Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 07:36:16 Player: puppuppit Result: Destroyed by as-79912 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (942) 942 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2162 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Hovering (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Fission Core Light Fission Core Disposable Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Targeting Computer Sensor Drone Bay (20/20) Assault Rifle Assault Rifle Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Bore Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Disposable Heat Sink High-capacity Matter Pod High-capacity Matter Pod Targeting Computer Hacking Suite Assault Rifle Assault Rifle Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 8 3 . 4 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 2 3 1 . 2 Device 2 | 1 . . . 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 2 4 . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 4 | . 3 . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 11 | . 10 14 15 14 Power . | . . . 1 2 Propulsion . | . . . . . Utility 3 | . 3 6 5 5 Weapon 7 | . 7 8 8 7 Tool/Special . | . . . . . Unused Backups 17 | . 4 . 3 10 Power 2 | . . . . 2 Propulsion 1 | . 1 . . . Utility 9 | . 3 . 2 4 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 91 Engine 13 | . 14 14 14 12 Treads 27 | . 28 28 28 24 Device 5 | . 9 . . 1 Storage 14 | . 14 14 14 14 Processor 3 | . 4 2 . . Protection 4 | . . 11 14 10 Ballistic Gun 2 | . 3 . . . Ballistic Cannon 25 | . 24 28 28 26 Peak Build Rating 18 | 9 13 11 11 18 Average Rating 11 | 5 11 10 11 12 On Entrance 8 | . 9 11 11 11 Naked Turns . | . . . . . Heaviest Build 47 | 14 34 36 36 47 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 12 15 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 11 | . 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 14 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1770 | 370 1191 86 . 123 Remotely . | . . . . . Salvage Created 1499 | 204 1138 113 . 44 Parts 117 | 18 88 8 . 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 26 | . 22 1 . 3 Guns 3 | . 3 . . . Cannons 18 | . 14 1 . 3 AOE 5 | . 5 . . . Classes Destroyed 11 | 3 6 . . 2 Worker 11 | 2 8 1 . . Builder 7 | . 7 . . . Tunneler 8 | 5 2 1 . . Hauler 2 | . 2 . . . Recycler 8 | 1 6 1 . . Operator 4 | . 4 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 9 . . . Grunt 15 | . 13 1 . 1 Demolisher 1 | . . . . 1 Assembled 1 | . . . . 1 Best Kill Streak 6 | 5 6 3 . 2 Combat Bots Only 4 | . 4 1 . 2 Max Kills in Single Turn 3 | 1 3 1 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 112 | . 65 5 . 42 Missed 30 | . 19 . . 11 Hits 82 | . 46 5 . 31 Melee 5 | . . . . 5 Projectile 77 | . 46 5 . 26 AOE 10 | . . . . 10 Critical Strikes 3 | . 2 . . 1 Damage Taken 1311 | . 485 61 . 765 Core 253 | . 50 . . 203 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 143 | 25 100 7 . 11 Largest 2 | 2 2 2 . 2 Hottest 66 | 40 66 66 . 66 Shots Fired 282 | 50 196 14 . 22 Gun 73 | 50 23 . . . Cannon 205 | . 169 14 . 22 Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 278 | 50 192 14 . 22 Thermal . | . . . . . Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 13 11 5 . 4 Robot Miss Streak 5 | 5 5 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 157 | 30 105 10 . 12 Core Hits 77 | 12 57 4 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 . 1 Blast 4 | . 2 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3234 | 304 2447 210 . 273 Guns 462 | 304 158 . . . Cannons 2462 | . 1979 210 . 273 Explosions 310 | . 310 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2924 | 304 2137 210 . 273 Thermal . | . . . . . Explosive 310 | . 310 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 151 | . 151 . . . Projectiles 120 | . 120 . . . Explosions 31 | . 31 . . . Melee . | . . . . . Knockbacks 25 | . 19 3 . 3 Impact . | . . . . . Kinetic 25 | . 19 3 . 3 Secondary . | . . . . . Self-Inflicted Damage 7 | . 7 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | . 102 57 . 48 Average Temperature 17 | . 16 29 . 21 Received Heat Transfer 200 | . 117 36 . 47 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 85 100 . 100 Level 1 9 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 326 | 10 326 127 . 71 Initial 121 | . . 121 . . Average 93 | 1 127 50 . 19 Influence Increases 1032 | 40 829 52 . 111 Destroy 0b10 Robot/C 540 | . 440 20 . 80 Destroy 0b10 Robot/NC 215 | 40 160 15 . . Destroy Leader 130 | . 110 . . 20 Allied During Kill 11 | . . . . 11 Successful Hack 24 | . 24 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . 15 . . . Destroy Structure 37 | . 35 2 . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 1032 | 40 516 365 . 111 Entered New Map 192 | . . 192 . . Time Decay 789 | 40 516 173 . 60 Lost Part 20 | . . . . 20 Lost Ally 31 | . . . . 31 Squads Dispatched 6 | . 6 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 4 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 33 2 . 11 Peak Tracking Total 6 | . 4 2 . 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 6 . 1 1 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 19 . 1 1 Successful 9 | . 7 . 1 1 Failed 12 | . 12 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 19 | . 19 . . . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 1 1 Record 1 | . . . 1 . Robot Analysis 3 | . 3 . . . Open Door 1 | . . . . 1 Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 3 Highest-Rated Group 90 | . . 90 90 40 Highest-Rated Ally 31 | . . 31 31 16 Total Orders 2 | . . . . 2 RETURN 2 | . . . . 2 Ally Attacks 10 | . . . . 10 Total Damage 93 | . . . . 