Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 13:03:26 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (416) 2080 Value Destroyed (22760) 22760 Prototype IDs (70) 1400 Alien Tech Used (5) 1000 Bonus (22273) 22273 TOTAL SCORE: 60413 Bonus ------- High Alert Combat Kills 1838 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1528 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -193 Cogmind --------- Core Integrity 1020/1600 Matter 280/300 Energy 1279/1300 System Corruption 24% Temperature Cool (10) Movement Treading (143) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Improved Heavy Treads Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (12) ----- Coolant Network Coolant Network Huge Storage Unit Quantum Capacitor Experimental Weapon Shielding Centrium Medium Armor Plating Experimental Focal Shield Advanced Point Defense System (fused) > --- WEAPON (3) ------- Null Cannon > --- INVENTORY (25) --- Reinforced Quantum Reactor Zero-point Reactor Experimental Coolant Injector Experimental Matter Compressor (500) Advanced Kinecellerator Centrium Medium Armor Plating Improved Focal Shield High-powered Tractor Beam Long-range Phase Cannon Enhanced Nova Cannon Improved Potential Cannon Heavy Hardcell Cannon Graviton Cannon Smartbomb Launcher Advanced Micro-nuke Launcher RU-N14's Throwing Claymores v3 (4) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Spectral Analyzer Quantum Capacitor Experimental Weapon Shielding Centrium Heavy Armor Plating Advanced Powered Armor Experimental EM Shield Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Improved Heavy Treads Biometal Heavy Treads Coolant Network Advanced Weapon Cycler Layered Heavy Armor Plating Improved Focal Shield Advanced Point Defense System High-powered Tractor Beam Subatomic Replicator Compact HERF Cannon Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Heavy Shock Bomb Launcher Smartbomb Launcher Advanced Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 247] Favorites ----------- Power Vortex Chain Reactor Engine Makeshift Power Source Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Matter Neutralizer Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . 1 . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 7 7 6 25 1 19 8 13 4 1 4 . 17 3 . . 4 23 6 . 8 . 10 1 . 7 . 15 10 8 29 9 19 Power 29 | 1 2 1 3 . 2 . 1 1 . 1 . . . . . 1 2 1 . 1 . 2 . . 2 . 1 1 1 3 . 2 Engine 9 | 1 2 . 3 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Core 10 | . . 1 . . 1 . 1 1 . . . . . . . 1 1 1 . . . 2 . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 3 . 2 Propulsion 59 | 2 1 1 8 1 1 2 5 2 . 1 . 5 . . . . 5 1 . 1 . 2 . . . . 11 1 . 6 1 2 Treads 27 | 2 1 . 3 . . 1 2 . . 1 . 2 . . . . 1 . . 1 . . . . . . 3 1 . 6 1 2 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Wheel 28 | . . 1 5 1 1 1 3 2 . . . 3 . . . . 4 1 . . . 1 . . . . 5 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 3 1 7 . 7 4 4 1 1 2 . 8 . . . 3 13 2 . 2 . 4 1 . 2 . 3 6 4 13 6 11 Device 56 | . 1 . 3 . 4 2 1 1 . 1 . 4 . . . 2 7 1 . 1 . 1 1 . . . 2 3 2 8 3 8 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 13 | . . . . . 2 . 1 . . . . 1 . . . . 1 1 . 1 . 1 . . . . 1 1 1 . 1 1 Hackware 8 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . 2 . Protection 26 | . . 1 3 . 1 2 1 . 1 1 . 2 . . . 1 4 . . . . 1 . . 1 . . 1 1 4 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 67 | 3 1 3 7 . 9 2 3 . . . . 4 3 . . . 3 2 . 4 . 2 . . 3 . . 2 3 7 2 4 Energy Gun 8 | 1 . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 24 | . . . 3 . 2 1 1 . . . . 1 . . . . 1 2 . . . 2 . . 2 . . 1 2 3 1 2 Ballistic Gun 6 | 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . 2 . . 1 . 1 . . . . 2 2 . . . 1 . . 3 . . . . 1 . . . . 2 . 1 Launcher 8 | . . . . . 1 . 1 . . . . 1 1 . . . . . . 1 . . . . . . . 1 . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 3 . . . 1 . . 1 . 3 . . . . 2 . . 4 . 1 . . 5 . . 5 2 10 . 13 Corrupted Parts 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 20 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Parts Lost 70 | . 1 2 10 3 5 5 8 3 . . . 3 . 1 . 2 10 1 . 2 . 2 . . . . . 1 2 . . 9 Power 9 | . 1 . 3 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Propulsion 26 | . . 2 3 1 1 2 4 2 . . . 3 . 1 . 1 3 . . 1 . . . . . . . . . . . 2 Utility 24 | . . . 2 1 2 1 1 1 . . . . . . . . 6 . . 1 . 1 . . . . . 1 2 . . 5 Weapon 11 | . . . 2 1 1 2 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 6 3 1 3 3 2 . . . 1 . 1 . 2 4 1 . 1 . 1 . . . . . 1 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 5 14 15 15 20 23 24 19 19 22 23 22 23 23 24 23 22 21 22 21 19 20 21 21 20 20 21 20 21 20 20 16 Power 1 | . . 1 1 2 1 2 2 2 2 2 2 2 2 2 2 2 1 2 3 2 3 2 2 2 1 1 1 2 3 1 1 2 Propulsion 2 | 1 2 3 3 2 3 4 5 3 3 3 4 3 5 4 4 3 2 2 2 2 2 2 1 1 1 1 1 . 1 1 1 1 Utility 7 | . . 6 4 4 5 8 9 8 9 10 10 8 7 7 7 8 7 7 8 7 6 7 10 8 8 7 7 7 5 6 9 5 Weapon 7 | . 1 3 5 6 8 6 5 4 4 5 6 7 8 8 9 7 8 7 7 8 8 8 8 10 9 10 9 9 9 7 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 94 | . 1 2 12 1 6 . 7 . 1 2 . 7 1 . . 1 13 . 3 6 . 3 2 . . . . . 7 9 4 6 Power 14 | . . . . . 1 . 4 . . . . . . . . 1 . . 2 2 . . . . . . . . 2 1 . 1 Propulsion 15 | . . 1 1 1 1 . 1 . . . . . . . . . 4 . . . . 2 . . . . . . . 4 . . Utility 28 | . 1 . 7 . 1 . 1 . 1 2 . 3 . . . . 1 . . 2 . . 2 . . . . . 2 1 3 1 Weapon 33 | . . 1 4 . 3 . 1 . . . . 4 . . . . 8 . 1 1 . 1 . . . . . . 3 2 . 4 Tool/Special 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . Average Slot Usage (%) 87 | . 92 98 98 100 98 99 95 99 100 99 100 93 93 92 74 93 88 86 88 86 82 84 84 84 67 83 79 80 80 76 69 62 Engine 2 | . 13 5 8 11 3 9 . . . 3 7 6 6 6 6 5 1 1 . . . . . . . . . . . . . . Core 2 | . . 8 2 . 5 . 6 7 7 3 . . . . . . 3 3 5 4 . 6 10 10 6 5 2 1 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 3 . . 3 5 5 6 4 6 8 7 Treads 10 | . 28 18 10 11 9 9 6 7 7 7 7 12 13 12 13 13 7 5 5 3 5 5 5 5 5 5 2 16 17 13 11 14 Wheel 9 | . . 7 21 22 18 17 15 14 15 14 15 11 13 13 13 13 14 11 11 11 11 10 10 10 10 10 6 2 . . . . Device 17 | . 7 12 10 11 17 11 18 20 23 17 15 18 20 20 20 19 22 21 23 22 17 18 15 15 11 13 18 14 16 16 18 18 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 4 | . . . . . 8 . 6 2 . . . . . . . . 1 4 5 5 5 5 10 10 10 10 13 14 16 13 10 3 Hackware 1 | . . . . . . . 5 7 7 7 7 6 6 6 6 6 2 . . . . 1 . . . 1 . . . . . . Protection 6 | . . 1 10 11 . 15 4 7 7 12 15 9 6 6 6 6 7 11 11 11 11 7 5 5 5 5 4 3 4 8 4 8 Energy Gun 1 | . . . 