Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 22:20:28 Player: Decinym Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (289) 1445 Value Destroyed (12102) 12102 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (4961) 4961 TOTAL SCORE: 29768 Bonus ------- High Alert Combat Kills 1727 Follower Combat Kills 417 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 952 Friendly Fire -1335 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 1100/1100 System Corruption 20% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (11) ----- Assembled Biocell Array Advanced Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Improved Armor Integrity Analyzer GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Zionite Biocell (600) Spectral Analyzer Advanced System Shield Ghost Barrier Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Active Sensor Suite Surveybot 24 Scanner Surveybot 24 Chip Assembled Combat Suite Layered Heavy Armor Plating Assembled Alloy Armor > --- WEAPON ----------- Assembled Focal Cannon 8R-AWN's Boregun > --- INVENTORY -------- Improved Cooling System Zionite Biocell Zionite Biocell Spectral Analyzer Improved Armor Integrity Analyzer Particle Accelerator Advanced Transmission Jammer Experimental Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Thermal Barrier Improved Energy Mantle Advanced System Shield Ghost Barrier Hacking Drone Bay GOLEM Unit Transdimensional Reconstructor Vortex Driver Vortex Driver Improved Remote Datajack CL-ANK's Mallet CR-A16's Pointy Stick [Rating: 193] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Field Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon CL-ANK's Mallet Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 Utility 9 | . . . 2 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 314 | . 7 3 7 . 32 8 8 11 13 6 . 16 16 2 45 29 3 15 4 1 6 1 9 4 1 12 . 55 Power 25 | . 1 . 1 . 2 . . . . 1 . 1 1 . 6 2 . 2 . . . 1 3 . . 1 . 3 Engine 10 | . 1 . 1 . 1 . . . . . . . . . 3 1 . 1 . . . . 2 . . . . . Core 6 | . . . . . 1 . . . . 1 . . . . 2 . . 1 . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . 1 1 . 1 1 . . . . . 1 . . . 1 . 3 Propulsion 68 | . 2 3 1 . 6 . 2 1 3 2 . 4 2 . 14 1 . 3 . . . . 1 4 . 2 . 17 Treads 16 | . 2 3 1 . 4 . 1 . . . . . . . . . . . . . . . . 1 . . . 4 Leg 51 | . . . . . 2 . 1 1 2 2 . 4 2 . 14 1 . 3 . . . . 1 3 . 2 . 13 Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | . 2 . 3 . 10 5 2 9 9 1 . 5 8 2 16 21 3 10 4 1 5 . 5 . 1 7 . 23 Device 68 | . 1 . . . 2 1 1 2 5 1 . 2 4 1 4 9 . 7 2 . 3 . 4 . . 7 . 12 Storage 17 | . 1 . 1 . 3 1 . . . . . 1 . . . 4 . . 2 . 1 . . . . . . 3 Processor 18 | . . . . . 1 3 . 4 . . . . . 1 3 . . . . . . . 1 . . . . 5 Hackware 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Protection 47 | . . . 2 . 4 . 1 3 4 . . 2 3 . 9 8 3 2 . 1 1 . . . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 2 . 2 . 14 3 4 1 1 2 . 6 5 . 9 5 . . . . 1 . . . . 2 . 12 Energy Gun 19 | . . . 1 . 2 1 3 1 . . . 2 3 . 4 . . . . . 1 . . . . . . 1 Energy Cannon 16 | . . . . . . . . . 1 1 . 2 . . 3 3 . . . . . . . . . 2 . 4 Ballistic Gun 19 | . 2 . 1 . 8 . . . . . . . 1 . 1 . . . . . . . . . . . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 2 2 1 . . 1 . 2 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . 2 1 . . . 4 . . . 6 . 3 . . 3 . 1 . . 7 . 2 Corrupted Parts 11 | . . . . . . . . 1 1 . . 7 . . 1 . . . . . . . . . . . . 1 System Corruption 51 | . . . . . . . . 1 2 . . 39 . . 1 . . . . . . . . . . . . 8 Parts Lost 109 | . . 3 1 . 19 . . . 2 1 . 6 4 . 16 9 . 2 . 2 . . . . 1 . . 43 Power 10 | . . . 1 . 2 . . . . . . . 1 . 2 2 . . . . . . . . . . . 2 Propulsion 31 | . . 3 . . 5 . . . 1 1 . 2 1 . 4 . . . . . . . . . . . . 14 Utility 47 | . . . . . 7 . . . 1 . . 2 1 . 6 6 . 2 . 2 . . . . 1 . . 19 Weapon 21 | . . . . . 5 . . . . . . 2 1 . 4 1 . . . . . . . . . . . 8 Highest Loss Streak 12 | . . 2 1 . 12 . . . 1 1 . 5 2 . 4 5 . 1 . 1 . . . . 1 . . 12 To Critical Strikes 12 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 99 99 98 100 96 100 98 100 96 93 100 89 90 93 93 93 93 98 100 93 81 94 91 88 84 81 78 83 Engine 3 | . 14 14 10 11 7 . . . . . . . . . 1 3 . . 5 5 5 3 4 5 5 3 . . Core 1 | . . . . . 2 11 9 7 7 7 7 6 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 6 6 4 2 6 4 . . . 1 5 5 5 5 5 4 Treads 5 | . 26 27 21 22 16 . 7 . . . . . . . . . . . . . . . . . . . . 3 Leg 18 | . 1 . . . 5 22 19 23 16 15 23 21 23 26 25 25 26 29 29 29 27 29 26 25 26 25 26 22 Device 12 | . 13 14 11 11 9 4 18 15 11 14 15 6 7 13 11 12 6 6 15 11 20 23 21 21 15 14 15 17 Storage 9 | . 14 14 11 11 15 9 9 7 7 7 7 7 6 6 6 9 13 11 14 17 8 11 10 10 10 10 10 8 Processor 12 | . . . . . . 23 18 27 30 30 30 28 20 20 19 13 13 11 8 5 3 . 5 5 . . . 11 Protection 9 | . . . 22 22 16 6 . 1 2 . . 1 6 6 8 12 13 15 11 9 4 11 7 5 9 10 10 3 Energy Gun 4 | . . . 8 11 8 8 14 15 9 7 7 7 9 6 4 . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . . . . . 5 6 7 5 1 . 2 11 13 11 11 11 7 11 10 10 10 9 10 4 Ballistic Gun 3 | . 28 28 13 11 8 11 . . . . . . . 6 4 . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 10 29 29 97 97 130 114 117 116 122 119 103 125 130 120 132 134 136 141 144 158 158 153 171 145 165 193 193 173 Greatest Support 178 | 20 40 43 43 43 60 60 75 80 80 65 65 73 86 86 91 106 106 142 142 142 162 162 162 163 143 150 150 178 Greatest Overweight (x) 4 | . . 1 2 2 4 1 1 1 4 4 1 2 2 1 2 1 1 1 1 1 1 . 1 1 1 1 1 4 Average Overweight (x) 1 | . . . . 2 1 . 1 1 2 1 1 1 1 1 1 . 1 . . . . . . . 1 1 1 . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 9 15 21 25 25 20 25 25 25 25 25 25 25 25 25 14 25 25 25 25 12 25 25 25 25 25 25 20 Most Carried 25 | . 10 15 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 8 11 15 24 20 15 24 24 24 24 25 24 23 24 24 12 24 24 24 25 10 25 24 25 24 24 25 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 15 25 25 21 22 25 24 25 25 25 25 25 24 21 25 24 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 66% | Scavenger-Mutant 14% | Mutant 10% | Skirmisher 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Golem | -5/Zhirov Mutant | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Scavenger-Golem | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 5392 | 197 143 89 136 15 1143 404 102 90 158 75 . 187 166 . 547 629 74 160 56 14 . 80 90 40 10 120 . 667 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16631 | . 314 309 358 86 303 257 241 220 777 209 . 367 546 . 1506 1782 451 1517 53 608 . 384 221 255 386 295 83 5103 Parts 870 | . 30 15 23 10 60 16 9 16 39 8 . 16 16 . 147 38 21 49 4 36 . 19 13 4 24 13 1 243 Haulers Intercepted 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 232 | . . . . . . . . . 38 10 . 13 . . . . 22 . 4 25 . 23 . 2 27 65 3 . Prevented 18 | . . . . . . . . . 2 . . 3 . . . . 2 . . . . 4 . . . 6 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 228 | . 11 6 7 6 3 5 3 3 14 7 . 6 10 . 6 21 7 12 1 13 . 6 3 2 10 7 2 57 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guns 70 | . 11 6 7 6 1 2 . 3 5 . . 2 8 . 3 . . . . . . . . . . . . 16 Cannons 122 | . . . . . . . . . 8 5 . 1 1 . 2 15 7 8 1 13 . 6 3 2 10 7 2 31 AOE 19 | . . . . . 2 3 3 . 1 2 . 3 . . 1 . . 3 . . . . . . . . . 1 Classes Destroyed 25 | . 2 2 1 . 3 2 1 3 2 1 . . . . 1 4 . . . . . . 2 . . . . 1 Worker 17 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 14 Builder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 Recycler 12 | . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . 7 Operator 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 3 Swarmer 50 | . 6 . . 6 . . . . 1 4 . 2 . . . . . . . 12 . 1 . . 9 1 . 8 Grunt 83 | . 5 4 5 . . 3 3 . 7 2 . 3 6 . . . 5 8 . . . 3 . . . 3 1 25 Brawler 4 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 Duelist 4 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Sentry 19 | . . 2 2 . . . . . 2 . . . 1 . . . 1 4 . . . . . . 1 . 1 5 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Hunter 15 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . 3 . 8 Programmer 13 | . . . . . . . . 2 1 . . . 2 . . . . . . . . 2 . . . . . 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite 70 | . . . . . 5 . . . . . . . . . 65 . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tinkerer 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 8 | . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . Best Kill Streak 16 | . 5 2 2 4 3 3 3 1 8 3 . 3 4 . 16 4 4 6 1 4 . 3 2 2 5 5 2 16 Combat Bots Only 11 | . 5 2 2 4 2 3 3 1 8 3 . 3 4 . 3 4 4 5 1 4 . 3 2 2 5 5 2 11 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 3 1 1 1 . 2 1 . 2 1 1 3 1 1 . 1 1 1 1 2 2 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 3 . 1 1 . 2 . . 1 . . 3 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) CL-ANK (-8/Mines) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 25180 | . 491 441 194 174 1774 177 32 313 834 285 . 370 1408 . 3519 1812 520 1092 48 511 . 106 273 396 419 190 122 9679 Core 2950 | . 70 63 52 17 292 26 16 52 66 87 . 42 100 . 266 185 44 103 . 52 . . . 45 52 19 . 1301 Absorbed by Shields 1094 | . . . . . . . . . . . . . . . 19 90 . . . . . . . . . 178 119 688 Redirected to Shielding 522 | . . . 10 14 64 . . . . . . . . . 107 . . . . . . . . . . . . 327 Regen/Repaired (Parts) 109 | . . . 109 . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 46 . . . 3 97 . . . . 64 . . . . 30 . . . . 84 . . . . 89 . Volleys Fired 987 | . 45 26 23 9 104 20 6 15 41 13 . 23 26 . 137 92 17 38 3 25 . 13 11 13 19 9 22 237 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 160 | . 40 40 88 88 126 93 113 120 160 160 . 160 160 . 159 159 50 50 50 50 . 50 50 50 50 125 125 125 Shots Fired 1645 | . 89 52 46 18 163 25 10 30 82 20 . 34 52 . 232 130 34 72 6 49 . 