . 5 2 3 1 Full Trace Events 6 | . . . 1 . . 1 . 1 . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 1 . . . . . 2 . . . Parts Built 4 | . . . . . . . . . . . . 2 . 2 . Matter 314 | . . . . . . . . . . . . 102 . 212 . Time 52 | . . . . . . . . . . . . 17 . 35 . Total Part Build Rating 14 | . . . . . . . . . . . . 2 . 12 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 1 . . . . . 2 . . . Part Schematics Acquired 4 | . . . 1 . . 1 . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total Allies 3 | . . . . . . . . 1 . . 2 . . . . Largest Group 2 | . . . . . . . . 1 . . 2 . . . . Highest-Rated Group 62 | . . . . . . . . 31 . . 62 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . . . Total Damage 127 | . . . . . . . . . . . 127 . . . . Kills 3 | . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Turns Passed 4999 | 61 216 350 308 101 235 618 134 812 393 333 458 591 82 229 78 Spaces Moved 5896 | 45 149 258 193 105 293 682 219 888 244 648 476 996 162 385 153 Core 1532 | 12 . . 47 39 181 . . 6 3 648 220 142 . 81 153 Treads . | . . . . . . . . . . . . . . . . Legs 894 | 33 149 258 146 66 . . . . . . 242 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2173 | . . . . . 112 682 219 882 240 . . 38 . . . Flight 1297 | . . . . . . . . . 1 . 14 816 162 304 . Fastest Speed 37 | 50 120 120 50 50 50 48 44 48 40 50 40 37 37 40 50 Average Speed 59 | 101 120 120 103 94 59 61 45 48 51 50 85 42 37 42 50 Slowest Speed 250 | 120 120 120 150 120 76 76 48 60 250 50 120 200 40 50 50 Overloaded Moves 1 | . . . . . . . . . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 24 47 23 38 33 26 5 50 7 77 43 23 6 11 6 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . . 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 130 | . . . . . . . . . . . 2 102 1 25 . Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . 2 3 1 3 . AOE 121 | . . . . . . . . . . . . 99 . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total 7153 | 58 174 287 281 106 330 823 254 1265 504 657 515 1129 180 436 154 Wait 840 | . 15 13 59 . 6 43 13 371 241 . 12 40 . 27 . Move 5875 | 44 148 257 192 104 292 681 218 887 243 647 475 991 161 382 153 Hop 3 | . . . . . . . . . . . . 2 . 1 . Pick Up 118 | 7 4 4 7 . 8 26 6 . 5 5 7 27 6 6 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 74 | 6 1 . 6 2 4 10 3 1 7 2 6 21 . 5 . Detach 5 | . . . . . . . . . 1 1 . 3 . . . Swap 13 | . . 5 1 . 1 3 1 . . . . . 2 . . Drop 56 | . . 3 4 . 3 19 5 . . 2 3 9 5 3 . Fire 155 | 1 6 5 11 . 15 41 . 3 7 . 12 36 6 12 . Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . 1 . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 8 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Discovered new exit (range 13) 278 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned location of Storage (-7) 438 | -10/Mines | Learned Materials non-interactive machine intel 512 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 611 | -10/Mines | Discovered new exit (range 4) 615 | -10/Mines | Identified exit to Materials 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Loaded intel: 25 non-interactive machine locations 810 | -9/Materials | Repaired Sensor Array 934 | -9/Materials | Discovered new exit (range 6) 936 | -9/Materials | Identified exit to Mines 936 | -9/Materials | Entered Mines 945 | -9/Mines | Met a Derelict bent on vengeance 945 | -9/Mines | Core integrity fell below 50% 956 | -9/Mines | Lost 7 parts (1p1n1u4w) 1030 | -9/Mines | Core integrity fell below 20% 1031 | -9/Mines | Discovered new exit (range 10) 1035 | -9/Mines | Identified exit to Materials 1037 | -9/Mines | Entered Materials 1037 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1041 | -8/Materials | Identified exit to Factory 1272 | -8/Materials | Entered Factory 1272 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -7/Factory | Lost 3 parts (1n2u) 1773 | -7/Factory | Identified exit to Factory 1890 | -7/Factory | Entered another Factory area 1890 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1994 | -6/Factory | Build established: Scavenger-Scout 2022 | -6/Factory | Discovered new exit (range 6) 2024 | -6/Factory | Identified exit to Extension 2024 | -6/Factory | Entered Extension 2076 | -6/Extension | Spotted B-75 Beast 2510 | -6/Extension | Rescued a captive Derelict 2724 | -6/Extension | Rescued a captive Derelict 2822 | -6/Extension | Spotted B-75 Beast 2835 | -6/Extension | Discovered new exit (range 3) 2835 | -6/Extension | Identified exit to Factory 2836 | -6/Extension | Entered Factory 2836 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2864 | -5/Factory | Lost 11 parts (2p4n1u4w) 3019 | -5/Factory | Discovered new exit (range 17) 3210 | -5/Factory | Identified exit to Upper Caves 3229 | -5/Factory | Entered Upper Caves 