3 11 17 10 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Cannon 8 | . . . 12 . . 2 12 15 15 14 15 12 13 13 . 12 8 14 17 15 10 10 10 10 2 9 8 8 5 6 8 5 Ballistic Gun 2 | . 23 5 4 11 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 22 1 . 1 7 3 6 7 7 7 6 4 5 . 6 7 1 . . 5 5 5 5 . 5 3 4 4 3 2 . Peak Build Rating 247 | 6 9 16 19 19 35 32 43 40 41 48 44 65 66 68 64 72 91 92 93 106 110 121 119 119 124 124 151 171 183 224 233 247 Average Rating 92 | 4 6 14 16 18 31 30 38 38 40 42 44 55 64 65 53 69 80 90 92 95 104 116 118 119 101 121 139 161 174 194 224 217 On Entrance 81 | . 6 9 14 18 14 26 32 40 38 41 44 44 64 65 68 64 72 91 92 93 103 110 114 119 119 124 121 145 165 174 214 231 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 14 32 39 100 99 111 116 120 116 119 121 115 144 148 148 136 154 161 139 139 139 137 166 161 161 171 172 175 166 176 207 242 246 Greatest Support 270 | 40 40 40 32 26 32 28 28 32 32 40 32 32 26 26 26 26 60 56 56 56 56 56 56 56 56 56 136 190 190 270 270 270 Greatest Overweight (x) 14 | . . 3 9 5 3 5 10 7 3 3 3 14 5 5 5 5 4 2 2 2 2 2 2 2 3 3 10 5 . 1 1 1 Average Overweight (x) 2 | . . 2 1 3 3 4 4 3 3 2 3 5 5 5 4 5 2 2 2 2 2 2 2 2 2 3 4 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 9 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 15 19 17 25 25 25 22 22 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 5 14 15 15 20 23 24 19 19 23 24 24 24 24 25 24 23 24 24 24 24 24 24 25 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 15 15 17 24 25 22 18 21 24 24 25 25 24 25 25 25 25 25 25 24 25 25 25 25 24 25 22 25 25 25 19 Class Distribution -------------------- 34% | Scavenger-Tank 20% | Skirmisher 14% | Mutant 12% | Tank 4% | Derelict-Tank 4% | Generator-Mutant 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Tank | -2/Quarantine Generator-Skirmisher | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 10411 | 262 529 474 456 26 493 385 316 311 40 64 43 356 195 270 . 207 1293 258 225 311 79 228 59 3 89 46 396 464 192 736 532 1073 Remotely 1013 | . . . . . . . . . . . . . . . . . 264 . . . . . . . . . . 133 . 340 60 216 Salvage Created 17351 | . 655 323 1508 164 1246 699 858 217 . . 221 915 112 359 . 134 1447 106 62 479 229 408 . 40 89 50 545 608 71 1474 3514 818 Parts 814 | . 45 31 101 8 69 39 52 19 . . 9 33 9 15 . 2 47 5 2 9 6 19 . . . 7 26 31 7 52 153 18 Haulers Intercepted 11 | . . . 2 . 4 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 18 | . 1 . . . . . 4 . . . . 5 . . . . 1 . . . . 2 . . . . 2 . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 17 1 . 6 . 6 10 . . . 4 7 . 5 . 1 . . 3 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 303 | . 15 11 35 1 21 17 10 7 . . 6 8 8 12 . 1 24 1 1 12 5 8 . . . 5 9 8 1 20 39 18 Guns 47 | . 15 . 8 . 14 9 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 144 | . . 11 23 . . 8 4 5 . . 6 8 2 4 . 1 16 1 1 2 4 5 . . . . 4 7 1 7 18 6 AOE 64 | . . . 1 . 6 . 5 2 . . . . 6 8 . . 8 . . 8 1 3 . . . 5 5 . . 5 . 1 Classes Destroyed 24 | . 7 1 1 2 1 1 2 1 . . . . . . . 2 1 . . 2 . . . . . . . . . 1 1 1 Worker 27 | . 4 2 1 1 6 . 4 . . . . 3 . . . . 2 . . . . . . . . . . . . . 3 1 Builder 24 | . 1 . 2 . 3 . 3 . . . . . . . . . 5 . . . . 1 . . . . 1 3 1 . 4 . Tunneler 8 | . 1 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 11 | . . . 2 . 4 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Recycler 17 | . . . . 1 . . 4 . . . . 2 . . . . 5 . . . . 1 . . . . 2 1 . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 16 | . 3 . 4 . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 3 1 Swarmer 62 | . 6 3 10 . 3 . 2 5 . . 6 . 7 2 . . . . . . . 4 . . . 5 5 . . 4 . . Grunt 101 | . 9 6 17 . 11 9 5 . . . . 2 . 7 . . 11 . . 10 2 . . . . . . 3 . . 9 . Brawler 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . 2 8 . 5 5 1 1 . . . 2 1 1 . . 2 . . . . 2 . . . . . . 1 . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 32 | . . . . . 2 1 . 1 . . . 2 . . . . 4 1 1 . 1 . . . . . 2 2 . 6 9 . Programmer 46 | . . . . . . . 2 . . . . 2 . 1 . . 4 . . . 2 2 . . . . 2 3 . 9 18 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Enhanced Q-Series 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 4 11 2 7 5 6 4 . . 4 3 4 4 . 1 6 1 1 8 2 4 . . . 5 5 4 1 7 5 5 Combat Bots Only 9 | . 5 2 9 1 5 5 4 4 . . 4 2 4 4 . 1 4 1 1 8 2 4 . . . 5 5 3 1 7 7 5 Max Kills in Single Turn 4 | . 1 2 2 1 3 1 3 1 . . 1 1 3 2 . 2 3 1 1 3 2 3 . 1 . 2 3 3 1 4 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . 2 1 . . . . 3 2 . . 3 . . 3 1 3 . . . 2 3 . . 3 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1865 | . 55 48 183 3 82 64 76 61 . . 31 96 25 63 . 21 232 9 6 23 17 30 . . . 3 68 58 15 105 202 289 Missed 565 | . 19 15 47 . 18 18 24 24 . . 10 33 8 23 . 7 85 1 . 4 10 7 . . . 2 22 13 5 39 63 68 Intercepted 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Hits 1300 | . 36 33 136 3 64 46 52 37 . . 21 63 17 40 . 14 147 8 6 19 7 23 . . . 1 46 45 10 66 139 221 Melee 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Projectile 1296 | . 36 33 136 3 64 46 52 37 . . 21 63 17 40 . 14 147 8 6 18 7 23 . . . 1 46 45 10 66 136 221 AOE 20 | . . . . 7 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 11 Critical Strikes 42 | . . . 5 . 5 2 . . . . . 4 . . . . 3 . . 3 . . . . . . 1 4 . 2 5 8 Part Disruptions 10 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 1 4 Damage Taken 22105 | . 373 472 1445 255 1040 762 825 448 . . 308 723 101 424 . 319 2816 145 125 587 116 632 31 27 . 21 741 923 557 1150 1331 5408 Core 1939 | . 41 121 148 . 233 30 89 68 . . 17 . . 41 . . 264 . . 78 . 50 . . . . 25 36 87 31 82 498 Absorbed by Shields 2005 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1023 982 Reduced by Siege Mode 355 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355 Redirected to Shielding 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Ignored by Resistances 2658 | . . . . . 8 54 5 . . . . 124 49 119 . 89 19 . . . . . . . . . . . . 359 840 992 Regen/Repaired (Parts) 1324 | . . . . . . . . . . 1010 . . . . . . 148 . . 141 . . . . . . . . 25 . . . Core Remaining (%) 75 | 100 . 35 . 63 . 52 . . . . 75 . . . . 95 . . . . 65 . . . . 95 . 95 . 91 . 63 Volleys Fired 1252 | . 58 33 99 5 57 57 49 14 . . 12 46 18 19 . 20 91 10 6 20 13 23 14 1 9 12 34 38 9 70 199 216 Largest 3 | . 2 2 2 2 3 3 3 3 . . 3 3 3 3 . 3 3 3 3 3 3 3 3 2 2 2 3 3 3 3 3 1 Hottest 334 | . 40 74 136 70 240 183 210 170 . . 170 210 235 235 . 