Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.22 @ 07:26:24 // Winter2019/RPGLIKE Player: H_ Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (283) 1415 Value Destroyed (8312) 8312 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1595) 1595 TOTAL SCORE: 16042 Bonus ------- High Alert Combat Kills 786 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Flying (55) Location -6/Factory Parts ------- > --- POWER (2) -------- Multi-Deuterium Engine > --- PROPULSION (3) --- Titanium-Combat Exoskeleton Improved VTOL Module > --- UTILITY (5) ------ Armored Scrap Engine Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Hpw. EM Lightning Construct/G Cycling KE LMG Construct/G Blade Saw > --- INVENTORY (4) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Scrap Engine Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved Heavy Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Tech Extrapolator Enhanced Autogun Remote Datajack [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Constructs Power Core Light Nuclear Core Propulsion VTOL Module Leg Constructs Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Slots Evolved 9 | 2 2 1 . . 1 . 1 . 1 1 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . Utility 4 | 1 . 1 . . 1 . 1 . . . Weapon 2 | 1 . . . . . . . . 1 . Parts Attached 71 | 3 10 3 7 2 16 2 9 9 7 3 Power 5 | . 1 1 . . . 1 . 1 1 . Engine 3 | . 1 . . . . . . 1 1 . Core 2 | . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | . 4 . 1 . 2 . . 2 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 9 | . 4 . 1 . 1 . . 2 . 1 Utility 21 | 1 2 2 2 . 4 . 4 4 1 1 Device 12 | 1 2 1 . . 2 . 2 2 1 1 Storage . | . . . . . . . . . . . Processor 6 | . . 1 2 . 2 . 1 . . . Hackware 2 | . . . . . . . 1 1 . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 3 . 4 2 10 1 5 2 5 1 Energy Gun 13 | 1 3 . . . 4 . . 1 3 1 Energy Cannon 4 | . . . 1 . 3 . . . . . Ballistic Gun 9 | 1 . . 2 . . . 4 1 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 4 . 1 1 1 3 Parts Lost 2 | . . . . . . . . . 1 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . . 1 2 3 2 1 3 3 1 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . 1 1 3 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 1 . 4 . 20 . . . 2 1 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 1 . 3 . . . . . Utility 12 | . 1 . 1 . 8 . . . 2 . Weapon 8 | . . . 2 . 6 . . . . . Tool/Special 3 | . . . . . 2 . . . . 1 Average Slot Usage (%) 91 | . 93 94 99 100 98 98 95 99 76 68 Engine 3 | . 9 1 . . . . . 5 7 7 Core 5 | . . 9 11 11 10 10 9 3 . . Flight 26 | . 29 33 33 33 31 30 29 26 17 7 Device 14 | . 25 25 12 22 11 10 13 8 14 15 Processor 16 | . . 1 20 11 24 28 21 24 11 7 Hackware 2 | . . . . . . . 1 11 2 . Energy Gun 6 | . 22 22 . . 3 . . 7 8 6 Energy Cannon 2 | . . . . . 3 15 6 . . 1 Ballistic Gun 10 | . 4 . 20 20 12 . 11 8 10 9 Peak Build Rating 55 | 5 16 21 20 21 31 31 36 40 55 52 Average Rating 29 | 2 13 18 17 19 23 30 32 36 43 47 On Entrance 23 | . 5 15 18 19 20 30 29 36 37 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 21 | 4 11 16 13 19 15 21 21 20 18 18 Greatest Support 25 | 8 23 17 17 17 18 23 23 25 25 20 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 3 3 3 3 4 4 4 4 4 Average Capacity 3 | 1 2 2 3 3 3 3 4 4 4 4 Most Carried 4 | 1 2 3 3 3 3 3 4 4 4 3 Average Carried 2 | . . 1 2 2 2 1 3 3 1 1 Final Capacity 4 | 2 2 3 3 3 3 4 4 4 4 4 Final Carried 4 | . 1 2 3 3 3 2 4 4 2 1 Scrap Engine Consumption 83 | . . . . . . . . . 63 20 Constructs Created 10 | . . . . . . . . . 8 2 Constructs Modified 9 | . . . . . . . . . 7 2 Class Distribution -------------------- 49% | Hacker-Scout 17% | Wizard-Scout 14% | Hacker-Sprinter 11% | Hacker-Construct 4% | Hacker-Mutant 3% | Commander-Construct Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Scout | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Wizard-Scout | -8/Storage Hacker-Scout | -8/Recycling Hacker-Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Matter Collected 4818 | . 