Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:32:34 Player: rughio Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2197) 2197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 4886 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 110 Entered Garrisons 200 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 43/100 System Corruption 2% Temperature Cool (0) Movement Rolling (215) Ox9 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (4) ------ Huge Storage Unit Trap Scanner Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Spear > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Terrain Scanner Improved Terrain Scanner Utility Shielding Insulated Plating High-powered Tractor Beam Heavy EM Pulse Gun Beam Cannon Heavy Particle Cannon Assault Cannon Mini Grenade Launcher Datajack Heavy Mace Heavy Mace Heavy Mace Heavy Mace Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Mini Grenade Launcher Spear > --- INVENTORY -------- Light Treads Heat Sink Heat Sink Medium Storage Unit High-capacity Matter Pod Trap Scanner Terrain Scanner Utility Shielding Insulated Plating High-powered Tractor Beam Heavy EM Pulse Gun Shock Rifle Shock Rifle Beam Cannon Heavy Particle Cannon Mini Grenade Launcher Datajack Heavy Mace Heavy Mace Heavy Mace Heavy Mace Makeshift Sword [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 85 | 6 7 3 27 40 2 Power 11 | 1 1 . 4 5 . Engine 9 | 1 1 . 4 3 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 30 | 3 2 . 9 16 . Treads 5 | . . . . 5 . Leg 5 | 1 . . 3 1 . Wheel 12 | 2 2 . 4 4 . Hover 3 | . . . 2 1 . Flight 5 | . . . . 5 . Utility 17 | . 3 2 3 8 1 Device 8 | . 2 1 . 4 1 Storage 3 | . 1 1 . 1 . Processor 4 | . . . 3 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 27 | 2 1 1 11 11 1 Energy Gun 7 | 1 . . 1 4 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 1 . . 5 . . Ballistic Cannon . | . . . . . . Launcher 5 | . . . 4 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . . 14 15 3 Power 10 | . . . 5 3 2 Propulsion 11 | . . . 5 6 . Utility 4 | . . . 1 3 . Weapon 7 | . . . 3 3 1 Highest Loss Streak 5 | . . . 3 5 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 87 100 63 75 78 Engine 10 | . 14 14 12 3 . Treads 1 | . . . . 5 . Leg 4 | . . . 6 . 9 Wheel 4 | . 27 28 1 7 9 Device 2 | . 7 14 . 5 1 Storage 10 | . 9 14 11 9 9 Processor 10 | . . . 9 16 9 Energy Gun 1 | . 1 . . 5 3 Ballistic Gun 8 | . 14 14 10 . . Impact Weapon 1 | . . . . 6 . Slashing Weapon 8 | . . 8 10 . . Naked Turns . | . . . . . . Heaviest Build 102 | 7 19 90 102 102 102 Greatest Support 66 | 20 20 20 36 66 10 Greatest Overweight (x) 33 | . 1 4 33 31 10 Average Overweight (x) 7 | . . 2 14 4 9 Largest Inventory Capacity 25 | 5 10 25 25 25 25 Average Capacity 24 | 5 8 22 25 25 25 Most Carried 25 | 5 10 12 21 25 25 Average Carried 16 | 2 7 10 16 22 24 Final Capacity 25 | 5 10 25 25 25 25 Final Carried 25 | 4 10 10 15 25 23 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1948 | 266 128 40 997 517 . Remotely . | . . . . . . Salvage Created 2469 | 42 155 . 845 1427 . Parts 125 | 4 15 . 58 48 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 53 | 1 2 . 22 28 . Melee 16 | . . . 9 7 . Guns 11 | 1 2 . 3 5 . Cannons 1 | . . . . 1 . AOE 19 | . . . 10 9 . Classes Destroyed 11 | 1 3 . 6 1 . Worker 6 | . 1 . 1 4 . Builder 2 | . . . 1 1 . Tunneler 1 | . . . 1 . . Hauler 2 | . 1 . 1 . . Recycler 4 | . . . 3 1 . Mechanic 1 | . . . . 1 . Watcher 7 | . 1 . 3 3 . Swarmer 11 | . . . 8 3 . Grunt 32 | 1 2 . 8 21 . Brawler 2 | . . . 2 . . Sentry 8 | . . . 4 4 . Best Kill Streak 9 | 1 2 . 9 7 . Combat Bots Only 7 | 1 1 . 7 6 . Max Kills in Single Turn 3 | 1 1 . 3 2 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 389 | 2 20 . 190 169 8 Missed 112 | 1 5 . 49 54 3 Damage Taken 3914 | 11 190 . 1568 1888 257 Core 988 | . 64 . 369 545 10 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 74 7 . . Volleys Fired 139 | 3 24 1 44 64 3 Largest 2 | 2 1 1 2 1 1 Hottest 70 | 70 20 20 60 60 50 Shots Fired 159 | 6 24 1 61 64 3 Gun 112 | 6 24 1 44 34 3 Cannon 16 | . . . . 16 . Launcher 31 | . . . 17 14 . Special . | . . . . . . Kinetic 71 | 3 24 1 43 . . Thermal 24 | 3 . . 