Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 20:38:08 Player: my balls icht Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1451) 1451 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4087 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 140/160 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel Surge Thruster > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- Cooled Pulse Rifle Blade Saw > --- INVENTORY (5) ---- Gravmag System Surge Thruster Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Cryofiber Web Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Huge Wheel ECM Suite Improved Light Armor Plating Maul [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Concussive RPG Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 71 | 7 6 16 8 34 Power 11 | 1 1 3 3 3 Engine 8 | 1 . 3 2 2 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 18 | 2 4 4 1 7 Treads 6 | 2 . 3 1 . Leg 2 | . 2 . . . Wheel 1 | . . . . 1 Hover 2 | . 2 . . . Flight 7 | . . 1 . 6 Utility 17 | 2 . 2 2 11 Device 8 | 1 . . 1 6 Storage 1 | 1 . . . . Processor 4 | . . 1 . 3 Hackware 1 | . . 1 . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 25 | 2 1 7 2 13 Energy Gun 4 | . . . . 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 12 | 2 . 5 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 5 | . 1 2 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 30 | . 1 7 3 19 Power 7 | . . 3 . 4 Propulsion 7 | . 1 2 1 3 Utility 8 | . . . 1 7 Weapon 8 | . . 2 1 5 Highest Loss Streak 7 | . 1 5 3 7 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 83 | . 98 80 81 75 Engine 6 | . 10 4 9 5 Core 2 | . 3 . 4 2 Treads 9 | . 16 12 17 . Leg 3 | . 5 6 . . Hover 1 | . 4 . . . Flight 5 | . . 2 . 14 Device 7 | . 14 . 2 11 Storage 7 | . 14 11 9 1 Processor 7 | . . 10 9 9 Hackware 3 | . . 11 3 . Protection 3 | . . . 9 5 Ballistic Gun 11 | . 14 11 13 8 Impact Weapon 7 | . 13 9 3 2 Naked Turns . | . . . . . Heaviest Build 36 | 13 15 20 27 36 Greatest Support 44 | 40 40 44 44 42 Greatest Overweight (x) 5 | . 2 4 . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 2 7 8 8 8 Average Carried 4 | 1 4 5 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 7 8 7 3 Class Distribution -------------------- 73% | Mutant 15% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1174 | 302 93 164 219 396 Remotely . | . . . . . Salvage Created 1827 | 86 391 441 326 583 Parts 113 | 10 21 30 23 29 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 9 15 11 12 Melee 7 | . 3 2 1 1 Guns 29 | . 4 9 9 7 Cannons 4 | . . 1 . 3 Classes Destroyed 11 | 1 5 2 . 3 Worker 2 | . 1 . . 1 Builder 2 | . . . . 2 Tunneler 5 | 4 . 1 . . Recycler 2 | . 1 1 . . Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 21 | . 3 11 6 1 Cutter 2 | . . . . 2 Grunt 18 | . 6 2 4 6 Sentry 4 | . . 2 1 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | 2 3 5 6 6 Combat Bots Only 6 | . 2 4 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 432 | . 89 116 64 163 Missed 105 | . 20 26 6 53 Damage Taken 4384 | . 739 921 628 2096 Core 1189 | . 210 205 70 704 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 16 48 87 . Volleys Fired 170 | 16 37 31 26 60 Largest 3 | 2 2 2 2 3 Hottest 121 | 40 40 43 46 121 Shots Fired 251 | 32 38 38 39 104 Gun 227 | 32 38 38 39 80 Cannon 24 | . . . . 24 Launcher . | . . . . . Special . | . . . . . Kinetic 219 | 32 38 38 39 72 Thermal 29 | . . . . 29 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 10 | 10 7 5 5 10 Robot Miss Streak 7 | 2 7 3 5 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 195 | 22 37 43 31 62 Core Hits 86 | 8 14 17 19 28 Critical Kills 2 | 1 . . . 1 Critical Parts Destroyed 10 | . 1 5 . 4 Critical Strikes 12 | 1 1 5 . 5 Destroy 4 | 1 . . . 3 Smash 8 | . 1 5 . 2 Melee Attacks 54 | . 21 26 3 4 Impact 54 | . 21 26 3 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 3 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4029 | 185 910 939 560 1435 Guns 1965 | 185 189 246 422 923 Cannons 415 | . . . . 