443 30 874 260 996 188 617 590 341 479 Remotely . | . . . . . . . . . . . Salvage Created 10348 | 25 902 302 1288 188 1599 1266 1088 1708 578 1404 Parts 674 | 2 65 14 131 4 87 66 79 124 50 52 Haulers Intercepted 20 | . 2 . 6 . 5 . 2 5 . . Recyclers Shooed 6 | . . . . . 1 . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Combat Hostiles Destroyed 214 | . 18 6 34 13 30 32 23 30 7 21 Melee 38 | . . . 3 . . 15 6 11 2 1 Guns 128 | . 18 6 31 2 20 . 12 19 5 15 Cannons 28 | . . . . . 5 15 5 . . 3 AOE 17 | . . . . 11 4 2 . . . . Classes Destroyed 20 | 1 6 . 2 3 2 1 1 1 2 1 Worker 14 | . 4 . 4 . 3 . 1 1 . 1 Builder 6 | . 4 . 1 . . . . 1 . . Tunneler 4 | 1 . . 1 1 1 . . . . . Hauler 20 | . 2 . 6 . 5 . 2 5 . . Recycler 9 | . . . . 1 . . 2 2 1 3 Operator 5 | . . . 1 . 1 . . 2 . 1 Watcher 22 | . 3 . 5 . 5 1 5 2 . 1 Swarmer 49 | . 3 . 11 . 10 9 5 4 . 7 Saboteur 1 | . . . . . . . . . . 1 Grunt 77 | . 15 6 13 . 9 8 9 9 1 7 Brawler 5 | . . . . . 1 3 . 1 . . Duelist 4 | . . . . . . . 1 2 . 1 Protector 1 | . . . . . . . . 1 . . Sentry 49 | . . . 10 . 9 6 7 12 3 2 Demolisher 2 | . . . . 2 . . . . . . Hunter 7 | . . . . . 1 3 1 1 . 1 Programmer 5 | . . . . . . 3 . . . 2 Scientist 2 | . . . . . . . . . 2 . Scrapper 3 | . . . . . . . . . 3 . Assembled 11 | . . . . 11 . . . . . . Best Kill Streak 15 | 1 6 2 11 15 9 12 11 7 5 5 Combat Bots Only 13 | . 5 2 4 13 5 6 5 7 3 4 Max Kills in Single Turn 7 | 1 1 1 2 7 2 2 2 2 1 2 Gunslinging 1 | . . . 1 . . . . 1 . 1 Exploded 7 | . . . . 7 2 1 . . . . Melee 1 | . . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Hostile Shots Fired 945 | . 44 15 151 25 120 129 77 111 42 231 Missed 394 | . 18 7 66 11 55 44 37 42 10 104 Hits 551 | . 26 8 85 14 65 85 40 69 32 127 Melee 5 | . . . . . . . . 1 . 4 Projectile 546 | . 26 8 85 14 65 85 40 68 32 123 AOE 4 | . . . . 4 . . . . . . Critical Strikes 29 | . . 1 2 . 3 6 2 5 7 3 Damage Taken 6008 | . 209 127 827 210 690 759 443 820 504 1419 Core 4909 | . 185 106 671 168 555 615 359 683 417 1150 Absorbed by Shields 132 | . . . . . . . . . . 132 Redirected to Core 3504 | . 74 70 491 147 415 427 268 440 288 884 Ignored by Resistances 1797 | . 69 36 247 60 205 229 128 230 142 451 Regen/Repaired (Parts) 164 | . . . . . 58 . . 38 24 44 Core Remaining (%) 88 | 100 . 96 . 59 . . . . 100 . Volleys Fired 532 | 4 58 12 92 15 99 39 57 56 21 79 Largest 3 | 2 2 2 2 2 2 2 2 2 3 3 Hottest 240 | 60 112 112 112 72 136 138 138 90 240 162 Shots Fired 1075 | 8 116 24 181 30 192 74 110 108 61 171 Gun 919 | 8 116 24 181 24 160 . 84 108 61 153 Cannon 140 | . . . . . 26 74 22 . . 18 Launcher 12 | . . . . 6 6 . . . . . Special 4 | . . . . . . . 4 . . . Kinetic 642 | 4 27 . 175 24 137 . 84 66 45 80 Thermal 260 | 4 89 24 6 . 49 . . 42 16 30 Explosive 12 | . . . . 6 6 . . . . . Electromagnetic 157 | . . . . . . 74 22 . . 61 Robot Hit Streak 66 | 4 23 20 38 18 22 19 24 55 66 23 Robot Miss Streak 3 | 1 3 1 3 1 2 1 1 2 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 29 | . 3 2 7 . 2 . 3 3 1 8 Max Gunslinging Chain 2 | . 1 1 1 . 1 . 1 1 1 2 Shots Hit Robots 979 | 5 87 19 153 23 156 75 97 129 78 157 Core Hits 436 | 1 38 11 69 25 69 34 47 58 26 58 Critical Kills 4 | . . . 2 . 2 . . . . . Critical Parts Destroyed 3 | . . . 1 . 1 . . . . 1 Critical Strikes 39 | . 4 1 3 1 3 8 . 3 8 8 Burn 8 | . 4 1 . . . . . 2 1 . Meltdown 1 | . . . . . 1 . . . . . Destroy 6 | . . . 3 . 2 . . . . 1 Corrupt 2 | . . . . . . 2 . . . . Sever 22 | . . . . 1 . 6 . 1 7 7 Melee Attacks 147 | . . . 6 1 2 39 12 45 30 12 Impact 1 | . . . . . 1 . . . . . Slashing 146 | . . . 6 1 1 39 12 45 30 12 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 9 . 4 1 . Combat Hostiles 3 | . . . . . . 1 . 1 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21908 | 55 1249 279 2556 1038 3050 2958 2125 3551 1854 3193 Guns 13154 | 55 1249 279 2364 282 2048 . 1321 2018 922 2616 Cannons 2762 | . . . . . 664 1269 458 . . 371 Explosions 1257 | . . . . 718 338 156 45 . . . Melee 4735 | . . . 192 38 . 1533 301 1533 932 206 Ramming . | . . . . . . . . . . . Kinetic 9278 | 22 325 . 2284 282 1815 . 1321 1138 729 1362 Thermal 3831 | 33 924 279 80 . 897 156 45 880 193 344 Explosive 1056 | . . . . 