1 20 . Explosive 31 | . . . 17 14 . Electromagnetic 33 | . . . . 30 3 Robot Hit Streak 14 | 4 4 . 14 6 4 Robot Miss Streak 3 | 1 3 . 3 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 163 | 5 15 1 58 81 3 Core Hits 105 | 2 8 . 47 47 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 11 | . . . . 11 . Critical Strikes 14 | . . 1 . 13 . Smash 12 | . . . . 12 . Sever 1 | . . 1 . . . Impale 1 | . . . . 1 . Melee Attacks 86 | . 5 1 33 47 . Impact 36 | . . . . 36 . Slashing 34 | . . 1 33 . . Piercing 11 | . . . . 11 . Sneak Attacks 5 | . . . 2 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5643 | 65 185 47 2150 3140 56 Guns 1153 | 65 185 12 464 371 56 Cannons 192 | . . . . 192 . Explosions 1923 | . . . 917 1006 . Melee 2375 | . . 35 769 1571 . Ramming . | . . . . . . Kinetic 687 | 39 185 12 451 . . Thermal 312 | 26 . . 13 273 . Explosive 1880 | . . . 917 963 . Electromagnetic 389 | . . . . 333 56 Impact 1320 | . . . . 1320 . Slashing 804 | . . 35 769 . . Piercing 251 | . . . . 251 . Highest Corruption 4 | . . . 4 2 2 Average Corruption 3 | . . . 4 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 144 | . . . 134 10 . Message Errors 28 | . . . 27 1 . Matter Fused 36 | . . . 34 2 . Heat Flow Errors 13 | . . . 12 1 . Energy Discharges 24 | . . . 21 3 . Parts Rejected 3 | . . . 2 1 . Data Loss (minor) 14 | . . . 13 1 . Data Loss (major) 8 | . . . 8 . . Misfires 12 | . . . 12 . . Alerts 6 | . . . 5 1 . Overload Shots . | . . . . . . Overflow Damage 533 | . . . 7 526 . Projectiles . | . . . . . . Explosions 7 | . . . 7 . . Melee 526 | . . . . 526 . Knockbacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . 103 43 . Shots 6 | . . . 4 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | 24 5 . 279 136 . Average Temperature 76 | 12 5 . 101 35 . Received Heat Transfer 1410 | 6 96 . 480 828 . Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . 4 . Combat Hostiles 4 | . . . . 4 . Parts Fried 11 | . . . . 11 . Impact Corruptions 18 | . . . . 18 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 679 | 74 . . 37 568 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 413 | 20 142 38 305 413 268 Initial 268 | . 13 2 14 21 268 Average 65 | 2 68 7 38 163 253 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 90 | 100 100 100 98 63 . Level 1 8 | . . . 1 33 100 Level 2 . | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 1 8 . Investigation 5 | . . . . 5 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | 1 6 2 30 43 1 Peak Tracking Total 7 | 1 3 1 7 4 2 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 6 | . . . 4 2 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 15 | . 2 . 6 7 . Terminals 10 | . 2 . 4 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 61 | . 8 . 28 25 . Successful 36 | . 6 . 16 14 . Failed 25 | . 2 . 12 11 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 36 | . 8 . 19 9 . Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 15 | . . . 7 8 . Scanalyzers . | . . . . . . Garrison Access 6 | . . . . 6 . Terminal Hacks 25 | . 6 . 12 7 . Record 11 | . 3 . 5 3 . Emergency Access Points 1 | . . . . 1 . Alert Level 4 | . 1 . 3 . . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . . . 1 1 . Maintenance Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 8 | . . . 3 5 . Recycle Component 5 | . . . 2 3 . Process 2 | . . . 1 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 4 6 . Full Trace Events 7 | . 1 . 1 5 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 5 | . . . 2 3 . Recycled Matter 548 | . . . 422 126 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 2 | . 2 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 1 | . . . 1 . . AID 1 | . . . 1 . . Ally Attacks 42 | . . 20 22 . . Total Damage 418 | . . 208 210 . . Kills 6 | . . 2 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 9987 | 94 421 398 6968 1987 119 Spaces Moved 2359 | 93 413 312 868 623 50 Core 411 | 33 . . 370 8 . Treads 154 | . . . . 154 . Legs 225 | . . . 225 . . Wheels 1539 | 60 413 312 273 431 50 Hover . | . . . . . . Flight 30 | . . . . 