Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 17:01:37 Player: Burcsboon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1558) 1558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 3614 Bonus ------- Follower Combat Kills 56 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 42/100 System Corruption 0% Temperature Cool (9) Movement Core (1050) Ox20 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Splice Drone Bay (5/6) > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (20) --- Coolant Injector Coolant Injector Coolant Injector Reaction Control System Hardened Heavy Armor Plating Improved Light Armor Plating Reactive Plating Medium Reactive Plating High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Aluminum Leg Coolant Injector Coolant Injector Coolant Injector Reaction Control System Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Medium Reactive Plating High-powered Tractor Beam Splice Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 43 | 6 . 4 8 25 Power 5 | 1 . 1 1 2 Engine 4 | 1 . . 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 2 . 2 5 6 Treads . | . . . . . Leg 15 | 2 . 2 5 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . 1 . 10 Device 3 | . . . . 3 Storage 2 | 1 . . . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 5 | . . . . 5 Artifact . | . . . . . Weapon 11 | 2 . . 2 7 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . . 2 23 Power 4 | . . . 1 3 Propulsion 10 | . . . . 10 Utility 3 | . . . . 3 Weapon 8 | . . . 1 7 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Backups 8 | 3 6 8 7 10 Power . | . 1 1 . . Propulsion 2 | 2 4 3 . . Utility 4 | . . 1 4 7 Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 19 | . 2 3 1 13 Power . | . . . . . Propulsion 4 | . 1 3 . . Utility 12 | . . . 1 11 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 94 97 88 Engine 6 | . 14 5 2 7 Core 3 | . . 8 8 . Leg 32 | . 28 28 43 32 Device 1 | . . . . 3 Storage 11 | . 14 14 11 9 Processor 9 | . . 8 11 11 Protection 3 | . . . . 7 Ballistic Gun 17 | . 28 28 18 6 Ballistic Cannon 1 | . . . 1 2 Launcher 2 | . . . . 4 Peak Build Rating 31 | 6 6 14 22 31 Average Rating 17 | 4 6 10 19 24 On Entrance 9 | . 6 6 14 20 Naked Turns . | . . . . . Heaviest Build 69 | 14 14 14 15 69 Greatest Support 57 | 20 20 27 57 57 Greatest Overweight (x) 10 | 3 . . . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 10 | 7 8 8 8 13 Most Carried 19 | 6 8 8 8 19 Average Carried 9 | 4 6 7 7 11 Final Capacity 20 | 8 8 8 8 20 Final Carried 12 | 6 8 8 8 12 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1290 | 209 159 49 272 601 Remotely . | . . . . . Salvage Created 1725 | . 250 20 573 882 Parts 110 | . 19 4 29 58 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 4 . 9 28 Guns 21 | . 4 . 9 8 Cannons 4 | . . . . 4 AOE 16 | . . . . 16 Classes Destroyed 11 | . 5 1 3 2 Worker 2 | . 1 . . 1 Builder 5 | . 2 . . 3 Tunneler 1 | . . 1 . . Hauler 1 | . . . . 1 Recycler 4 | . 1 . 1 2 Operator 1 | . . . 1 . Watcher 4 | . . . 2 2 Swarmer 14 | . 2 . 2 10 Grunt 19 | . 2 . 6 11 Sentry 7 | . . . 1 6 Specialist 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 8 | . 4 1 5 8 Combat Bots Only 5 | . 2 . 4 5 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 436 | . 46 . 51 339 Missed 118 | . 13 . 10 95 Hits 318 | . 33 . 41 244 Projectile 318 | . 33 . 41 244 Critical Strikes 18 | . 1 . 1 16 Damage Taken 4573 | . 313 . 458 3802 Core 688 | . 72 . 64 552 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 71 84 . Volleys Fired 164 | . 19 . 41 104 Largest 2 | . 2 . 2 2 Hottest 134 | . 40 . 53 134 Shots Fired 255 | . 38 1 64 152 Gun 203 | . 38 1 62 102 Cannon 32 | . . . 2 30 Launcher 20 | . . . . 20 Special . | . . . . . Kinetic 209 | . 38 1 64 106 Thermal 23 | . . . . 23 Explosive 20 | . . . . 20 Electromagnetic 3 | . . . . 3 Robot Hit Streak 10 | . 7 1 10 10 Robot Miss Streak 6 | . 6 . 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 158 | . 17 1 37 103 Core Hits 109 | . 11 1 20 77 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4296 | . 258 18 586 3434 Guns 1923 | . 258 13 565 1087 Cannons 386 | . . . 20 366 Explosions 1981 | . . . . 1981 Melee . | . . . . . Ramming 6 | . . 5 1 . Kinetic 1996 | . 258 13 585 1140 Thermal 262 | . . . . 262 Explosive 1981 | . . . . 1981 Electromagnetic 51 | . . . . 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 2 10 . . Message Errors 2 | . 1 1 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 3 | . 1 2 . . Misfires 1 | . . 1 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks 8 | . . 1 1 6 Impact 2 | . . 1 1 . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 408 | . 16 211 19 408 Average Temperature 103 | . 8 108 6 107 Received Heat Transfer 1926 | . 102 . 213 1611 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . . . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 74 | 100 100 100 100 40 Level 1 25 | . . . . 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 343 | . 55 5 112 343 Initial 33 | . . 3 . 33 Average 91 | . 19 . 63 190 Influence Increases 1395 | . 120 5 255 1015 Destroy 0b10 Robot/C 880 | . 80 . 180 620 Destroy 0b10 Robot/NC 90 | . 20 5 20 45 Destroy Leader 210 | . 20 . 54 136 Allied During Kill 11 | . . . . 11 Disable Machine 105 | . . . . 105 Destroy Structure 99 | . . . 1 98 Influence Decreases 1056 | . 110 15 174 757 Entered New Map 55 | . . 7 . 48 Time Decay 751 | . 110 8 154 479 Lost Part 250 | . . . 20 230 Squads Dispatched 12 | . 1 1 2 8 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 6 | . 1 . . 5 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 9 . 17 54 Peak Tracking Total 11 | . 4 . 5 11 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . 2 . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 2 . 1 Successful 2 | . . 2 . . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Open Door 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 5 | . . . . 5 Highest-Rated Ally 5 | . . . . 5 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 41 | . . . . 41 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1600 | . . 536 457 607 Optics 1600 | . . 536 457 607 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 5 | . . . . 5 Drone Recoveries 4 | . . . . 4 Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3009 | 91 332 866 457 1263 Spaces Moved 1778 | 59 217 683 253 566 Core 13 | 10 . . . 3 Treads . | . . . . . Legs 1765 | 49 217 683 253 563 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 122 120 Average Speed 133 | 129 120 123 122 157 Slowest Speed 550 | 200 120 125 122 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 36 97 24 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . . . 102 Melee . | . . . . . Projectile . | . . . . . AOE 102 | . . . . 102 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2147 | 71 252 711 337 776 Wait 85 | . 9 12 25 39 Move 1774 | 58 216 682 252 566 Hop . | . . . . . Pick Up 43 | 7 5 5 5 21 Fast Attach 22 | 5 . 2 4 11 Attach 20 | 1 . . 4 15 Detach . | . . . . . Swap 13 | . . 2 . 11 Drop 24 | . 3 7 5 9 Fire 164 | . 19 . 41 104 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 276 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 511 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 607 | -10/Mines | Discovered new exit (range 15) 659 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 725 | -10/Mines | Met a Derelict shopkeep closing up shop 977 | -10/Mines | Found the Drone Emporium 988 | -10/Mines | Found Prototype Device 1078 | -10/Mines | Discovered new exit (range 9) 1276 | -10/Mines | Discovered new exit (range 9) 1290 | -10/Mines | Entered Materials 1290 | -9/Materials | Evolved 2 slots: Propulsion x2 1291 | -9/Materials | Identified exit to Storage 1615 | -9/Materials | Discovered new exit (range 17) 1747 | -9/Materials | Entered another Materials area 1747 | -8/Materials | Evolved 2 slots: Utility x2 1748 | -8/Materials | Identified Splice Drone Bay 2063 | -8/Materials | Build established: Scavenger-Mutant 2148 | -8/Materials | Garrison activated, responded to threat 2232 | -8/Materials | Lost 6 parts (3n1u2w) 2976 | -8/Materials | Core integrity fell below 50% 2988 | -8/Materials | Core integrity fell below 20% 3010 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02998_ Splice Drone retrieved by Splice Drone Bay (repair cost: 4). 02999_ U-05 Engineer lays Concrete. 03000_ Splice Drone retrieved by Splice Drone Bay (repair cost: 2). 03000_ U-05 Engineer lays Concrete. 03001_ K-01 Serf collects debris. 03001_ U-05 Engineer lays Concrete. 03002_ S-10 Pest destroyed. 03003_ U-05 Engineer lays Concrete. 03004_ The unstable cave ceiling collapses. 03004_ K-01 Serf collects debris. 03004_ U-05 Engineer lays Concrete. 03006_ The unstable cave ceiling collapses. 03006_ U-05 Engineer lays Concrete. 03007_ K-01 Serf collects debris. 03007_ U-05 Engineer lays Concrete. 03007_ Network quickbooting S-10 Pest, ETC: 5. 03009_ The unstable cave ceiling collapses. 03009_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????? ##?????????# #??????????????????????? | | ?????????? ?????????# #??????????????????????? | | ??????????? ?????????+ +??????????????????????? | | ??????????? ?????""??# #??????????????????????? | | ???????????# ????" ?# #??????????????????????? | | ???????????# ????" ?# #??????????????????????? | | ???????????# ????? !# k#??????????????????????? | | ???????????# ?????? # #????#?????????????????? | | ???????????# ???????; #?? ?? ?????? ???????? | | ???????????# #?###?## #??""" ??????? ???????? | | ???????????# ### ###; #? 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