718 338 . . . . . Electromagnetic 3008 | . . . . . . 1269 458 . . 1281 Impact . | . . . . . . . . . . . Slashing 4735 | . . . 192 38 . 1533 301 1533 932 206 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 3 3 2 Average Corruption 2 | . . . . . 1 2 3 3 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . 7 5 15 15 20 . Message Errors 15 | . . . . . 5 1 2 . 7 . Matter Fused 20 | . . . . . 2 1 5 5 7 . Heat Flow Errors 7 | . . . . . . . 2 4 1 . Energy Discharges 11 | . . . . . . 2 4 1 4 . Parts Fused 2 | . . . . . . 1 . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . Data Loss (major) 3 | . . . . . . . 1 2 . . Misfires 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 352 | . . . 4 33 54 42 39 63 90 27 Projectiles 106 | . . . . . 47 11 21 . . 27 Explosions 40 | . . . . 33 7 . . . . . Melee 206 | . . . 4 . . 31 18 63 90 . Knockbacks 13 | . . . . . 5 . . . . 8 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . 4 . . . . 7 Secondary 2 | . . . . . 1 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 235 | 9 225 150 17 . 15 . 235 203 176 20 Average Temperature 67 | 9 77 76 8 . 6 . 116 73 45 5 Received Heat Transfer 2670 | . 114 90 453 . 342 171 216 459 461 364 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 14 | . . . . . . 10 2 . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 15 | . 2 2 . . . . 2 3 4 2 Heat Transferred 7509 | 75 2471 777 185 . 1332 200 50 1332 387 700 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Maximum Alert Level 4 | . 1 . 2 1 2 4 2 2 . 1 Low Security (%) 50 | 100 44 100 21 15 49 . 34 72 100 40 Level 1 30 | . 55 . 31 84 13 6 51 21 . 59 Level 2 15 | . . . 46 . 36 27 14 5 . . Level 3 2 | . . . . . . 43 . . . . Level 4 1 | . . . . . . 22 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1244 | 5 335 148 688 289 588 1244 596 512 159 273 Initial 522 | . 2 48 22 223 58 311 522 106 31 250 Average 242 | 2 195 102 357 238 277 828 249 157 10 202 Influence Increases 7006 | 5 594 150 1175 96 1070 933 858 998 294 833 Destroy 0b10 Robot/C 4060 | . 360 120 680 40 620 640 480 620 80 420 Destroy 0b10 Robot/NC 455 | 5 65 . 90 10 75 5 50 70 55 30 Destroy Leader 942 | . 70 30 192 10 190 30 154 184 . 82 Allied During Kill 37 | . . . . . 4 . . 15 . 18 Successful Hack 138 | . 21 . 18 . 13 26 18 16 8 18 Select Force Hacks 480 | . 60 . 90 . 30 . 120 30 150 . Disable Machine 72 | . . . . . 18 36 . 18 . . Destroy Structure 212 | . 3 . . 36 60 91 6 15 1 . Advance Influence 250 | . . . . . . . . . . 250 Partial Spotted 135 | . 15 . 15 . 45 30 30 . . . Lose Combat Pursuer 225 | . . . 90 . 15 75 . 30 . 15 Influence Decreases 6743 | . 451 230 565 595 701 237 1805 1199 390 570 Entered New Map 1940 | . 3 100 46 455 121 237 722 191 65 . Time Decay 3228 | . 448 130 519 140 560 . 317 518 176 420 Lost Part 10 | . . . . . . . . . . 10 Lost Ally 220 | . . . . . 20 . 20 40 . 140 Purge Threat 1345 | . . . . . . . 746 450 149 . Squads Dispatched 25 | . 3 . 4 . 5 . 8 3 . 2 Investigation 13 | . 3 . 3 . 1 . 5 1 . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . . . 1 . 1 . . . . 1 Assault 2 | . . . . . . . . 2 . . Garrison 6 | . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Distress Signals 12 | . 3 . 4 . 3 . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 270 | . 20 5 47 22 33 30 33 40 6 34 Peak Tracking Total 22 | . 4 2 5 22 4 8 5 5 5 7 Tactical Retreats 8 | . . . 3 . 1 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Traps Triggered 7 | . 1 . 1 . 1 2 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 17 | . . . 6 . . . 7 4 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Machines Disabled 8 | . . . . . 2 4 . 2 . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Machines Accessed 100 | . 10 2 16 . 15 2 16 18 14 7 Terminals 64 | . 7 1 10 . 9 2 11 14 6 4 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 7 | . 1 . 2 . 1 . . 2 . 1 Recycling Units 17 | . 2 . 2 . 2 . 2 2 7 . Scanalyzers 6 | . . . 2 . 2 . 2 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 617 | . 51 3 89 . 117 16 113 111 92 25 Successful 503 | . 40 2 74 . 