Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 14:04:58 Player: Michael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1717) 1717 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4457 Bonus ------- None Cogmind --------- Core Integrity 32/550 Matter 83/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- Advanced Assault Cannon Katana > --- INVENTORY (4) ---- Medium Storage Unit Large Storage Unit Rocket Launcher Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Katana > --- INVENTORY -------- Nuclear Core Light Fission Core Armored Wheel Armored Wheel Medium Storage Unit Large Storage Unit Large Matter Pod Advanced Terrain Scanner Advanced Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Protection Improved Propulsion Shielding Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 . . . . Weapon 3 | . . . 1 . . . 2 Parts Attached 88 | 5 7 . 32 1 . 15 28 Power 5 | . 1 . 3 . . 1 . Engine 3 | . . . 2 . . 1 . Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 5 . . . 4 Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel 9 | . . . 5 . . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 3 . 5 1 . 7 4 Device 7 | . 1 . 3 . . 3 . Storage 6 | 1 2 . . 1 . 1 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . 2 . . 3 3 Artifact . | . . . . . . . . Weapon 49 | 2 1 . 19 . . 7 20 Energy Gun 4 | . . . 3 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 1 . 5 . . . 5 Ballistic Cannon 17 | . . . 9 . . 1 7 Launcher 8 | . . . 2 . . 3 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . . . 3 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . . . . . 3 19 Power 2 | . . . . . . 2 . Propulsion 4 | . . . . . . . 4 Utility 6 | . . . . . . 1 5 Weapon 10 | . . . . . . . 10 Highest Loss Streak 7 | . . . . . . 2 7 Average Slot Usage (%) 93 | . 90 100 96 100 100 97 81 Engine 3 | . . . 7 . . 8 . Core 4 | . 7 14 3 11 11 . . Leg 3 | . 28 28 . . . . . Wheel 17 | . . . 21 22 22 22 17 Device 7 | . 12 14 8 11 11 7 . Storage 13 | . 14 14 11 11 11 20 17 Protection 8 | . . . 10 11 11 4 8 Energy Gun 2 | . . . 3 . . . 3 Ballistic Gun 10 | . 28 28 14 . . . 6 Ballistic Cannon 17 | . . . 15 33 33 23 20 Slashing Weapon 2 | . . . . . . 8 6 Naked Turns . | . . . . . . . . Heaviest Build 86 | 7 25 25 39 55 55 72 86 Greatest Support 26 | 20 26 26 26 24 24 24 24 Greatest Overweight (x) 6 | . . . 1 2 2 2 6 Average Overweight (x) 1 | . . . . 1 2 2 2 Largest Inventory Capacity 18 | 6 10 10 10 12 12 18 18 Average Capacity 12 | 5 6 10 10 10 12 17 17 Most Carried 17 | 2 10 10 10 11 12 12 17 Average Carried 10 | 1 5 10 9 10 11 11 12 Final Capacity 18 | 6 10 10 10 12 12 18 4 Final Carried 12 | 2 10 10 10 11 12 11 4 Class Distribution -------------------- 53% | Tank 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2168 | 205 137 . 881 30 . 427 488 Remotely 968 | . . . 683 30 . 255 . Salvage Created 2141 | . 181 24 845 8 . 432 651 Parts 128 | . 7 . 53 3 . 27 38 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 3 | . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 47 | . 2 2 21 . . 9 13 Melee 4 | . . . . . . . 4 Guns 13 | . 2 2 8 . . . 1 Cannons 15 | . . . 7 . . 3 5 AOE 15 | . . . 6 . . 6 3 Classes Destroyed 12 | . 3 1 6 1 . . 1 Worker 2 | . . . 1 . . 1 . Builder 7 | . . . 2 . . 2 3 Tunneler 1 | . . . . 1 . . . Hauler 3 | . 1 . 2 . . . . Recycler 9 | . 1 . 1 . . 5 2 Watcher 1 | . . . 1 . . . . Swarmer 13 | . . . 7 . . 6 . Grunt 14 | . 2 . 5 . . 3 4 Duelist 2 | . . . 1 . . . 1 Sentry 14 | . . . 8 . . . 6 Hunter 2 | . . . . . . . 2 Assembled 2 | . . 2 . . . . . Best Kill Streak 5 | . 3 1 5 1 . 4 4 Combat Bots Only 4 | . 2 1 4 . . 3 3 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 . . 3 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4254 | . 132 113 541 . . 679 2789 Core 729 | . 36 38 33 . . 104 518 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 70 . . . 65 . Volleys Fired 128 | . 21 8 58 1 . 19 21 Largest 5 | . 2 2 3 3 . 3 5 Hottest 215 | . 40 40 133 132 . 132 215 Shots Fired 369 | . 42 16 162 3 . 51 95 Gun 176 | . 42 16 88 . . . 30 Cannon 177 | . . . 69 3 . 43 62 Launcher 16 | . . . 5 . . 8 3 Special . | . . . . . . . . Kinetic 336 | . 42 16 148 3 . 