210 250 308 308 308 268 257 257 210 186 210 268 268 268 319 334 200 Shots Fired 2308 | . 116 67 196 10 162 152 97 36 . . 25 123 36 36 . 46 213 26 17 34 29 57 29 2 10 20 77 81 20 140 234 217 Gun 438 | . 116 6 41 10 153 95 4 . . . . . . . . . . . . . . . . . . . . . . 13 . . Cannon 1791 | . . 61 155 . 5 57 85 33 . . 25 123 31 26 . 46 203 26 17 24 29 56 29 2 10 16 73 81 20 117 229 212 Launcher 78 | . . . . . 4 . 8 3 . . . . 5 10 . . 10 . . 10 . 1 . . . 4 4 . . 10 5 4 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 655 | . 116 67 41 5 51 87 9 12 . . 1 33 3 6 . 8 114 3 . 4 8 15 2 . . . 14 22 5 20 9 . Thermal 1444 | . . . 139 . 103 65 80 21 . . 24 90 28 20 . 38 89 23 17 20 21 41 27 2 9 16 59 59 15 105 124 209 Explosive 64 | . . . . . 4 . 8 3 . . . . 5 10 . . 10 . . 10 . 1 . . . 4 4 . . . . 5 Electromagnetic 145 | . . . 16 5 4 . . . . . . . . . . . . . . . . . . . 1 . . . . 15 101 3 Robot Hit Streak 39 | . 10 8 9 3 12 12 9 10 . . 4 16 18 5 . 24 10 9 7 3 5 15 2 . 7 8 8 6 6 12 11 39 Robot Miss Streak 7 | . 3 7 6 5 6 6 5 4 . . 4 3 1 5 . 1 5 3 . 3 2 2 1 . 1 1 3 2 2 3 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 193 Shots Hit Robots 1204 | . 72 44 123 5 108 65 46 16 . . 12 79 10 14 . 24 100 13 4 17 11 31 2 . 8 1 34 32 8 58 108 159 Core Hits 659 | 1 33 40 63 3 78 43 37 9 . . 8 25 8 23 . 9 60 3 1 31 6 16 1 . 1 6 20 18 3 30 43 40 Critical Kills 23 | . 1 . 2 . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . 1 . 2 2 11 Critical Parts Destroyed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . 3 1 2 . 1 1 1 1 . . . 2 . . . 1 15 . . 1 1 1 . . . . 2 1 . 4 3 11 Meltdown 22 | . . . 2 . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . 1 . 2 2 11 Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 25 | . . 1 . . . 1 . 1 . . . 2 . . . 1 13 . . . 1 1 . . . . 2 . . 2 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58112 | 2 990 876 2661 87 2634 1419 1936 565 . . 404 2169 908 1557 . 827 5599 419 138 2530 456 1451 107 54 360 722 1658 1557 307 3117 5408 17194 Guns 5011 | . 856 38 454 55 2216 1041 87 . . . . . . . . . . . . . . . . . . . . . . 264 . . Cannons 39259 | . . 838 2094 . 66 378 1063 398 . . 404 2162 251 248 . 827 3783 419 138 479 456 1154 107 . 360 . 1146 1486 303 1914 5011 13774 Explosions 13365 | . . . 110 31 352 . 786 167 . . . . 657 1309 . . 1816 . . 2004 . 297 . . . 722 512 . . 939 321 3342 Melee 134 | . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 301 | 2 . . 3 1 . . . . . . . 7 . . . . . . . 47 . . . 54 . . . 71 4 . 76 36 Kinetic 8971 | . 856 876 482 . 389 588 190 131 . . . 509 30 63 . 223 2261 48 . 120 154 410 36 . . . 338 538 80 387 262 . Thermal 34540 | . . . 1953 31 1873 831 960 267 . . 404 1653 221 185 . 604 1599 371 138 359 302 744 71 . 360 . 808 948 223 1755 2050 15830 Explosive 9976 | . . . . . 352 . 786 167 . . . . 657 1309 . . 1739 . . 2004 . 297 . . . 722 512 . . 285 . 1146 Electromagnetic 4148 | . . . 223 55 20 . . . . . . . . . . . . . . . . . . . . . . . . 690 3020 140 Impact 134 | . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 5 3 3 . . 4 4 4 4 . 1 1 1 1 1 11 11 11 11 2 2 2 2 2 2 . 2 2 4 4 24 Average Corruption 3 | . . 4 2 3 . . 3 4 4 4 . 1 1 1 1 1 7 11 11 11 1 2 2 2 2 2 . 2 2 3 2 6 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 356 | . . 24 2 3 . . 22 27 22 3 . 1 5 14 . 3 57 22 18 2 4 5 5 7 6 9 . 6 2 25 15 47 Message Errors 74 | . . 4 . 2 . . 8 5 7 . . 1 2 2 . . 15 5 4 . . 1 . 1 3 3 . . . 1 2 8 Matter Fused 89 | . . 9 . . . . 7 5 4 1 . . . 5 . 2 16 4 3 1 1 2 . 4 . 1 . 1 1 11 1 10 Heat Flow Errors 56 | . . 3 . . . . 1 5 3 2 . . 2 3 . 1 7 2 2 . 2 . . 1 1 . . 2 1 6 2 10 Energy Discharges 29 | . . 1 . . . . . 4 3 . . . . 2 . . 4 3 2 . . . 1 1 1 1 . 1 . . 2 3 Parts Rejected 7 | . . . . . . . 2 . . . . . . . . . 3 1 . . . . . . . . . . . . . 1 Parts Fused 7 | . . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 2 Data Loss (minor) 37 | . . 1 . 1 . . . 5 1 . . . 1 . . . 6 5 4 1 1 1 1 . 1 2 . 1 . 2 1 2 Data Loss (major) 17 | . . 2 2 . . . . 1 2 . . . . . . . 1 . . . . 1 1 . . 1 . . . 3 1 2 Misfires 19 | . . 1 . . . . 1 1 . . . . . 1 . . 2 . 2 . . . 2 . . . . . . 2 2 5 Alerts 9 | . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . 4 . Weapon Failures 12 | . . . . . . . 3 1 . . . . . . . . 2 1 1 . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2384 | . 82 . 10 . 18 . 43 45 . . 20 76 171 . . 29 305 91 . 29 15 66 . 48 . 12 41 23 . 142 205 913 Projectiles 1673 | . . . 3 . 18 . 41 . . . 20 76 . . . 29 193 91 . . 15 66 . . . . 11 . . 142 184 784 Explosions 537 | . . . 7 . . . 2 45 . . . . 171 . . . 112 . . 29 . . . . . 12 30 . . . . 129 Melee 174 | . 82 . . . . . . . . . . . . . . . . . . . . . . 48 . . . 23 . . 21 . Knockbacks 82 | . . 21 8 . 1 2 1 . . . . 4 . 1 . . 22 . . 1 1 3 . . . . 4 5 . 5 3 . Impact 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . Kinetic 73 | . . 19 7 . 1 2 1 . . . . 3 . 1 . . 21 . . 1 1 2 . . . . 4 4 . 5 1 . Secondary 5 | . . 2 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Self-Inflicted Damage 684 | . . . 31 15 52 . 155 38 . . . 3 . . . . 84 . . 23 . . . 27 . . 53 . . 201 2 . Shots 19 | . . . 1 1 2 . 5 2 . . . . . . . . 2 . . . . . . . . . 1 . . 4 1 . Rammed 13 | 1 . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 2 1 . 2 2 Targets Rammed 13 | 1 . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 2 1 . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 2 217 105 . 345 222 102 229 209 214 224 180 159 150 . 216 161 87 110 24 108 198 330 177 144 405 276 81 142 152 438 334 Average Temperature 60 | . 2 53 24 . 90 67 41 38 103 112 113 38 47 43 . 51 46 33 31 16 52 63 96 71 65 156 65 30 65 44 72 73 Received Heat Transfer 3671 | . 150 168 492 . 405 324 222 30 . . . 120 24 126 . 72 384 . . 132 9 54 . . . . . 145 54 9 102 649 Effects 9 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 . Interference 8 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 Total Turns 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 210 Longest Duration 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 12 97 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 22 . Combat Hostiles 25 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 . Parts Fried 43 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 30 1 Impact Corruptions 12 | . 4 . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . 2 . Robots Melted 25 | . . . 3 . 1 . 1 . . . . . . . . . 2 . . 2 . . . . . . . 1 . 2 2 11 Combat Hostiles 22 | . . . 3 . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . 2 1 11 Parts Melted 69 | . . . 18 . 10 5 2 . . . 1 5 . . . . 5 . 1 1 . 1 . . . . 1 5 1 6 6 1 Heat Transferred 31015 | . . . 3480 50 4250 1824 1359 370 . . 555 2183 259 222 . 666 1680 485 174 422 296 740 74 . 296 . 777 925 222 1506 1517 6683 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 3 | . 1 . 2 . 1 3 2 . . . . . . . . . 3 . . . . . . . . . . . . 2 3 3 Low Security (%) 60 | 100 94 100 38 100 94 . . . . . . 100 . . . . 30 . . . . 100 . . . . 100 100 100 36 . 76 Level 1 10 | . 5 . 34 . 5 29 45 . . . . . . . . . 8 . . . . . . . . . . . . 18 9 . Level 2 21 | . . . 26 . . 42 54 . . . . . . . . . 32 . . . . . . . . . . . . 45 59 23 Level 3 7 | . . . . . . 27 . . . . . . . . . . 28 . . . . . . . . . . . . . 31 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1099 | . 228 165 480 174 353 946 496 . . . . 52 . . . . 943 . . . . 142 . . . . 140 136 57 659 1099 705 Initial 697 | . . 1 . 169 34 220 496 . . . . . . . . . . . . . . 44 . . . . 30 15 . . 363 697 Average 242 | . 33 54 253 142 61 540 400 . . . . 17 . . . . 473 . . . . 80 . . . . 47 27 3 329 624 399 Influence Increases 10852 | . 480 357 1053 40 723 776 452 165 . . 170 354 180 285 . 30 1550 30 30 270 125 362 . . 5 110 354 402 95 1011 1310 133 Destroy 0b10 Robot/C 5720 | . 300 220 700 20 420 340 200 140 . . 120 160 160 240 . 20 480 20 20 240 100 160 . . . 100 180 160 20 400 780 20 Destroy 0b10 Robot/NC 560 | . 50 30 65 15 80 . 60 5 . . . 40 . . . . 75 . . . . 15 . . 5 . 25 20 5 10 55 5 Destroy Leader 1114 | . 56 40 192 . 122 20 42 20 . . 20 56 20 30 . 10 102 10 10 . 10 42 . . . 10 32 40 10 52 166 2 Allied During Kill 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 157 | . 14 . 7 . . 21 7 . . . . 21 . . . . 40 . . . . 42 . . . . . 5 . . . . Disable Machine 1080 | . 15 30 45 . . 45 45 . . . . 60 . . . . 330 . . . . 45 . . . . 15 135 30 225 30 30 Anti-Garrison Action 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1490 | . . 7 14 5 26 50 57 . . . . 17 . . . . 478 . . . . 58 . . . . 102 42 30 309 234 61 Partial Spotted 60 | . . . 15 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . 45 30 15 . 45 . 30 . . . 30 . . 15 . . 45 . . 30 15 . . . . . . . . 15 45 . Influence Decreases 10242 | . 474 363 618 386 473 169 972 586 5 . 170 337 197 285 . 30 613 644 308 130 239 375 58 . 5 64 372 430 95 405 826 613 Entered New Map 2417 | . . 5 . 266 55 119 450 158 2 . . . 8 . . . . 348 62 45 185 27 22 . . . 16 13 . . 243 393 Time Decay 6889 | . 314 338 518 90 378 . 422 398 3 . 170 317 189 275 . 30 513 286 246 65 54 328 36 . 5 64 300 297 95 405 583 170 Lost Part 590 | . 10 20 100 30 40 50 80 30 . . . 20 . 10 . . 100 10 . 20 . 20 . . . . . . . . . 50 Lost Ally 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Purge Threat 326 | . 150 . . . . . . . . . . . . . . . . . . . . . . . . . 56 120 . . . . Squads Dispatched 62 | . 2 . 7 . 5 . 5 . . . . 4 . . . . 6 . . . . 2 . . . . 2 4 1 7 17 . Investigation 12 | . 2 . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Extermination 18 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . 2 7 . Reinforcement 21 | . . . 4 . 1 . 1 . . . . 3 . . . . 3 . . . . 1 . . . . . 2 1 . 5 . Assault 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Garrison 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 32 | . 1 . 7 . 2 . . . . . . 1 . . . . 3 . . . . . . . . . . 1 3 . 7 7 Communications Jammed 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . Distress Signals 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . Times Spotted 466 | . 22 13 50 3 41 17 14 7 . . 7 10 8 12 . 1 35 1 1 48 6 12 2 . . 4 11 16 1 28 48 48 Peak Tracking Total 15 | . 3 4 5 2 4 5 5 3 . . 4 2 4 4 . 1 6 1 1 15 2 3 1 . . 4 5 4 1 6 6 7 Tactical Retreats 18 | . 3 2 1 . 1 . 2 . . . 1 . . 1 . . 1 . . 2 1 . . . . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 30 | . 2 . 4 . 4 4 4 . . . . 3 . . . . 1 . . . . 2 . . . . 2 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 81 | . 1 2 3 . . 7 3 . . . . 4 1 1 . . 22 . . . 2 3 . . 1 . 1 9 2 15 2 2 Max in Single Turn 7 | . 1 1 1 . . 1 1 . . . . 1 1 1 . . 7 . . . 1 1 . . 1 . 1 1 1 3 1 1 Garrison Access 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 73 | . 4 2 4 . 3 2 2 . 1 . . 2 1 . 3 . 11 2 2 4 . 7 1 2 4 . 4 5 1 2 4 . Terminals 32 | . 4 . 3 . 1 2 1 . . . . 1 . . . . 7 1 . . . 3 . . . . 2 3 . 1 3 . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . . 1 1 . 1 . Total Hacks 158 | . 7 2 5 . 3 5 3 . 1 . . 2 1 . 24 . 20 3 5 8 . 17 5 2 17 . 9 8 2 5 4 . Successful 101 | . 4 2 2 . 3 2 2 . 1 . . 1 1 . 24 . 6 3 5 8 . 5 5 2 17 . 1 3 . 3 1 . Failed 57 | . 3 . 3 . . 3 1 . . . . 1 . . . . 14 . . . . 12 . . . . 8 5 2 2 3 . Catastrophic 16 | . 1 . 1 . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 2 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 3 . . . 3 . . . . . . . . . 6 . . 1 . 2 . . . . . 3 . . 1 . Terminals 58 | . 7 . 4 . 1 5 2 . . . . 1 . . . . 13 2 . . . 9 . . . . 5 5 . 1 3 . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Scanalyzers 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Garrison Access 14 | . . . . . 1 . 1 . . . . . . . . . 3 . . . . 4 . . . . . 2 2 . 1 . Terminal Hacks 82 | . 4 2 1 . 1 2 1 . 1 . . . 1 . 24 . 2 3 5 8 . . 5 2 17 . 1 1 . . 1 . Record 31 | . . . . . . . . . . . . . 1 . 6 . . 3 4 7 . . 5 . 5 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 8 | . . 2 . . . 1 . . 1 . . . . . . . . . 1 1 . . . 2 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . Scan Component 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 2 . 1 1 1 . . . . 2 . . . . 9 . . . . 5 . . . . 4 3 1 2 4 . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 150 | . . . . . . . . . . . . 39 . . . . . . . . . 111 . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . 14 . . . . . . . . . 9 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . 86 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Machine Destruction 16 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . . . 40 40 . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 20 | . . . . . . 20 20 . . . . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 118 | . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 2 2 1 1 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 119 | . . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 26604 | . 713 955 172 . 1491 2 500 622 911 1026 536 1040 1136 1371 136 665 1775 639 523 696 1130 751 643 527 406 445 873 1124 1377 1558 1805 1056 Optics 12487 | . . . . . . . . . . . . . . . . . . 