101 6 92 87 78 23 Failed 109 | . 10 1 14 . 15 10 21 23 13 2 Catastrophic 3 | . . . . . 1 . . 1 1 . Database Lockouts 5 | . 1 . 1 . 1 . . 1 1 . Manual 402 | . 44 1 63 . 70 13 80 58 59 14 Terminals 444 | . 43 2 64 . 62 16 88 88 64 17 Fabricators 5 | . . . . . . . . . . 5 Repair Stations 27 | . 1 . 2 . 7 . . 14 . 3 Recycling Units 65 | . 7 . 9 . 9 . 5 9 26 . Scanalyzers 56 | . . . 14 . 31 . 11 . . . Garrison Access 17 | . . . . . 8 . 9 . . . Terminal Hacks 203 | . 20 2 26 . 25 4 40 45 35 6 Part Schematic 35 | . . . 2 . 3 . . 20 10 . Robot Schematic 2 | . . . . . . . . . 1 1 Robot Analysis 26 | . 10 . 5 . 9 . . . . 2 Prototype ID Bank 11 | . 1 . 1 . 1 . 3 1 3 1 Open Door 7 | . . 1 . . . . . 6 . . Level Access Points 6 | . . . 1 . 2 . 1 . 1 1 Branch Access Points 5 | . . . 1 . 2 . 1 . 1 . Emergency Access Points 8 | . . . 1 . 1 1 1 3 1 . Machine Index 4 | . . . 1 . . . 1 . 2 . Terminal Index 4 | . 1 . 1 . 1 . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . 1 . . . Recycling Unit Index 2 | . 1 . . . . . 1 . . . Scanalyzer Index 2 | . . . 1 . . . 1 . . . Garrison Index 2 | . . . . . . . 2 . . . Unreport Threat 9 | . . . . . . . 5 3 1 . Locate Traps 16 | . 2 . 4 . 2 . 4 2 1 1 Disarm Traps 6 | . . . 1 . . . 2 3 . . Dispatch Records 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . 1 . Assault Status 3 | . 1 . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . 1 . Hauler Manifests 7 | . . . 1 . . . 3 1 2 . Registered Components 8 | . 2 . 1 . 1 . 1 1 2 . Registered Prototypes 4 | . . . 1 . . . 1 1 1 . Zone Layout 23 | . 2 1 4 . 2 . 7 3 4 . Garrison Registry 1 | . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . Release Object 2 | . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 2 | . . . . . . . . . . 2 Repair Station Hacks 17 | . . . . . 6 . . 9 . 2 Scan Component 9 | . . . . . 3 . . 5 . 1 Repair 7 | . . . . . 3 . . 3 . 1 Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 31 | . 3 . 4 . 3 . 3 4 14 . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Matter 13 | . 1 . 2 . 1 . 1 1 7 . Retrieve Components 17 | . 2 . 2 . 2 . 2 2 7 . Scanalyzer 50 | . . . 12 . 30 . 8 . . . Insert Component 24 | . . . 6 . 14 . 4 . . . Analyze 26 | . . . 6 . 16 . 4 . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks 197 | . 17 . 32 . 35 2 40 29 29 13 Terminals 143 | . 14 . 23 . 23 2 31 23 18 9 Track 18 | . . . 3 . 2 . 6 4 3 . Assimilate 12 | . . . 3 . 2 . 3 4 . . Botnet 56 | . 7 . 10 . 9 2 11 7 6 4 Disrupt 11 | . . . 1 . 2 . 3 2 3 . Operators 7 | . . . 1 . 1 . 2 1 1 1 Skim 39 | . 7 . 5 . 7 . 6 5 5 4 Fabricators 3 | . . . . . . . . . . 3 Report 1 | . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . 1 Repair Stations 6 | . 1 . 2 . 1 . . 1 . 1 Mechanics 6 | . 1 . 2 . 1 . . 1 . 1 Recycling Units 29 | . 2 . 5 . 4 . 2 5 11 . Monitor 4 | . . . 1 . 1 . . 1 1 . Reject 5 | . . . 1 . 1 . . 1 2 . Recyclers 4 | . . . 1 . 1 . . 1 1 . Mask 5 | . . . 1 . 1 . . 1 2 . Tunnel 11 | . 2 . 1 . . . 2 1 5 . Scanalyzers 5 | . . . 2 . 1 . 2 . . . Extract 5 | . . . 2 . 1 . 2 . . . Garrison Access 11 | . . . . . 6 . 5 . . . Broadcast 2 | . . . . . 1 . 1 . . . Decoy 2 | . . . . . 1 . 1 . . . Redirect 1 | . . . . . 1 . . . . . Reprogram 2 | . . . . . 1 . 1 . . . Intercept 2 | . . . . . 1 . 1 . . . Watchers 2 | . . . . . 1 . 1 . . . Data Cores Recovered 2 | . . . . . . . . 2 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 66 | . 9 1 15 . 10 2 9 11 5 4 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 1 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 70 | . . . 9 . 18 . 14 19 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . . . . 3 . . 3 . 1 Time 197 | . . . . . 102 . . 57 . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 251 | . . . 147 . . . . 104 . . Retrieved Components 65 | . 11 . 10 . 13 . 8 13 10 . Parts Scanalyzed 24 | . . . 6 . 14 . 4 . . . Part Schematics Acquired 23 | . . . 5 . 14 . 4 . . . Parts Damaged 2 | . . . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . 3 . . . Non-combat 3 | . . . . . . . 3 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . parse_system 1 | . . . . . . . 