Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 19:31:40 Player: Noggity Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (89) 445 Value Destroyed (3554) 3554 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 11141 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 760 Friendly Fire -40 Cogmind --------- Core Integrity 0/1450 Matter 284/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Treads Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery Compact Battery Compact Battery Compact Battery Compact Battery Advanced Target Analyzer Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Phase Gun > --- INVENTORY -------- Improved Fusion Compressor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg [Rating: 142] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Hover Unit Airjet Utility Improved Medium Armor Plating Device Improved Cooling System Storage Compact Battery Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . . . 1 . Utility 10 | . . 1 1 2 . . 2 2 1 . 1 Weapon 2 | . . . . . . . . . 1 . 1 Parts Attached 201 | 6 7 16 35 3 18 19 7 6 24 1 59 Power 22 | 1 1 1 4 . 3 1 1 . 4 . 6 Engine 8 | 1 1 . 3 . 3 . . . . . . Core 8 | . . 1 1 . . 1 . . 4 . 1 Reactor 6 | . . . . . . . 1 . . . 5 Propulsion 50 | 2 2 7 9 . 5 . . . 4 . 21 Treads 12 | 2 . . 1 . 2 . . . 2 . 5 Leg 24 | . 2 7 4 . . . . . . . 11 Wheel . | . . . . . . . . . . . . Hover 14 | . . . 4 . 3 . . . 2 . 5 Flight . | . . . . . . . . . . . . Utility 68 | 1 1 5 6 3 7 11 6 4 9 . 15 Device 33 | . 1 3 2 2 2 6 4 3 4 . 6 Storage 11 | 1 . . 3 . . 1 . . 1 . 5 Processor 7 | . . 1 1 1 . 1 1 . 1 . 1 Hackware 1 | . . . . . . 1 . . . . . Protection 16 | . . 1 . . 5 2 1 1 3 . 3 Artifact . | . . . . . . . . . . . . Weapon 61 | 2 3 3 16 . 3 7 . 2 7 1 17 Energy Gun 25 | 1 1 1 3 . 1 5 . 1 4 . 8 Energy Cannon 14 | . . . 8 . . . . . . . 6 Ballistic Gun 8 | 1 . 2 2 . . 1 . . . . 2 Ballistic Cannon 6 | . . . 1 . 2 1 . . 1 . 1 Launcher 2 | . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 3 | . 1 . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . 1 . . Unidentified Prototypes 10 | . . . 4 . . 4 . . . . 2 Parts Lost 58 | . 1 9 2 . 2 . 4 . 8 . 32 Power 6 | . 1 1 . . 1 . . . 1 . 2 Propulsion 20 | . . 5 2 . . . . . 4 . 9 Utility 15 | . . 1 . . 1 . 3 . 1 . 9 Weapon 17 | . . 2 . . . . 1 . 2 . 12 Highest Loss Streak 17 | . 1 5 2 . 2 . 2 . 3 . 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 85 85 98 98 65 83 85 87 55 9 64 Engine 3 | . 13 4 6 7 6 3 . . . . . Core 2 | . . 6 2 . . 3 3 . . . 1 Reactor 1 | . . . . . . . 2 5 2 . 4 Treads 7 | . 16 . 1 . 9 15 13 11 6 . 1 Leg 9 | . 11 29 31 . . . . . . . 10 Hover 2 | . . . 2 30 6 . . . 2 . 2 Device 14 | . . 11 15 21 11 20 23 29 15 . 10 Storage 7 | . 14 11 9 7 . 6 6 5 3 . 9 Processor 4 | . . 2 11 15 1 . 13 11 8 . 1 Hackware 1 | . . . . . . 5 6 . . . . Protection 5 | . . 2 . . 14 11 2 11 4 . 4 Energy Gun 6 | . 1 10 . . 5 10 13 5 6 . 6 Energy Cannon 2 | . . . 12 7 . . . . . . 2 Ballistic Cannon 2 | . . . 1 . 6 4 . . . . . Slashing Weapon 1 | . 13 4 . . . . . . . 4 1 Special Melee Weapon 1 | . 12 . . . . . . . . 4 1 Naked Turns 119 | . . . . . 21 . . . 70 . 28 Heaviest Build 103 | 12 15 18 37 36 55 88 78 81 103 5 96 Greatest Support 140 | 40 40 30 40 32 140 140 140 140 140 3 125 Greatest Overweight (x) 13 | 1 . 4 3 1 2 . . . 1 1 13 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 20 20 5 5 Average Capacity 11 | 7 8 8 9 10 5 18 20 20 14 5 5 Most Carried 20 | 5 8 8 10 10 10 20 20 19 19 5 5 Average Carried 9 | 3 5 7 8 9 4 16 18 16 10 4 3 Final Capacity 20 | 8 8 8 10 10 5 20 20 20 5 5 5 Final Carried 20 | 5 8 8 10 10 5 19 20 16 5 5 3 Class Distribution -------------------- 68% | Mutant 20% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Mutant | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 2800 | 214 114 193 370 30 220 421 69 30 56 . 