Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.13 @ 19:06:15 Player: TLFP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1778) 1778 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5293 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 76/100 System Corruption 6% Temperature Cool (18) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (5) ------ Small Storage Unit Enhanced Optical Array Signal Interpreter Target Analyzer System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (6) ---- VTOL Module Medium Storage Unit Layered Light Armor Plating System Backup Module Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Ion Cannon Spear > --- INVENTORY -------- VTOL Module Small Storage Unit System Backup Module [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Signal Interpreter Device System Backup Module Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 111 | . 6 9 18 8 22 15 1 32 Power 14 | . 1 2 1 1 2 2 . 5 Engine 11 | . . 2 1 1 2 1 . 4 Core 3 | . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 37 | . 2 1 7 3 8 5 1 10 Treads . | . . . . . . . . . Leg 13 | . 2 1 7 3 . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight 23 | . . . . . 7 5 1 10 Utility 32 | . 3 2 5 2 7 3 . 10 Device 3 | . . . . 1 . . . 2 Storage 14 | . 2 2 2 . 2 2 . 4 Processor 7 | . . . 1 . 3 1 . 2 Hackware 3 | . . . . . 1 . . 2 Protection 5 | . 1 . 2 1 1 . . . Artifact . | . . . . . . . . . Weapon 28 | . . 4 5 2 5 5 . 7 Energy Gun 7 | . . 1 3 1 . 1 . 1 Energy Cannon 4 | . . . . . . 2 . 2 Ballistic Gun 7 | . . 2 1 . 2 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . 1 2 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 42 | . . 3 4 10 5 4 2 14 Power 8 | . . 1 . 2 1 . 1 3 Propulsion 17 | . . . 1 5 3 2 1 5 Utility 4 | . . . . 1 . 1 . 2 Weapon 13 | . . 2 3 2 1 1 . 4 Highest Loss Streak 10 | . . 1 2 10 4 4 2 6 Average Slot Usage (%) 81 | . 93 99 90 76 55 69 85 73 Engine 8 | . 11 12 11 8 4 1 7 6 Core 1 | . 2 1 . . . 5 2 . Leg 15 | . 28 28 32 24 . . . . Flight 10 | . . . . . 19 20 25 22 Device 1 | . . . . 7 . . . 4 Storage 7 | . 14 14 11 8 . 5 7 2 Processor 13 | . . . 1 11 20 30 30 24 Hackware 1 | . . . . . . 1 . 4 Protection 5 | . 7 14 12 . . . . . Energy Gun 4 | . . 5 11 6 1 . 4 . Ballistic Gun 9 | . 28 20 9 . . 1 7 3 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 12 25 18 31 30 12 24 24 23 Greatest Support 30 | 20 20 20 30 30 12 24 24 28 Greatest Overweight (x) 2 | . 1 . 1 2 . 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 14 | . 10 12 14 10 8 8 6 8 Average Capacity 6 | . 6 8 10 8 4 6 6 5 Most Carried 10 | . 8 8 10 10 4 8 5 6 Average Carried 5 | . 5 6 7 8 3 4 4 4 Final Capacity 10 | 6 8 8 10 4 4 6 6 6 Final Carried 9 | 6 8 7 9 4 2 4 4 5 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Mutant 21% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 1502 | 200 101 195 319 . 147 220 . 320 Remotely . | . . . . . . . . . Salvage Created 2005 | . 238 277 762 33 251 125 . 319 Parts 124 | . 14 20 47 1 15 8 . 19 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 56 | . 5 10 14 4 10 4 . 9 Melee 8 | . . . . . 5 . . 3 Guns 34 | . 5 10 10 1 3 . . 5 Cannons 5 | . . . . . . 4 . 1 AOE 7 | . . . 4 3 . . . . Classes Destroyed 11 | . 1 2 5 1 . 1 . 1 Builder 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 18 | . . 3 . . 7 3 . 5 Grunt 19 | . 5 6 7 . . . . 1 Brawler 2 | . . . 2 . . . . . Duelist 1 | . . . . . . . . 1 Sentry 8 | . . . 5 . 3 . . . Programmer 3 | . . . . . . 1 . 2 Assembled 5 | . . 1 . 4 . . . . Best Kill Streak 6 | . 2 3 6 5 4 3 . 3 Combat Bots Only 4 | . 2 3 4 4 4 3 . 3 Max Kills in Single Turn 3 | . 1 1 3 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 2 . . . