Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 02:43:16 Player: Kersh Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (4435) 4435 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 12988 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 109 Cogmind --------- Core Integrity 0/1600 Matter 112/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Medium Armor Plating High-powered Shotgun Linear Accelerator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Phase Shifter Advanced Force Field Hacking Suite > --- WEAPON ----------- High-powered Shotgun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Antigrav System Large Storage Unit Advanced Weight Redist. System Improved Force Booster Coil Gun Linear Accelerator Smartbomb Launcher Improved Remote Datajack Spear [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Hacking Suite Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . 1 . . . Utility 13 | . . . 2 . 1 . . 1 2 . . 1 2 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 219 | 6 13 15 51 15 33 1 4 20 2 4 10 2 27 6 10 Power 15 | 1 1 . 4 . 1 . . 2 . . 2 . 2 1 1 Engine 9 | 1 1 . 3 . . . . 2 . . 1 . 1 . . Core 3 | . . . 1 . 1 . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . 1 1 1 Propulsion 62 | 2 . 9 9 5 6 . 2 3 . 1 4 2 10 3 6 Treads 16 | . . 4 4 5 1 . . . . . . . 1 . 1 Leg 24 | 2 . 5 5 . 5 . 2 3 . . . . 2 . . Wheel 6 | . . . . . . . . . . . . . 6 . . Hover 12 | . . . . . . . . . . . 4 2 1 . 5 Flight 4 | . . . . . . . . . . 1 . . . 3 . Utility 57 | 1 2 2 12 3 13 1 1 10 2 1 2 . 4 1 2 Device 32 | . 2 1 2 3 10 1 . 8 1 . . . 2 1 1 Storage 5 | 1 . 1 1 . 1 . . . . . . . 1 . . Processor 4 | . . . 1 . . . . 1 1 . . . 1 . . Hackware 3 | . . . 1 . . . . . . . 2 . . . . Protection 13 | . . . 7 . 2 . 1 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 10 4 26 7 13 . 1 5 . 2 2 . 11 1 1 Energy Gun 25 | . 2 1 3 6 8 . . 4 . . . . 1 . . Energy Cannon 5 | . . . 2 . 2 . . . . . . . . . 1 Ballistic Gun 24 | 2 6 . 11 . 1 . . . . . 1 . 3 . . Ballistic Cannon 8 | . . 3 . . . . . . . . 1 . 4 . . Launcher 12 | . . . 7 1 . . . . . 2 . . 2 . . Special Weapon 3 | . 2 . 1 . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . 2 . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 2 2 3 . . . . 1 . . . . . Parts Lost 57 | . . . 15 2 2 . . . . 4 . 8 16 3 7 Power 4 | . . . 1 . . . . . . . . 1 2 . . Propulsion 25 | . . . 6 1 1 . . . . 1 . 4 5 2 5 Utility 14 | . . . 3 1 . . . . . 2 . 1 5 1 1 Weapon 14 | . . . 5 . 1 . . . . 1 . 2 4 . 1 Highest Loss Streak 12 | . . . 10 1 1 . . . . 4 . 4 12 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 98 93 98 96 100 97 99 100 73 76 65 48 16 9 Engine 5 | . 14 11 6 9 3 . . 6 5 3 4 3 . . . Core 2 | . . . . . 3 7 7 6 5 2 2 2 . . . Treads 7 | . . 8 14 22 5 . . . . . . . . . . Leg 15 | . 28 23 12 4 21 30 30 26 23 13 . . 4 . . Hover 1 | . . . . . . . . . . . 21 16 . . 4 Device 8 | . 10 10 5 8 14 15 13 12 17 11 5 2 3 . 1 Storage 7 | . 14 11 9 9 7 7 7 6 5 3 . . 3 2 . Processor 6 | . . . 2 9 7 7 7 12 17 17 17 15 11 5 . Hackware 6 | . . . 8 9 7 7 7 6 5 5 14 15 4 . . Protection 2 | . . . 8 . . . 1 . . 1 . . . . . Energy Gun 10 | . 4 8 4 25 19 23 18 19 17 6 . . . . . Energy Cannon 1 | . . . 3 . 2 . . . . . . . . . 1 Ballistic Gun 5 | . 21 13 9 . . . . . . . 3 4 2 . . Ballistic Cannon 2 | . . 10 4 . . . . . . . 3 3 4 . . Naked Turns 243 | . . . . . . . . . . . . . . 