Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 18:38:21 Player: Biasface Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (535) 535 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1475 Bonus ------- None Cogmind --------- Core Integrity 124/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Flight Unit Flight Unit Flight Unit Structural Scanner Seismic Detector Propulsion Shielding Particle Gun Light Assault Rifle Light Assault Rifle Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Treads Improved Treads Aluminum Leg Aluminum Leg Flight Unit Structural Scanner Seismic Detector Propulsion Shielding Assault Rifle Light Assault Rifle Light Assault Rifle Flail [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 7 12 . . . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 4 . . . Treads 6 | 2 4 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 2 | 1 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 5 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 5 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 Engine 14 | . 14 14 14 14 Treads 27 | . 27 28 28 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 27 28 28 28 Naked Turns . | . . . . . Heaviest Build 30 | 15 30 29 29 29 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 11 | 2 10 14 15 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 865 | 197 538 130 . . Remotely . | . . . . . Salvage Created 751 | 25 575 151 . . Parts 64 | 7 50 7 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 18 | . 13 5 . . Guns 18 | . 13 5 . . Classes Destroyed 7 | 1 6 . . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 6 3 . . Grunt 9 | . 7 2 . . Best Kill Streak 5 | 2 5 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 103 | . 75 28 . . Missed 34 | . 27 7 . . Damage Taken 720 | . 511 209 . . Core 126 | . 93 33 . . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 69 | . 69 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 88 | 4 67 17 . . Largest 2 | 2 2 2 . . Hottest 40 | 40 40 40 . . Shots Fired 176 | 8 134 34 . . Gun 176 | 8 134 34 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 176 | 8 134 34 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 2 6 6 . . Robot Miss Streak 5 | 2 5 3 . . Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 93 | 4 69 20 . . Core Hits 43 | 2 31 10 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1159 | 54 875 230 . . Guns 1157 | 54 873 230 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1157 | 54 873 230 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 14 18 . . Average Temperature 6 | . 5 9 . . Received Heat Transfer 306 | . 237 69 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 202 | 10 202 85 . . Initial 6 | . 6 . . . Average 33 | 3 32 41 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 23 5 . . Peak Tracking Total 3 | . 3 3 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 9 1 . . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 22 2 . . Successful 8 | . 8 . . . Failed 16 | . 14 2 . . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 10 | . 9 1 . . Terminals 17 | . 15 2 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 2 | . 2 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 20 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3042 | 131 2037 800 45 29 Spaces Moved 1647 | 68 1069 463 29 18 Core 4 | 4 . . . . Treads 1643 | 64 1069 463 29 18 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 153 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 6 99 91 8 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1884 | 83 1262 493 28 18 Wait 100 | . 90 10 . . Move 1643 | 67 1068 462 28 18 Hop . | . . . . . Pick Up 22 | 5 15 2 . . Fast Attach 9 | 7 2 . . . Attach 3 | . 3 . . . Detach . | . . . . . Swap 7 | . 7 . . . Drop 10 | . 8 2 . . Fire 88 | 4 67 17 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Repaired Assault Rifle 487 | -10/Materials | Discovered new exit (range 6) 829 | -10/Materials | Discovered new exit (range 14) 933 | -10/Materials | Discovered new exit (range 3) 1391 | -10/Materials | Discovered new exit (range 16) 1522 | -10/Materials | Discovered new exit (range 10) 2169 | -10/Materials | Entered Mines 2447 | -10/Mines | Discovered new exit (range 7) 2586 | -10/Mines | Learned location of Storage (-9) 2789 | -10/Mines | Learned location of Recycling (-9) 2814 | -10/Mines | Learned location of Zion (-6) 2880 | -10/Mines | Core integrity fell below 50% 2960 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2961 | -10/Mines | Discovered new exit (range 5) 2969 | -10/Mines | Entered Exiles 2993 | -10/Exiles | Discovered new exit (range 15) 3014 | -10/Exiles | Entered Mines 3043 | -9/Mines | Self-destructed Last Messages --------------- 02876_ Switching to secondary target: S-10 Pest. 02878_ R-06 Scavenger collects Lgt. Assault Rifle. 02882_ S-10 Pest destroyed. 02884_ Acquired 13 matter. 02884_ R-06 Scavenger collects Flight Unit. 02900_ Acquired 12 matter. 02902_ Acquired 7 matter. 02920_ Connecting with Terminal... 02920_ Current location identified: Mines 02920_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02960_ "No threat detected, you may enter." 02961_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02993_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03035_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????#####?????????????????????? | | ???????????????????### ??????????????????? | | ??????????????????? # """ ""?????????????????? | | ???????????????????# # """ ""?????????????????? | | ???????????????????# # """k"""????????????????? | | ???????????????????# # ?????????????????? | | ???????????????????# # """ """????????????????? | | ???????????????????# # """ """ ???????????????? | | ???????????????????# # @""" """ #?????????????? | | ??????????????????## # #?????????????? | | ??????????????????# """ """ #?????????????? | | ??????????????????# ## """ """ ???????????????? | | ??????????????????# ## k""" """????????????????? | | ????????????#####?# ## ????????????????? | | ???????????## #?# ## ????????????????? | | ????????#### ### ###########????????????????? | | ????????# #???????????????????????? | | ???????# #???????????????????????? | | ?????# ####### #???????????????????????? | | ????# ##?????? ??????????????????????? | | ???# """ #?????????###?????????????????????? | | ???# """ ??????????????????????????????????? | | ???# """ ??????????????????????????????????? | | ???## ?? ??????????????????????????????????? | | ???????? ???????????????????????????????????? | | ??????? ###???????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexImpulseSpear Manual? 0 Play Time 00:15:01 Cumulative 7.0 hours Start 2024.04.11 @ 18:23:25 End 2024.04.11 @ 18:38:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bfe2644-63ad-4c63-9374-892abb480039