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 4085 | . 129 529 691 649 491 296 63 1237 Core 1288 | . 22 75 78 198 214 206 31 464 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . 61 . 31 61 . . . Volleys Fired 162 | . 15 35 52 5 4 9 . 42 Largest 2 | . 2 2 2 2 1 2 . 1 Hottest 95 | . 40 60 70 95 23 88 . 65 Shots Fired 230 | . 30 59 77 9 4 11 . 40 Gun 204 | . 30 55 73 4 4 2 . 36 Cannon 13 | . . . . . . 9 . 4 Launcher 13 | . . 4 4 5 . . . . Special . | . . . . . . . . . Kinetic 149 | . 30 45 45 . 4 2 . 23 Thermal 68 | . . 10 28 4 . 9 . 17 Explosive 13 | . . 4 4 5 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 37 | . 21 13 37 13 8 9 . 9 Robot Miss Streak 2 | . 1 2 2 1 . 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 224 | . 23 36 67 5 37 10 . 46 Core Hits 115 | . 11 20 34 19 10 4 . 17 Critical Hits 4 | . 1 2 . . . . . 1 Critical Kills 3 | . 1 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 50 | . . . . . 35 3 . 12 Impact 43 | . . . . . 35 3 . 5 Slashing . | . . . . . . . . . Piercing 7 | . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 4169 | . 248 390 986 526 805 309 . 905 Guns 1986 | . 248 388 761 29 52 . . 508 Cannons 331 | . . . . . . 225 . 106 Explosions 724 | . . 2 225 497 . . . . Melee 1128 | . . . . . 753 84 . 291 Ramming . | . . . . . . . . . Kinetic 1364 | . 248 290 460 . 52 . . 314 Thermal 953 | . . 98 301 29 . 225 . 300 Explosive 724 | . . 2 225 497 . . . . Electromagnetic . | . . . . . . . . . Impact 962 | . . . . . 753 84 . 125 Slashing . | . . . . . . . . . Piercing 166 | . . . . . . . . 166 Highest Corruption 6 | . 1 1 1 1 . 1 6 6 Average Corruption 3 | . 1 1 1 1 . 1 4 5 Corruption Purged 1 | . . . . . . . . 1 Effects 53 | . . . 1 2 . . 3 47 Message Errors 13 | . . . . . . . . 13 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 7 | . . . . 1 . . . 6 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . 1 . . 2 7 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 1 | . . . . . . . . 1 Targeting Errors 1 | . . . 1 . . . . . Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 91 | . . . . 19 59 13 . . Projectiles 4 | . . . . . . 4 . . Explosions 19 | . . . . 19 . . . . Melee 68 | . . . . . 59 9 . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . 36 8 28 . . . . Shots 4 | . . 2 1 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 15 64 75 108 . 88 1 269 Average Temperature 44 | . 8 25 21 58 . 18 1 71 Received Heat Transfer 945 | . 96 165 315 . 126 . . 243 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . Impact Corruptions 6 | . . . . . 5 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . 1 . . 1 Heat Transferred 1791 | . . 225 675 40 . 296 . 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 337 | . 116 147 214 70 337 208 85 287 Initial 70 | . . 23 48 70 . 53 60 52 Average 91 | . 51 57 85 48 200 104 75 95 Maximum Alert Level 1 | . . . 1 . 1 1 . 1 Low Security (%) 87 | . 100 100 88 100 46 99 100 81 Level 1 12 | . . . 11 . 53 . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 2 . . 2 . 4 Investigation 3 | . . . . . . 1 . 2 Extermination 3 | . . . . . . 1 . 2 Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 8 14 21 15 15 9 6 39 Peak Tracking Total 11 | . 3 3 5 11 4 4 6 8 Tactical Retreats 17 | . . 2 1 . 1 3 . 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 8 | . 2 . 3 . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 21 | . 6 1 3 . 3 3 . 5 Terminals 15 | . 5 1 3 . 2 2 . 2 Fabricators 3 | . . . . . . 1 . 2 Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 21 2 7 . 9 13 . 13 Successful 38 | . 14 1 5 . 5 5 . 8 Failed 27 | . 7 1 2 . 4 8 . 