Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 13:05:47 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (620) 620 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2605 Bonus ------- None Cogmind --------- Core Integrity 533/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Subdweller Monowheel > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Subdweller Power Source Subdweller Monowheel Flightbrick Subdweller Optics Improved Terrain Scanner Heavy Particle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Subdweller Monowheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Flightbrick Subdweller Optics Heavy Particle Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 32 | 6 3 12 11 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 5 | 2 . . 3 Leg . | . . . . Wheel 4 | . . 3 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 6 4 Energy Gun 6 | 2 . 4 . Energy Cannon 3 | . . . 3 Ballistic Gun 4 | . 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 7 1 Power 1 | . . 1 . Propulsion 4 | . . 3 1 Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 5 | . 2 5 6 Power . | . 1 . 1 Propulsion 1 | . . 1 2 Utility . | . . . 1 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 88 98 72 Engine 13 | . 14 13 8 Treads 19 | . 28 17 11 Wheel 8 | . . 9 13 Device 10 | . 3 13 4 Storage 13 | . 14 14 9 Energy Gun 18 | . 15 20 6 Energy Cannon 1 | . . . 17 Ballistic Gun 8 | . 12 7 1 Peak Build Rating 28 | 6 7 16 28 Average Rating 11 | 4 6 12 21 On Entrance 7 | . 6 7 15 Avg Prop Armor Cover (%) 6 | . . 5 11 Naked Turns . | . . . . Heaviest Build 35 | 10 17 24 35 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 3 10 10 Average Carried 6 | 1 2 7 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 3 10 10 Class Distribution -------------------- 50% | Mutant 43% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 659 | 190 169 193 107 Remotely . | . . . . Salvage Created 770 | . 199 405 166 Parts 54 | . 16 27 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 9 9 2 Guns 18 | . 9 9 . Cannons 2 | . . . 2 Classes Destroyed 5 | . 2 1 2 Recycler 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 4 | . 3 . 1 Sentry 1 | . . . 1 Subdweller 9 | . . 9 . Best Kill Streak 6 | . 6 3 2 Combat Bots Only 6 | . 6 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 98 | . 42 42 14 Missed 23 | . 11 9 3 Hits 75 | . 31 33 11 Projectile 75 | . 31 33 11 Critical Strikes 3 | . 1 . 2 Damage Taken 1156 | . 270 718 168 Core 244 | . 61 166 17 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 9 . Volleys Fired 73 | . 23 42 8 Largest 3 | . 2 2 3 Hottest 225 | . 60 120 225 Shots Fired 141 | . 46 75 20 Gun 124 | . 46 75 3 Cannon 17 | . . . 17 Launcher . | . . . . Special . | . . . . Kinetic 49 | . 23 25 1 Thermal 92 | . 23 50 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 12 16 17 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 97 | . 28 59 10 Core Hits 33 | . 12 17 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1737 | . 341 1153 243 Guns 1512 | . 341 1153 18 Cannons 225 | . . . 225 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 432 | . 141 291 . Thermal 1305 | . 200 862 243 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 36 . 285 Average Temperature 91 | . 16 . 147 Received Heat Transfer 303 | . 48 120 135 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1858 | . 425 1075 358 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 120 . 48 Initial . | . . . . Average 54 | . 78 . 15 Influence Increases 334 | . 239 . 95 Destroy 0b10 Robot/C 220 | . 180 . 40 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 60 | . 40 . 20 Successful Hack 26 | . 19 . 7 Destroy Structure 8 | . . . 8 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 279 | . 188 51 40 Entered New Map 25 | . . 25 . Time Decay 244 | . 188 26 30 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 9 9 6 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 2 1 4 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 1 9 Successful 5 | . 2 1 2 Failed 9 | . 2 . 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 13 | . 4 . 9 Terminals 13 | . 4 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2243 | 63 406 1615 159 Spaces Moved 1108 | 39 186 802 81 Core 8 | 8 . . . Treads 865 | 31 186 643 5 Legs . | . . . . Wheels 235 | . . 159 76 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 120 Average Speed 169 | 137 160 178 122 Slowest Speed 240 | 160 160 240 163 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 27 40 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1328 | 46 248 912 122 Wait 87 | . 35 39 13 Move 1105 | 38 185 801 81 Hop . | . . . . Pick Up 16 | 2 1 9 4 Fast Attach 22 | 6 2 7 7 Attach 8 | . . 5 3 Detach 3 | . . 3 . Swap 2 | . 1 . 1 Drop 12 | . 1 6 5 Fire 73 | . 23 42 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 470 | -10/Materials | Entered Subcaves 530 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 935 | -10/Subcaves | Visited 4L-MR0's lab 955 | -10/Subcaves | Found Flightbrick 1125 | -10/Subcaves | Core integrity fell below 50% 1139 | -10/Subcaves | Lost 3 parts (1p1n1w) 1435 | -10/Subcaves | Build established: Scavenger-Mutant 1461 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1740 | -10/Subcaves | Discovered new exit (range 11) 1789 | -10/Subcaves | Disturbed a concealed Subdweller 1863 | -10/Subcaves | Core integrity fell below 20% 2085 | -10/Subcaves | Entered Materials 2085 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2244 | -8/Materials | Self-destructed Last Messages --------------- 02202_ Critical hit (Burn: +37). 02204_ T-07 Excavator destroyed. 02204_ G-47 Trooper destroyed. 02206_ Overheating: Energy bleed (-15). 02207_ G-47 Trooper destroyed. 02218_ Destroyed Particle Gun. 02220_ Acquired 22 matter. 02223_ U-05 Engineer builds a Wall. 02224_ Acquired Imp. Heat Sink. 02225_ Acquired 10 matter. 02228_ U-05 Engineer builds a Wall. 02230_ Dropped Sub. Power Source. 02231_ Acquired Lgt. Nuclear Core. 02233_ U-05 Engineer builds a Wall. 02234_ Acquired Imp. Terrain Scanner. 02235_ Acquired 15 matter. 02238_ Acquired 5 matter. 02244_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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"#????????????????? | | ????????????????????# # %="#????????????????? | | ????????????????????# + ##????????????????? | | ????????????????????######### "#?????????????????? | | ????????????????????????????#+##?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainZipBlaster Manual? 0 Play Time 00:13:36 Cumulative 340.9 hours Start 2026.09.06 @ 12:54:24 End 2026.09.06 @ 13:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 266 Adventurer 54 Explorer 0 Win Type - Total 16 Types 11/1/1/1/0/0/0/1/0/1 Lore% 80 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57607fa7-f2aa-4037-97c7-71461f8e8049