43 84 Thermal . | . . . . . . . . Explosive 16 | . . . 5 . . 8 3 Electromagnetic 17 | . . . 9 . . . 8 Robot Hit Streak 11 | . 9 2 10 6 . 11 6 Robot Miss Streak 6 | . 3 3 3 . . 6 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 223 | . 29 5 97 2 . 35 55 Core Hits 104 | . 11 4 39 1 . 20 29 Critical Hits 4 | . 1 . 2 . . . 1 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks 31 | . . . . . . 13 18 Impact . | . . . . . . . . Slashing 31 | . . . . . . 13 18 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6092 | . 277 81 2175 51 . 1817 1691 Guns 1152 | . 277 81 620 . . . 174 Cannons 2320 | . . . 1006 51 . 464 799 Explosions 1454 | . . . 549 . . 515 390 Melee 1166 | . . . . . . 838 328 Ramming . | . . . . . . . . Kinetic 3318 | . 277 81 1528 51 . 464 917 Thermal 31 | . . . 31 . . . . Explosive 1423 | . . . 518 . . 515 390 Electromagnetic 154 | . . . 98 . . . 56 Impact . | . . . . . . . . Slashing 1166 | . . . . . . 838 328 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 270 | . . . 35 . . 211 24 Projectiles 19 | . . . 7 . . 3 9 Explosions 48 | . . . 28 . . 5 15 Melee 203 | . . . . . . 203 . Knockbacks 26 | . . . 4 1 . 11 10 Impact . | . . . . . . . . Kinetic 25 | . . . 4 1 . 11 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 83 | . . . . . . 58 25 Shots 3 | . . . . . . 2 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 700 | . 4 . 390 69 . 473 700 Average Temperature 144 | . 2 . 88 36 . 217 209 Received Heat Transfer 1614 | . 72 . 165 . . 279 1098 Effects 18 | . . . . . . 3 15 Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 Interference 5 | . . . . . . . 5 Matter Decay 4 | . . . . . . . 4 Damage (minor) 4 | . . . . . . 1 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 400 | . 114 44 400 155 . 316 388 Initial 150 | . . 44 16 150 . . 122 Average 174 | . 55 44 220 153 . 159 181 Maximum Alert Level 2 | . . . 2 . . 1 1 Low Security (%) 58 | 100 100 100 34 100 . 67 65 Level 1 41 | . . . 65 . . 32 34 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . 4 . . . 7 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 10 | . . . 4 . . . 6 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 1 1 3 . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 5 8 40 . . 9 35 Peak Tracking Total 14 | . 3 3 5 . . 3 14 Tactical Retreats 5 | . . 2 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 4 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 2 . 11 . . . 3 Terminals 9 | . 1 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 4 | . 1 . 2 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 4 . 27 . . . 5 Successful 24 | . 3 . 18 . . . 3 Failed 12 | . 1 . 9 . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 1 . 9 . . . 3 Terminals 22 | . 3 . 15 . . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 6 | . 1 . 4 . . . 1 Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 4 . . . 1 Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . 4 . . . 1 Process 2 | . . . 2 . . . . Retrieve Matter 2 | . . . 2 . . . . Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . 1 Terminals 3 | . . . 2 . . . 1 Assimilate 1 | . . . 1 . . . . Botnet 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 7 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 111 | . . . 111 . . . . Retrieved Matter 111 | . . . 111 . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3672 | 53 287 171 1472 118 342 347 882 Spaces Moved 2524 | 41 159 123 1077 108 309 199 508 Core 17 | 8 . . . . . . 9 Treads . | . . . . . . . . Legs 349 | 33 159 123 34 . . . . Wheels 2158 | . . . 1043 108 309 199 499 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 80 100 110 110 110 Average Speed 106 | 106 120 120 97 104 110 110 115 Slowest Speed 150 | 120 120 120 120 110 110 110 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 19 43 83 32 57 47 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 200 | . . . 59 . . 96 45 Melee 5 | . . . . . . . 5 Projectile 46 | . . . 10 . . 15 21 AOE 149 | . . . 49 . . 81 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3169 | 48 217 130 1374 111 311 260 718 Wait 324 | 1 16 . 172 . . 14 121 Move 2517 | 40 158 122 1076 107 308 198 508 Hop . | . . . . . . . . Pick Up 38 | 2 9 . 