3258 | -5/Upper Caves | Lost 6 parts (3n1u2w) 3424 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3479 | -5/Upper Caves | Core integrity fell below 50% 3514 | -5/Upper Caves | Core integrity fell below 20% 3552 | -5/Upper Caves | Discovered new exit (range 18) 3560 | -5/Upper Caves | Identified exit to Upper Caves 3562 | -5/Upper Caves | Entered another Upper Caves area 3562 | -5/Upper Caves | Discovered new exit (range 12) 3568 | -5/Upper Caves | Identified exit to Factory 3583 | -5/Upper Caves | Learned 4 Factory zone layouts 3586 | -5/Upper Caves | A Commander dispatched an escort 3715 | -5/Upper Caves | Build established: Mutant 3959 | -5/Upper Caves | Learned Armory trap positions 3959 | -5/Upper Caves | Learned Factory stockpile data 4020 | -5/Upper Caves | Entered Factory 4020 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -4/Factory | Identified exit to Research 4034 | -4/Factory | Lost 4 parts (1p1n2u) 4084 | -4/Factory | Fabricated Ion Engine (x2) 4376 | -4/Factory | Core integrity fell below 50% 4386 | -4/Factory | Lost 9 parts (3p2n4w) 4608 | -4/Factory | Discovered exit to Research (range 8) 4611 | -4/Factory | Entered Research 4611 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4660 | -3/Research | Spotted B-86 Titan 4673 | -3/Research | Discovered new exit (range 6) 4686 | -3/Research | Identified exit to Research 4693 | -3/Research | Entered another Research area 4693 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4757 | -2/Research | Fabricated Mic. Fission Core (x2) 4910 | -2/Research | Core integrity fell below 50% 4914 | -2/Research | Lost 10 parts (1p3n3u3w) 4914 | -2/Research | Discovered new exit (range 17) 4922 | -2/Research | Identified exit to Access 4922 | -2/Research | Entered Access 4922 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 4989 | -1/Access | Core integrity fell below 50% 4995 | -1/Access | Core integrity fell below 20% 5000 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04914_ EXIT=FOUND 04919_ W-44 Eye sends out distress signal. 04921_ Slug penetrates Wall. 04922_ EXIT=IDENTIFIED: ACCESS [Achievement: Denied?] PARAMETERS=POWER_1,WEAPON_1 LOCATION=ACCESS GOAL=ESCAPE 04962_ K-01 Serf cleans the Sealed Freight Elevator. 04973_ K-01 Serf destroyed. 04981_ Connecting with Terminal... 04981_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 04984_ Slammed into G-73 Enforcer. 04988_ S-43 Plague suffers critical hit. 04988_ S-43 Plague destroyed. 04993_ R-10 Processor collects Xenon Bombardment Thruster. 04999_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05000_ U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? t ???????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????u #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ####?????????????? | | ????????????????????????? ? ????????????? | | ????????????????????????# ????????????? | | ????????????????????????# o ??????????? | | ????????????????????????# " "?????????? | | ????????????????????????# """ ""?????????? | | ????????????????????????# """ ""????????? | | ????????????????????????# " " ???????? | | ???????????###########??# ???????? | | ???????????# ??#k ??????? | | ???????????# ?# ??????? | | ???????????# ?#@ ! ??????? | | ???????????# # ??????? | | ???????????# # ??????? | | ???????????# + ??????? | | ???????????# # ??????? | | ???????????# # ! """ ""???????? | | ???????????# ?#s g """??????????? | | ???????????# ?#s g #######??###????## | | ???????????# ! ??# s g #???????? ??? | | ???????????# ??# g #???????? ??? | | ???????????##########???#s #???????# "???" | | ????????????????????????# s #???????# "?""" | | ????????????????????????# #???????# """"" | | ??????????############### #???????# """"" | | ??????????# #???????# """"" | | ??????????# #???????# """"" | | ??????????# gu #???????? | | ########### gg #???????? | | """"" # #???????? = | | """T"" # * #???????? ?? | | "" # % ##########/######+ | | # ####### | | # #?????# | | # #?????# | | + #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 80 Energy Generation 30 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Thermal Conversion 60 Weapon Cycling 20 Evasion (%) 62 Energy Filtering 50 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Airjet | -7/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Mass Driver | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Ion Engine | x2 | -4/Factory Mic. Fission Core | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? Knowing Is Half The Battle No Signal Challenges ------------ None Game ------ Seed ReinforcedLargeNegator Manual? 0 Play Time 01:46:24 Cumulative 18.7 hours Start 2020.10.19 @ 21:03:06 End 2020.10.19 @ 23:48:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dcd256f-3fcd-4e4b-9823-27226d007688