638 523 696 1130 751 643 527 406 445 873 1124 1377 1558 742 1054 Sensors 18980 | . . . . . . . . 485 911 1026 536 1040 1136 1371 136 665 1701 639 523 695 . . 637 527 406 445 873 1113 1377 950 1786 2 Terrain 7225 | . . . . . 1103 2 500 . . . . . . . . . 159 . . . . . . . . . 716 1118 1374 1006 1247 . Seismic 2434 | . 713 955 172 . . . . 137 . . . . . . . . . . . . . 451 6 . . . . . . . . . Machine Analysis 689 | . . . . . 689 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2955 | . . . . . . . . . . . . . . . . . 836 . . . 69 751 643 527 129 . . . . . . . ECM 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 2 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 1 1 1 1 . 1 . . 1 . . . . 1 . 1 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 31635 | 100 1347 1100 1520 187 1494 1251 1034 945 911 1026 536 1040 1136 1371 136 739 1831 639 523 696 1130 751 643 527 406 445 873 1124 1377 1558 1807 1432 Spaces Moved 17169 | 61 688 686 693 124 778 571 530 612 622 680 340 439 646 692 88 393 1033 458 384 468 318 408 435 403 275 268 408 583 829 814 866 576 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4583 | 50 688 213 108 . . . 2 . . 7 . 1 . . . . . . . . . . . . . . . 429 829 814 866 576 Legs 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Wheels 12558 | . . 473 585 124 778 571 528 612 622 673 340 438 646 692 88 393 1033 458 384 468 318 408 435 403 275 268 391 154 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 95 135 140 140 145 145 145 145 145 145 165 165 150 165 130 130 130 130 130 130 130 130 130 145 130 157 157 151 160 143 Average Speed 149 | 140 160 139 154 135 142 158 158 146 145 147 145 175 165 165 151 165 132 130 130 130 130 130 130 130 130 145 172 161 157 154 161 150 Slowest Speed 545 | 160 160 240 480 175 145 160 400 205 145 400 145 545 165 165 165 165 160 130 130 130 130 130 130 130 145 145 250 175 157 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . . . . 3 . . 2 . . . . . . 2 . . 5 6 . . 2 . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 98 99 72 28 62 73 15 66 62 82 50 10 71 84 68 57 27 75 64 70 57 22 53 59 62 50 9 68 33 81 31 17 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 12 | . . . . . . . . 2 . 2 . . . . 1 1 . . 2 . . . 1 . 3 . . . . . . . Known Exits Taken 17 | . . . . 1 1 . 1 . . . . 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . . . . 1 1 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . . . 2 2 3 . . 3 2 . 3 . 1 . . 2 . 4 1 . 1 . . . . . . Spaces Dug 277 | . . . . . . . 2 . . . . 4 28 19 . 6 57 4 10 . 4 9 10 2 . 4 10 18 5 18 41 26 Terrain Destroyed 1301 | . . 7 5 5 19 . 74 16 . . 4 13 97 116 . 16 305 15 12 80 15 28 26 2 . 54 74 24 10 112 79 93 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 509 | . . 7 . . . . 11 8 . . 4 13 18 9 . 16 72 15 12 6 15 22 26 2 . 16 38 24 10 54 79 32 AOE 792 | . . . 5 5 19 . 63 8 . . . . 79 107 . . 233 . . 74 . 6 . . . 38 36 . . 58 . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 21519 | 72 809 763 953 133 1023 788 632 633 633 705 359 616 683 887 92 441 1320 479 397 524 1011 585 488 404 315 303 510 702 893 1045 1201 1120 Wait 1942 | . 43 18 76 . 124 85 3 . . 4 8 63 9 169 . 13 87 . . 1 679 122 30 . 1 20 15 31 7 54 56 224 Move 17139 | 61 687 685 692 123 778 570 529 611 621 679 339 438 645 691 87 392 1032 457 383 468 317 407 434 402 274 267 407 582 828 813 865 575 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 4 6 11 29 2 18 8 12 . 6 8 . 18 3 . . 2 30 1 4 8 . 10 4 . 5 . 8 6 13 16 11 12 Fast Attach 145 | 6 1 3 4 . 9 . 9 . . . . 7 . . 2 1 13 3 . 5 . 2 . . 6 . 11 11 9 20 9 14 Attach 154 | . 1 3 14 . 9 8 10 4 . 1 . 7 . 1 . 4 12 2 . 1 1 6 . . 5 1 7 5 4 9 9 30 Detach 98 | . . 1 3 . 8 2 2 1 . . . 5 . . 1 2 4 2 . 1 . 2 . . 3 1 5 6 3 12 8 26 Swap 168 | 1 6 2 9 1 7 3 9 3 1 8 . 9 5 7 . 5 18 2 . 7 1 5 1 . 1 2 7 3 1 13 25 6 Drop 293 | . 3 7 26 1 13 . 9 . 4 5 . 22 3 . 2 2 33 2 4 13 . 8 5 . 10 . 16 18 18 37 17 15 Fire 1252 | . 58 33 99 5 57 57 49 14 . . 12 46 18 19 . 20 91 10 6 20 13 23 14 1 9 12 34 38 9 70 199 216 Melee 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ram 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 2 Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . 31 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 5) 404 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Derelicts attacked the area 748 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Discovered new exit (range 5) 1212 | -10/Materials | Discovered new exit (range 8) 1448 | -10/Materials | Entered Mines 1561 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1708 | -10/Mines | Discovered new exit (range 9) 1973 | -10/Mines | Discovered new exit (range 5) 2005 | -10/Mines | Learned location of 1 exit from Materials 2010 | -10/Mines | Found the Drone Emporium 2014 | -10/Mines | Found Prototype Device 2062 | -10/Mines | Discovered new exit (range 9) 2370 | -10/Mines | Core integrity fell below 50% 2548 | -10/Mines | Entered Materials 2548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2549 | -9/Materials | Identified exit to Materials 2847 | -9/Materials | Build established: Scavenger-Mutant 3154 | -9/Materials | Build established: Mutant 3592 | -9/Materials | Discovered exit to Materials (range 13) 3619 | -9/Materials | Destroyed 9 combat bots 3632 | -9/Materials | Lost 6 parts (1p2n1u2w) 4051 | -9/Materials | Discovered new exit (range 6) 4068 | -9/Materials | Entered Mines 4130 | -9/Mines | Discovered exit to Materials (range 10) 4134 | -9/Mines | Learned Materials terminal intel 4191 | -9/Mines | Assembled infested the area 4252 | -9/Mines | Discovered exit to Materials (range 14) 4255 | -9/Mines | Entered Materials 4255 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4256 | -8/Materials | Loaded intel: 9 terminal locations 4286 | -8/Materials | Lost 3 parts (1n1u1w) 4553 | -8/Materials | Build established: Skirmisher 4857 | -8/Materials | Discovered new exit (range 8) 5640 | -8/Materials | Garrison activated, responded to threat 5732 | -8/Materials | Discovered new exit (range 10) 5749 | -8/Materials | Identified exit to Garrison 5749 | -8/Materials | Entered Garrison 5867 | -8/Garrison | Triggered checkpoint 5895 | -8/Garrison | Garrison Relay disabled 5946 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Lost 3 parts (2n1w) 6065 | -8/Garrison | Triggered checkpoint 6224 | -8/Garrison | Garrison Relay disabled 6298 | -8/Garrison | Build established: Scavenger-Tank 6304 | -8/Garrison | Discovered new exit (range 10) 6407 | -8/Garrison | Triggered checkpoint 6600 | -8/Garrison | Discovered new exit (range 12) 6612 | -8/Garrison | Garrison Relay disabled 6655 | -8/Garrison | Triggered checkpoint 6701 | -8/Garrison | Garrison Relay disabled 6975 | -8/Garrison | Triggered checkpoint 6986 | -8/Garrison | Discovered new exit (range 10) 7000 | -8/Garrison | Entered Factory 7000 | -7/Factory | Accompanied by 2 allies 7000 | -7/Factory | Evolved 2 slots: Utility x2 7174 | -7/Factory | Identified exit to Storage 7174 | -7/Factory | Identified exit to Lower Caves 7400 | -7/Factory | First assault squad dispatched 7401 | -7/Factory | Lost 3 parts (2n1w) 7628 | -7/Factory | Build established: Scavenger-Mutant 8034 | -7/Factory | Entered Lower Caves 8040 | -7/Lower Caves | Met a Warlord Commander 8041 | -7/Lower Caves | Learned location of Warlord (-5) 8042 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8222 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8279 | -7/Lower Caves | Build established: Scavenger-Tank 8535 | -7/Lower Caves | Encountered a Warlord checkpoint 8611 | -7/Lower Caves | Discovered new exit (range 7) 8628 | -7/Lower Caves | Learned location of Zion (-7) 8979 | -7/Lower Caves | Entered another Lower Caves area 8980 | -7/Lower Caves | Encountered a Warlord checkpoint 8990 | -7/Lower Caves | Learned Factory terminal intel 9544 | -7/Lower Caves | Discovered new exit (range 4) 9890 | -7/Lower Caves | Entered Zion 9929 | -7/Zion | Given the Hacking Drone Bay 9929 | -7/Zion | Found Prototype Device 9984 | -7/Zion | System corruption cleaned by Quarantine Array 10178 | -7/Zion | Visited the Megawrench Repair Shop 10199 | -7/Zion | Megawrench repaired 12 parts 10465 | -7/Zion | Identified Hacking Drone Bay 10853 | -7/Zion | Discovered new exit (range 9) 10916 | -7/Zion | Entered Proximity Caves 11096 | -6/Proximity Caves | Learned Factory security intel 11329 | -6/Proximity Caves | Discovered new exit (range 13) 11452 | -6/Proximity Caves | Entered Factory 11452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11454 | -6/Factory | Loaded intel: 27 terminal locations 11834 | -6/Factory | Found Powered Armor 11935 | -6/Factory | Found Unknown Protection 11935 | -6/Factory | Identified Hvy. Reactive Plating 12176 | -6/Factory | Discovered new exit (range 11) 12193 | -6/Factory | Identified exit to Lower Caves 12377 | -6/Factory | Fabricated Matter Neutralizer (x2) 12492 | -6/Factory | Entered Lower Caves 12540 | -6/Lower Caves | Found Alien Artifact 12923 | -6/Lower Caves | Identified exit to Lower Caves 12959 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13055 | -6/Lower Caves | Spotted B-75 Beast 13628 | -6/Lower Caves | Entered another Lower Caves area 13734 | -6/Lower Caves | Discovered new exit (range 15) 14516 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14761 | -6/Lower Caves | Discovered new exit (range 6) 14877 | -6/Lower Caves | Build established: Tank 14999 | -6/Lower Caves | Entered Data Miner 15001 | -6/Data Miner | Discovered new exit (range 6) 15029 | -6/Data Miner | Met Data Miner 15055 | -6/Data Miner | Learned location of Section 7 (-2) 15055 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15080 | -6/Data Miner | Received God Mode back door access code from Data Miner 15135 | -6/Data Miner | Entered Proximity Caves 15452 | -5/Proximity Caves | Spotted B-75 Beast 15473 | -5/Proximity Caves | Destroyed B-75 Beast 15740 | -5/Proximity Caves | Discovered new exit (range 8) 15874 | -5/Proximity Caves | Entered Factory 15874 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16148 | -5/Factory | Build established: Scavenger-Tank 16209 | -5/Factory | Identified exit to Upper Caves 16528 | -5/Factory | Lost 4 parts (2n2u) 17370 | -5/Factory | Discovered new exit (range 7) 17527 | -5/Factory | Repaired Matter Neutralizer 17648 | -5/Factory | System corruption reached 10% 17674 | -5/Factory | First assault squad dispatched 17699 | -5/Factory | Incoming assault squad redirected 17705 | -5/Factory | Entered Upper Caves 17860 | -5/Upper Caves | Found DCF Scrap (11 items) 18063 | -5/Upper Caves | Entered a destroyed Warlord outpost 18140 | -5/Upper Caves | Discovered new exit (range 7) 18167 | -5/Upper Caves | Build established: Derelict-Tank 18344 | -5/Upper Caves | Entered another Upper Caves area 18376 | -5/Upper Caves | Discovered new exit (range 7) 18505 | -5/Upper Caves | Entered an active Warlord outpost 18529 | -5/Upper Caves | Learned location of Armory (-3) 18856 | -5/Upper Caves | Discovered new exit (range 7) 18867 | -5/Upper Caves | Entered Warlord 18913 | -5/Warlord | System corruption cleaned by Quarantine Array 18994 | -5/Warlord | Identified Dimensional Node Initializer 18994 | -5/Warlord | Initialized slip node 18997 | -5/Warlord | Found Prototype Special Weapon 19000 | -5/Warlord | Found Prototype Special Weapon 19019 | -5/Warlord | Learned Armory trap positions 19021 | -5/Warlord | Learned 4 Armory zone layouts 19021 | -5/Warlord | Learned 4 Quarantine zone layouts 19022 | -5/Warlord | Learned Quarantine security intel 19022 | -5/Warlord | Learned Factory fabricator intel 19022 | -5/Warlord | Learned Research garrison access intel 19022 | -5/Warlord | Learned Research recycling unit intel 19063 | -5/Warlord | Visited the Vortex Lab 19063 | -5/Warlord | Warlord's base attacked by MAIN.C 19072 | -5/Warlord | Found Prototype Piercing Weapon 19152 | -5/Warlord | Opened Warlord's prototype stash 19158 | -5/Warlord | Found Prototype Reactor 19165 | -5/Warlord | Found Prototype Hackware 19169 | -5/Warlord | Found Prototype Processor 19169 | -5/Warlord | Identified Spectral Analyzer 19172 | -5/Warlord | Found Prototype Device 19172 | -5/Warlord | Identified Exp. Focal Shield 19364 | -5/Warlord | Lost 5 allies 19381 | -5/Warlord | Met Warlord 19413 | -5/Warlord | Warlord forces counterattacked 19441 | -5/Warlord | Spotted Striker 19463 | -5/Warlord | Found Prototype Ballistic Cannon 19472 | -5/Warlord | Spotted Executioner 19487 | -5/Warlord | Build established: Tank 19494 | -5/Warlord | Destroyed Executioner 19509 | -5/Warlord | Spotted Striker 19509 | -5/Warlord | Spotted Striker 19519 | -5/Warlord | Discovered new exit (range 22) 19527 | -5/Warlord | Destroyed Striker 19554 | -5/Warlord | Destroyed 8 combat bots 19558 | -5/Warlord | Lost 8 allies 19563 | -5/Warlord | Spotted Striker 19563 | -5/Warlord | Spotted Executioner 19563 | -5/Warlord | Entered