45 198 Heaviest Build 71 | 11 20 28 67 63 64 58 58 71 68 68 30 30 66 10 22 Greatest Support 75 | 20 20 60 60 60 71 71 71 74 74 74 44 33 58 21 75 Greatest Overweight (x) 20 | 2 . 1 1 2 20 . . . . 2 . 1 4 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 5 5 10 10 5 Average Capacity 15 | 7 8 8 19 20 20 20 20 20 20 14 5 5 9 8 5 Most Carried 20 | 3 8 9 20 20 20 20 20 20 20 19 5 5 10 10 5 Average Carried 14 | 1 7 7 16 19 19 19 19 19 18 13 4 4 7 7 4 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 5 5 5 10 5 5 Final Carried 20 | 2 8 8 20 20 20 20 20 20 19 5 5 3 10 4 5 Class Distribution -------------------- 28% | Skirmisher 27% | Mutant 13% | Scavenger-Skirmisher 10% | Tank 7% | Scavenger-Tank 6% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Matter Collected 3359 | 228 249 282 1099 298 289 108 . 130 . 156 . 1 338 42 139 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4431 | . 251 291 1329 737 616 182 . 147 . 346 . . 365 35 132 Parts 247 | . 22 27 74 40 24 2 . 9 . 1 . . 27 10 11 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled 8 | . . . 8 . . . . . . . . . . . . Retrieved Matter 47 | . . . 47 . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 93 | . 6 8 37 16 9 1 . 4 . 2 . . 8 . 2 Melee 4 | . . . 1 . . . . . . . . . 3 . . Guns 45 | . 6 5 15 6 7 1 . 4 . . . . 1 . . Cannons 14 | . . 3 7 . 1 . . . . . . . 1 . 2 AOE 27 | . . . 14 9 . . . . . 2 . . 2 . . Classes Destroyed 17 | . 5 2 7 1 1 . . . . 1 . . . . . Worker 5 | . 2 . 1 . . . . . . . . . 1 1 . Builder 3 | . . . 2 . . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . Watcher 6 | . 1 1 2 . 2 . . . . . . . . . . Swarmer 17 | . 3 2 6 . . . . 3 . . . . 3 . . Grunt 38 | . 3 2 23 9 . . . . . . . . 1 . . Brawler 4 | . . . 1 3 . . . . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . Sentry 15 | . . 4 4 2 3 1 . 1 . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 4 | . . . 1 . 1 . . . . . . . 2 . . Programmer 9 | . . . . . 5 . . . . . . . 2 . 2 Compactor 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | . 4 4 7 9 2 1 . 3 . 1 . . 4 2 2 Combat Bots Only 9 | . 2 3 6 9 1 1 . 3 . 1 . . 3 . 2 Max Kills in Single Turn 4 | . 3 1 3 4 1 1 . 2 . 1 . . 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 4 | . . . 3 4 . . . . . 1 . . 1 . . Melee 1 | . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Damage Taken 14108 | . 151 458 2863 515 775 47 . 115 . 360 28 1308 3652 1476 2360 Core 5266 | . 33 62 348 33 79 5 . 25 . 194 28 576 1031 1251 1601 Absorbed by Shields 184 | . . . . . . . . . . . . . 184 . . Regen/Repaired (Parts) 143 | . . 103 . . 40 . . . . . . . . . . Core Remaining (%) 64 | 100 86 84 . 30 . . 88 97 . . 77 49 20 13 . Volleys Fired 233 | . 19 18 83 34 32 6 . 7 . 8 1 . 19 . 6 Largest 3 | . 2 3 3 3 3 3 . 3 . 3 1 . 3 . 1 Hottest 198 | . 100 118 130 197 191 191 . 191 . 120 53 . 198 . 120 Shots Fired 527 | . 34 54 182 79 87 18 . 15 . 22 1 . 29 . 6 Gun 389 | . 30 36 115 76 78 18 . 15 . 8 . . 13 . . Cannon 95 | . . 18 47 . 9 . . . . . 1 . 14 . 6 Launcher 35 | . . . 16 3 . . . . . 14 . . 2 . . Special 8 | . 4 . 4 . . . . . . . . . . . . Kinetic 219 | . 30 39 130 . . . . . . . 1 . 19 . . Thermal 265 | . 4 15 28 76 87 18 . 15 . 8 . . 8 . 6 Explosive 35 | . . . 16 3 . . . . . 14 . . 2 . . Electromagnetic 8 | . . . 8 . . . . . . . . . . . . Robot Hit Streak 19 | . 7 10 13 14 8 7 . 14 . 19 4 . 5 . 5 Robot Miss Streak 6 | . 4 3 5 2 3 1 . 1 . 1 2 . 6 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 356 | . 25 33 124 47 57 8 . 8 . 20 1 . 25 3 5 Core Hits 237 | . 15 16 99 32 23 5 . 5 . 