13 1 2 1 10 Fast Attach 23 | 5 2 . 9 . . . 7 Attach 13 | . . . 2 . . 2 9 Detach 4 | . . . 1 . . . 3 Swap 52 | . 5 . 21 1 . 13 12 Drop 39 | . 6 . 22 1 1 . 9 Fire 128 | . 21 8 58 1 . 19 21 Melee 31 | . . . . . . 13 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Materials 103 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 369 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 376 | -10/Mines | Assembled infested the area 381 | -10/Mines | Assisted by a Guerilla fighting off Assembled 509 | -10/Mines | Discovered exit to Materials (range 2) 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 844 | -9/Materials | Discovered new exit (range 6) 1074 | -9/Materials | Build established: Tank 1286 | -9/Materials | Discovered new exit (range 11) 1419 | -9/Materials | Discovered new exit (range 16) 1654 | -9/Materials | Discovered new exit (range 14) 1848 | -9/Materials | Repaired Lgt. Nuclear Core 1913 | -9/Materials | Identified exit to Mines 1984 | -9/Materials | Entered Mines 2097 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -9/Mines | Discovered new exit (range 5) 2102 | -9/Mines | Entered Exiles 2102 | -9/Exiles | Found Exiles lab abandoned 2431 | -9/Exiles | Discovered new exit (range 14) 2444 | -9/Exiles | Entered Mines 2764 | -8/Mines | Discovered new exit (range 14) 2791 | -8/Mines | Entered Materials 2791 | -8/Materials | Evolved 2 slots: Weapon x2 2813 | -8/Materials | Build established: Mutant 3132 | -8/Materials | Garrison activated, responded to threat 3176 | -8/Materials | Lost 4 parts (1u3w) 3592 | -8/Materials | Core integrity fell below 50% 3653 | -8/Materials | Lost 7 parts (3n1u3w) 3660 | -8/Materials | Core integrity fell below 20% 3673 | -8/Materials | Self-destructed Last Messages --------------- 03654_ Rigged Nuclear Core explodes. 03654_ G-47 Trooper destroyed. 03655_ K-01 Serf collects debris. 03656_ Arm. Wheel destroyed. 03656_ Dropped Lrg. Storage Unit. 03656_ Dropped Adv. Terrain Scanner. 03656_ G-47 Trooper destroyed. 03657_ Dropped Pulse Rifle. 03657_ Dropped Hardlight Generator. 03658_ Adv. Assault Cannon destroyed. 03658_ Dropped Assault Cannon. 03658_ K-01 Serf collects debris. 03658_ Dropped Assault Cannon. 03659_ Dropped Adv. Assault Cannon. 03660_ K-01 Serf destroyed. 03665_ B-36 Bruiser destroyed. 03668_ K-01 Serf cleans the Terminal. 03668_ U-05 Engineer lays Concrete. 03673_ K-01 Serf collects debris. 03673_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????#######??????????????? | | ?????????????????# ????????#[ #??????????????? | | ?????????????????# ???????# #??????????????? | | ???????????????### ######## #??????????????? | | ???????????????# """ # """#??????????????? | | ???????????????# "T" # """#??????????????? | | ???????????????# @ # """#??????????????? | | ???????????????# a + """#??????????????? | | ???????????????# g g# """#??????????????? | | ???????????????# g #% #??????????????? | | ???????????????# =]/ #??????????????? | | ???????????????# *%=ou%g;[] #??????????????? | | ????????######?# k w!]]!!! #??????????????? | | ???????? + ! =* [######??????????????? | | ###???? = ""###### ]g%#???????????????????? | | #????! T"#????# =u!!;#???????????????????? | | T #???? ""#????# ==k;#???????????????????? | | #????? #????###T###[##???????????????????? | | #?????"" ???????##??#*#????????????????????? | | #??????" ????????????#/#????????????????????? | | #??????" ?????????????# #????????????????????? | | ##########+################ #######??????????????? | | ???????? | | " ???????? | | "%" ???????? | | #####/### ##############+##############????????? | | ??# #????????????? ????????????????????? | | ???# #????????????? ? ??????????????????? | | ???# #????????????? ?? #????????????????? | | ??+ #????????????? ??? #????????????????? | | ?# +?????????????"?????#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 42 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalReactiveArray Manual? 0 Play Time 00:46:22 Cumulative 263.3 hours Start 2020.11.15 @ 22:02:08 End 2020.11.16 @ 14:04:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 69 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 16660df8-02e6-499c-a479-e39c77f7675c