26 22 25 38 18 25 347 Gun 754 | . 89 52 46 18 145 20 8 30 58 7 . 25 43 . 68 . . . . . . . . . . . . 145 Cannon 861 | . . . . . . . . . 24 11 . 7 9 . 164 130 34 72 6 49 . 26 22 25 38 18 25 201 Launcher 22 | . . . . . 11 5 2 . . 2 . 2 . . . . . . . . . . . . . . . . Special 8 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 396 | . 89 52 23 9 123 15 . . . . . . . . 11 . . . . . . . . . . . . 74 Thermal 940 | . . . 23 9 29 5 4 16 65 18 . 18 52 . 132 91 34 72 6 49 . 26 22 25 38 9 22 175 Explosive 22 | . . . . . 11 5 2 . . 2 . 2 . . . . . . . . . . . . . . . . Electromagnetic 250 | . . . . . . . 4 14 17 . . 14 . . 89 39 . . . . . . . . . . . 73 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 24 Robot Hit Streak 48 | . 7 8 8 6 25 4 6 11 15 5 . 13 25 . 24 27 37 45 48 13 . 5 7 9 7 4 3 20 Robot Miss Streak 6 | . 4 2 2 6 6 2 2 2 3 1 . 2 2 . 2 3 2 1 1 2 . 2 1 1 2 2 1 6 Penetration Max 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 6 | . 2 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 1114 | . 52 39 28 10 118 15 9 27 60 12 . 21 40 . 175 94 24 55 4 28 . 12 17 18 15 9 4 228 Core Hits 592 | . 27 21 16 6 34 14 14 15 31 8 . 19 20 . 94 55 12 27 1 18 . 8 6 6 12 7 2 119 Critical Kills 23 | . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . . . 18 Critical Parts Destroyed 40 | . . . . . 10 3 . . . . . . . . 1 3 . . . . . . . . . . . 23 Critical Strikes 92 | . . . . . 12 5 . 2 1 . . 1 1 . 2 7 . . . . . . . . . 6 . 55 Burn 7 | . . . . . 1 1 . 2 1 . . 1 1 . . . . . . . . . . . . . . . Destroy 57 | . . . . . 11 4 . . . . . . . . . . . . . . . . . . . . . 42 Corrupt 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 Smash 7 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Sunder 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 11 Melee Attacks 15 | . . . . . 5 . . . . . . . 2 . 1 7 . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 2 . 1 7 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39699 | . 430 328 430 181 2140 536 413 521 1391 447 . 647 1278 . 5953 4015 1114 3230 214 1522 . 758 793 857 740 820 347 10594 Guns 9836 | . 430 300 430 173 1663 172 103 465 832 89 . 309 802 . 1139 . . . . . . . . . . . . 2929 Cannons 25583 | . . . . . . . . . 482 261 . 31 224 . 4187 3470 1114 2538 214 1522 . 758 793 857 740 820 347 7225 Explosions 3400 | . . . . . 473 364 310 23 77 97 . 307 237 . 439 . . 692 . . . . . . . . . 381 Melee 733 | . . . . . . . . . . . . . . . 188 545 . . . . . . . . . . . . Ramming 143 | . . 28 . 8 . . . 33 . . . . 15 . . . . . . . . . . . . . . 59 Kinetic 4820 | . 430 300 203 77 1336 126 . . . . . . . . 430 545 . . . . . . . . . . . 1373 Thermal 25521 | . . . 227 96 331 46 105 328 1241 350 . 210 1263 . 3996 2708 1114 3230 214 1522 . 758 793 857 740 210 102 5080 Explosive 1417 | . . . . . 473 364 241 . . 97 . 242 . . . . . . . . . . . . . . . . Electromagnetic 4991 | . . . . . . . 67 160 150 . . 195 . . 1527 762 . . . . . . . . . . . 2130 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2807 | . . . . . . . . . . . . . . . . . . . . . . . . . . 610 245 1952 Highest Corruption 39 | . 2 2 . . . . . 3 7 . . 39 1 . 12 5 5 . . . . 1 . . . . . 20 Average Corruption 5 | . 2 2 . . . . . 2 3 . . 29 1 . 7 5 5 . . . . 1 . . . . . 7 Corruption Purged 15 | . . . . . . . . . 7 . . . 1 . 7 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 251 | . 5 11 . . . . . 2 12 . . 5 . . 43 109 22 . . . . 1 . . . . . 41 Message Errors 54 | . 2 2 . . . . . . 3 . . 1 . . 9 23 5 . . . . . . . . . . 9 Matter Fused 60 | . . 3 . . . . . . 2 . . 3 . . 11 26 7 . . . . . . . . . . 8 Heat Flow Errors 29 | . . 1 . . . . . . 2 . . . . . 4 18 2 . . . . . . . . . . 2 Energy Discharges 35 | . 1 3 . . . . . . 1 . . . . . 5 12 2 . . . . 1 . . . . . 10 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Data Loss (minor) 34 | . . 2 . . . . . 1 2 . . 1 . . 2 20 4 . . . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 Misfires 7 | . . . . . . . . 1 . . . . . . 2 3 . . . . . . . . . . . 1 Alerts 8 | . 1 . . . . . . . 2 . . . . . 2 2 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . 1 . . . . . . . . . . . . . 7 2 . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1739 | . . . . . 16 . . . 10 27 . 53 63 . 184 516 . 271 23 155 . 40 . 57 . . 67 257 Projectiles 1096 | . . . . . . . . . 10 24 . . . . 123 223 . 141 23 155 . 40 . 57 . . 67 233 Explosions 350 | . . . . . 16 . . . . 3 . 53 63 . 61 . . 130 . . . . . . . . . 24 Melee 293 | . . . . . . . . . . . . . . . . 293 . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 859 | . . . . . 25 63 33 17 . . . 37 87 . 196 . . 352 . . . . . . . . . 49 Shots 17 | . . . . . 1 2 1 1 . . . 1 1 . 4 . . 5 . . . . . . . . . 1 Rammed 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 3 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . 5 Kicked 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 4 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 424 | . . 