10 1 . 22 4 5 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . 3 5 3 . . . . . . 3 2 . Burn 13 | . . . . 3 5 3 . . . . . . 2 . . Destroy 1 | . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 65 | . . . 25 . 15 . 10 1 . . . . 9 5 . Impact 51 | . . . 25 . 15 . 10 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . 9 5 . Sneak Attacks 3 | . . . 1 . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12040 | . 425 662 3947 1642 1369 236 . 197 . 1820 29 8 1254 149 302 Guns 5214 | . 425 441 1466 868 1221 236 . 197 . 228 . . 132 . . Cannons 1560 | . . 174 596 . 125 . . . . . 29 . 376 . 260 Explosions 4602 | . . 47 1678 774 . . . . . 1592 . . 511 . . Melee 577 | . . . 207 . 23 . . . . . . . 200 147 . Ramming 87 | . . . . . . . . . . . . 8 35 2 42 Kinetic 2934 | . 425 458 1614 . . . . . . . 29 . 408 . . Thermal 3749 | . . 157 357 868 1346 236 . 197 . 228 . . 100 . 260 Explosive 4602 | . . 47 1678 774 . . . . . 1592 . . 511 . . Electromagnetic 91 | . . . 91 . . . . . . . . . . . . Impact 230 | . . . 207 . 23 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 347 | . . . . . . . . . . . . . 200 147 . Highest Corruption 18 | . . . 18 18 4 2 2 . . 14 14 10 6 6 10 Average Corruption 8 | . . . 10 18 3 2 2 . . 9 14 4 5 4 8 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 141 | . . . 42 40 18 4 3 . . 5 10 3 3 2 11 Message Errors 31 | . . . 10 9 3 . 1 . . 1 2 1 1 . 3 Matter Fused 34 | . . . 11 8 5 . . . . 2 4 . 1 . 3 Heat Flow Errors 12 | . . . 4 6 . 1 . . . . . . . 1 . Energy Discharges 19 | . . . 3 4 5 1 1 . . . 2 1 1 . 1 Parts Rejected 4 | . . . 2 . 1 . . . . . . 1 . . . Data Loss (minor) 17 | . . . 7 3 . 2 1 . . 1 1 . . 1 1 Data Loss (major) 4 | . . . 1 3 . . . . . . . . . . . Misfires 5 | . . . 1 2 1 . . . . 1 . . . . . Alerts 4 | . . . 1 1 1 . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 1 . . . 2 Weapon Failures 8 | . . . 2 4 2 . . . . . . . . . . Overload Shots 17 | . . . . . 6 2 . 5 . 4 . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Overflow Damage 116 | . . . 95 9 12 . . . . . . . . . . Projectiles 12 | . . . . . 12 . . . . . . . . . . Explosions 42 | . . . 33 9 . . . . . . . . . . . Melee 62 | . . . 62 . . . . . . . . . . . . Knockbacks 11 | . . 1 5 . . . . . . . 3 . 2 . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 10 | . . 1 4 . . . . . . . 3 . 2 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 594 | . . 142 227 . . . . . . 195 . 3 8 1 18 Shots 20 | . . 2 9 . . . . . . 9 . . . . . Rammed 19 | . . . . . . . . . . . . 3 8 1 7 Targets Rammed 19 | . . . . . . . . . . . . 3 8 1 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 334 | . 72 187 321 334 233 160 . 168 . 45 2 . 137 237 48 Average Temperature 82 | . 23 70 89 103 86 52 . 72 . 18 2 . 61 139 21 Received Heat Transfer 1855 | . 48 117 891 270 78 18 . 24 . . . 48 145 72 144 Effects 2 | . . . 1 1 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . . . . . . . 1 . . Combat Hostiles 3 | . . . . 1 1 . . . . . . . 1 . . Parts Melted 19 | . . . . 1 11 3 . 1 . . . . 3 . . Heat Transferred 7249 | . . 333 666 1887 2531 644 . 322 . 348 . . 333 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Peak Influence 513 | . 298 331 513 489 230 . . 79 38 84 106 101 203 244 333 Initial 208 | . . 59 91 132 208 . . . 38 13 49 51 31 18 146 Average 167 | . 76 216 262 393 90 . . 19 38 51 90 73 52 88 185 Maximum Alert Level 2 | . 1 1 2 2 1 . . . . . . . 1 1 1 Low Security (%) 60 | 100 92 34 26 12 78 . . 