Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.04 @ 16:07:10 Player: Roxy Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1249) 1249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 4887 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 21 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heat Sink Medium Matter Pod (100) Improved Melee Analysis Suite Hardlight Generator Small Laser Mining Laser Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Pulse Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Heat Sink Medium Matter Pod Recoil Stabilizer Hardlight Generator Lightning Gun Small Laser Beam Rifle Mining Laser Proton Bomb Trap Proton Bomb Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . 1 . . . 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 49 | 6 2 16 1 1 14 2 7 Power 9 | 1 . 2 . 1 4 1 . Engine 7 | 1 . 2 . 1 3 . . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . 4 1 . 4 . 2 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 10 | 2 . 3 1 . 4 . . Hover . | . . . . . . . . Flight 2 | . . 1 . . . . 1 Utility 10 | 1 2 3 . . 2 . 2 Device 6 | . 1 3 . . 1 . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 7 . . 4 1 3 Energy Gun 8 | 1 . 3 . . 2 . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | 1 . 2 . . 1 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 44 | . . 14 . . 15 . 15 Power 9 | . . 2 . . 5 . 2 Propulsion 11 | . . 4 . . 4 . 3 Utility 7 | . . 2 . . 2 . 3 Weapon 17 | . . 6 . . 4 . 7 Highest Loss Streak 8 | . . 7 . . 4 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 94 74 90 90 78 69 42 Engine 11 | . 14 8 11 18 12 7 2 Wheel 16 | . 28 14 13 18 17 7 5 Device 13 | . 8 14 22 18 10 7 1 Storage 10 | . 14 11 11 9 9 7 7 Processor 1 | . . . . . 4 7 5 Energy Gun 6 | . 14 8 . . 6 15 8 Ballistic Gun 12 | . 14 7 22 18 9 15 6 Launcher 5 | . . 8 11 9 3 . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 29 34 30 35 40 43 43 Greatest Support 44 | 26 26 28 22 22 44 16 16 Greatest Overweight (x) 10 | 3 1 10 2 1 3 2 6 Average Overweight (x) 1 | . . 1 1 1 . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 Most Carried 14 | 5 5 7 10 11 14 12 12 Average Carried 7 | 3 2 4 6 8 11 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 13 | 2 5 5 9 11 13 11 8 Class Distribution -------------------- 55% | Scavenger-Mutant 29% | Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac DSF Matter Collected 914 | 205 84 168 52 55 337 . 13 Remotely . | . . . . . . . . Salvage Created 1334 | . 98 452 12 113 585 . 74 Parts 90 | . 6 29 3 11 38 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Combat Hostiles Destroyed 36 | . 2 15 1 4 13 . 1 Guns 25 | . 2 9 1 3 9 . 1 Cannons 4 | . . . . . 4 . . AOE 7 | . . 6 . 1 . . . Classes Destroyed 9 | . 2 4 . . 2 . 1 Worker 1 | . . . . . 1 . . Builder 1 | . . 1 . . . . . Tunneler 1 | . . 1 . . . . . Recycler 1 | . . . . . 1 . . Watcher 3 | . 1 1 . 1 . . . Swarmer 12 | . . 6 1 3 2 . . Grunt 14 | . 2 7 . . 5 . . Sentry 9 | . . 2 . 1 6 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 11 | . 2 11 1 4 3 . 1 Combat Bots Only 9 | . 2 9 1 3 3 . 1 Max Kills in Single Turn 3 | . 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Damage Taken 4276 | . 78 1230 7 156 1260 . 1545 Core 1390 | . 32 306 . 24 315 . 713 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 87 . 23 . 38 . . Volleys Fired 148 | . 9 45 2 16 67 . 9 Largest 3 | . 2 3 2 3 3 . 3 Hottest 142 | . 70 135 40 70 142 . 131 Shots Fired 296 | . 18 81 4 34 136 . 23 Gun 260 | . 18 73 4 32 111 . 22 Cannon 26 | . . . . . 25 . 1 Launcher 10 | . . 8 . 2 . . . Special . | . . . . . . . . Kinetic 185 | . 9 25 4 32 101 . 14 Thermal 99 | . 9 48 . . 35 . 7 Explosive 10 | . . 8 . 2 . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 11 | . 2 11 2 3 9 . 4 Robot Miss Streak 4 | . 2 3 2 2 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 181 | . 8 50 2 19 88 . 14 Core Hits 87 | . 5 30 1 10 36 . 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . 1 . . 3 . . Burn 2 | . . 1 . . 1 . . Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2888 | . 93 1219 15 266 1113 . 182 Guns 1688 | . 93 511 15 156 756 . 157 Cannons 382 | . . . . . 357 . 25 Explosions 818 | . . 708 . 110 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1216 | . 30 151 15 156 781 . 83 Thermal 813 | . 63 360 . . 332 . 58 Explosive 818 | . . 708 . 110 . . . Electromagnetic 41 | . . . . . . . 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . . . . Average Corruption 1 | . . 1 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 3 3 . . . . Message Errors 1 | . . . 1 . . . . Matter Fused 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 1 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . 15 . . . . . Projectiles . | . . . . . . . . Explosions 15 | . . 15 . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 152 177 . 6 348 . . Average Temperature 79 | . 66 63 . 6 97 . . Received Heat Transfer 1119 | . 42 456 . 72 459 . 90 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . Heat Transferred 2104 | . 185 920 . . 851 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Peak Influence 401 | . 72 339 227 266 401 107 74 Initial 132 | . . 29 132 88 111 107 74 Average 152 | . 21 144 160 153 260 107 31 Maximum Alert Level 2 | . . 1 1 1 2 . . Low Security (%) 63 | 100 100 66 71 80 20 100 100 Level 1 33 | . . 33 28 20 69 . . Level 2 2 | . . . . . 9 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 2 . . 4 . 2 Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . . 1 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 3 19 2 7 21 . 8 Peak Tracking Total 9 | . 2 9 2 3 5 . 7 Tactical Retreats 3 | . . 1 . . 2 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Traps Triggered 5 | . 1 2 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . . . . 5 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . 2 2 2 2 2 Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac DSF Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Machines Accessed 5 | . 1 1 . 1 1 1 . Terminals 5 | . 1 1 . 1 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 3 2 . 5 3 2 . Successful 7 | . 2 1 . 2 1 1 . Failed 8 | . 1 1 . 3 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 3 2 . 5 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 1 . 2 1 1 . Record 4 | . 2 1 . 1 . . . Open DSF 1 | . . . . . . 1 . Disarm Traps 1 | . . . . 1 . . . Recall Extermination 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 1 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 82 | . . . 82 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac DSF Turns Passed 1784 | 51 240 399 273 165 520 5 131 Spaces Moved 994 | 43 148 170 187 119 263 3 61 Core 32 | 23 . 5 . . . . 4 Treads . | . . . . . . . . Legs 3 | . . . . . . . 3 Wheels 952 | 20 148 158 187 119 263 3 54 Hover . | . . . . . . . . Flight 7 | . . 7 . . . . . Fastest Speed 50 | 50 90 95 100 100 90 130 115 Average Speed 111 | 90 103 132 108 100 105 130 138 Slowest Speed 550 | 200 105 550 110 100 135 130 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 36 23 50 16 43 . 55 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 67 | . . 39 . 27 1 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 66 | . . 39 . 27 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Total 1419 | 53 218 272 254 138 388 4 92 Wait 174 | . 54 27 60 . 30 . 3 Move 987 | 42 147 169 186 118 262 2 61 Hop . | . . . . . . . . Pick Up 52 | 5 5 15 5 3 15 . 