1083 Remotely . | . . . . . . . . . . . . Salvage Created 4693 | 87 396 571 625 68 . 261 784 33 103 . 1765 Parts 186 | 4 19 29 30 4 . 13 28 5 7 . 47 Haulers Intercepted 4 | . . 1 . . . 1 1 . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 66 | . 7 12 13 . . 4 12 1 2 . 15 Melee 16 | . 7 5 3 . . . . . . . 1 Guns 30 | . . 7 . . . 3 12 1 1 . 6 Cannons 16 | . . . 9 . . 1 . . 1 . 5 Classes Destroyed 11 | 2 2 2 4 . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . Hauler 4 | . . 1 . . . 1 1 . . . 1 Recycler 8 | 1 2 . . . . 1 . . . . 4 Operator 3 | . . . 1 1 . . . 1 . . . Watcher 5 | . . . 1 1 . . . 1 . . 2 Swarmer 12 | . 3 . 3 . . 1 . . . . 5 Grunt 40 | . 4 10 7 . . 3 9 . 1 . 6 Sentry 7 | . . 2 1 . . . 2 . . . 2 Hunter 3 | . . . 2 . . . . 1 . . . Programmer 4 | . . . . . . . 1 . 1 . 2 Best Kill Streak 7 | 2 5 4 3 1 . 3 5 2 1 . 7 Combat Bots Only 7 | . 3 4 3 . . 1 5 1 1 . 7 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 831 | . 56 83 87 . 2 5 148 12 103 . 335 Missed 221 | . 9 17 20 . . 1 38 1 37 . 98 Damage Taken 11009 | . 492 832 918 . 53 55 1315 151 1541 . 5652 Core 2576 | . 172 128 148 . . . 158 12 491 . 1467 Absorbed by Shields 456 | . . . . . 19 4 195 52 12 . 174 Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . Core Remaining (%) 78 | 100 31 68 73 . . 100 81 98 57 100 . Volleys Fired 242 | 4 . 38 40 3 4 13 45 6 16 . 73 Largest 4 | 2 . 2 2 1 2 2 2 2 2 . 4 Hottest 332 | 60 . 88 138 69 138 162 162 114 176 . 332 Shots Fired 464 | 8 . 42 78 3 8 27 91 11 18 . 178 Gun 290 | 8 . 42 1 . 2 15 91 6 11 . 114 Cannon 167 | . . . 77 3 6 12 . . 5 . 64 Launcher 7 | . . . . . . . . 5 2 . . Special . | . . . . . . . . . . . . Kinetic 87 | 4 . 4 16 . 6 12 . . 5 . 40 Thermal 260 | . . 35 47 . 2 15 91 6 11 . 53 Explosive 7 | . . . . . . . . 5 2 . . Electromagnetic 110 | 4 . 3 15 3 . . . . . . 85 Robot Hit Streak 12 | 2 . 11 9 3 . 6 12 2 8 . 11 Robot Miss Streak 5 | 1 . 2 5 . . 3 2 3 2 . 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 341 | 5 27 45 56 3 . 15 62 4 13 . 111 Core Hits 151 | 3 11 19 20 2 . 8 28 6 9 . 45 Critical Kills 2 | . . . . . . 2 . . . . . Critical Parts Destroyed 4 | . . . 1 . . 2 . . . . 1 Critical Strikes 30 | . . 1 2 . . 6 2 . 2 . 17 Burn 8 | . . 1 . . . 2 2 . . . 3 Destroy 5 | . . . . . . 4 . . . . 1 Blast 5 | . . . 1 . . . . . 2 . 2 Corrupt 6 | . . . . . . . . . . . 6 Smash 1 | . . . 1 . . . . . . . . Sever 5 | . . . . . . . . . . . 5 Melee Attacks 87 | . 42 22 10 . . . . . . . 13 Impact 10 | . . . 10 . . . . . . . . Slashing 74 | . 39 22 . . . . . . . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 3 . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8864 | 71 608 817 1472 119 . 385 1468 348 561 . 3015 Guns 3929 | 64 . 480 . . . 232 1466 22 211 . 1454 Cannons 2598 | . . . 1135 119 . 145 . . 138 . 1061 Explosions 706 | . . . . . . . . 326 204 . 176 Melee 1598 | . 608 329 337 . . . . . . . 324 Ramming 33 | 7 . 8 . . . 8 2 . 8 . . Kinetic 1318 | 36 . 30 254 . . 145 . . 138 . 715 Thermal 4071 | . . 423 653 . . 232 1466 22 211 . 1064 Explosive 530 | . . . . . . . . 326 204 . . Electromagnetic 1314 | 28 . 27 228 119 . . . . . . 912 Impact 337 | . . . 337 . . . . . . . . Slashing 1261 | . 608 329 . . . . . . . . 324 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . 2 . . . . 4 1 . 6 . 23 Average Corruption 3 | . 2 . . . . 4 1 . 3 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . . . . . 26 4 . 3 . 20 Message Errors 15 | . . . . . . 7 2 . 1 . 5 Matter Fused 16 | . . . . . . 9 1 . . . 6 Heat Flow Errors 4 | . . . . . . 1 . . . . 3 Energy Discharges 5 | . . . . . . 3 . . 1 . 1 Data Loss (minor) 5 | . . . . . . 3 . . . . 2 Data Loss (major) 4 | . . . . . . 2 . . 1 . 1 Misfires 3 | . . . . . . 1 1 . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 276 | . 15 . 113 4 . . . 1 3 . 140 Projectiles 143 | . . . 24 4 . . . . 3 . 112 Explosions 1 | . . . . . . . . 1 . . . Melee 132 | . 15 . 89 . . . . . . . 28 Knockbacks 8 | . . . 5 . . . . . 2 . 1 Impact 2 | . . . 2 . . . . . . . . Kinetic 6 | . . . 3 . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . 34 46 . . Shots 4 | . . . . . . . . 2 2 . . Rammed 6 | 1 . . . . . 3 1 . 1 . . Targets Rammed 8 | 1 . 2 . . . 3 1 . 1 . . Kicked 2 | . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 573 | . 8 476 68 44 27 90 389 . . . 573 Average Temperature 126 | . 8 222 28 23 10 22 133 . . . 134 Received Heat Transfer 1879 | . 186 435 270 . . 33 469 . 210 . 276 Effects 21 | . . 6 . . . . 2 . . . 13 Shutdowns 4 | . . 2 . . . . . . . . 2 Energy Bleed 3 | . . . . . . . 2 . . . 1 Interference 1 | . . 1 . . . . . . . . . Matter Decay 4 | . . 1 . . . . . . . . 3 Short Circuit 2 | . . 1 . . . . . . . . 1 Damage (minor) 2 | . . 1 . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 18 | . . . 4 3 . . . . . . 11 Impact Corruptions 3 | . . . 3 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 18 | . . 1 . . . 1 6 . . . 10 Heat Transferred 6908 | . . 1073 1184 . . 518 2479 37 296 . 1321 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 503 | 10 156 229 322 25 28 503 360 248 232 53 302 Initial 151 | . 6 29 27 13 8 1 151 144 84 48 29 Average 166 | 6 58 93 114 20 2 365 239 211 107 49 183 Maximum Alert Level 2 | . . 1 1 . . 2 1 1 1 . 1 Low Security (%) 64 | 100 100 97 92 100 100 2 31 34 83 100 63 Level 1 27 | . . 2 7 . . 60 68 65 16 . 36 Level 2 7 | . . . . . . 36 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 . . 6 4 1 1 . 6 Investigation 7 | . 1 . . . . 3 1 1 . . 1 Extermination 6 | . . . . . . 2 1 . 1 . 2 Reinforcement 9 | . 1 . 2 . . 1 2 . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 7 | . 2 1 1 . . . . . 1 . 2 Communications Jammed 1 | . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . 1 . . Times Spotted 154 | . 14 18 25 2 6 18 16 3 16 . 36 Peak Tracking Total 10 | . 3 6 5 1 4 4 6 2 8 . 10 Tactical Retreats 17 | . 1 . 4 . . 2 . . 4 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 5 | . 1 . . 1 . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 9 | . . . . . . 3 . 2 3 . 1 Max in Single Turn 2 | . . . . . . 1 . 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 22 | . 1 1 4 1 . 4 4 1 1 1 4 Terminals 13 | . . 1 4 . . 2 3 1 . 1 1 Fabricators 2 | . . . . 1 . 1 . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . 1 . . . 2 Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 6 1 18 2 . 8 8 3 1 1 8 Successful 29 | . 5 . 13 . . 1 4 2 . 1 3 Failed 27 | . 1 1 5 2 . 7 4 1 1 . 5 Catastrophic 10 | . . 1 1 . . 3 . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . 4 . . 2 . 3 . . 3 Terminals 35 | . . 1 18 . . 4 5 3 . 1 3 Fabricators 4 | . . . . 2 . 2 . . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 Recycling Units 7 | . 6 . . . . . . . 1 . . Scanalyzers 7 | . . . . . . . 3 . . . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . . . 11 . . . 4 2 . 1 . Record 5 | . . . 4 . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . . . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . 1 Scan Component 1 | . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 5 . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . . . . . 1 Terminals 3 | . . . 2 . . . . . . . 1 Botnet 3 | . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . 1 . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 21 | . 1 1 4 1 . 4 3 1 1 1 4 Full Trace Events 7 | . 1 . 1 . . 2 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 20 | . . . . . 20 . . . . . . Largest Group 19 | . . . . . 19 12 1 . . . . Highest-Rated Group 465 | . . . . . 