1 . . . ignore_repairs 1 | . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Total Allies 21 | . . . 1 2 1 . 3 3 11 . Largest Group 12 | . . . 1 2 2 . 3 2 12 12 Highest-Rated Group 189 | . . . 10 43 43 . 36 62 189 189 Highest-Rated Ally 34 | . . . 10 31 31 . 16 31 34 34 Total Orders 11 | . . . . . 1 . 2 4 2 2 STAY 7 | . . . . . 1 . 2 1 1 2 ROAM 1 | . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . 1 1 . EXPLORE 1 | . . . . . . . . 1 . . Ally Attacks 56 | . . . . . 7 . 11 25 . 13 Total Damage 817 | . . . . . 124 . 104 358 . 231 Kills 5 | . . . . . 1 . 1 2 . 1 Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Active Infowar (turns) 7886 | 7 907 266 1040 283 1133 518 768 1049 1096 819 Sensors 60 | . . . . . 60 . . . . . IFF 6 | . . . . . . . . . . 6 Terrain 6787 | 7 907 266 118 283 1133 518 763 877 1096 819 Structural 2027 | . 405 266 1037 283 36 . . . . . Traps 168 | . . . . . . . 168 . . . T.N.C. 921 | . . . 921 . . . . . . . Machine Analysis 3294 | . . . . . 434 518 768 1049 525 . Robot Analysis Total 26 | . 10 . 5 . 9 . . . . 2 Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 16 | . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Turns Passed 7954 | 36 907 266 1040 283 1133 518 768 1049 1096 858 Spaces Moved 10696 | 37 994 738 1401 522 1809 710 1087 1291 1392 715 Core 101 | 37 37 . . . . . . . 27 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10595 | . 957 738 1401 522 1809 710 1087 1291 1365 715 Fastest Speed 29 | 50 29 29 29 29 29 29 29 29 29 55 Average Speed 32 | 50 33 29 29 29 29 29 29 29 36 55 Slowest Speed 125 | 50 50 29 29 109 32 29 29 35 125 125 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 89 | . 2 5 11 2 21 . 13 20 13 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 74 | 3 95 96 94 93 86 70 80 91 93 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 25 | . 2 3 3 . 3 . 3 4 7 . Known Exits Taken 7 | . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . Spaces Dug 30 | . . . . . 16 1 4 9 . . Terrain Destroyed 160 | . . . . 55 76 11 4 14 . . Melee 14 | . . . . . 1 1 4 8 . . Projectile 6 | . . . . . . . . 6 . . AOE 140 | . . . . 55 75 10 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Total 13994 | 45 1451 761 1870 616 2230 881 1429 1793 1893 1025 Wait 1997 | . 363 1 290 73 191 16 216 326 346 175 Move 10520 | 36 989 727 1379 517 1769 708 1062 1256 1366 711 Hop 76 | . 2 5 10 2 18 . 11 14 12 2 Pick Up 109 | 2 9 5 15 1 35 2 9 12 12 7 Fast Attach 26 | 1 3 . 2 . 11 . 5 4 . . Attach 43 | 2 5 2 8 . 3 . 4 6 8 5 Detach 13 | . . . 4 . . . 3 1 5 . Swap 98 | . 4 1 10 6 21 18 16 18 2 2 Drop 125 | . 6 3 13 1 43 4 10 14 23 8 Fire 532 | 4 58 12 92 15 99 39 57 56 21 79 Melee 147 | . . . 6 1 2 39 12 45 30 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . . 18 . . . 18 Rewire 41 | . . . . . . . . . 41 . Trap . | . . . . . . . . . . . Miscellaneous 231 | . 12 5 41 . 38 37 24 41 27 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 37 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 12) 161 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Hacker-Mutant 326 | -10/Materials | Reached level 2 334 | -10/Materials | Upgraded with Propulsion slot (x2) 353 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Central database locked down 538 | -10/Materials | Loaded intel: 7 terminal locations 724 | -10/Materials | Learned location of 1 exit from Recycling 765 | -10/Materials | Learned Storage trap positions 833 | -10/Materials | Learned 4 Recycling zone layouts 845 | -10/Materials | Build established: Hacker-Scout 881 | -10/Materials | Learned Storage stockpile data 938 | -10/Materials | Learned location of 2 exits from Subcaves 944 | -10/Materials | Entered Mines 946 | -10/Mines | Reached level 3 956 | -10/Mines | Upgraded with Utility slot (x1) 976 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1013 | -10/Mines | Discovered new exit (range 11) 1038 | -10/Mines | Learned location of Zion (-7) 1072 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1093 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Learned location