4 Fast Attach 3 | 3 . . . . . . . Attach 43 | 3 1 15 1 1 13 2 7 Detach . | . . . . . . . . Swap 3 | . 1 1 . . 1 . . Drop 1 | . 1 . . . . . . Fire 148 | . 9 45 2 16 67 . 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 512 | -9/Materials | Lost 7 parts (1p2n4w) 546 | -9/Materials | Core integrity fell below 50% 599 | -9/Materials | Destroyed 9 combat bots 608 | -9/Materials | Lost 6 parts (1p1n2u2w) 675 | -9/Materials | Discovered new exit (range 15) 691 | -9/Materials | Entered Mines 694 | -9/Mines | Received a Mining Laser from a helpful Derelict 867 | -9/Mines | Found a hidden stash of uninstalled traps 921 | -9/Mines | Build established: Scavenger-Mutant 928 | -9/Mines | Discovered new exit (range 10) 964 | -9/Mines | Entered Materials 964 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1117 | -8/Materials | Discovered new exit (range 13) 1129 | -8/Materials | Entered Storage 1185 | -8/Storage | Garrison activated, responded to threat 1293 | -8/Storage | Lost 3 parts (1p1n1w) 1395 | -8/Storage | Lost 3 parts (1p1u1w) 1467 | -8/Storage | Core integrity fell below 50% 1503 | -8/Storage | Lost 4 parts (1p1n2w) 1578 | -8/Storage | Lost 3 parts (1p2n) 1630 | -8/Storage | Discovered new exit (range 15) 1648 | -8/Storage | Identified exit to Factory 1649 | -8/Storage | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1654 | -7/Factory | Identified exit to DSF 1654 | -7/Factory | Entered DSF 1700 | -7/DSF | Additional patrols routed to DSF 1746 | -7/DSF | Lost 8 parts (2p1u5w) 1752 | -7/DSF | Discovered new exit (range 16) 1775 | -7/DSF | Core integrity fell below 50% 1783 | -7/DSF | Core integrity fell below 20% 1785 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- An alarm sounds. EXIT=FOUND Beam Rifle destroyed. Com. Wheel destroyed. Acquired Imp. Melee Analysis Suite. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. X-57 Shotgunner springs to life. Imp. Signal Interpreter destroyed. Flight Unit destroyed. Recoil Stabilizer destroyed. Penetrated by Slug. Matter Repository disabled. EM Pulse Cannon destroyed. Aluminum Leg destroyed. Penetrated by Slug. Acquired Unknown Processor. Identified Imp. Targeting Computer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??""??????????????????????????????????????? | | ??#"#?????????????????????????????????????? | | ###"##???????#########????????????????????? | | """""######### !!! ########???"""???????? | | """""##]]# # x!! # !!#!!##%""""#??????? | | "" x x g^%% <""#??????? | | "" h @ """??????? | | "" ##[[# ### ###!! #!!## ""#??????? | | ## ###[[# #?# #?#!!!#!!#??? ###??????? | | ## ########## ########?????????????? | | #] ]]#??????# #????????????????????? | | #] ]#??????# #????????????????????? | | ## ###??????### ###????????????????????? | | #[ [[#????????! !??????????????????????? | | #[ [[#???????!! !!?????????????????????? | | #[ [[#???????!! !!?????????????????????? | | ## ######???### ###????????????????????? | | #?!!!#?!!#?# #??????????????????????? | | ##!!!#!!!## ??????????????????????? | | [[ ! ??????????????????????? | | [[ =% ??????????????????????? | | [[ % * ??????????????????????? | | % ## #!!!## ???????????????????????? | | #? #?!!#????????????????????????????? | | ## ######???#????????????????????????????? | | # [[#???????????????????????????????????? | | # [[#???????????????????????????????????? | | # [#???????????????????????????????????? | | ## ###???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SniperPhasingTerrabomb Manual? 0 Play Time 00:37:18 Cumulative 5.6 hours Start 2023.08.03 @ 23:55:19 End 2023.08.04 @ 16:07:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af79fd6e-0412-47a4-8ce4-e103ec85feb0