415 Explosions . | . . . . . Melee 1629 | . 721 693 138 77 Ramming 20 | . . . . 20 Kinetic 1910 | 185 189 246 422 868 Thermal 454 | . . . . 454 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Impact 1629 | . 721 693 138 77 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 1 4 Average Corruption 3 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 2 2 Matter Fused 2 | . . . . 2 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 573 | . 201 270 25 77 Projectiles 2 | . . 2 . . Explosions . | . . . . . Melee 571 | . 201 268 25 77 Knockbacks 7 | . 1 4 1 1 Impact 5 | . 1 2 1 1 Kinetic . | . . . . . Secondary 2 | . . 2 . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 14 | . . . . 14 Targets Rammed 14 | . . . . 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 487 | . 12 6 20 487 Average Temperature 126 | . 5 6 4 168 Received Heat Transfer 807 | . 309 147 162 189 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 13 | . 5 6 . 2 Impact Corruptions 26 | . 8 13 3 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 629 | . . . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 405 | 20 153 331 405 184 Initial 184 | . 13 59 115 184 Average 110 | 8 72 171 265 52 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 83 | 100 100 62 39 100 Level 1 13 | . . 37 33 . Level 2 3 | . . . 26 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 15 18 14 21 Peak Tracking Total 5 | . 4 5 5 5 Tactical Retreats 9 | . . 4 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . 2 2 1 Terminals 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 13 | . . 6 6 1 Successful 8 | . . 4 3 1 Failed 5 | . . 2 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 5 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 3 2 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Reinforcement Status 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3043 | 188 671 772 371 1041 Spaces Moved 1642 | 88 364 424 180 586 Core 7 | 5 . 2 . . Treads 760 | 83 190 279 180 28 Legs 227 | . 84 143 . . Wheels 108 | . . . . 108 Hover 90 | . 90 . . . Flight 450 | . . . . 450 Fastest Speed 34 | 50 116 100 145 34 Average Speed 135 | 153 143 141 148 118 Slowest Speed 440 | 160 200 250 152 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 55 35 19 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2127 | 112 437 512 237 829 Wait 141 | . 3 6 18 114 Move 1638 | 87 363 423 179 586 Hop . | . . . . . Pick Up 16 | 2 4 3 1 6 Fast Attach 46 | 7 4 8 5 22 Attach 18 | . . 7 2 9 Detach 6 | . . 4 . 2 Swap 7 | . 2 1 1 3 Drop 17 | . 3 3 2 9 Fire 170 | 16 37 31 26 60 Melee 54 | . 21 26 3 4 Ram 14 | . . . . 14 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Core integrity fell below 20% 842 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1140 | -9/Materials | Lost 5 parts (2p2n1w) 1531 | -9/Materials | Core integrity fell below 50% 1610 | -9/Materials | Discovered new exit (range 10) 1632 | -9/Materials | Entered another Materials area 1632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -8/Materials | Lost 3 parts (1n1u1w) 1969 | -8/Materials | Discovered new exit (range 16) 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2555 | -7/Factory | Lost 7 parts (2p1n3u1w) 2718 | -7/Factory | Core integrity fell below 50% 2742 | -7/Factory | Core integrity fell below 20% 2770 | -7/Factory | Lost 6 parts (2n2u2w) 3044 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired Blade Saw. Acquired Cld. Pulse Rifle. System corrupted: Matter fused (-9). Acquired Adv. Terrain Scan Processor. Acquired Reaction Control System. Acquired Imp. Heat Sink. Acquired 13 matter. Acquired 9 matter. Acquired Imp. Signal Interpreter. Acquired Xenon Bombardment Thruster. System corrupted: Matter fused (-6). ALERT: Rogue bot located, Programmers report to Factory Zone 7A. ALERT: Cargo convoy en route, clear transfer corridor. VTOL Module melted. S-27 Virus destroyed. Concussive RPG destroyed. Reaction Control System destroyed. 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