99 9 . 312 260 66 . 255 64 . 243 424 . 369 256 243 38 . . . 14 . . 10 240 203 362 Average Temperature 86 | . . 61 9 . 159 96 30 . 83 25 . 63 148 . 90 68 107 21 . . . 7 . . 10 107 105 74 Received Heat Transfer 4812 | . 159 174 108 . . 72 . . 243 57 . 39 588 . 498 541 192 264 . . . 30 . . 36 8 23 1780 Effects 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . 9 Combat Hostiles 13 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 9 Parts Fried 28 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . 24 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Melted 28 | . . . . . 4 . 1 1 1 3 . . 6 . 2 1 . 3 . 1 . . 1 . . 1 . 3 Heat Transferred 17561 | . . . 555 222 617 73 174 592 1910 548 . 359 1625 . 512 1425 600 1850 100 800 . 300 450 450 425 125 50 3799 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 2 1 1 . . 1 1 . 8 . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1473 | . 305 147 194 130 . 118 140 87 . . . . 317 . . . . 623 . . . . 131 . . . . 1473 Initial 93 | . . 67 17 14 . . . 63 . . . . 93 . . . . 31 . . . . 31 . . . . . Average 222 | . 141 47 62 22 . 86 84 43 . . . . 188 . . . . 377 . . . . 81 . . . . 750 Maximum Alert Level 4 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 Low Security (%) 71 | . 69 100 100 100 . 100 100 100 . . . . 48 . . . . 25 . . . . 100 . . . . 5 Level 1 8 | . 30 . . . . . . . . . . . 51 . . . . 9 . . . . . . . . . 10 Level 2 10 | . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . 32 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 2 . . . . 2 . . . . 2 . . . . 5 . . . . 1 . . . . 17 Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Extermination 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 2 Reinforcement 15 | . 3 . 2 . . . . . . . . . . . . . . 5 . . . . 1 . . . . 4 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 14 | . 2 . 5 . . . . . . . . . . . . . . 1 . . . . . . . 2 . 4 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 9 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 422 | . 19 6 11 7 34 5 6 5 15 10 . 12 14 . 79 31 10 17 1 13 . 9 2 2 9 18 2 85 Peak Tracking Total 17 | . 7 2 4 3 9 4 4 1 8 3 . 4 7 . 7 11 5 6 1 4 . 4 2 2 4 17 2 11 Tactical Retreats 24 | . 1 . . . 13 . . . 2 . . 1 . . 2 1 1 1 . . . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . 9 . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 37 | . . . . . 11 . 2 . . 2 . . 1 . 1 4 . 6 . 2 . . . . . 1 . 7 Max in Single Turn 6 | . . . . . 1 . 2 . . 1 . . 1 . . 1 . 6 . 1 . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 38 | . 2 . 3 . 2 . 1 3 . 3 4 . 2 . . . . 1 2 . 5 . 1 1 . 2 1 5 Terminals 9 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Total Hacks 94 | . 4 . 4 . 2 . 2 5 . 3 30 . 6 . . . . 2 2 . 18 . 3 1 . 2 1 9 Successful 72 | . . . 3 . 2 . 2 2 . 3 30 . 3 . . . . 1 2 . 18 . 1 1 . 2 1 1 Failed 22 | . 4 . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 2 . . . . 8 Catastrophic 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 2 . 1 . 1 . . . . . . . 2 . 5 . . . . . . . 1 . . 2 . 3 Terminals 15 | . 4 . 2 . . . . 2 . . . . . . . . . . . . . . 3 . . . 1 3 Fabricators 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Repair Stations 11 | . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 61 | . . . 1 . 2 . . . . 3 30 . . . . . . . 2 . 18 . 1 1 . 2 1 . Record 20 | . . . . . 1 . . . . 1 11 . . . . . . . . . 6 . . . . . 1 . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 7 . . . . . . . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 7 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Scan Component 5 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 7 . . . 3 . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . 9 . . . 13 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 19 | . . . . 3 . . . . 2 2 . 1 4 . 2 . . . . 4 . . . . . . . 1 Largest Group 4 | . . . . 3 3 . . . 2 4 2 2 2 2 2 . . . . 4 4 4 . . . . . 1 Highest-Rated Group 192 | . . . . 40 40 . . . 48 104 48 96 64 64 192 . . . . 118 118 118 . . . . . 116 Highest-Rated Ally 116 | . . . . 16 16 . . . 32 32 32 96 32 32 96 . . . . 31 31 31 . . . . . 116 Total Orders 11 | . . . . 3 3 . . . . . . . . . . . . . 1 2 2 . . . . . . . STAY 6 | . . . . 2 3 . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Ally Attacks 102 | . . . . . 8 . . . . 30 . 15 2 . 24 . . . . . . 18 . . . . . 5 Total Damage 2845 | . . . . . 51 . . . . 698 . 425 . . 1165 . . . . . . 177 . . . . . 329 Kills 23 | . . . . . . . . . . 3 . 5 . . 8 . . . . . . 3 . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . 3 . 2 . . . . 2 3 . 2 . . 1 . 2 . . 2 . . . 1 1 . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . 6 2 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 33356 | . 