5 Catastrophic 5 | . . . . . 1 2 . 2 Database Lockouts . | . . . . . . . . . Manual 35 | . 15 2 3 . . 7 . 8 Terminals 49 | . 17 2 7 . 6 9 . 8 Fabricators 7 | . . . . . . 4 . 3 Repair Stations 5 | . . . . . 3 . . 2 Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 4 1 3 . 2 2 . 2 Record 3 | . . . 1 . 1 1 . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 4 | . 1 . 1 . . . . 2 Fabricator Hacks 3 | . . . . . . . . 3 Build 3 | . . . . . . . . 3 Repair Station Hacks 5 | . . . . . 3 . . 2 Scan Component 2 | . . . . . 1 . . 1 Repair 2 | . . . . . 1 . . 1 Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 9 . 2 . . 3 . 1 Terminals 13 | . 7 . 2 . . 3 . 1 Track 5 | . 2 . 2 . . 1 . . Botnet 5 | . 4 . . . . 1 . . Operators 2 | . 1 . . . . 1 . . Sabotage 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Monitor 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 6 1 3 . 3 3 . 3 Full Trace Events 4 | . 1 . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Matter 219 | . . . . . . . . 219 Time 58 | . . . . . . . . 58 Total Robot Build Rating 9 | . . . . . . . . 9 Part Schematics Acquired . | . . . . . . . . . Parts Built 4 | . . . . . . . . 4 Matter 380 | . . . . . . . . 380 Time 94 | . . . . . . . . 94 Total Part Build Rating 20 | . . . . . . . . 20 Parts Repaired 1 | . . . . . 1 . . . Time 82 | . . . . . 32 . . 50 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 48 | . . . . . . . . 48 Highest-Rated Ally 16 | . . . . . . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 67 | . . . . . . . . 67 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 4775 | . 394 765 1080 161 405 399 74 1497 Spaces Moved 3698 | 1 272 516 504 141 410 522 196 1136 Core 123 | . . . . 54 51 18 . . Treads . | . . . . . . . . . Legs 1380 | 1 272 516 504 87 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2195 | . . . . . 359 504 196 1136 Fastest Speed 31 | 120 120 120 120 50 34 31 31 31 Average Speed 67 | 120 120 120 123 96 37 34 33 34 Slowest Speed 180 | 120 150 120 150 180 50 150 34 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 49 73 35 37 44 15 87 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . . 25 17 22 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 64 | . . 25 17 22 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 5667 | . 314 609 887 156 586 721 204 2190 Wait 1549 | . 8 41 293 . 98 158 7 944 Move 3689 | . 271 515 503 140 409 522 195 1134 Hop 1 | . . . . . . . . 1 Pick Up 55 | . 6 5 13 1 6 10 1 13 Fast Attach 24 | . 2 . . . 10 3 . 9 Attach 50 | . . 3 8 4 10 10 1 14 Detach 17 | . . . 2 . 4 4 . 7 Swap 38 | . 4 6 11 4 2 2 . 9 Drop 34 | . 8 4 5 2 8 . . 7 Fire 162 | . 15 35 52 5 4 9 . 42 Melee 48 | . . . . . 35 3 . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 400 | -10/Mines | Learned Materials terminal intel 493 | -10/Mines | Met a Derelict bent on vengeance 496 | -10/Mines | Learned Materials emergency access door positions 776 | -10/Mines | Excavation squad dispatched 776 | -10/Mines | A large section of the Mines collapsed 1026 | -10/Mines | Excavation squad dispatched 1044 | -10/Mines | Identified exit to Materials 1152 | -10/Mines | Learned location of Storage (-9) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Loaded intel: 12 terminal locations 1214 | -9/Materials | Discovered new exit (range 9) 1221 | -9/Materials | Build established: Scavenger-Mutant 1690 | -9/Materials | Discovered new exit (range 8) 2238 | -9/Materials | Identified exit to Mines 2240 | -9/Materials | Entered Mines 2330 | -9/Mines | Assembled infested the area 2359 | -9/Mines | Core integrity fell below 50% 2386 | -9/Mines | Discovered new exit (range 12) 2393 | -9/Mines | Identified exit to Materials 2401 | -9/Mines | Entered Materials 2401 | -8/Materials | Evolved 2 slots: Utility x2 2405 | -8/Materials | Lost 10 parts (2p5n1u2w) 2523 | -8/Materials | Repaired Hvy. Hammer 2645 | -8/Materials | Build established: Mutant 2696 | -8/Materials | Lost 4 parts (1p2n1w) 2763 | -8/Materials | Discovered new exit (range 11) 2805 | -8/Materials | Identified exit to Factory 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2900 | -7/Factory | Lost 4 parts (2n1u1w) 3205 | -7/Factory | Sucked down chute 3205 | -7/Factory | Entered Waste 3207 | -7/Waste | Spotted C-40 Crusher 3208 | -7/Waste | Spotted C-40 Crusher 3220 | -7/Waste | EMP discharged 3220 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3234 | -7/Waste | Spotted C-40 Crusher 3234 | -7/Waste | Spotted C-40 Crusher 3242 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3247 | -7/Waste | Spotted C-40 Crusher 3250 | -7/Waste | Spotted C-40 Crusher 3260 | -7/Waste | Discovered new exit (range 10) 3279 | -7/Waste | Identified exit to Factory 3279 | -7/Waste | Entered Factory 3585 | -7/Factory | Build established: Hacker-Mutant 4088 | -7/Factory | Core integrity fell below 50% 4133 | -7/Factory | Lost 3 parts (1n1u1w) 4171 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 4258 | -7/Factory | Core integrity fell below 20% 4491 | -7/Factory | Fabricated G-47 Trooper (x3) 4604 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 4684 | -7/Factory | Lost 6 parts (2p2n1u1w) 4776 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Nuclear Pulse Thruster Rating: 5 Time: 50 >>Repair Repairing Nuclear Pulse Thruster... ETC: 50 04759_ System corrupted: Substantial component data lost. 04763_ G-47 Trooper knocked back. 04766_ Spear follow-up attack on G-47 Trooper. 04766_ G-47 Trooper suffers critical hit. 04766_ Destroyed Imp. Heat Sink. 04771_ Spear follow-up attack on G-47 Trooper. 04772_ Fusion Modulator explodes. 04772_ Repair Station disabled. 04772_ Imp. Deuterium Engine destroyed. 04772_ Fusion Modulator explodes. 04772_ Mace destroyed. 04773_ K-01 Serf collects debris. 04776_ System corrupted: Energy discharge (-19). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# !! " | | ??????????????????????????????????????????# ! 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""""""""" """"""""" #???????? | | ??????????? #?#####?? | | ???????????= """"""""" """"""""" ### ### | | ??????????== T | | ?????????? ### ### | | ?????????? k#?## ##?? | | ????????????????????####g;;; ;;;;#??? #??? | | ??????????????????????# g ;#??? #??? | | ??????????????????????# @ ; #?? #??? | | ??????????????????????# ;;#???#??? | | ??????????????????????# ; ??? | | ??????????????????????# ;;###????? | | ??????????????????????# ; #??????? | | ??????????????????????# ;##??????? | | ??????????????????????####;; ; ;;;;#???????? | | ?????????????????????????? ; """"??????? | | ??????????????????????????""" """ #* ""????????? | | ??????????????????????????""" """ #? ""????????? | | ??????????????????????????""" """ #?? ""????????? | | ?????????????????????????? #??? ????????? | | ?????????????????????????? ?#???? ???????? | | ??????????????????????????#######????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 10 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking This Is Interesting... Challenges ------------ None Game ------ Seed CorruptionBlastExpander Manual? 0 Play Time 00:59:45 Cumulative 27.2 hours Start 2021.12.13 @ 17:54:21 End 2021.12.13 @ 19:06:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 13 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb46bdc7-0d92-4515-8f38-6f5d7dfe2a5d