of Storage (-8) 1153 | -10/Mines | Discovered new exit (range 11) 1210 | -10/Mines | Identified exit to Materials 1210 | -10/Mines | Entered Materials 1211 | -9/Materials | Identified exit to Mines 1212 | -9/Materials | Reached level 4 1345 | -9/Materials | Reached level 5 1396 | -9/Materials | Discovered new exit (range 13) 1485 | -9/Materials | Discovered new exit (range 16) 1571 | -9/Materials | Reached level 6 1591 | -9/Materials | Build established: Hacker-Sprinter 1999 | -9/Materials | Central database locked down 2002 | -9/Materials | Identified exit to Materials 2059 | -9/Materials | Reached level 7 2092 | -9/Materials | Learned 2 Storage zone layouts 2250 | -9/Materials | Entered Mines 2251 | -9/Mines | Assembled infested the area 2252 | -9/Mines | Reached level 8 2256 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2330 | -9/Mines | Destroyed 13 combat bots 2333 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2336 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2341 | -9/Mines | Learned Materials stockpile data 2343 | -9/Mines | Learned Materials stockpile data 2402 | -9/Mines | Discovered exit to Materials (range 10) 2459 | -9/Mines | Discovered exit to Materials (range 6) 2460 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2533 | -9/Mines | Entered Materials 2533 | -8/Materials | Accompanied by 2 allies 2534 | -8/Materials | Identified exit to Storage 2535 | -8/Materials | Reached level 9 2545 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2590 | -8/Materials | Build established: Hacker-Scout 2646 | -8/Materials | Core integrity fell below 50% 2673 | -8/Materials | Core integrity fell below 20% 2798 | -8/Materials | Reached level 10 2833 | -8/Materials | Garrison activated, responded to threat 3028 | -8/Materials | Repaired VTOL Module 3069 | -8/Materials | Repaired Lgt. Nuclear Core 3102 | -8/Materials | Repaired VTOL Module 3108 | -8/Materials | Discovered new exit (range 11) 3160 | -8/Materials | Identified exit to Factory 3224 | -8/Materials | Reached level 11 3230 | -8/Materials | Upgraded with Utility slot (x1) 3256 | -8/Materials | Learned Storage stockpile data 3270 | -8/Materials | Learned location of 1 exit from Lower Caves 3294 | -8/Materials | Learned Factory stockpile data 3506 | -8/Materials | Central database locked down 3654 | -8/Materials | Identified exit to Garrison 3666 | -8/Materials | Entered Garrison 3668 | -8/Garrison | Reached level 12 3759 | -8/Garrison | Triggered checkpoint 3875 | -8/Garrison | Discovered new exit (range 8) 3880 | -8/Garrison | Triggered checkpoint 3888 | -8/Garrison | Triggered checkpoint 3967 | -8/Garrison | Reached level 13 4030 | -8/Garrison | Triggered checkpoint 4063 | -8/Garrison | Discovered new exit (range 45) 4063 | -8/Garrison | Discovered new exit (range 26) 4063 | -8/Garrison | Discovered new exit (range 43) 4063 | -8/Garrison | Learned Materials security intel 4106 | -8/Garrison | Installed Relay Interface Framework 4116 | -8/Garrison | Identified exit to Materials 4124 | -8/Garrison | Triggered checkpoint 4128 | -8/Garrison | Triggered checkpoint 4130 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Entered Materials 4426 | -8/Materials | Garrison activated, responded to threat 4458 | -8/Materials | Identified exit to Garrison 4502 | -8/Materials | Discovered exit to Factory (range 17) 4601 | -8/Materials | Learned Storage interactive machine intel 4733 | -8/Materials | Reached level 14 4735 | -8/Materials | Upgraded with Utility slot (x1) 4782 | -8/Materials | Learned Factory stockpile data 4821 | -8/Materials | Learned 2 Storage zone layouts 4952 | -8/Materials | Entered Storage 4953 | -8/Storage | Identified exit to Recycling 4955 | -8/Storage | Loaded intel: 10 trap records 4957 | -8/Storage | Loaded intel: 22 interactive machine locations 5046 | -8/Storage | Met a pair of Derelict thieves 5073 | -8/Storage | Build established: Wizard-Scout 5199 | -8/Storage | Repaired Broken VTOL Module? 