465 345 21 . . . . Highest-Rated Ally 35 | . . . . . 35 35 21 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 234 | . . . . . 109 125 . . . . . Total Damage 6185 | . . . . . 3933 2252 . . . . . Kills 31 | . . . . . 10 21 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 8120 | 190 528 608 1244 121 912 1703 678 173 493 238 1232 Spaces Moved 4736 | 109 201 256 733 101 585 969 297 94 415 239 737 Core 521 | 11 . 1 . . 24 . . . 183 239 63 Treads 2102 | 98 71 . . . 336 969 297 94 119 . 118 Legs 1364 | . 130 255 616 . . . . . . . 363 Wheels . | . . . . . . . . . . . . Hover 749 | . . . 117 101 225 . . . 113 . 193 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 48 108 48 160 160 160 50 50 50 Average Speed 128 | 149 134 124 113 108 135 160 160 160 86 97 115 Slowest Speed 700 | 160 160 250 240 108 206 160 160 160 166 100 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 10 31 27 36 3 96 20 10 2 13 4 12 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . . . . . 6 . . . . . . Terrain Destroyed 121 | . . . 3 . 10 4 . 73 14 . 17 Melee . | . . . . . . . . . . . . Projectile 22 | . . . 3 . 10 4 . 1 . . 4 AOE 99 | . . . . . . . . 72 14 . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total 6178 | 125 379 459 1055 113 702 1103 409 105 529 244 955 Wait 610 | 1 119 109 151 . 70 35 54 . 57 . 14 Move 4726 | 108 200 255 732 101 584 968 296 93 414 238 737 Hop . | . . . . . . . . . . . . Pick Up 130 | 5 5 8 37 4 9 32 4 . 6 3 17 Fast Attach 96 | 6 4 9 12 . 9 8 1 . 7 1 39 Attach 54 | . . 4 5 3 7 5 5 4 8 . 13 Detach 35 | . 1 1 5 1 5 5 2 . 3 . 12 Swap 51 | . 3 3 18 . 2 6 1 2 9 . 7 Drop 138 | . 5 8 45 1 12 28 . . 8 2 29 Fire 242 | 4 . 38 40 3 4 13 45 6 16 . 73 Melee 87 | . 42 22 10 . . . . . . . 13 Ram 1 | . . . . . . . . . 1 . . Kick 2 | . . 2 . . . . . . . . . Crush 5 | 1 . . . . . 3 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / DSF) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Core integrity fell below 50% 701 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Lost 4 parts (1p1n2w) 1167 | -9/Materials | Lost 5 parts (4n1u) 1171 | -9/Materials | Build established: Scavenger-Mutant 1257 | -9/Materials | Discovered new exit (range 16) 1300 | -9/Materials | Discovered new exit (range 10) 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2562 | -8/Materials | Discovered new exit (range 16) 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Utility x2 2680 | -7/Factory | Build established: Mutant 2692 | -7/Factory | Sucked down chute 2692 | -7/Factory | Entered Waste 2693 | -7/Waste | Met a frightened Derelict 2706 | -7/Waste | Spotted C-40 Crusher 2711 | -7/Waste | Spotted C-40 Crusher 2729 | -7/Waste | Spotted C-40 Crusher 2730 | -7/Waste | Spotted C-40 Crusher 2734 | -7/Waste | Spotted C-40 Crusher 2754 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2757 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2765 | -7/Waste | Released all parts (9) 2772 | -7/Waste | Spotted C-40 Crusher 2781 | -7/Waste | Warlord forces began an assault 2788 | -7/Waste | Allies destroyed C-40 Crusher 2795 | -7/Waste | Allies destroyed C-40 Crusher 2797 | -7/Waste | Allies destroyed C-40 Crusher 2831 | -7/Waste | Lost 7 allies 3023 | -7/Waste | Allies destroyed C-40 Crusher 3031 | -7/Waste | Allies destroyed C-40 Crusher 3229 | -7/Waste | Discovered new exit (range 15) 3604 | -7/Waste | Entered Factory 3604 | -7/Factory | Accompanied by 12 allies 4600 | -7/Factory | Lost 3 allies 5240 | -7/Factory | Discovered new exit (range 9) 5291 | -7/Factory | Lost 4 allies 5307 | -7/Factory | Entered another Factory area 5307 | -6/Factory | Accompanied by 1 ally 5307 | -6/Factory | Evolved 2 slots: Utility x2 5959 | -6/Factory | Discovered new exit (range 6) 5985 | -6/Factory | Entered another Factory area 5985 | -5/Factory | Evolved 2 slots: Utility x2 6028 | -5/Factory | Discovered new exit (range 15) 6158 | -5/Factory | Entered another Factory area 6158 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6445 | -4/Factory | Released all parts (16) 6474 | -4/Factory | Lost 3 parts (2n1w) 6603 | -4/Factory | Lost 3 parts (1p2n) 6644 | -4/Factory | Discovered new exit (range 13) 6651 | -4/Factory | Entered Research 6651 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6693 | -3/Research | Discovered new exit (range 4) 6797 | -3/Research | Identified exit to DSF 6889 | -3/Research | Entered another Research area 6889 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6965 | -2/Research | Spotted B-90 Cyclops 7342 | -2/Research | Destroyed 7 combat bots 7344 | -2/Research | Core integrity fell below 50% 7373 | -2/Research | Lost 14 parts (1p4n4u5w) 7704 | -2/Research | Build established: Scavenger-Tank 7733 | -2/Research | Cargo convoy interrupted 7788 | -2/Research | Lost 4 allies 8024 | -2/Research | System corruption reached 10% 8091 | -2/Research | Released all parts (9) 8093 | -2/Research | Core integrity fell below 20% 8115 | -2/Research | Lost 17 parts (1p5n5u6w) 8121 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08091_ Released Quantum Reactor. 08091_ Released Adv. Heat Sink. 08091_ Released Com. Battery. 08091_ Released Adv. Target Analyzer. 08091_ Released Med. Treads. 08091_ Extracted 1 energy. 08092_ K-01 Serf collects debris. 08092_ Acquired Med. Treads. 08092_ R-10 Processor collects Corrupted Adv. Heat Sink. 08095_ Acquired Med. Treads. 08096_ Extracted 14 energy. 08097_ Acquired Com. Battery. 08105_ K-01 Serf cleans the Catalytron. 08106_ Penetrated by Slug. 08108_ K-01 Serf cleans the Catalytron. 08110_ Penetrated by Slug. 08116_ Connecting with Terminal... 08116_ ALERT: Suspicious activity at Terminal R011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ? T" ??????# ?????????????????????????? | | ?? "" ?#?????# ???????????????????????????? | | ?? "" #?????# ????????????????????????????? | | ??? #?????# #?????????????????????????????? | | ??? ???????# #?????????????????????????????? | | ####+########## #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ! #?????????????????????????????? | | ###########???????????????????? | | ############### ## #???????????????????? | | ??############# ## #???????????????????? | | ??# * # ## "" #???????????????????? | | ??# # ## "" #???????????????????? | | ### ] # ## "T #???????????????????? | | + # / "" #???????????????????? | | ### """"""" + ## "" #???????????????????? | | ??# """"""" # ## #???????????????????? | | ??# """"""" # ## p #???????????????????? | | ############### ######p####???????????????????? | | ^ #???????????????????? | | ^^ #???????????????????? | | ^ #???????????????????? | | ^ #???????????????????? | | ##################+######/#####??????????????????? | | #???????# # @ #??????????????????? | | #???????# # #??????????????????? | | #???????# # #??????????????????? | | #???????# """ # #??????????????????? | | #???????# """ # #??????????????????? | | #???????# """ # "" "" #??????????????????? | | #???????# #! ""R"" #??????????????????? | | #???????# = # """" #??????????????????? | | #???????#####################??????????????????? | | ? #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 65 Energy Generation 41 Energy Capacity 1420 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 675 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dynamic Key Respectable Loadout Challenges ------------ None Game ------ Seed PhaseParticleBay Manual? 0 Play Time 02:27:38 Cumulative 13.5 hours Start 2024.07.29 @ 15:06:09 End 2024.07.29 @ 19:31:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 491a9227-226a-42ee-af8c-ea6a740da2f7