Proximity Caves 19564 | -4/Proximity Caves | Identified exit to Factory 19601 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 19618 | -4/Proximity Caves | Learned location of 1 exit from Research 19791 | -4/Proximity Caves | Build established: Scavenger-Tank 20693 | -4/Proximity Caves | Entered Factory 20693 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20694 | -4/Factory | Loaded intel: 6 fabricator locations 20727 | -4/Factory | Identified Ghost Barrier 20871 | -4/Factory | Spotted B-86 Titan 21177 | -4/Factory | Found Prototype Hackware 21390 | -4/Factory | Fabricated Exp. EM Shield (x1) 21435 | -4/Factory | Discovered new exit (range 6) 21443 | -4/Factory | Identified exit to Upper Caves 21444 | -4/Factory | Entered Upper Caves 21692 | -4/Upper Caves | Entered an active Warlord outpost 21695 | -4/Upper Caves | Learned 8 Factory zone layouts 21695 | -4/Upper Caves | Learned Armory terminal intel 21735 | -4/Upper Caves | Build established: Skirmisher 21841 | -4/Upper Caves | Discovered new exit (range 5) 21847 | -4/Upper Caves | Identified exit to Upper Caves 22087 | -4/Upper Caves | Entered another Upper Caves area 22571 | -4/Upper Caves | Discovered new exit (range 14) 22613 | -4/Upper Caves | Identified exit to Zhirov 22614 | -4/Upper Caves | Entered Zhirov 22616 | -4/Zhirov | Discovered new exit (range 3) 22639 | -4/Zhirov | Met Zhirov 22663 | -4/Zhirov | Learned location of Quarantine (-2) 22663 | -4/Zhirov | Learned location of Testing (-3) 22663 | -4/Zhirov | Learned location of Command (-1) 22674 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22698 | -4/Zhirov | Found Alien Artifact 22698 | -4/Zhirov | Identified Integrated Reactor 22698 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22722 | -4/Zhirov | Found Alien Artifact 22745 | -4/Zhirov | Identified Hvy. Autocannon 22917 | -4/Zhirov | Build established: Mutant 23004 | -4/Zhirov | Identified Exp. System Shield 23019 | -4/Zhirov | Identified exit to Proximity Caves 23020 | -4/Zhirov | Entered Proximity Caves 23281 | -3/Proximity Caves | Build established: Skirmisher 23369 | -3/Proximity Caves | Discovered new exit (range 5) 23376 | -3/Proximity Caves | Identified exit to Research 23465 | -3/Proximity Caves | Entered Research 23465 | -3/Research | Evolved 2 slots: Utility x2 23466 | -3/Research | Identified exit to Testing 23467 | -3/Research | Identified exit to Research 23468 | -3/Research | Loaded intel: 5 recycling unit locations 23469 | -3/Research | Loaded intel: 3 garrison access locations 24338 | -3/Research | Entered Testing 24534 | -3/Testing | Found Prototype Energy Cannon 24554 | -3/Testing | Identified Imp. Potential Cannon 24688 | -3/Testing | Found Prototype Launcher 24688 | -3/Testing | Identified Adv. Micro-nuke Launcher 24693 | -3/Testing | Spotted Alpha 7 24874 | -3/Testing | Found Prototype Processor 24874 | -3/Testing | Identified Exp. Melee Analysis Suite 24881 | -3/Testing | Found Prototype Device 24881 | -3/Testing | Identified Exp. ECM Suite 24902 | -3/Testing | Discovered exit to Research (range 22) 25462 | -3/Testing | Entered Research 25462 | -2/Research | Warlord forces began assault on 0b10 25462 | -2/Research | Evolved 2 slots: Utility x2 25487 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 25572 | -2/Research | Research machine network offline 25769 | -2/Research | Discovered new exit (range 24) 25820 | -2/Research | Identified exit to Access 25929 | -2/Research | Borebot progress halted 26025 | -2/Research | Borebot progress halted 26213 | -2/Research | Found Adv. Powered Armor 26627 | -2/Research | Met DD-05H 26628 | -2/Research | Met up with Warlord 26629 | -2/Research | Warlord invited to help at Command 26629 | -2/Research | Given Cave Seal Controls access code 26633 | -2/Research | Borebot progress halted 26748 | -2/Research | Discovered new exit (range 10) 26810 | -2/Research | Crushed by falling debris 26836 | -2/Research | Identified exit to Quarantine 26839 | -2/Research | Entered Quarantine 27031 | -2/Quarantine | Cryocooling Duct disabled 27046 | -2/Quarantine | Ambient heat levels rising (+20) 27046 | -2/Quarantine | Non-combat units ordered to evacuate 27048 | -2/Quarantine | Found Alien Artifact 27149 | -2/Quarantine | Build established: Tank 27183 | -2/Quarantine | Found Alien Artifact 27183 | -2/Quarantine | Identified Phase Armor 27392 | -2/Quarantine | Garrison activated, responded to threat 27423 | -2/Quarantine | Destroyed 7 combat bots 27452 | -2/Quarantine | Found Alien Impact Weapon 27538 | -2/Quarantine | Found Alien Artifact 27593 | -2/Quarantine | Discovered exit to Access (range 13) 28039 | -2/Quarantine | Identified Vortex Chain Reactor 28041 | -2/Quarantine | Identified Core Stripper 28059 | -2/Quarantine | Spotted Fortress 28065 | -2/Quarantine | Destroyed Fortress 28079 | -2/Quarantine | Found Prototype Device 28079 | -2/Quarantine | Identified Thermal Barrier 28082 | -2/Quarantine | Found Prototype Device 28082 | -2/Quarantine | Identified Exp. Force Field 28089 | -2/Quarantine | Found Prototype Protection 28089 | -2/Quarantine | Identified Centrium Heavy Armor Plating 28129 | -2/Quarantine | Found Vortex Chain Reactor 28397 | -2/Quarantine | Entered Access 28397 | -1/Access | Evolved 2 slots: Power x2 28445 | -1/Access | Garrison activated, responded to threat 29062 | -1/Access | Found Unknown Device 29062 | -1/Access | Identified Quantum Capacitor 29446 | -1/Access | Build established: Generator-Skirmisher 29550 | -1/Access | Identified exit to Command 29647 | -1/Access | First assault squad dispatched 29709 | -1/Access | Destroyed 7 combat bots 30004 | -1/Access | Found Spectral Analyzer 30204 | -1/Access | Entered Command 30340 | -1/Command | Spotted M Guard 30342 | -1/Command | Spotted M Guard 30342 | -1/Command | Spotted Combat Programmer 30343 | -1/Command | Spotted Combat Programmer 30438 | -1/Command | Identified Subatomic Replicator 30438 | -1/Command | Used Subatomic Replicator to replicate Vortex Chain Reactor 30458 | -1/Command | Met MAIN.C 30461 | -1/Command | 0b10 Conduit disabled 30526 | -1/Command | System corruption reached 10% 30543 | -1/Command | Destroyed MAIN.C Shell 30546 | -1/Command | MAIN.C activated Command garrisons 30546 | -1/Command | Surrendered to MAIN.C 30546 | -1/Command | Loaded intel: 62 machine locations 30546 | -1/Command | Loaded intel: 122 trap records 30546 | -1/Command | Identified exit to Surface 30546 | -1/Command | Discovered exit to Surface (range 98) 30546 | -1/Command | Discovered exit to Surface (range 51) 30574 | -1/Command | Lost 5 parts (1p4u) 30649 | -1/Command | Found Prototype Energy Cannon 30649 | -1/Command | Identified Null Cannon 30670 | -1/Command | Found Vortex Chain Reactor 30672 | -1/Command | Found Prototype Reactor 30681 | -1/Command | Found Prototype Device 30681 | -1/Command | Identified Femtoactuators 30685 | -1/Command | Found Prototype Device 30685 | -1/Command | Identified Exp. System Purifier 30688 | -1/Command | Found Prototype Device 30688 | -1/Command | Identified Adv. Kinecellerator 30720 | -1/Command | Build established: Generator-Mutant 30780 | -1/Command | MAIN.C activated Command garrisons 30819 | -1/Command | Unknown forces attacked Command 30819 | -1/Command | Spotted EQ-002 30819 | -1/Command | Spotted EQ-001 30819 | -1/Command | Spotted EQ-005 30819 | -1/Command | Spotted EQ-003 30819 | -1/Command | Spotted EQ-006 30819 | -1/Command | Spotted EQ-000 30819 | -1/Command | Spotted EQ-004 30824 | -1/Command | Destroyed EQ-001 30842 | -1/Command | Destroyed EQ-006 30919 | -1/Command | Spotted EQ-020 30919 | -1/Command | Spotted EQ-019 30919 | -1/Command | Spotted EQ-024 30919 | -1/Command | Spotted EQ-018 30919 | -1/Command | Spotted EQ-021 30925 | -1/Command | Destroyed EQ-024 30926 | -1/Command | Spotted EQ-026 30926 | -1/Command | Destroyed EQ-019 30931 | -1/Command | Destroyed EQ-018 30940 | -1/Command | Destroyed EQ-020 30946 | -1/Command | Destroyed EQ-026 30960 | -1/Command | Spotted EQ-031 31027 | -1/Command | Spotted EQ-041 31027 | -1/Command | Spotted EQ-045 31027 | -1/Command | Spotted EQ-039 31027 | -1/Command | Spotted EQ-040 31031 | -1/Command | Destroyed EQ-041 31064 | -1/Command | Found Exp. Focal Shield 31126 | -1/Command | Spotted EQ-049 31147 | -1/Command | Spotted EQ-060 31147 | -1/Command | Spotted EQ-061 31151 | -1/Command | Destroyed EQ-060 31175 | -1/Command | Spotted EQ-073 31181 | -1/Command | Spotted EQ-076 31205 | -1/Command | Destroyed EQ-073 31206 | -1/Command | Destroyed EQ-076 31247 | -1/Command | Spotted EQ-066 31254 | -1/Command | Spotted EQ-064 31260 | -1/Command | Spotted EQ-106 31260 | -1/Command | Spotted EQ-085 31260 | -1/Command | Spotted EQ-084 31260 | -1/Command | Spotted EQ-082 31276 | -1/Command | Destroyed EQ-066 31278 | -1/Command | Destroyed EQ-106 31282 | -1/Command | Spotted EQ-074 31287 | -1/Command | Identified RU-N14's Throwing Claymores v3 31288 | -1/Command | Spotted EQ-096 31299 | -1/Command | Spotted EQ-078 31300 | -1/Command | Destroyed EQ-074 31302 | -1/Command | Destroyed EQ-096 31307 | -1/Command | Spotted EQ-101 31311 | -1/Command | Destroyed EQ-101 31334 | -1/Command | Spotted EQ-089 31345 | -1/Command | Spotted EQ-062 31347 | -1/Command | Spotted EQ-097 31362 | -1/Command | Spotted EQ-108 31365 | -1/Command | Spotted EQ-110 31370 | -1/Command | Spotted EQ-111 31383 | -1/Command | All MAIN.C guards destroyed 31392 | -1/Command | Attackers retreated from Command 31418 | -1/Command | Lost 5 allies 31636 | *** | Escaped! Last Messages --------------- 31457_ Acquired 17 matter. 31485_ <# NWAH=XI%21K0WEQI:VY04IGQN4 OI=>B0Z>,Z 31535_ Acquired 30 matter. 31538_ System corrupted: Heat flow error (+266). 31552_ Acquired 34 matter. 31555_ Acquired Corrupted Prototype Energy Cannon. 31555_ Identified Lrn. Phase Cannon. 31555_ Integrated Corrupted Lrn. Phase Cannon (+6). 31557_ Acquired 10 matter. 31573_ Acquired Corrupted Prototype Device. 31573_ Identified Exp. Coolant Injector. 31573_ Integrated Corrupted Exp. Coolant Injector (+10). 31585_ System corrupted: Heat flow error (+110). 31589_ Destroyed Gamma Rifle. 31589_ Destroyed Unknown Hover Unit. 31589_ P-80 Master destroyed. 31601_ System corrupted: Heat flow error (+244). 31618_ System corrupted: Matter fused (-10). 31633_ WE/#QI> 9W|>JV/=KLR G=|K9HAUI01UPJFF [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?# # # # ## # # ##?# = | | ?# # # / ## ## #?# | | ?#+##/###+##### # # ]!##### ## ### # #?# | | ?# ## !! # # # ]%#?## ## #### | | ?# ## !! # # # *#?# % = | | ?# ## ! # # !# =%#??# *=[ [ * | | ?# ## !# ###### *!##### !%! % | | ?# ## #= #????# ## # #####% | | ?# ## #*!]#???## # ## !# # #?# | | ?# ##/#/####!!=#####[ ## %# # # #?# | | ?# ==*=[=[ ! == ##?##### | | ?# [[%![%=[=*! *= ! # ###?????? | | ?# =%==![=%=[ = ######?####### | | ########/#/#=#######/## ###### #######???????? | | = ## [ #=## ##### # #???????? | | ## # ## ###### #???????? | | ## ! # ## + #???????? | | ## # ## ####### #???????? | | ## # ## #?????# #???????? | | ####### # ## #?????########+#####???????? | | ???######+## ## * #?????# # #???????????? | | ???# # ## #?????# # #???????????? | | ???# ] # ## #?????#" # #???????????? | | #### = ! # ## !! #######" # #???????????? | | # =%!*=[# ## ! ## ##" # #???????????? | | + "%[%[==########"## @ ##T # ############# | | #### """*%"% ##" + # | | #??# T" # ##" # T# | | #??# """ # ########" # ####### ## | | #??# "" # #??????# # #??#### ## | | #??# # % #??????# # #??# [ =# | | #??# # #??????# + #??#]]] = # | | #??######### =% ####### # #??#!!] =# | | #??????????# ! ######## #??# ]] =# | | #?########"" !% #??????# #??######### | | #?# !=! ! ! ######## #??????????? | | ### =%[ ^^ #??????????? | | # !**!% ^^ #??????????? | | # !* % ####+#+###########??????????? | | ### %!* % ##### #????????????? | | ### % #???# #????????????? | | #???# #????????????? | | #???# #????????????? | | ############+###+##### #????????????? | | ??????# ##! ] #????????????? | | ??????# #################????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????#**! " "" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 232 Coolant Potential 65 Energy Generation 115 Energy Capacity 1300 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 EM Shielding 4 Armor Coverage 3200 Resistance: KI 40 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded Exp. EM Shield | x1 | -4/Factory | Preloaded Repaired ---------- Matter Neutralizer | 1% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Armor Core Stripper Subatomic Replicator Achievements -------------- Pyromaniac Torch Challenges ------------ None Game ------ Seed WeldingRiotSink Manual? 0 Play Time 05:31:29 Cumulative 125.7 hours Start 2025.07.10 @ 18:34:06 End 2025.07.12 @ 13:03:26 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 3/1/4/1/1/0/0/1/0/1 Lore% 66 Gallery% 62 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e6c5f8-d979-4ea3-8316-39b5d702a9c4