5231 | -8/Storage | Repaired Imp. Terrain Scanner 5278 | -8/Storage | Repaired VTOL Module 5412 | -8/Storage | Destroyed 7 combat bots 5674 | -8/Storage | Central database locked down 5691 | -8/Storage | Learned location of Extension (-5) 5764 | -8/Storage | Learned Storage trap positions 5770 | -8/Storage | Learned Factory emergency access door positions 5785 | -8/Storage | Learned Storage stockpile data 5811 | -8/Storage | Learned Storage stockpile data 5829 | -8/Storage | Used back door to open Recycling access 6001 | -8/Storage | Entered Recycling 6001 | -8/Recycling | Accompanied by 1 ally 6002 | -8/Recycling | Identified exit to Factory 6003 | -8/Recycling | Identified exit to Scraptown 6003 | -8/Recycling | Reached level 15 6003 | -8/Recycling | Upgraded with Weapon slot (x1) 6131 | -8/Recycling | Learned Factory garrison access intel 6162 | -8/Recycling | Scanned before Scraplab entrance 6170 | -8/Recycling | Learned Factory terminal intel 6173 | -8/Recycling | Entered Scraplab 6176 | -8/Recycling | Angered Scraplab inhabitants 6176 | -8/Recycling | Found Prototype Device 6181 | -8/Recycling | Identified Scrap Engine 6238 | -8/Recycling | Learned Factory trap positions 6239 | -8/Recycling | Learned Storage security intel 6240 | -8/Recycling | Learned Storage emergency access door positions 6251 | -8/Recycling | Learned Storage machine intel 6489 | -8/Recycling | Build established: Hacker-Scout 7097 | -8/Recycling | Entered Factory 7097 | -6/Factory | Accompanied by 12 allies 7098 | -6/Factory | Identified exit to Factory 7099 | -6/Factory | Loaded intel: 119 trap records 7099 | -6/Factory | Reached level 16 7102 | -6/Factory | Loaded intel: 26 terminal locations 7103 | -6/Factory | Loaded intel: 4 garrison access locations 7118 | -6/Factory | Discovered exit to Factory (range 10) 7260 | -6/Factory | Lost 6 allies 7544 | -6/Factory | Build established: Hacker-Construct 7589 | -6/Factory | Repaired Imp. Terrain Scanner 7640 | -6/Factory | Reached level 17 7643 | -6/Factory | Upgraded with Power slot (x1) 7779 | -6/Factory | Core integrity fell below 50% 7924 | -6/Factory | Cargo convoy interrupted 7938 | -6/Factory | Core integrity fell below 20% 7955 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07932_ Scrap Engine modifies Multi-Deuterium Engine: Max Integrity -15. 07932_ Slug penetrates H-66 Slayer. 07933_ Penetrated by Slug. 07934_ I-36 Angel destroyed. 07934_ Savior 3b destroyed. 07935_ Slug penetrates H-66 Slayer. 07935_ Penetrated by Slug. 07936_ H-66 Slayer destroyed. 07938_ Penetrated by Slug. 07945_ Slug penetrates Wall. 07945_ Penetrated by Slug. 07946_ X-72 Disruptor IFF system glitched. 07947_ Protomatter-47 decays. 07948_ Acquired 45 matter. 07948_ Slug penetrates Wall. 07950_ Acquired 5 matter. 07951_ Slug penetrates Wall. 07953_ Wall collapses. 07954_ Arm. Scrap Engine consumes Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????!????????? | | ?????????????????????????????????????????????????? | | ??????????!??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#??#???"???????????????????? | | ? ? ##????????????##??# ???"?"??"????????????????? | | ? ?####????????##??### ## ???? ??????????????? | | ? ? ??###????????###### ?#######?####????????????? | | ?##+#???#??????## ### ### !#????????????< | | ? ? ?##?#??#### ? ### #????????????? | | " """ ###?#?##?## ####### """ #????????????? | | " """ ##?#?#####?# #?###?#? """ ? ???????????? | | " """ ?##########? ######## """ ""?# ???????????? | | ########?###^######## T" # ???????????? | | ? #########?##^######## / "" # ???????????? | | ############ ####?##? ? # ??????????? | | ######?########### ###?###########+######+##?????? | | #####?########### ##?## ????? | | ################# #####! ????? | | h x % !h!@ < ????? | | #######################%[ ????? | | ######## #####=#u% ????? | | ######## """ #######*% ###########+##??????? | | ######## """ ####### ### ????????? | | # """ #######=* ### """ ? ????????? | | # ####### ! ### "R ?????????? | | ^ # """ #######!= ### """ ?????????? | | """ # """ ####### ### "?"