100 100 100 100 100 99 96 73 Level 1 30 | . 7 65 64 17 21 . . . . . . . . 3 26 Level 2 8 | . . . 9 69 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 2 9 4 6 . . 2 . . 1 2 6 . 4 Investigation 7 | . 1 . . 1 1 . . . . . . 1 1 . 2 Extermination 8 | . . . . . 5 . . . . . 1 . 1 . 1 Reinforcement 12 | . 1 2 5 1 . . . . . . . 1 1 . 1 Assault 3 | . . . 1 2 . . . . . . . . . . . Garrison 8 | . . . 3 . . . . 2 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Distress Signals 11 | . 1 . 3 1 1 . . . . . . 1 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 217 | . 14 13 53 23 14 1 . 5 . 6 1 21 16 31 19 Peak Tracking Total 23 | . 5 5 7 10 2 1 . 3 . 4 1 15 6 23 11 Tactical Retreats 21 | . 3 2 3 1 . . . . . 1 1 1 1 3 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Traps Triggered 8 | . . 1 . 2 1 . . . 1 . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Machines Disabled 12 | . . 3 3 5 . . . . . . . . 1 . . Max in Single Turn 1 | . . 1 1 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Machines Accessed 39 | . 4 4 5 3 8 1 . 2 . . 4 1 3 2 2 Terminals 31 | . 4 3 4 3 6 . . 2 . . 4 . 3 . 2 Fabricators 2 | . . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 101 | . 16 14 11 7 20 1 . 4 . . 14 1 5 4 4 Successful 47 | . 5 6 7 3 7 1 . 3 . . 9 1 3 . 2 Failed 53 | . 11 8 4 4 13 . . 1 . . 4 . 2 4 2 Catastrophic 10 | . . 1 1 . 3 . . . . . . . 2 1 2 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 46 | . 9 10 4 1 11 . . 1 . . 8 . . 2 . Terminals 83 | . 16 10 9 7 14 . . 4 . . 14 . 5 . 4 Fabricators 4 | . . . . . 3 . . . . . . 1 . . . Repair Stations 7 | . . 4 . . 3 . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 5 1 5 3 3 1 . 3 . . 9 . 3 . 2 Record 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Open Door 4 | . . . . 2 . 1 . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 . . . . . 1 . . . . Alert Level 6 | . 2 . . . 1 . . 1 . . 1 . 1 . . Unreport Threat 4 | . . 1 2 . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . 2 1 . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 6 | . . 4 . . 2 . . . . . . . . . . Scan Component 3 | . . 2 . . 1 . . . . . . . . . . Repair 3 | . . 2 . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 31 | . 4 3 4 2 8 . . 1 . . 3 . 2 2 2 Full Trace Events 5 | . 1 . . . 1 . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . 1 . . . . . . . . . . Time 90 | . . 58 . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 23 . . . . . . . . . . . Total Damage 357 | . . . . 357 . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Turns Passed 9922 | 74 539 676 2596 785 1862 472 272 659 62 169 294 275 576 188 423 Spaces Moved 6377 | 58 288 404 997 273 855 329 180 455 46 178 458 462 437 329 628 Core 840 | 25 . . . . 3 . . . . 120 25 76 106 89 396 Treads 997 | . . 88 490 228 151 . . . . . . . 12 . 28 Legs 3011 | 33 288 316 507 45 701 329 180 455 46 58 . . 53 . . Wheels 200 | . . . . . . . . . . . . . 200 . . Hover 1089 | . . . . . . . . . . . 433 386 66 . 204 Flight 240 | . . . . . . . . . . . . . . 240 . Fastest Speed 39 | 50 120 120 160 160 130 130 130 127 127 50 50 42 50 39 48 Average Speed 121 | 109 120 129 207 227 153 130 130 127 127 76 54 55 94 43 55 Slowest Speed 1050 | 150 120 240 240 320 1050 130 130 130 127 270 61 110 250 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . . . . . Exploration Rate (%) 29 | 4 45 33 65 41 24 55 19 10 2 97 11 11 17 16 21 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . . 1 . Scrap Searched 2 | . . . . . . 1 1 . . . . . . . . Spaces Dug 96 | . 4 . 63 . 14 . 8 4 . . . . . 2 1 Terrain Destroyed 352 | . 4 65 138 33 16 . 8 4 . 60 . . 21 2 1 Melee 45 | . . . 20 . 14 . 8 1 . . . . . 2 . Projectile 22 | . 4 4 5 . 2 . . 3 . . . . 3 . 1 AOE 285 | . . 61 113 33 . . . . . 60 . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Fac Res Res Acc Total 7932 | 66 439 520 1314 379 1310 360 201 516 50 192 498 480 552 365 690 Wait 805 | . 98 64 102 33 331 21 3 25 1 2 20 14 35 20 36 Move 6362 | 57 287 403 995 272 854 328 179 454 46 177 457 461 436 328 628 Hop . | . . . . . . . . . . . . . . . . Pick Up 101 | 3 11 6 34 8 16 2 . 5 1 . 6 . 8 1 . Fast Attach 89 | 5 4 6 11 7 15 . . 1 . 1 7 . 22 . 10 Attach 50 | 1 1 3 17 2 4 . 1 4 2 . 3 2 4 6 . Detach 30 | . 2 3 8 2 3 . 3 1 . . . . 6 1 1 Swap 80 | . 8 6 23 6 14 1 3 15 . 3 . . 1 . . Drop 97 | . 9 11 15 15 26 2 2 3 . 1 4 . 4 3 2 Fire 233 | . 19 18 83 34 32 6 . 7 . 8 1 . 19 . 6 Melee 65 | . . . 25 . 15 . 10 1 . . . . 9 5 . Ram 13 | . . . . . . . . . . . . 3 2 1 7 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . 6 . . Escape Stasis 1 | . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 893 | -9/Materials | Build established: Skirmisher 1010 | -9/Materials | Discovered new exit (range 15) 1056 | -9/Materials | Repaired Sensor Array 1258 | -9/Materials | Repaired Imp. Light Cannon 1290 | -9/Materials | Entered another Materials area 1290 | -8/Materials | Evolved 2 slots: Utility x2 1672 | -8/Materials | Build established: Tank 2625 | -8/Materials | Discovered new exit (range 14) 2627 | -8/Materials | Crushed by falling debris 2697 | -8/Materials | Lost 10 parts (5n2u3w) 2890 | -8/Materials | First assault squad dispatched 2978 | -8/Materials | System corruption reached 10% 2979 | -8/Materials | Garrison activated, responded to threat 3468 | -8/Materials | Build established: Mutant 3585 | -8/Materials | Crushed by falling debris 3585 | -8/Materials | Core integrity fell below 50% 3698 | -8/Materials | Discovered new exit (range 16) 3787 | -8/Materials | Discovered new exit (range 8) 3886 | -8/Materials | Entered Storage 3898 | -8/Storage | Met a pair of Derelict thieves 4008 | -8/Storage | Destroyed 9 combat bots 4585 | -8/Storage | Discovered new exit (range 19) 4663 | -8/Storage | Build established: Scavenger-Skirmisher 4671 | -8/Storage | Entered Factory 4671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4887 | -7/Factory | Repaired Mni. Grenade Launcher 6078 | -7/Factory | Build established: Skirmisher 6497 | -7/Factory | Discovered new exit (range 8) 6533 | -7/Factory | Entered Lower Caves 6650 | -7/Lower Caves | Identified exit to Lower Caves 6685 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7005 | -7/Lower Caves | Entered another Lower Caves area 7006 | -7/Lower Caves | Encountered a Warlord checkpoint 7037 | -7/Lower Caves | Learned Factory terminal intel 7206 | -7/Lower Caves | Spotted B-75 Beast 7271 | -7/Lower Caves | Discovered new exit (range 4) 7277 | -7/Lower Caves | Entered Factory 7277 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7278 | -6/Factory | Loaded intel: 26 terminal locations 7773 | -6/Factory | Identified exit to Factory 7783 | -6/Factory | Garrison activated, responded to threat 7936 | -6/Factory | Entered another Factory area 7936 | -5/Factory | Evolved 2 slots: Utility x2 7998 | -5/Factory | Sucked down chute 7998 | -5/Factory | Entered Waste 8013 | -5/Waste | EMP discharged 8026 | -5/Waste | Spotted C-40 Crusher 8048 | -5/Waste | Spotted C-40 Crusher 8056 | -5/Waste | Spotted C-40 Crusher 8063 | -5/Waste | Destroyed C-40 Crusher 8072 | -5/Waste | Spotted C-40 Crusher 8094 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8097 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8098 | -5/Waste | Destroyed C-40 Crusher 8101 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8105 | -5/Waste | Spotted C-40 Crusher 8106 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8109 | -5/Waste | Spotted C-40 Crusher 8113 | -5/Waste | EMP discharged 8113 | -5/Waste | System corruption reached 10% 8137 | -5/Waste | Lost 4 parts (1n2u1w) 8162 | -5/Waste | Discovered new exit (range 11) 8166 | -5/Waste | Identified exit to Factory 8167 | -5/Waste | Entered Factory 8288 | -5/Factory | Central database locked down 8288 | -5/Factory | Identified exit to Upper Caves 8288 | -5/Factory | Identified exit to Extension 8322 | -5/Factory | Discovered new exit (range 9) 8333 | -5/Factory | Identified exit to Factory 8455 | -5/Factory | Discovered exit to Factory (range 5) 8461 | -5/Factory | Entered another Factory area 8461 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8523 | -4/Factory | Build established: Hacker-Mutant 8712 | -4/Factory | Lost 4 parts (1p1n2w) 8730 | -4/Factory | Discovered new exit (range 10) 8735 | -4/Factory | System corruption reached 10% 8736 | -4/Factory | Identified exit to Research 8736 | -4/Factory | Entered Research 8736 | -3/Research | Evolved 2 slots: Utility x2 8745 | -3/Research | Identified exit to DSF 8766 | -3/Research | Lost 4 parts (3n1u) 8892 | -3/Research | Core integrity fell below 50% 8916 | -3/Research | Lost 3 parts (1n1u1w) 9100 | -3/Research | Garrison activated, responded to threat 9264 | -3/Research | Lost 12 parts (2p4n4u2w) 9308 | -3/Research | Discovered new exit (range 4) 9311 | -3/Research | Identified exit to Research 9312 | -3/Research | Entered another Research area 9312 | -2/Research | Evolved 2 slots: Utility x2 9421 | -2/Research | Spotted B-90 Cyclops 9455 | -2/Research | Released all parts (6) 9457 | -2/Research | Core integrity fell below 50% 9493 | -2/Research | Build established: Mutant 9493 | -2/Research | Discovered new exit (range 13) 9494 | -2/Research | Core integrity fell below 20% 9500 | -2/Research | Entered Access 9500 | -1/Access | Evolved 2 slots: Utility x2 9795 | -1/Access | System corruption reached 10% 9834 | -1/Access | Identified exit to Surface 9880 | -1/Access | Core integrity fell below 50% 9886 | -1/Access | Lost 7 parts (5n1u1w) 9918 | -1/Access | Spotted B-99 Colossus 9919 | -1/Access | Spotted B-99 Colossus 9920 | -1/Access | Core integrity fell below 20% 9923 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09863_ Dropped Mic. Antimatter Reactor. 09873_ Slug penetrates Wall. 09876_ Penetrated by Slug. 09884_ Slug penetrates Wall. 09885_ System corrupted: Component data lost. 09886_ Penetrated by Slug. 09886_ Triggered Segregator Trap. 09886_ Arcs of energy rise from the floor. 09887_ Penetrated by Slug. 09919_ Slug penetrates Wall. 09920_ Penetrated by Slug. 09920_ Slug penetrates Wall. 09920_ Penetrated by Slug. 09920_ Slug penetrates Wall. 09921_ Acquired 7 matter. 09923_ Penetrated by Slug. 09923_ Slug penetrates Garrison Access. 09923_ Penetrated by Slug. 09923_ Slug penetrates Garrison Access. 09923_ Penetrated by Slug. 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