93 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1184 | 18 1166 . . . Terrain 1184 | 18 1166 . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches 5 | . . . . 5 Drone Recoveries 5 | . . . . 5 Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3071 | 197 1767 510 330 267 Spaces Moved 1582 | 74 877 302 205 124 Core 2 | 2 . . . . Treads 1570 | 72 877 302 205 114 Legs . | . . . . . Wheels . | . . . . . Hover 10 | . . . . 10 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 160 | 157 160 160 160 165 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 92 71 61 27 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug 7 | . 7 . . . Terrain Destroyed 31 | . 29 2 . . Melee . | . . . . . Projectile 8 | . 6 2 . . AOE 23 | . 23 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1844 | 106 1048 315 210 165 Wait 50 | . 31 . . 19 Move 1578 | 73 876 301 204 124 Hop . | . . . . . Pick Up 23 | 1 17 1 3 1 Fast Attach 13 | 7 2 1 . 3 Attach 2 | . . . . 2 Detach 5 | . 2 1 . 2 Swap 14 | . 11 2 . 1 Drop 16 | . 9 2 3 2 Fire 143 | 25 100 7 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 3) 632 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Discovered new exit (range 15) 1965 | -10/Materials | Entered Mines 2034 | -10/Mines | Found DCF Scrap (15 items) 2247 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2318 | -10/Mines | Learned Materials emergency access door positions 2428 | -10/Mines | Discovered new exit (range 16) 2460 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2467 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2467 | -10/Mines | Discovered new exit (range 5) 2475 | -10/Mines | Entered Exiles 2475 | -10/Exiles | Accompanied by 5 allies 2505 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2518 | -10/Exiles | Met 8R-AWN 2544 | -10/Exiles | Met EX-HEX 2587 | -10/Exiles | Met EX-BIN 2616 | -10/Exiles | Met EX-DEC 2626 | -10/Exiles | Learned location of Zion (-7) 2789 | -10/Exiles | Discovered new exit (range 11) 2805 | -10/Exiles | Entered Mines 2805 | -9/Mines | Accompanied by 3 allies 2813 | -9/Mines | Found the Drone Emporium 2821 | -9/Mines | Found Prototype Device 2821 | -9/Mines | Identified Sensor Drone Bay 2844 | -9/Mines | Learned Materials emergency access door positions 2877 | -9/Mines | Discovered new exit (range 4) 2943 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2981 | -9/Mines | Assembled infested the area 2986 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3028 | -9/Mines | Core integrity fell below 50% 3047 | -9/Mines | Lost 4 allies 3060 | -9/Mines | Core integrity fell below 20% 3072 | -9/Mines | Destroyed by as-79912 with Assembled Rifle Last Messages --------------- 03038_ The unstable cave ceiling collapses. 03038_ Shock Absorption System crushed. 03039_ The unstable cave ceiling collapses. 03039_ Acquired Bore Cannon. 03042_ The unstable cave ceiling collapses. 03042_ Imp. Light Cannon severed. 03043_ Acquired Imp. Light Cannon. 03045_ The unstable cave ceiling collapses. 03048_ Ion Engine destroyed. 03052_ The unstable cave ceiling collapses. 03052_ U-05 Engineer lays Concrete. 03054_ U-05 Engineer builds a Wall. 03054_ U-05 Engineer destroyed. 03055_ Acquired Cmb. Airjet. 03056_ Dropped Lgt. Treads. 03058_ Acquired 50 matter. 03059_ The unstable cave ceiling collapses. 03059_ Imp. Light Cannon destroyed. 03060_ Acquired 29 matter. 03063_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#######??? | | ?????????????????????????????####### #??? | | ????????????????????????????##""## #??? | | ????????????????????????????#" #X #??? | | ????????????????????????????#"] #??? | | ????????????????????????????#" #??? | | ????????????????????????????#" # #??? | | ????????????????????????????##""## #??? | | ?????????????????????????????####### #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????### ###??? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# #????? | | ???????????????????????????????####### #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# ##### #????? | | ???????????????????????????????# #???# ####?? | | ??????????????????????????????## #???# #?? | | ?????????????????????????????## ##??#### #?? | | ????????????????????????###### ##??### #?? | | ????????????????????????# #### #?? | | ????????????????????????# #### < #?? | | ????????????????????????# #??# ### #?? | | ????????????????????????#@#??####?## ##?? | | ???????????????????????## #????????## ##??? | | ??????????????????????## #?????????#####???? | | ??????????????????????# =a##????????????????? | | ??????????????????????#!* a##???????????????? | | ?????????????????????##% ##??????????????? | | ?????????????????????# % #??????????????? | | ?????????? ????????# %][ ##?????????????? | | ??????????? ???????##a% #?????????????? | | ????????????? ????###a### ##?????????????? | | ??????????????# ??##%#a ####??????????????? | | ???????????????# ## a ##??????????????? | | ??????????????## *% # # ##?????????????? | | ???????????#### %= # ## ####??????????? | | ???????????# == # = ##?????????? | | ???????# %%* #?????????? | | ??????? ### # # ##????????? | | ???????? ??## ##???????? | | ???????? ????## #???????? | | ?????????? ??????## = #???????? | | ??????????? ???????? ### %##??????? | | ???????????????????? #### [####???? | | ???????????????????# ???# ## ##??? | | ???????????????????#? #### #??? | | ????????????????????###### ##??# #####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationCloakingCarapace Manual? 0 Play Time 00:16:04 Cumulative 407.3 hours Start 2025.07.12 @ 07:22:11 End 2025.07.12 @ 07:36:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c527d24d-7083-4e79-9104-be2f0c7124b4