30 . Fastest Speed 50 | 50 80 80 116 116 215 Average Speed 392 | 69 80 124 777 261 220 Slowest Speed 1715 | 80 95 140 1700 1715 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 34 | 8 32 56 42 51 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 187 | . . . 122 65 . Melee . | . . . . . . Projectile . | . . . . . . AOE 187 | . . . 122 65 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2823 | 116 476 321 1007 847 56 Wait 37 | 5 12 . 10 10 . Move 2354 | 92 412 311 867 622 50 Hop . | . . . . . . Pick Up 85 | 9 11 2 25 38 . Fast Attach 5 | . 2 . . 3 . Attach 61 | 6 1 . 17 35 2 Detach 20 | 1 . . 1 17 1 Swap 19 | . 4 3 10 2 . Drop 17 | . 5 3 . 9 . Fire 139 | 3 24 1 44 64 3 Melee 86 | . 5 1 33 47 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 215 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 516 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 11) 570 | -10/Mines | Discovered new exit (range 11) 584 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 664 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 828 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 914 | -10/Mines | Entered Materials 914 | -9/Materials | Accompanied by 2 allies 914 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1226 | -9/Materials | Lost 3 parts (2p1n) 1320 | -9/Materials | Destroyed 7 combat bots 1849 | -9/Materials | Discovered new exit (range 12) 5482 | -9/Materials | Core integrity fell below 50% 5527 | -9/Materials | Core integrity fell below 20% 5535 | -9/Materials | Lost 3 parts (2p1w) 7882 | -9/Materials | Entered another Materials area 7882 | -8/Materials | Evolved 2 slots: Utility x2 8581 | -8/Materials | Lost 5 parts (1p2n1u1w) 9155 | -8/Materials | Core integrity fell below 50% 9492 | -8/Materials | Core integrity fell below 20% 9566 | -8/Materials | Crushed by falling debris 9867 | -8/Materials | Identified exit to Garrison 9869 | -8/Materials | Entered Garrison 9988 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- area. Storage Shell breached. Tesla Bomb Trap short circuited. Hellfire Trap short circuited. Fusion Bomb Trap short circuited. Storage Shell breached. A bubble of electromagnetic force engulfs the area. An explosion rips through the floor. Shock Rifle destroyed. M-14 Sweeper destroyed. Storage Shell breached. A-02 Transporter destroyed. Mic. Nuclear Core destroyed. Storage Shell breached. Discarded Hacking Suite. C-30 ARC bursts open, deploying its payload. Penetrated by Slug. Mic. Nuclear Core destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?????#????????????????? | | ??????????????????????# #???? ##???????????????? | | ??????????????????????" ??? ????????????????? | | ??????????????????????" %??? ?????????????????? | | ??????????????????????" ?? ?????????????????? | | ??????????????????????" ?? ??????????????????? | | ??????????????????????# #? ???????????????????? | | ??????????????????????# h## ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ####################### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ## ## ####### ###########??????????????????????? | | # #????# #????????????????????????????????? | | ## ####?# "????????????????????????????????? | | #?# "????????????????????????????????? | | & & #?# "????????????????????????????????? | | &%&& #?# #????????????????????????????????? | | & && & #?# #????????????????????????????????? | | " % "#?# #????????????????????????????????? | | #?# #????????????????????????????????? | | "" ""#?# #????????????????????????????????? | | ?" "" " "&???# ????????????????????????????????? | | ?" ?&&? "&???# ????????????????????????????????? | | ?" ?&&? """??# ????????????????????????????????? | | ?#??##?##????? #????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot Everything Is Under Control First Step to Greatness Librarian Loot Pinata Omniscient Cartographer One Hack Too Far Power Corrupts Shopping List Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed HackingSingularityClaymores Manual? 0 Play Time 01:22:14 Cumulative 1.3 hours Start 2024.04.10 @ 12:00:16 End 2024.04.10 @ 13:32:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71b4e9e3-c67a-4aab-ab49-2e291b4a2165