465 1062 612 2235 3373 443 399 1051 1580 2530 171 738 797 9 3986 4058 1000 578 484 868 812 510 278 602 898 1185 649 1983 Spaces Moved 13935 | 1 203 597 207 689 1074 205 192 509 679 1098 88 320 240 4 1796 1476 380 233 287 373 286 268 165 431 451 627 338 718 Core 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Treads 2483 | . 192 597 207 689 725 . . . . . . . . . . . . . . . . . . . . . . 73 Legs 10916 | 1 11 . . . 349 205 192 509 318 950 88 320 240 4 1796 1476 380 233 287 373 286 268 165 431 451 627 338 618 Wheels 509 | . . . . . . . . . 361 148 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 320 190 120 190 190 160 160 196 190 190 190 190 130 179 124 124 124 106 124 124 126 182 174 174 100 Average Speed 191 | 120 157 160 237 320 279 172 190 190 179 225 196 200 191 190 191 163 179 176 141 173 127 124 136 126 182 179 174 144 Slowest Speed 480 | 120 160 240 320 320 480 190 190 193 265 330 196 260 260 190 270 200 179 186 186 186 189 124 186 179 182 182 174 270 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 48 98 25 98 89 41 21 13 86 90 70 55 6 2 88 87 52 10 72 65 60 37 3 45 62 86 56 32 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 11 | . . 3 . 1 1 . . . . . 1 . . . . . . . . 1 3 . . 1 . . . . Known Exits Taken 12 | . . . 1 . . . . 1 . . . 1 1 1 . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 32 | . . 2 . 2 . 1 . . 3 4 . 3 . . 4 . 2 . 1 4 . 1 . 2 2 . 1 . Spaces Dug 67 | . . . . . 5 . . . . . . 2 2 . . . 4 3 . . . 6 . 4 10 . 17 14 Terrain Destroyed 358 | . . . . . 14 29 27 6 8 2 . 23 16 . 10 12 10 47 2 15 . 14 3 7 21 5 23 64 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Projectile 200 | . . . . . 2 6 . . 8 1 . 5 1 . 1 12 10 13 2 15 . 14 3 7 21 5 23 51 AOE 155 | . . . . . 12 23 27 6 . 1 . 18 13 . 9 . . 34 . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 19021 | . 278 655 283 702 1274 277 216 562 956 1133 87 381 520 5 2076 2997 668 327 360 546 748 419 198 464 491 671 374 1353 Wait 3170 | . 7 16 34 . 33 2 4 6 209 13 . 11 217 . 48 1284 261 21 61 100 400 138 . 11 18 2 15 259 Move 13906 | . 202 596 206 688 1073 204 191 508 678 1097 87 319 239 3 1795 1475 379 232 286 372 285 267 164 430 450 626 336 718 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | . 9 9 11 2 16 20 3 9 2 2 . 3 8 . 20 42 4 6 2 . 21 . 4 1 2 6 . 33 Fast Attach 135 | . 1 1 4 . 7 2 3 2 4 2 . 9 6 . 17 15 1 12 2 1 5 . 5 3 . 9 . 24 Attach 96 | . . 2 2 . 15 . 3 3 1 1 . 4 7 . 18 7 2 2 2 . 2 . 3 . 1 1 . 20 Detach 33 | . . . . . 3 1 3 . 1 . . 2 1 . 6 7 . 1 . . . . 1 . . 1 . 6 Swap 86 | . 6 . 1 . 10 6 2 6 8 3 . 3 3 2 10 7 . 2 . . . 1 1 1 . 2 . 12 Drop 288 | . 8 2 2 2 8 22 1 12 4 2 . 6 9 . 24 61 4 13 4 . 35 . 9 5 1 15 . 39 Fire 987 | . 45 26 23 9 104 20 6 15 41 13 . 23 26 . 137 92 17 38 3 25 . 13 11 13 19 9 22 237 Melee 15 | . . . . . 5 . . . . . . . 2 . 1 7 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 4 Crush 5 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 57 | . . . . . . . . . 8 . . 1 . . . . . . . 48 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 6) 466 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 8) 977 | -10/Mines | Learned location of Recycling (-9) 978 | -10/Mines | Learned Materials stockpile data 1035 | -10/Mines | Learned location of Storage (-9) 1357 | -10/Mines | Discovered new exit (range 13) 1447 | -10/Mines | Core integrity fell below 50% 1528 | -10/Mines | Entered Materials 1528 | -9/Materials | Evolved 2 slots: Utility x2 1591 | -9/Materials | Repaired Imp. Treads 1842 | -9/Materials | Identified exit to Mines 1842 | -9/Materials | Identified exit to Storage 2137 | -9/Materials | Build established: Scavenger-Mutant 2140 | -9/Materials | Entered Mines 2188 | -9/Mines | Learned Materials security intel 2195 | -9/Mines | Discovered new exit (range 7) 2979 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3332 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3834 | -9/Mines | Discovered new exit (range 13) 4362 | -9/Mines | Discovered new exit (range 5) 4375 | -9/Mines | Entered Exiles 4375 | -9/Exiles | Accompanied by 3 allies 4452 | -9/Exiles | Met 8R-AWN 4507 | -9/Exiles | Met EX-HEX 4628 | -9/Exiles | Met EX-DEC 4651 | -9/Exiles | Learned location of Zion (-6) 5309 | -9/Exiles | Build established: Mutant 5375 | -9/Exiles | Met EX-BIN 5447 | -9/Exiles | Aligned with FarCom system 5450 | -9/Exiles | Given EX-Vault access code 5524 | -9/Exiles | Opened EX-Vault 5598 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6452 | -9/Exiles | Build established: Scavenger-Mutant 6654 | -9/Exiles | Attacked by the Exiles 6721 | -9/Exiles | Lost 3 parts (1n2u) 6788 | -9/Exiles | Core integrity fell below 50% 6856 | -9/Exiles | Lost 12 parts (2p2n4u4w) 6883 | -9/Exiles | Core integrity fell below 20% 6904 | -9/Exiles | Destroyed 8R-AWN 6925 | -9/Exiles | Found 8R-AWN's Boregun 6930 | -9/Exiles | Lost 3 parts (2n1w) 6932 | -9/Exiles | Found Exp. Targeting Computer 6935 | -9/Exiles | Found 8R-AWN's Armor/EX 6941 | -9/Exiles | Found AS-neutralizer