? ?????????? | | ^ ^""" # """ ####### ### ? ? ?????????? | | """ # ####### ### ???????????? | | = #####+########## ##############??????? | | """ A #?????? | | """ T?????? | | """ % #????? | | %% #?????? | | /= % #?????? | | +#####+######+############+########### #?????? | | # ### ?????? #?#?#?? #?????? | | # ### "" ??????????????????????? | | ]= # ### """???? ?#?#?????????????? | | ]= # ### "T? ???? ?????????????????? | | != # ### """ "???? ???#????????????? | | # ### ?"" ???? ?? ? ????????????? | | # ###? ??? ????? ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 30 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 35 Terrain Scan Range 16 Terrain Scan Density 510 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 30 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Adv. Targeting Computer | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Extracted Hvy. Mace | -8/Materials | Extracted Imp. Datajack | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Thermal Generator | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Mace | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Hcp. Battery | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Imp. Hacking Suite | -8/Storage | Hacked Imp. Particle Charger | -8/Storage | Hacked Nuclear Core | -8/Storage | Hacked Drone Bay | -8/Storage | Hacked Cryofiber Web | -8/Storage | Hacked Imp. Salvage Targeting Computer | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Gauss Cannon | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Cesium-ion Thruster | -8/Storage | Hacked Imp. Aluminum Leg | -8/Storage | Hacked Blade Saw | -8/Storage | Hacked Cld. Ion Engine | -8/Storage | Hacked Concussive RPG | -8/Storage | Hacked Recoil Stabilizer | -8/Storage | Hacked Reactive Plating | -8/Storage | Hacked Rnf. Ion Engine | -8/Storage | Hacked Rocket Launcher | -8/Storage | Hacked Reflective Plating | -8/Storage | Hacked ECM Suite | -8/Recycling | Hacked EM Pulse Cannon | -8/Recycling | Hacked EM Pulse Gun | -8/Recycling | Hacked EM Shotgun | -8/Recycling | Hacked EMP Blaster | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Adv. Beam Cannon | -8/Recycling | Hacked Adv. Weight Redist. System | -8/Recycling | Hacked Transmission Jammer | -8/Recycling | Hacked Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- VTOL Module | 36% | -8/Materials Lgt. Nuclear Core | 30% | -8/Materials VTOL Module | 72% | -8/Materials VTOL Module | 12% | -8/Storage | Broken Imp. Terrain Scanner | 72% | -8/Storage VTOL Module | 60% | -8/Storage Imp. Terrain Scanner | 54% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Fac Levels Raised 16 | . 1 1 4 1 3 2 1 . 1 2 XP Earned 28958 | 4000 2470 1250 6717 672 5175 2180 1175 1210 418 3691 XP Spent 27955 | 4000 1420 1550 6025 1400 4605 2900 1590 . 1425 3040 Upgrades 75 | 12 4 2 17 7 18 5 2 . 3 5 Power Slot 1 | . . . . . . . . . . 1 Propulsion Slot 2 | . 2 . . . . . . . . . Utility Slot 4 | 1 . 1 . . 1 . 1 . . . Weapon Slot 2 | 1 . . . . . . . . 1 . Core Integrity 8 | . . . . . 8 . . . . . Heat Dissipation 10 | 1 1 . 3 . 2 . 1 . . 2 Energy Generation 3 | 1 . . 1 . . 1 . . . . Energy Storage 2 | . . . . . 2 . . . . . Mass Support 3 | 1 . . . . . 1 . . . 1 Inventory Capacity 4 | 2 . 1 . . . 1 . . . . Sight Range 4 | . . . 2 . 2 . . . . . Sensor Range 12 | . . . 3 7 . . . . 2 . Terrain Scan Density 5 | . 1 . 2 . 2 . . . . . Ranged Accuracy 4 | 1 . . 2 . 1 . . . . . Melee Accuracy 2 | . . . . . . 2 . . . . Hack Attack % 5 | 3 . . 1 . . . . . . 1 Hack Defense % 4 | 1 . . 3 . . . . . . . Protomatter Created 3209 | . 186 34 636 9 277 367 475 546 461 218 Integrity Restored 4599 | . 230 101 828 . 824 761 421 692 598 144 Core 3903 | . 185 83 617 . 800 615 350 624 485 144 Parts 696 | . 45 18 211 . 24 146 71 68 113 . Protomatter Decayed 1773 | . 59 . 350 8 . 162 341 260 259 334 Game ------ Seed MobileSkeletonJetlance Manual? 0 Play Time 04:49:02 Cumulative 207.9 hours Start 2025.06.22 @ 01:11:26 End 2025.06.22 @ 07:26:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 53 Rogue 12 Adventurer 10 Explorer 31 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 335ce135-dd34-4869-840b-054bfec7376e