No. 17b 7265 | -9/Exiles | Destroyed EX-HEX 7291 | -9/Exiles | Destroyed EX-BIN 7350 | -9/Exiles | Destroyed EX-DEC 7363 | -9/Exiles | Found System Purifier 7405 | -9/Exiles | Found Exp. Core Analyzer 7727 | -9/Exiles | Discovered new exit (range 10) 7748 | -9/Exiles | Entered Mines 7861 | -8/Mines | CL-ANK came to Exiles' defense 7888 | -8/Mines | Destroyed CL-ANK 7898 | -8/Mines | Found Prototype Processor 7993 | -8/Mines | Found Prototype Impact Weapon 8183 | -8/Mines | Discovered new exit (range 4) 8191 | -8/Mines | Entered Materials 8191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8409 | -8/Materials | Identified Exp. Melee Analysis Suite 8409 | -8/Materials | Identified CL-ANK's Mallet 8464 | -8/Materials | Discovered new exit (range 4) 8590 | -8/Materials | Entered Factory 8590 | -7/Factory | Evolved 2 slots: Utility x2 9110 | -7/Factory | Discovered new exit (range 16) 9136 | -7/Factory | Discovered new exit (range 14) 9617 | -7/Factory | Identified exit to Factory 9635 | -7/Factory | Identified exit to Lower Caves 9641 | -7/Factory | Entered Lower Caves 10050 | -7/Lower Caves | Spotted B-75 Beast 10068 | -7/Lower Caves | Destroyed B-75 Beast 10528 | -7/Lower Caves | Learned Factory stockpile data 10552 | -7/Lower Caves | Encountered a Warlord checkpoint 10557 | -7/Lower Caves | Discovered new exit (range 13) 10842 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10899 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10945 | -7/Lower Caves | Learned location of 1 exit from Factory 10975 | -7/Lower Caves | Destroyed 8 combat bots 11221 | -7/Lower Caves | Entered another Lower Caves area 11221 | -7/Lower Caves | Accompanied by 2 allies 11241 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11375 | -7/Lower Caves | Learned Factory emergency access door positions 11490 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11641 | -7/Lower Caves | Learned 8 Factory zone layouts 11875 | -7/Lower Caves | A Commander dispatched an escort 11915 | -7/Lower Caves | Learned Research trap positions 12689 | -7/Lower Caves | Discovered new exit (range 6) 12780 | -7/Lower Caves | Encountered a Warlord checkpoint 12781 | -7/Lower Caves | Learned 4 Factory zone layouts 13147 | -7/Lower Caves | Discovered exit to Factory (range 13) 13751 | -7/Lower Caves | Entered Data Miner 13751 | -7/Data Miner | Accompanied by 2 allies 13751 | -7/Data Miner | Discovered new exit (range 6) 13789 | -7/Data Miner | Met Data Miner 13828 | -7/Data Miner | Learned location of Section 7 (-2) 13828 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13865 | -7/Data Miner | Received God Mode back door access code from Data Miner 13922 | -7/Data Miner | Entered Proximity Caves 13922 | -6/Proximity Caves | Accompanied by 2 allies 13988 | -6/Proximity Caves | Spotted B-75 Beast 14373 | -6/Proximity Caves | Escorted by Enhanced Grunt 14485 | -6/Proximity Caves | Discovered exit to Factory (range 14) 14505 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 14515 | -6/Proximity Caves | Learned Factory emergency access door positions 14587 | -6/Proximity Caves | System corruption reached 10% 14597 | -6/Proximity Caves | Found Corrupted Prototype Device 14597 | -6/Proximity Caves | Identified Exp. Thermal Shield 14612 | -6/Proximity Caves | System corruption reached 30% 14660 | -6/Proximity Caves | Entered Factory 14660 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14661 | -6/Factory | Identified exit to Factory 14662 | -6/Factory | Identified exit to Lower Caves 15122 | -6/Factory | Fabricated E-15 Imp (x2) 15457 | -6/Factory | Entered Lower Caves 15457 | -6/Lower Caves | Accompanied by 2 allies 15458 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15464 | -6/Lower Caves | Identified exit to Zion 15466 | -6/Lower Caves | Entered Zion 15466 | -6/Zion | Accompanied by 2 allies 15491 | -6/Zion | Given A8's code to call for help 15607 | -6/Zion | Learned Factory emergency access door positions 15750 | -6/Zion | Found CR-A16's Pointy Stick 15813 | -6/Zion | Discovered new exit (range 8) 17012 | -6/Zion | Learned 4 Factory zone layouts 17614 | -6/Zion | Given the Hacking Drone Bay 17615 | -6/Zion | Found Prototype Device 17877 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17890 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18129 | -6/Zion | Attacked by Zionites 18260 | -6/Zion | Destroyed Imprinter 18268 | -6/Zion | Extracted access codes from Imprinter's data core 18831 | -6/Zion | System corruption reached 10% 18872 | -6/Zion | Lost 4 parts (1n2u1w) 19410 | -6/Zion | Opened final containment barrier to the Deep Caves 19442 | -6/Zion | Discovered new exit (range 5) 19446 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19452 | -6/Zion | Entered Deep Caves 19753 | -6/Deep Caves | Z-Facility disabled 20020 | -6/Deep Caves | Spotted as-95561 20026 | -6/Deep Caves | Core integrity fell below 50% 20033 | -6/Deep Caves | Destroyed as-95561 20099 | -6/Deep Caves | Triggered Deep Caves wall 20112 | -6/Deep Caves | Spotted AS-57248 20118 | -6/Deep Caves | Spotted AS-38452 20138 | -6/Deep Caves | Destroyed AS-38452 20145 | -6/Deep Caves | Spotted as-96618 20147 | -6/Deep Caves | Destroyed AS-57248 20169 | -6/Deep Caves | Destroyed as-96618 20209 | -6/Deep Caves | Found Potential Leg 20212 | -6/Deep Caves | Exposed GOLEM chamber 20217 | -6/Deep Caves | Found GOLEM Unit 20645 | -6/Deep Caves | Build established: Scavenger-Golem 21058 | -6/Deep Caves | Build established: Scavenger-Mutant 21194 | -6/Deep Caves | Discovered new exit (range 6) 21291 | -6/Deep Caves | Found Surveybot 24 Chip 21293 | -6/Deep Caves | Found Surveybot 24 Scanner 21785 | -6/Deep Caves | Lost 5 parts (1p4u) 21898 | -6/Deep Caves | Found GOLEM Unit 22201 | -6/Deep Caves | Build established: Scavenger-Golem 22386 | -6/Deep Caves | Identified Hacking Drone Bay 22647 | -6/Deep Caves | Build established: Scavenger-Mutant 22700 | -6/Deep Caves | Found Prototype Protection 22700 | -6/Deep Caves | Identified Zio. Weapon Casing 22781 | -6/Deep Caves | Found Zio. Weapon Casing 22786 | -6/Deep Caves | Found Prototype Protection 22789 | -6/Deep Caves | Found Prototype Protection 22789 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 22793 | -6/Deep Caves | Found Zio. Heavy Carapace 22910 | -6/Deep Caves | Found Zio. Weapon Casing 22968 | -6/Deep Caves | Found Zio. Weapon Casing 23355 | -6/Deep Caves | Found GOLEM Unit 23382 | -6/Deep Caves | Found GOLEM Unit 23510 | -6/Deep Caves | Entered Proximity Caves 23627 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23953 | -5/Proximity Caves | Learned Factory emergency access door positions 24241 | -5/Proximity Caves | Spotted B-75 Beast 24300 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24475 | -5/Proximity Caves | Discovered exit to Factory (range 10) 24510 | -5/Proximity Caves | Entered Factory 24510 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24511 | -5/Factory | Identified exit to Upper Caves 25088 | -5/Factory | Entered Upper Caves 25335 | -5/Upper Caves | Build established: Mutant 25501 | -5/Upper Caves | Discovered new exit (range 3) 25572 | -5/Upper Caves | Entered another Upper Caves area 25691 | -5/Upper Caves | Discovered new exit (range 10) 25696 | -5/Upper Caves | Learned location of 1 exit from Factory 25708 | -5/Upper Caves | Build established: Scavenger-Mutant 25983 | -5/Upper Caves | Learned location of Armory (-4) 26206 | -5/Upper Caves | Discovered new exit (range 43) 26208 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26440 | -5/Upper Caves | Entered Zhirov 26440 | -5/Zhirov | Accompanied by 4 allies 26440 | -5/Zhirov | Discovered new exit (range 3) 26474 | -5/Zhirov | Met Zhirov 26568 | -5/Zhirov | Learned location of Quarantine (-2) 26568 | -5/Zhirov | Learned location of Testing (-3) 26568 | -5/Zhirov | Learned location of Command (-1) 26579 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26596 | -5/Zhirov | Found Alien Artifact 26596 | -5/Zhirov | Identified Integrated Reactor 26596 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26785 | -5/Zhirov | Build established: Commander-Golem 27191 | -5/Zhirov | Found Alien Artifact 27252 | -5/Zhirov | Entered Proximity Caves 27252 | -4/Proximity Caves | Accompanied by 4 allies 27605 | -4/Proximity Caves | Build established: Mutant 27709 | -4/Proximity Caves | Discovered new exit (range 11) 27762 | -4/Proximity Caves | Entered Factory 27762 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27763 | -4/Factory | Identified exit to Research 27848 | -4/Factory | Discovered new exit (range 5) 27900 | -4/Factory | Found Prototype Device 27900 | -4/Factory | Identified Active Sensor Suite 27901 | -4/Factory | Identified exit to Upper Caves 28040 | -4/Factory | Entered Upper Caves 28169 | -4/Upper Caves | Build established: Skirmisher 28399 | -4/Upper Caves | Discovered new exit (range 11) 28411 | -4/Upper Caves | Identified exit to Upper Caves 28642 | -4/Upper Caves | Entered another Upper Caves area 28642 | -4/Upper Caves | Discovered exit to Research (range 10) 28705 | -4/Upper Caves | Encountered a Warlord checkpoint 28933 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29185 | -4/Upper Caves | Discovered new exit (range 13) 29263 | -4/Upper Caves | Identified exit to Warlord 29540 | -4/Upper Caves | Entered Warlord 30280 | -4/Warlord | Met Warlord 30296 | -4/Warlord | Opened Warlord's prototype stash 30305 | -4/Warlord | Warlord's base attacked by MAIN.C 30306 | -4/Warlord | Found Prototype Reactor 30306 | -4/Warlord | Identified Vortex Chain Reactor 30314 | -4/Warlord | Found Prototype Device 30314 | -4/Warlord | Identified Exp. Phase Shifter 30329 | -4/Warlord | Found Prototype Device 30329 | -4/Warlord | Identified Thermal Barrier 30333 | -4/Warlord | Found Prototype Processor 30351 | -4/Warlord | Found Prototype Hackware 30481 | -4/Warlord | Found Prototype Energy Cannon 30481 | -4/Warlord | Identified Vortex Driver 30484 | -4/Warlord | Found Vortex Driver 30655 | -4/Warlord | Warlord forces counterattacked 30678 | -4/Warlord | Opened side exit 30713 | -4/Warlord | Discovered new exit (range 9) 30723 | -4/Warlord | Identified exit to Proximity Caves 30725 | -4/Warlord | Entered Proximity Caves 30959 | -3/Proximity Caves | Crushed by falling debris 30970 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31303 | -3/Proximity Caves | Discovered exit to Research (range 15) 31374 | -3/Proximity Caves | Entered Research 31374 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31375 | -3/Research | Loaded intel: 106 trap records 31472 | -3/Research | Incoming assault squad redirected 31703 | -3/Research | Incoming investigation squad redirected 31766 | -3/Research | Lost 12 parts (1p2n8u1w) 31771 | -3/Research | Destroyed 11 combat bots 31826 | -3/Research | Core integrity fell below 50% 31871 | -3/Research | Lost 7 parts (4n1u2w) 32234 | -3/Research | Build established: Scavenger-Skirmisher 32321 | -3/Research | Garrison activated, responded to threat 32491 | -3/Research | Incoming assault squad redirected 32572 | -3/Research | Lost 6 parts (1n4u1w) 32624 | -3/Research | First assault squad dispatched 32896 | -3/Research | Incoming assault squad redirected 32984 | -3/Research | Spotted B-86 Titan 32990 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 32996 | -3/Research | Core integrity fell below 20% 33043 | -3/Research | System corruption reached 10% 33083 | -3/Research | Build established: Scavenger-Golem 33161 | -3/Research | Garrison activated, responded to threat 33270 | -3/Research | Lost 4 parts (1n2u1w) 33320 | -3/Research | Identified Transdimensional Reconstructor 33320 | -3/Research | Warped through subspace 33342 | -3/Research | Discovered new exit (range 16) 33350 | -3/Research | Lost 7 parts (4n3w) 33357 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 33324_ Dropped Thermal Barrier. 33325_ Dropped Exp. Phase Shifter. 33325_ Dropped Particle Accelerator. 33326_ Dropped Hacking Drone Bay. 33326_ Dropped Lrn. Sensor Array. 33327_ Dropped Lrg. Storage Unit. 33327_ Discarded Asb. Alloy Armor. 33330_ Acquired Lrn. Sensor Array. 33331_ Discarded Asb. Nanovents. 33334_ R-10 Processor inserts Corrupted Med. Treads into recycling unit. 33337_ R-10 Processor inserts Corrupted Lgt. Antimatter Reactor into recycling unit. 33342_ EXIT=FOUND 33346_ Slug penetrates Recycling Unit. 33347_ GPB7AE1KMBA=BW <:SFCVSXYI72G 33351_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 33354_ Lrn. Sensor Array destroyed. 33354_ Penetrated by Slug. 33354_ Slug penetrates Recycling Unit. 33354_ R-10 Processor inserts Myomer Leg into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ????????????????#????? # #????????????????????? | | ????????????????# ??? + !#????????????????????? | | ????????????????# ??? # < #????????????????????? | | ????????????????# ?? # ] #????????????????????? | | ???????????????? ?? ## #?????????????????????? | | ????????????????# S ##@Y#?????????????????????? | | ????????????????# "" ## #?????????????????????? | | ??????#######???? "" ## #?????????????????????? | | ?????#"""""""???? "" ## #########+#???????????? | | ???###"""Y"""####? ?# ^ ####????????? | | ???# #? ! ?# #????????? | | #### !!#?? ??# ^ ####### #????????? | | # !*#?? ??# ^ #????????????????? | | # """ """!/####+#### ^ ####?????????????? | | #? """ """ !# #?????????????? | | #??""" """ + #?????????????? | | #???"" """ # #?????????????? | | #???"" """ # R ! #?????????????? | | #???"" """ ##########"R"## #?????????????? | | #????? """ #????????#"Y"## #?????????????? | | #?????? #????????#"""## ##########????? | | #????? ############### ^???? | | #????? """##### # ?^^???? | | #?????S"""????# [ #= ????^???? | | ####?#######????## # ! ????^^???? | | ???? # !??? # #%%* ####+?????????? | | ??? # # = #=%==#?????????????? | | ???" # # #%*=!#?????????????? | | """" # """ # = #%%=!#?????????????? | | """" # """ # % "%%|=#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 65 Energy Capacity 2310 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 1300 Resistance: KI 15 Resistance: TH 50 Resistance: EX 90 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Recoil Nullifier | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive K-01 Serf | -4/Factory | Hacked Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGrapheneWand Manual? 0 Play Time 03:36:44 Cumulative 340.3 hours Start 2022.05.08 @ 21:37:50 End 2022.05.09 @ 22:20:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 88 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a427d16d-8760-4429-b71f-5efe619c2f55